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Twisting Path Ninja Fix?

  • Jonno
    Jonno
    ✭✭✭
    yeah this skill is super *** up
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  • bebynnag
    bebynnag
    ✭✭✭✭✭
    Turelus wrote: »
    The_Saint wrote: »
    Jonno wrote: »
    Jonno wrote: »
    Yeah Twisting Path now scales with Thaumaturge and no longer procs Scathing Mage on non-first ticks. I guess with all the buffs to crit sources they thought it'd be too strong, but it's still a massive shame.

    did you actually test this?

    im been testing this on pts

    im fully naked with lover mundus

    i put 100 points in physical weapon exp it hits for 174 and 261 crits
    i swap points to thaumaturge it hits for 174 and 261 crits
    i swap points to MaA it hits for 217 and 325 crits

    you have just made my day!

    i hope you enjoy your gift - you earned it
    fa08a6a34fc1c7bbb23a87db1462f91c.jpg

    it doesnt proc scathing though only the 1st tick does

    what?
    so each tick of damage scales off direct damge and yet only the first tick of damage procs scathing!!!
    why?

    Because its a dot that scales with maa (and thats wrong)... On live server it procs scatching but not nerieneth (direct damage) but it procs skoria (dot)

    Its not fixed...

    I would prefer direct damage with scatching, maa, nerieneth...but also the full dot thauma, skoria is ok..
    Both will be more clear then now (live and pts)

    i just want my head to stop hurting ZOS_GinaBruno can you clarify what is actually going on
    I'm pretty sure this is my fault because @Wrobel didn't get any of the cookie. :scream:

    nothing relevent to add as usual - go away little child
  • Jonno
    Jonno
    ✭✭✭
    hahaha
    PC / EU
    |Chimaira
    |Thats What She Said
    |Call Of The Undaunted
    |Unfinished Business

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  • laksikus
    laksikus
    ✭✭✭✭✭
    Turelus wrote: »
    The_Saint wrote: »
    Jonno wrote: »
    Jonno wrote: »
    Yeah Twisting Path now scales with Thaumaturge and no longer procs Scathing Mage on non-first ticks. I guess with all the buffs to crit sources they thought it'd be too strong, but it's still a massive shame.

    did you actually test this?

    im been testing this on pts

    im fully naked with lover mundus

    i put 100 points in physical weapon exp it hits for 174 and 261 crits
    i swap points to thaumaturge it hits for 174 and 261 crits
    i swap points to MaA it hits for 217 and 325 crits

    you have just made my day!

    i hope you enjoy your gift - you earned it
    fa08a6a34fc1c7bbb23a87db1462f91c.jpg

    it doesnt proc scathing though only the 1st tick does

    what?
    so each tick of damage scales off direct damge and yet only the first tick of damage procs scathing!!!
    why?

    Because its a dot that scales with maa (and thats wrong)... On live server it procs scatching but not nerieneth (direct damage) but it procs skoria (dot)

    Its not fixed...

    I would prefer direct damage with scatching, maa, nerieneth...but also the full dot thauma, skoria is ok..
    Both will be more clear then now (live and pts)

    i just want my head to stop hurting ZOS_GinaBruno can you clarify what is actually going on
    I'm pretty sure this is my fault because @Wrobel didn't get any of the cookie. :scream:

    ^someone get @wrobel some cookies.
    He is starving since 2 years +
  • DerpyShadowz
    DerpyShadowz
    ✭✭✭✭

    what?
    so each tick of damage scales off direct damge and yet only the first tick of damage procs scathing!!!
    why?

    This isn't really unique to Twisting Path itself, the initial hit of a number of DoTs can proc this set when they don't come under the "Direct Damage" category. ie, Blockade, Liquid lightning to name a few, but to clarify, only the initial hit.


    If anything this change makes it the same as these other DoT's, regardless of whether it scaled with Master at Arms or Thaumaturge.
    Lurking in the shadows.
  • Marabornwingrion
    Marabornwingrion
    ✭✭✭✭✭
    ✭✭✭✭
    @Wrobel explanation please.
  • PS4_ZeColmeia
    PS4_ZeColmeia
    ✭✭✭✭✭
    It's actually consistent to how bahara's curse used to work with path when that was the hot set. The initial hit of the dot when they walked into path proc'ed bahara's and subsequent where just dots. The good part was that it was on initial entry into the AoE not at the cast so enemies that walked into for the first time gave you a chance to cast it individually.

    If you take that into account you actually get 2 strategic uses for path, I recognize it's just easier to cast and forget currently on live: You keep casting it with people in the area you lay it down, or you use it for an area enemies will run over to get a staggered opportunity to proc it.

    I can see how this sucks for people but it's actually pretty consistent with other sets that work somewhat similarly.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • bebynnag
    bebynnag
    ✭✭✭✭✭

    what?
    so each tick of damage scales off direct damge and yet only the first tick of damage procs scathing!!!
    why?

    This isn't really unique to Twisting Path itself, the initial hit of a number of DoTs can proc this set when they don't come under the "Direct Damage" category. ie, Blockade, Liquid lightning to name a few, but to clarify, only the initial hit.


    If anything this change makes it the same as these other DoT's, regardless of whether it scaled with Master at Arms or Thaumaturge.

    but if the skill scales with master at arms it means it is recognised as direct damge so should proc sets like scathing and narineth

    otherwise as other have said make it scale with thermatage and proc skoria

    its the fact that it is neither one thing nor another and is working diffrently from everything else which is negativley effecting the mageblade in PvE
    Edited by bebynnag on July 12, 2017 11:58AM
  • PS4_ZeColmeia
    PS4_ZeColmeia
    ✭✭✭✭✭

    what?
    so each tick of damage scales off direct damge and yet only the first tick of damage procs scathing!!!
    why?

    This isn't really unique to Twisting Path itself, the initial hit of a number of DoTs can proc this set when they don't come under the "Direct Damage" category. ie, Blockade, Liquid lightning to name a few, but to clarify, only the initial hit.


    If anything this change makes it the same as these other DoT's, regardless of whether it scaled with Master at Arms or Thaumaturge.

    but if the skill scales with master at arms it means it is recognised as direct damge so should proc sets like scathing and narineth

    otherwise as other have said make it scale with thermatage and proc skoria

    its the fact that it is neither one thing nor another and is working diffrently from everything else which is negativley effecting the mageblade in PvE

    The reason the first hit scales is because of the change that happened with bahara's back in the day. The idea is that you also don't have skills that reduce AOE damage completely negate your ground based AOE. The scaling of the initial hit was to provide a single opportunity to proc certain sets or skills, the subsequent hits were to provide dots.

    Technically with the change, the longer they stay in path the more chances you have to proc skoria, but when they first step in it, they give 1 chance to proc scathing.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • bebynnag
    bebynnag
    ✭✭✭✭✭

    what?
    so each tick of damage scales off direct damge and yet only the first tick of damage procs scathing!!!
    why?

    This isn't really unique to Twisting Path itself, the initial hit of a number of DoTs can proc this set when they don't come under the "Direct Damage" category. ie, Blockade, Liquid lightning to name a few, but to clarify, only the initial hit.


    If anything this change makes it the same as these other DoT's, regardless of whether it scaled with Master at Arms or Thaumaturge.

    but if the skill scales with master at arms it means it is recognised as direct damge so should proc sets like scathing and narineth

    otherwise as other have said make it scale with thermatage and proc skoria

    its the fact that it is neither one thing nor another and is working diffrently from everything else which is negativley effecting the mageblade in PvE

    The reason the first hit scales is because of the change that happened with bahara's back in the day. The idea is that you also don't have skills that reduce AOE damage completely negate your ground based AOE. The scaling of the initial hit was to provide a single opportunity to proc certain sets or skills, the subsequent hits were to provide dots.

    Technically with the change, the longer they stay in path the more chances you have to proc skoria, but when they first step in it, they give 1 chance to proc scathing.

    i know that the initial hit is direct (on live and pts)
    and each subsequent hit is dot (on pts)

    the PROBLEM

    it that each hit scales from master at arms (direct damage cp) (on live and pts)


    if the point is to bring the skill in line with wall of elements, ritual or retribution etc then the dot portion of the skill needs to scale with thermatage
    if the skill's function is meant to be unique and is supposed to scale with master at armas - then it need to proc scathing and narineth

    i hope you undersatnd it now, because i really cant think of any other way to word it!
    Edited by bebynnag on July 12, 2017 12:35PM
  • Vercingetorix
    Vercingetorix
    ✭✭✭✭✭
    Magicka Nightblades have finally been pulled off life support. Twisting Path is finally a dot. Someone grab a body bag...
    Edited by Vercingetorix on July 12, 2017 12:31PM
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • DPShiro
    DPShiro
    ✭✭✭✭✭
    This needs to be sorted out once and for all.
    At the moment it's a huge mess and works out very negatively for the class
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • Love Wizard
    Love Wizard
    ✭✭✭✭✭
    On the majority of the fights around in the trials we have these days, stamina outdpses magicka on the majority of the fights, and there's not being anything done to balance that out, which is a shame. Now we have yet another magicka nb stealth nerf, which in my opinion, will hurt nightblades, but as of next patch you'd probably run other sets anyway. I just don't get what you're doing though @Wrobel Please try to make me understand these changes, sure twisting path proccing scathing was a bug, but why is it being addressed now, after TWO years of my first bug report on the issue?

    Magicka templars is dead, magicka DKs is dead with all the stamina builds ripping off balance, nobody even would consider magicka warden, so the only choises as of right now is magicka nightblade and magicka sorcerer, yet both being far inferior to stamina. This game just keeps bleeding endgame players, and you're doing nothing about it.

    Please, for the love of god. Either think about the balance changes you put on live, or get an actual QA team to go over them before you release them, this doesn't only apply for balance changes, but more or less for all the changes that's been hitting PvE. You keep releasing broken content, and your justification doesn't make any sense whatsoever, it's like you don't even play your own game. As the wise developers from JaGeX said, at one point in your game, the players will know the game far more than the actual developers, so listen to them, poll content, just for the love of god include us in your decision making. /rant
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  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Astrid_V wrote: »
    @Wrobel explanation please.
    What explanation do you need?
    5z7KwgW.png

    We must let go of the bugs we love at some point in time.
    #MOREORBS
  • DPShiro
    DPShiro
    ✭✭✭✭✭
    On the majority of the fights around in the trials we have these days, stamina outdpses magicka on the majority of the fights, and there's not being anything done to balance that out, which is a shame. Now we have yet another magicka nb stealth nerf, which in my opinion, will hurt nightblades, but as of next patch you'd probably run other sets anyway. I just don't get what you're doing though @Wrobel Please try to make me understand these changes, sure twisting path proccing scathing was a bug, but why is it being addressed now, after TWO years of my first bug report on the issue?

    Magicka templars is dead, magicka DKs is dead with all the stamina builds ripping off balance, nobody even would consider magicka warden, so the only choises as of right now is magicka nightblade and magicka sorcerer, yet both being far inferior to stamina. This game just keeps bleeding endgame players, and you're doing nothing about it.

    Please, for the love of god. Either think about the balance changes you put on live, or get an actual QA team to go over them before you release them, this doesn't only apply for balance changes, but more or less for all the changes that's been hitting PvE. You keep releasing broken content, and your justification doesn't make any sense whatsoever, it's like you don't even play your own game. As the wise developers from JaGeX said, at one point in your game, the players will know the game far more than the actual developers, so listen to them, poll content, just for the love of god include us in your decision making. /rant

    Very well said^
    ~ Gryphon Heart ~
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  • Foxic
    Foxic
    ✭✭✭✭✭
    Magblade was finally competitive then we get nerfed by a "fix" that's been known about for years
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  • bebynnag
    bebynnag
    ✭✭✭✭✭
    Nifty2g wrote: »
    Astrid_V wrote: »
    @Wrobel explanation please.
    What explanation do you need?
    5z7KwgW.png

    We must let go of the bugs we love at some point in time.

    everyone would be ok with the change IF both morphs of the skill scaled off of thermatage CP
    Edited by bebynnag on July 12, 2017 2:12PM
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    looks like it is working on my end

    wHnnoKL.png?1

    Ya, as jonno said initial tick o
    On the majority of the fights around in the trials we have these days, stamina outdpses magicka on the majority of the fights, and there's not being anything done to balance that out, which is a shame. Now we have yet another magicka nb stealth nerf, which in my opinion, will hurt nightblades, but as of next patch you'd probably run other sets anyway. I just don't get what you're doing though @Wrobel Please try to make me understand these changes, sure twisting path proccing scathing was a bug, but why is it being addressed now, after TWO years of my first bug report on the issue?

    Magicka templars is dead, magicka DKs is dead with all the stamina builds ripping off balance, nobody even would consider magicka warden, so the only choises as of right now is magicka nightblade and magicka sorcerer, yet both being far inferior to stamina. This game just keeps bleeding endgame players, and you're doing nothing about it.

    Please, for the love of god. Either think about the balance changes you put on live, or get an actual QA team to go over them before you release them, this doesn't only apply for balance changes, but more or less for all the changes that's been hitting PvE. You keep releasing broken content, and your justification doesn't make any sense whatsoever, it's like you don't even play your own game. As the wise developers from JaGeX said, at one point in your game, the players will know the game far more than the actual developers, so listen to them, poll content, just for the love of god include us in your decision making. /rant

    And yet most trial groups are filled, or almost filled with all mag dps. Why? Because they are far safer and play just fine at range. Stam is, as it should be, the strongest st dps.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • ZOS_KNowak
    ZOS_KNowak
    ✭✭✭
    Twisting Path was never intended to be a "direct damage" attack - it should be considered a "damage over time" attack (much like other area of effect ticking abilities such as Wall of Elements or Ash Cloud). This first PTS build has a partial fix to its behavior, and a later PTS build will have the full fix for it (and the accompanying patch note).

    We are also investigating better ways to communicate what is a "direct damage" attack versus a "damage over time" attack (along with other tooltip terms such as "melee" attack), so that it is more clear how certain Item Set procs interact with certain abilities.
    Edited by ZOS_GinaBruno on July 12, 2017 3:19PM
    Gameplay Designer
    ZeniMax Online Studios
    Staff Post
  • Marabornwingrion
    Marabornwingrion
    ✭✭✭✭✭
    ✭✭✭✭
    Nifty2g wrote: »
    Astrid_V wrote: »
    @Wrobel explanation please.
    What explanation do you need?

    I want explanation why it was "fixed" and didn't mention in patch notes.
    Did they want to hide it? Or "forgot to write" like with housing changes (rocks in Earthtear Cavern)?
  • getemshauna
    getemshauna
    ✭✭✭✭✭
    On the majority of the fights around in the trials we have these days, stamina outdpses magicka on the majority of the fights, and there's not being anything done to balance that out, which is a shame. Now we have yet another magicka nb stealth nerf, which in my opinion, will hurt nightblades, but as of next patch you'd probably run other sets anyway. I just don't get what you're doing though @Wrobel Please try to make me understand these changes, sure twisting path proccing scathing was a bug, but why is it being addressed now, after TWO years of my first bug report on the issue?

    Magicka templars is dead, magicka DKs is dead with all the stamina builds ripping off balance, nobody even would consider magicka warden, so the only choises as of right now is magicka nightblade and magicka sorcerer, yet both being far inferior to stamina. This game just keeps bleeding endgame players, and you're doing nothing about it.

    Please, for the love of god. Either think about the balance changes you put on live, or get an actual QA team to go over them before you release them, this doesn't only apply for balance changes, but more or less for all the changes that's been hitting PvE. You keep releasing broken content, and your justification doesn't make any sense whatsoever, it's like you don't even play your own game. As the wise developers from JaGeX said, at one point in your game, the players will know the game far more than the actual developers, so listen to them, poll content, just for the love of god include us in your decision making. /rant

    Well said, nothing more to add, Magicka Nightblade never dominated in group PvE, in Morrowind we had unique set what worked well with us, now we are in pair with Magicka Templars, Julianos, TBS, and that's it. Magblade needs to track Merciless Resolve, Siphoning Attacks, Twisting path and Crippling and Blockade differently, and we are not even rewarded for that, because staminas are doing 10k single target dps more by just holding LMB, because heavy attack weaving doesn't even need animation cancelling. I just decided to take a break in competetive PvE of that, and few others IRL reasons.
    Edited by getemshauna on July 12, 2017 3:25PM
    Founder of Call of the Undaunted
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  • Br1ckst0n
    Br1ckst0n
    ✭✭✭
    SanTii.92 wrote: »
    And yet most trial groups are filled, or almost filled with all mag dps. Why? Because they are far safer and play just fine at range. Stam is, as it should be, the strongest st dps.

    Ironicly deadly cloak makes stamina safer than magicka atm.
    Offtank of the year 2016
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZOS_KNowak wrote: »
    Twisting Path was never intended to be a "direct damage" attack - it should be considered a "damage over time" attack (much like other area of effect ticking abilities such as Wall of Elements or Ash Cloud). This first PTS build has a partial fix to its behavior, and a later PTS build will have the full fix for it (and the accompanying patch note).

    We are also investigating better ways to communicate what is a "direct damage" attack versus a "damage over time" attack (along with other tooltip terms such as "melee" attack), so that it is more clear how certain Item Set procs interact with certain abilities.

    I would -LOVE- to know what a "direct damage" attack is. That's the most confusing one for me.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Marabornwingrion
    Marabornwingrion
    ✭✭✭✭✭
    ✭✭✭✭
    ZOS_KNowak wrote: »
    Twisting Path was never intended to be a "direct damage" attack - it should be considered a "damage over time" attack (much like other area of effect ticking abilities such as Wall of Elements or Ash Cloud). This first PTS build has a partial fix to its behavior, and a later PTS build will have the full fix for it (and the accompanying patch note).

    We are also investigating better ways to communicate what is a "direct damage" attack versus a "damage over time" attack (along with other tooltip terms such as "melee" attack), so that it is more clear how certain Item Set procs interact with certain abilities.

    You woke up after 2 years that it was not intended. Good job.
  • rhapsodious
    rhapsodious
    ✭✭✭✭✭
    I saw that "." Gina :open_mouth:

    I guess I shouldn't be surprised since this was technically a bug, but has anyone looked at the uptime on PTS to compare it with live? Is it possible to get the proc rate increased for Scathing? I don't want to farm again or go back to being the butt monkey ;_;
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    I saw that "." Gina :open_mouth:

    You caught me! It's a janky workaround to make sure the Z icon displays next to the thread title. Nothing to see here...

    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
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  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    Br1ckst0n wrote: »
    SanTii.92 wrote: »
    And yet most trial groups are filled, or almost filled with all mag dps. Why? Because they are far safer and play just fine at range. Stam is, as it should be, the strongest st dps.

    Ironicly deadly cloak makes stamina safer than magicka atm.
    Rofl, are you serious right now?

    You all should chill, what are talking about here, 50 max spell dmge lost? 80 at best? Give me a break. It's a shame yes, it was fun but hardly a big deal.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Br1ckst0n
    Br1ckst0n
    ✭✭✭
    SanTii.92 wrote: »
    Rofl, are you serious right now?.

    Yep you can take most aoes to your face and hardly take a scratch from it.
    Offtank of the year 2016
  • Anhedonie
    Anhedonie
    ✭✭✭✭✭
    ✭✭
    ZOS_KNowak wrote: »
    Twisting Path was never intended to be a "direct damage" attack - it should be considered a "damage over time" attack (much like other area of effect ticking abilities such as Wall of Elements or Ash Cloud). This first PTS build has a partial fix to its behavior, and a later PTS build will have the full fix for it (and the accompanying patch note).

    We are also investigating better ways to communicate what is a "direct damage" attack versus a "damage over time" attack (along with other tooltip terms such as "melee" attack), so that it is more clear how certain Item Set procs interact with certain abilities.

    Warden's Fetcher Infection is still considered a direct damage, despite it clearly being a damage over time effect. It can proc Nerein'eth. Try it, if you don't believe.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    Br1ckst0n wrote: »
    SanTii.92 wrote: »
    Rofl, are you serious right now?.

    Yep you can take most aoes to your face and hardly take a scratch from it.
    Hardly comparable to on demand 18k shields. On top of that, most fights have mechanics that aren't suited for too many melee dpses, it just make sense that they are the strongest st dps.
    Edited by SanTii.92 on July 12, 2017 3:56PM
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
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