Bots was insane sometime after launch, totally insane as in streams of them, one day they was gone.Bots used to be paying memberships under the old subscription service, so they were tolerated by management to a certain degree for a long while.
Then we went f2p after buying the game.
I don't know whether the bots we're seeing now are ESO+ members, or not, but it makes me wonder whether they get a wink/nod as long as they keep chipping in the $$.
ETA:
I will admit that I really like not getting the spam mail to buy mats from those guys anymore, tho.
So many bots now. I saw a mini-train of 4 in Silsailen Auridon just now and reported them for the second time. I reported the same exact bot characters in the same exact place last week. They were new characters then and now they are up to CP 430ish. Really? Is this ok?
Questing sucks when I need to compete with a bot train to kill the npcs for the quest.
Have just seen one bot trains after returning this year on PC-EU, it was north east in stonefall, 6-7 players running around on an battlefield killing stuff. First I though they was normal players but it did not make sense as it was not an good farming location, confirmed bots then an dolmen spawned nearby easy visible and with the dolmen sound. I and another guy did it while none of the farmers joined.
I've still yet to see one of these bot groups, i'd love to have a few weeks of bot hunting with a giant group of players, every night for a few weeks, zerging around killing everything before the bots can get to it, hopefully dent their income a little.
I've still yet to see one of these bot groups, i'd love to have a few weeks of bot hunting with a giant group of players, every night for a few weeks, zerging around killing everything before the bots can get to it, hopefully dent their income a little.
What would be fun is if they implemented a justice system, if a toon is reported as a bot(and verified as such by ZoS) then they get flagged as an enemy and are fair game for players and can be looted. That would end the practice in short order.
ZoS auto-response wrote:Please also be aware that you can add players whose behavior you find objectionable to the ignore list.
Hello,
Every day I find bots in different parts of Tamriel.
The bots are ruining the game's economy.
ZOS needs to do something about this.
Recent screenshots of bots farming south of Karthdar, Grahtwood, PC Europe server(NO naming & shaming, UI is hidden):
The bots are still there
Server: PC EU
Bots count: over 40+
Please stop them and implement anti bot system @ZOS_JessicaFolsom @ZOS_GinaBruno
Smasherx74 wrote: »
Crafts_Many_Boxes wrote: »I've still yet to see one of these bot groups, i'd love to have a few weeks of bot hunting with a giant group of players, every night for a few weeks, zerging around killing everything before the bots can get to it, hopefully dent their income a little.
What would be fun is if they implemented a justice system, if a toon is reported as a bot(and verified as such by ZoS) then they get flagged as an enemy and are fair game for players and can be looted. That would end the practice in short order.
How do you figure? The "bounty" would have to be stupidly high to motivate players to go out and engage them, and if the admins have already identified them as a bot, there's zero reason not to just ban the account and move on. Silly little punishment games mean nothing to botters who are prepared to just throw accounts away when they're outed.
Wreuntzylla wrote: »Crafts_Many_Boxes wrote: »I've still yet to see one of these bot groups, i'd love to have a few weeks of bot hunting with a giant group of players, every night for a few weeks, zerging around killing everything before the bots can get to it, hopefully dent their income a little.
What would be fun is if they implemented a justice system, if a toon is reported as a bot(and verified as such by ZoS) then they get flagged as an enemy and are fair game for players and can be looted. That would end the practice in short order.
How do you figure? The "bounty" would have to be stupidly high to motivate players to go out and engage them, and if the admins have already identified them as a bot, there's zero reason not to just ban the account and move on. Silly little punishment games mean nothing to botters who are prepared to just throw accounts away when they're outed.
The bounty could be zero and players would be motivated.
Further, banning bots cost ZoS money because they must verify the data for legal reasons. On the other hand, putting a system in the game that permits players to police their own server doesn't increase their headcount.
For a variety of legal reasons, game companies avoid punitive systems like these, so it's best to propose a system for different reasons that would sweep up bots. Perhaps an area melee-duel feature using the 'are you a bot?' system where you have to type in partially obscured lettering. If successful, you get 1 hour before you can be challenged again.
Malacthulhu wrote: »Wreuntzylla wrote: »Crafts_Many_Boxes wrote: »I've still yet to see one of these bot groups, i'd love to have a few weeks of bot hunting with a giant group of players, every night for a few weeks, zerging around killing everything before the bots can get to it, hopefully dent their income a little.
What would be fun is if they implemented a justice system, if a toon is reported as a bot(and verified as such by ZoS) then they get flagged as an enemy and are fair game for players and can be looted. That would end the practice in short order.
How do you figure? The "bounty" would have to be stupidly high to motivate players to go out and engage them, and if the admins have already identified them as a bot, there's zero reason not to just ban the account and move on. Silly little punishment games mean nothing to botters who are prepared to just throw accounts away when they're outed.
The bounty could be zero and players would be motivated.
Further, banning bots cost ZoS money because they must verify the data for legal reasons. On the other hand, putting a system in the game that permits players to police their own server doesn't increase their headcount.
For a variety of legal reasons, game companies avoid punitive systems like these, so it's best to propose a system for different reasons that would sweep up bots. Perhaps an area melee-duel feature using the 'are you a bot?' system where you have to type in partially obscured lettering. If successful, you get 1 hour before you can be challenged again.
The ToS allows ZoS to ban your account for whatever reason they want. Not to mention it is not like they are paying customers.
Doctordarkspawn wrote: »ZOS does not care.
peoplecallmeleo wrote: »First of all let me start by saying I don't bot!
But am I the only one not seeing how bots are "ruining the economy" of the game?
someone explain this "ruining the economy to me"
The free ESO+ event this week is a gift to bottlers. No more pesky inventory problems while farming wolves and lions, thanks to the free crafting bag.
The_Patriarch wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom
There's also a ton of botters farming the crazy animals in between the Shattered Grove and Merormo's Tower in Auridon.
Xbox, NA. I have video but cannot post it here due to naming and shaming rules (I forgot to turn the UI names off).