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Is it effective to stack resistances above Armor cap in PvP?

Siliziumdioxid
Siliziumdioxid
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I know that there is an Armor cap of 33150 if i remember the value correctly. So atleast for PvE you don't want more.
However 99% of the players use sharpened weapons and put points into certain Cp trees to lower your resistances.
Question is: does this penetration subtract from your actual armor rating or from the resist cap?
(Asking this because someone told me that the second is the case, but not having the time to test it myself. Has anyone tested this?)
Guild: Ancaria
  • Waffennacht
    Waffennacht
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    From your actual. So yes it's worth it. Imo you can go to 44k and still be not wasting resistance against 90% of the population.

    Everyone attacking you is using sharpened and then every LA has that passive, and then weapon passives etc
    Edited by Waffennacht on July 8, 2017 5:59PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • xb1LL_mr_sir_LL
    xb1LL_mr_sir_LL
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    unless you want to be that guy that has 10 people beating on him just to kill him and does almost no damage. i wouldn't bother going past 30k resistances buffed. regen and damage would take a big hit if you you did.
  • Waffennacht
    Waffennacht
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    unless you want to be that guy that has 10 people beating on him just to kill him and does almost no damage. i wouldn't bother going past 30k resistances buffed. regen and damage would take a big hit if you you did.

    The only practical way to even get there is through Pariah, in which point you should run Vampire for undeath - any set for Sustain or Burst

    I had a build that ran alchemist, could kill glass cannon very well but against anything tanky you'll never kill them.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • xb1LL_mr_sir_LL
    xb1LL_mr_sir_LL
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    waffen has less than 5000 pvp kills you should definitely listen to everything he has to say about pvp. :D
  • paulsimonps
    paulsimonps
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    Its easier to get mitigation in other ways. To get that high of a resistance as you are talking about you have to use a lot of things most likely at least one type of armor set. But if you got other sets that added mitigation that is not resistance, well they can't penetrate that. An example would be Reactive Armor, Bastion of the Heartland or Footman's Fortune. They all add mitigation that is not resistance and so therefor can not be ignored. Unless the type of attack is Oblivion damage, or in the case of footman, an unblockable type of damage, say a bleed.

    You might want to check this out for more info and options: https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-morrowind-new-calculator/p1
  • Waffennacht
    Waffennacht
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    waffen has less than 5000 pvp kills you should definitely listen to everything he has to say about pvp. :D

    Am I wrong? And nice, not bad for only solo play and 2 hours a night max :)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Waffennacht
    Waffennacht
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    @xb1LL_mr_sir_LL you have played 1,308 hours to my 108, lmfao
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DeHei
    DeHei
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    You can run as fulltank without damage... What do you guys think, if everybody just would play tanky in PvP? Endless fights and every player needed to be zerged from 3+ people.. Fun would be over...

    You need both damage and damagereduction in a good mix.
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Siliziumdioxid
    Siliziumdioxid
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    Well the Problem is I'm playing a Breton Templar. So without doing to much fancy stuff (like defending Resto Back Bar, Bloodspawn , Major Ward, 1 Heavy,1 Medium 5 Light full impen) I'm at spell resist cap.
    One question is whether it is a good Idea to invest few points into spell shield or not in Cp campains.
    Furthermore considering Heavy Armor in order to achieve a more well rounded build, because right now my physical resist is lacking compared to my spell resist. however i don't want to drop significant in damage and I'm further above spell resist cap in HA.
    And no I'm no full tank 34.6k Magicka 2070k unbuffed Spelldamage 10k spellpen in no Cp are hopefully not the stats of a tank.
    Edited by Siliziumdioxid on July 9, 2017 11:06AM
    Guild: Ancaria
  • paulsimonps
    paulsimonps
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    Well the Problem is I'm playing a Breton Templar. So without doing to much fancy stuff (like defending Resto Back Bar, Bloodspawn , Major Ward, 1 Heavy,1 Medium 5 Light full impen) I'm at spell resist cap.
    One question is whether it is a good Idea to invest few points into spell shield or not in Cp campains.
    Furthermore considering Heavy Armor in order to achieve a more well rounded build, because right now my physical resist is lacking compared to my spell resist. however i don't want to drop significant in damage and I'm further above spell resist cap in HA.
    And no I'm no full tank 34.6k Magicka 2070k unbuffed Spelldamage 10k spellpen in no Cp are hopefully not the stats of a tank.

    Spell shield is never worth it, of all CP trees that give defensive buffs the resistant once are the most useless, even with the nerf to elemental defender and hardy its not worth putting points into spell shield. Better to put more points into Ironclad or Thick skin.
  • xb1LL_mr_sir_LL
    xb1LL_mr_sir_LL
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    @xb1LL_mr_sir_LL you have played 1,308 hours to my 108, lmfao

    probably closer to 3000-4000. if you're such the eso expert you pretend to be you'd know that the hours played it shows on xb1 is on a character not on account. so you played 108 hrs whats this got to do with anything?
  • Waffennacht
    Waffennacht
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    NVM, you're right I'm a horrible player and my suggestions are absolutely wrong... :wink:
    Edited by Waffennacht on July 11, 2017 4:31AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minno
    Minno
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    Well the Problem is I'm playing a Breton Templar. So without doing to much fancy stuff (like defending Resto Back Bar, Bloodspawn , Major Ward, 1 Heavy,1 Medium 5 Light full impen) I'm at spell resist cap.
    One question is whether it is a good Idea to invest few points into spell shield or not in Cp campains.
    Furthermore considering Heavy Armor in order to achieve a more well rounded build, because right now my physical resist is lacking compared to my spell resist. however i don't want to drop significant in damage and I'm further above spell resist cap in HA.
    And no I'm no full tank 34.6k Magicka 2070k unbuffed Spelldamage 10k spellpen in no Cp are hopefully not the stats of a tank.

    If you play a Breton Templar, you shouldn't be boosting spell resistance at all. Instead, you should dedicate more CP to Hardy (after getting 20% in ironclad) to make up for the lack of physical resistance you'll have. The percentage mitigation stars are too OP to ignore; but remember to pay attention to how many points it takes to go up each 1% of mitigation. If you don't, you'll forget that it will take 40+ points in Hardy to get 10% mitigation whereas it will only take around 23 to get the same in ironclad. And in spell shield, it takes 6 points to go up 1% if you are at 28k buffed spell resistance.

    If you roll a LA Breton Templar, don't even slot cost/Regen enchants. Instead go DMG+thief stone. Reason being, you should be at 1000-1500 Regen through sets and using elemental drain or channeled focus for the rest. Yes you'll have to heavy attack once in awhile, but who isn't?

    I recommend a LA Templar if you are going Breton. But you need to use dampen Magicka and mist form if you don't want to slot an ice staff to help mitigate incoming DMG. The LA passives will help offset you missing DMG race passives and you'll need to be smarter in positioning when faced with multiple enemies; but it's a challenge and a different way to play than HA.

    Bloodspawn is a good set, but remember you need to take DMG to gain those resistances. Sometimes it's not the best while wearing LA where you'll be using a shield (where only the spill DMG will share a chance to interact with the bloodspawn bonus). I'd consider malubeth over Bloodspawn since you'll get a heal + boost your healing for the same type of procing (making it globally a better defense than bloodspawn, but you need to be in melee range).
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • CrazyWolf712
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    Even in a PvP environment, overcapping resistances is a waste of resources. If 30k resistances is not enough to keep you alive then you're not going to survive no matter what you do. The extra resistances does nothing for your character so it's better to invest it in something else like recoveries and healing.
  • WalksonGraves
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    I took a 90%+ dr build into pvp and took a few seconds longer to die to zergs. It's about as useful as using the broom.
  • Waffennacht
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    Hrm, I was saying if you were to do it, it's worth it as in you'll get the added resistance

    Now if you want to for serious competition that's a different story. In a niche build I can see it working, but for a solo build I wouldn't recommend it.

    Maybe I was misinterpreted as promoting the idea to go for full mitigation - which again does have a small place in PvP
    Edited by Waffennacht on July 11, 2017 8:18PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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