theamazingx wrote: »
Most of the best players I run with are adults that work full time and have real lives outside the game. Doing well is much less about the time you put into the game than it is about the effort you put it in during that time. If effort isn't something you associate with games, that's fine; there's plenty of games I've enjoyed with a very laid back focus, and ESO can certainly be played that way. But you can't really have both. If you don't care about your character's performance, then normals will get you the story and the fun experience. If you do care, you should probably learn how to play before reaching, for that vet drop shiny that'll up your dps by .6%, as personal skill will be a much bigger boost.
Instead of keep nerfing those dungeons like WGT..already only needed half a braincell to complete those lmfao
Why not show people with actual USEFUL INGAME TIPS how they can improve their gamestyle and learn the game.
kylewwefan wrote: »Instead of keep nerfing those dungeons like WGT..already only needed half a braincell to complete those lmfao
Why not show people with actual USEFUL INGAME TIPS how they can improve their gamestyle and learn the game.
Have you ever done a random vet daily? Maybe it different on PC. This is hardly the nerf needed and I'm sure many pugs will still struggle.
kylewwefan wrote: »Instead of keep nerfing those dungeons like WGT..already only needed half a braincell to complete those lmfao
Why not show people with actual USEFUL INGAME TIPS how they can improve their gamestyle and learn the game.
Have you ever done a random vet daily? Maybe it different on PC. This is hardly the nerf needed and I'm sure many pugs will still struggle.
Instead of keep nerfing those dungeons like WGT..already only needed half a braincell to complete those lmfao
Why not show people with actual USEFUL INGAME TIPS how they can improve their gamestyle and learn the game.
theamazingx wrote: »
Most of the best players I run with are adults that work full time and have real lives outside the game. Doing well is much less about the time you put into the game than it is about the effort you put it in during that time. If effort isn't something you associate with games, that's fine; there's plenty of games I've enjoyed with a very laid back focus, and ESO can certainly be played that way. But you can't really have both. If you don't care about your character's performance, then normals will get you the story and the fun experience. If you do care, you should probably learn how to play before reaching, for that vet drop shiny that'll up your dps by .6%, as personal skill will be a much bigger boost.
MLGProPlayer wrote: »theamazingx wrote: »
Most of the best players I run with are adults that work full time and have real lives outside the game. Doing well is much less about the time you put into the game than it is about the effort you put it in during that time. If effort isn't something you associate with games, that's fine; there's plenty of games I've enjoyed with a very laid back focus, and ESO can certainly be played that way. But you can't really have both. If you don't care about your character's performance, then normals will get you the story and the fun experience. If you do care, you should probably learn how to play before reaching, for that vet drop shiny that'll up your dps by .6%, as personal skill will be a much bigger boost.
No man, they're tryhards living on welfare and playing this game 24/7.
Why should I have to think when I play a game? And don't tell me to read a guide. This isn't Reading Scrolls Online. I play how I want. If someone tries to explain mechanics to me in the game, I will leave and report them for being toxic. Nobody gets to tell me what to do.
kylewwefan wrote: »Instead of keep nerfing those dungeons like WGT..already only needed half a braincell to complete those lmfao
Why not show people with actual USEFUL INGAME TIPS how they can improve their gamestyle and learn the game.
Have you ever done a random vet daily? Maybe it different on PC. This is hardly the nerf needed and I'm sure many pugs will still struggle.
And why exactly is a struggling pug group a bad thing exactly? Let them struggle...there is always normal versions of the dungeons for those wanting an easy run.
I'm not sure why it matters?
Sure, this will make the planar fight slightly less RNG since you'll pretty much always have 1 dps to close portals. But *** groups will not get passed kena anyway.
This is a literal storm in a teacup.
MLGProPlayer wrote: »