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Will anything replace Prosperous for gold farming?

Dragonnord
Dragonnord
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Hi all,

Anyone knows if Prosperous trait will be replaced/available in some other way (ie: a new set with items bonus for farming gold) for players that like to farm gold this way?

I know you can farm gear, mats, etc. and sell them to make gold, but that's just antother way, that's RNG way, not like Prosperous.

And yes, Prosperous currently makes a difference when looting gold (like 50% more, or even more, if you have 7 Prosperous body pieces).

Thanks in advance.
  • Voxicity
    Voxicity
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    no
  • Axoinus
    Axoinus
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    People gold farm? Really? Why?

    For me, gold accumulation is a side effect of everything else I do.
  • SirAndy
    SirAndy
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    CarbonX wrote: »
    And yes, Prosperous currently makes a difference when looting gold (like 50% more, or even more, if you have 7 Prosperous body pieces)

    Someone did a detailed analysis a while back showing that the (old) prosperous was *not* the best trait for making gold.
    I don't remember the exact details but if you search here, you should be able to find that thread.
    shades.gif
  • Turelus
    Turelus
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    Better DPS sets for faster kills.

    If you believe the math people it wasn't as efficient as the lowered costs for repairs from Impen any way.
    @Turelus - EU PC Megaserver
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  • Transairion
    Transairion
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    If you believe the math people it wasn't as efficient as the lowered costs for repairs from Impen any way.

    I said it back then and I'll say it again: that "math" was pure theorycrafting as only Impen was even worn at any point, Prosperous was never used, and it was admitted in that very topic that it was used against different types of mobs... including those that never drop gold to begin with. Farming skeevers for scraps to refine is not equal to farming humanoid mobs that drop gold every time they're looted, just saying.

    If someone wanted to farm gold, there are plenty of instances that are full of humanoids who always drop gold and tend to drop a fair amount (Obsidian Scar humanoids drop a couple hundred in the bigger pulls): +40% of that will end up a fair amount. Not saying it's going to make you rich, but it is entirely possible to do efficient gold farming if one was so inclined.


    As far as the original question is concerned: it doesn't look like the current Prosperous effect is going anywhere, no (it could just be added onto Training, no-one would hate that) it just seems to being outright replaced with an all-stats-regen effect. I doubt they'll let it keep both the new and old effects, so you might be out of luck.

  • Lord_Eomer
    Lord_Eomer
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    Gold farm?

    Spend 1 week killing monster and end up likr 30k...

    Better farm Mats and sell!
    Edited by Lord_Eomer on July 11, 2017 5:15PM
  • BigBragg
    BigBragg
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    New character trait, called Dedication.
  • seedubsrun
    seedubsrun
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    Probably not enough gold farmers out there to warrant keeping it in any way. I think it would be kinda cool if they introduced some non combat sets for people that would use em. I mean the game is full of junk sets anyway, what's a couple more. You could have a Fortune Seeker set that just helped farming gold, mats, etc. Maybe:
    (2) Reduce stam cost of Sprint
    (3) Increase movement speed while sprinting
    (4) Increase quality of items found in chests and on enemies
    (5) Increase gold from chests and enemies by 100%

    I have a speedy nightblade that I farm with. Would be cool to use. It'll never happen though. Could be cool to have a single trait added to certain costumes that did something similar. Would have to be a costume you earn in game.
  • Alpheu5
    Alpheu5
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    If someone wanted to farm gold, there are plenty of instances that are full of humanoids who always drop gold and tend to drop a fair amount (Obsidian Scar humanoids drop a couple hundred in the bigger pulls): +40% of that will end up a fair amount. Not saying it's going to make you rich, but it is entirely possible to do efficient gold farming if one was so inclined.

    True words. This is what I got from the two merchant-area groups in Normal Blackheart Haven a few months ago without any Prosperous equipped:

    hI6a8zw.jpg

    All told, the whole beach alone gives about 3-4k between the gold and gear if you're by yourself. And the best part is: no competition.

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  • max_only
    max_only
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  • eso_nya
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    There was a full analysis, it was something like:
    If u kill monsters for a set timeframe t, u get
    x * n goldcoins and y * n goldcoins for selling drops. y > x -> u get more gold for selling trash items than actual gold
    now if u buff x with prosperous, it is still y > x
    but by buffing x, u also decrease y and x, cause your time to kill stuff increases => less kills -> less drops -> less total gold.

    Generally, stats like that r lovingly called "noobcatchers", stats that look good, but r actually bad for u. I never understood, why they r in games in the first place. They leave the impression someone tries to make new players fail on purpose.

    Im not sure if the same applies to training, but seeing newbies struggle to kill normal mobs in zones, makes me wonder, i guess is defenitly good for standing around in <secret place> while someone else killls stuff for u.
  • PS4_ZeColmeia
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    Actually impenetrable is your best gold farming gear. The reduction in repair bill yields better return on live. As such, it will be the only gold farming set going forward.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Crafts_Many_Boxes
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    I don't know why people are still going on and on about impenetrable. Yes, if you're killing a variety of monsters, some of which do not drop gold and others that drop very little gold, impenetrable might be more cost-effective than prosperous. However, if you go into any instance in which there are primarily humanoid mobs, especially imperials, you're going to make far, far more gold running prosperous. It's just a matter of deliberate farming, which that whole "study" didn't take into account.

    And this isn't just heresay. In a certain public dungeon, I will get about 20k gold an hour, before selling any drops. My repair bill at the end of that hour, when my armor breaks, is about 1500 gold.

    So, math time! 7 x purple prosperous gear ~ = 150% gold returns

    1.5x = 20,000

    x = 13,333

    I would have normally made 13,333 gold during that hour, without prosperous gear, is what this means.

    Wearing prosperous gear made me 6,666 extra gold, while my repair bills were around 1500 gold. Since I need to leave the instance to unload inventory every so often anyway, impenetrable armor lasting somewhat longer doesn't matter and your statements are invalid.

    Edit: even if i flat-out sold all my drops, they would not total anywhere near the 20k I get, so that "analysis" above definitely assumes you're really, really bad at gold farming and killing boars instead of imperials.
    Edited by Crafts_Many_Boxes on July 11, 2017 5:57PM
  • Megabear
    Megabear
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    If it impacts botters negatively I'm all for it.
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  • qsnoopyjr
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    Axoinus wrote: »
    People gold farm? Really? Why?

    For me, gold accumulation is a side effect of everything else I do.

    They lazy to see what is a hot seller on the market

    Also, they anti social
    Edited by qsnoopyjr on July 11, 2017 6:36PM
  • eso_nya
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    18,5k/h.......

    okay im really really sorry, i rewrote that 3 times now....i cannot answer w/o making fun of it or flaming.

    I will politely leave that post and wish u all the best for your future of killing mobs for gold.
  • Crafts_Many_Boxes
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    eso_nya wrote: »
    18,5k/h.......

    okay im really really sorry, i rewrote that 3 times now....i cannot answer w/o making fun of it or flaming.

    I will politely leave that post and wish u all the best for your future of killing mobs for gold.

    Not all of us enjoy playing the markets or being part of giant trading guilds that have strict requirements. World boss farming is okay I guess, but it's just very hit-or-miss and I'm not always in the mood for that.

    Prosperous farming is just a nice, consistent source and you can zone out, listen to some music, watch youtube, etc while you do it. Plus, if you're in a public dungeon and you hit up bosses along the way, you might get some decent gear that you can use / sell at a decent price.

    20k is my average. If i happen to be in a certain spot at "dead" hours with very few players, I can bring that up to 30k, and that's before selling the drops. So best case scenario, it's like 40-50k / hr, which I think is pretty good? And I'm only cp 340, so I can't easily solo 4 man dungeons or WBs yet either.
  • idk
    idk
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    Voxicity wrote: »
    no

    Exactly. Full prosperous in ressss gold gain by what fraction of a percentage. Drops bring in far more gold than the actual gold that drops.
  • eso_nya
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    Not all of us enjoy playing the markets or being part of giant trading guilds that have strict requirements. World boss farming is okay I guess, but it's just very hit-or-miss and I'm not always in the mood for that.

    Prosperous farming is just a nice, consistent source and you can zone out, listen to some music, watch youtube, etc while you do it. Plus, if you're in a public dungeon and you hit up bosses along the way, you might get some decent gear that you can use / sell at a decent price.

    20k is my average. If i happen to be in a certain spot at "dead" hours with very few players, I can bring that up to 30k, and that's before selling the drops. So best case scenario, it's like 40-50k / hr, which I think is pretty good? And I'm only cp 340, so I can't easily solo 4 man dungeons or WBs yet either.

    Okay, i admit, i can solo nearly any worldboss there is, tho i do that for fun and not for the money. Im not in a trading guild, nor do i play the market. i got a buddy who is in a good one, and sells stuff for me.
    My problem with this post in general was, that u made it sound like farming mobs with prosp gear in order to gain money is a good or efficient thing.
    20k/h is a good cut, aslong as u dont have to work for it.
    "Im farming mobs w/ prosp gear cause that nets 20k/h" is on a level of "i farm vma for purple ugrade mats".
    What im trying to say is: If u need money, killing mobs is not the way to go. There r far easier ways to get the same if not higher amounts of money.
    The better methods r mostly kept secret, cause good stuff usually gets nerfed when mentioned here.
    Magesguild/Dauntless-Delve daily, both dont take no longer than 5 mins each and net u ~500 or so gold, 6 ornate items, a bunch of trashy food and potions and a chance of a motifbook to sell, if u havent completed the locations, u also get a lot of skyshards and skillpoints, perfect for a new toon. Fightersguild is also not bad, but can take longer. This is what someone else called "gold is the byproduct of my normal activities".
    Running around vvardenfell, picking up chests in order to drop buy-an-armchair motifs, well i guess if u r lucky enough u should top out at some 6-digit/hour....
    The value of the prosperous trait itself is questionably at best. There has been many, many complains about it existing in the first place. Now, when it finally gets changed into sth less ***, seeing ppl going murder and mayhem about that, well...what i said in my post above xD
  • Crafts_Many_Boxes
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    eso_nya wrote: »
    Not all of us enjoy playing the markets or being part of giant trading guilds that have strict requirements. World boss farming is okay I guess, but it's just very hit-or-miss and I'm not always in the mood for that.

    Prosperous farming is just a nice, consistent source and you can zone out, listen to some music, watch youtube, etc while you do it. Plus, if you're in a public dungeon and you hit up bosses along the way, you might get some decent gear that you can use / sell at a decent price.

    20k is my average. If i happen to be in a certain spot at "dead" hours with very few players, I can bring that up to 30k, and that's before selling the drops. So best case scenario, it's like 40-50k / hr, which I think is pretty good? And I'm only cp 340, so I can't easily solo 4 man dungeons or WBs yet either.

    Okay, i admit, i can solo nearly any worldboss there is, tho i do that for fun and not for the money. Im not in a trading guild, nor do i play the market. i got a buddy who is in a good one, and sells stuff for me.
    My problem with this post in general was, that u made it sound like farming mobs with prosp gear in order to gain money is a good or efficient thing.
    20k/h is a good cut, aslong as u dont have to work for it.
    "Im farming mobs w/ prosp gear cause that nets 20k/h" is on a level of "i farm vma for purple ugrade mats".
    What im trying to say is: If u need money, killing mobs is not the way to go. There r far easier ways to get the same if not higher amounts of money.
    The better methods r mostly kept secret, cause good stuff usually gets nerfed when mentioned here.
    Magesguild/Dauntless-Delve daily, both dont take no longer than 5 mins each and net u ~500 or so gold, 6 ornate items, a bunch of trashy food and potions and a chance of a motifbook to sell, if u havent completed the locations, u also get a lot of skyshards and skillpoints, perfect for a new toon. Fightersguild is also not bad, but can take longer. This is what someone else called "gold is the byproduct of my normal activities".
    Running around vvardenfell, picking up chests in order to drop buy-an-armchair motifs, well i guess if u r lucky enough u should top out at some 6-digit/hour....
    The value of the prosperous trait itself is questionably at best. There has been many, many complains about it existing in the first place. Now, when it finally gets changed into sth less ***, seeing ppl going murder and mayhem about that, well...what i said in my post above xD

    And I understand that there are other ways to make gold, but as I illustrated above, many of us don't have those avenues. Prosperous farming is something that pretty much anyone can do, with a minimum investment (proper set bonuses to make mobs easier to solo). Coordinating WB farms with strangers or even guildies is like herding cats at times, so I generally only do it when my IRL friends are online / available.

    The guild quests are a neat tip and I sometimes do the delve daily, but those are finite sources and can't be repeated more than once / day. I've been avoiding vvardenfell like the plague because of how popular a place it is right now. I hate competing for bosses / chests / etc, so I was planning on waiting until the heat had died down. But, i understand that vvardenfell is "where the money's at" right now, so to speak.

    In the end, I'll live without prosperous. It's not as if I do this farming all the time, or even every day or every week. But, it was a nice option, and I'll be sad that it's gone. And as you note, there are certainly positives (less bots presumably, less traits that aren't desirable for combat).
  • PlagueSD
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    I farm the Justice System. No combat so nothing to repair. Don't get caught and it's 100% profit.
  • Vercingetorix
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    Literally anything else will replace Prosperous for gold farming. If you are killing mobs in gold prosperous gear... you need serious help.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • tunepunk
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    More dps, faster kills, more things to sell.

    Gnomes_plan.png


  • lonewolf26
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    I'll credit @code65536 for the math he did on this a while back, but I think Impen has been the trait to wear for gold farming given the reduced repair cost necessary too maintain the great between runs.
  • Tasear
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    I support you. What if x person can't output such dps. I support such people who played this way. Also I don't know the changes don't seem like a improvement, so just put gold on top of combat. After all it's not just a dps game... right?
  • Bouldercleave
    Bouldercleave
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    Yes, ANYTHING will replace prosperous for farming.
  • GreyWolf_79
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    It's funny you mention this. I was just thinking about everyone complains about how useless the prosperous trait is (and I agree). I actually had an idea (that is more or less "borrowed" from other games)... how about a generic "Luck" trait that very slightly increases your overall RNG success rate?
  • disintegr8
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    I have never willingly worn any gear with the prosperous trait and have over 13 million gold and own more than 15 homes, including a manor.

    There are already better ways to make gold in the game than relying on Prosperous trait gear.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • PS4_ZeColmeia
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    disintegr8 wrote: »
    I have never willingly worn any gear with the prosperous trait and have over 13 million gold and own more than 15 homes, including a manor.

    There are already better ways to make gold in the game than relying on Prosperous trait gear.

    are you single?
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • ParaNostram
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    I mean it would be nice to keep the gold trait if not for flavor. Nobody who cares about combat stats will pick prosperous because it has regen and gold gain, and people who care about just getting more gold probably don't care much about the regen.

    SO like why not both?

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