This, make it like the single player games, you get an boost at low levels, perhaps have you level up skill lines much faster, this is in but could be expanded. perhaps even bonus xp for actions.subtlezeroub17_ESO wrote: »Vercingetorix wrote: »SydneyGrey wrote: »I wish I could play a Redguard as a magicka character. I mean, technically I *could*, but she'd be crippled in end-game content. Yeah, that kind of sucks.
Then don't pick a Redguard. Problem Solved.
[snip] Like I understand you love your lore (I do too) but this is an mmo where you're competing with other people. Racial bonuses have no business in this game.
They need to be either toned down to at most 2% increases or simply removed.
True, it don't matter that much.Vercingetorix wrote: »Those who are arguing for racial passives to be removed/changed like to use the "play as you want" tagline, but conveniently forget that the game certainly allows for anyone to play the way they want. The tagline is NOT "Play as you want and be as strong as an optimized person in endgame content".
Khajiit magSorcs and Bosmer magDKs are perfectly fine... outside of HM Vet Trials and vMA. If you want to participate in ALL content (including endgame), roll an optimized setup for the CLASS you want - or accept the fact that you will have to work harder to survive and will be less effective than your teammates, in addition to possibly being asked to leave.
Character race as a "cosmetic choice" is an irrelevant argument when you are covered head to toe in BiS gear and are a vampire-faced freak for the excellent passives. Cosmetics go out the window if you are in endgame content.
That is the sacrifice an endgame player like me makes. If at endgame, I happen to like my armor or vampire face, then it's just icing on the cake. Otherwise, my focus as an endgame player is the Leaderboard and gear drops - it's about stats and nothing else. The vast majority of endgame players (both PvP and PvE) feel the same way.
Whining that your subpar choice isn't BiS is... idiotic, yeah there really isn't another word to describe it. Just roll the ideal race for your class spec and play the endgame content - or don't and go back to quietly picking flowers and fishing while the REAL heroes of Tamriel save the world.
Vercingetorix wrote: »Those who are arguing for racial passives to be removed/changed like to use the "play as you want" tagline, but conveniently forget that the game certainly allows for anyone to play the way they want. The tagline is NOT "Play as you want and be as strong as an optimized person in endgame content".
Khajiit magSorcs and Bosmer magDKs are perfectly fine... outside of HM Vet Trials and vMA. If you want to participate in ALL content (including endgame), roll an optimized setup for the CLASS you want - or accept the fact that you will have to work harder to survive and will be less effective than your teammates, in addition to possibly being asked to leave.
Character race as a "cosmetic choice" is an irrelevant argument when you are covered head to toe in BiS gear and are a vampire-faced freak for the excellent passives. Cosmetics go out the window if you are in endgame content.
That is the sacrifice an endgame player like me makes. If at endgame, I happen to like my armor or vampire face, then it's just icing on the cake. Otherwise, my focus as an endgame player is the Leaderboard and gear drops - it's about stats and nothing else. The vast majority of endgame players (both PvP and PvE) feel the same way.
Whining that your subpar choice isn't BiS is... idiotic, yeah there really isn't another word to describe it. Just roll the ideal race for your class spec and play the endgame content - or don't and go back to quietly picking flowers and fishing while the REAL heroes of Tamriel save the world.
dodgehopper_ESO wrote: »Vercingetorix wrote: »Those who are arguing for racial passives to be removed/changed like to use the "play as you want" tagline, but conveniently forget that the game certainly allows for anyone to play the way they want. The tagline is NOT "Play as you want and be as strong as an optimized person in endgame content".
Khajiit magSorcs and Bosmer magDKs are perfectly fine... outside of HM Vet Trials and vMA. If you want to participate in ALL content (including endgame), roll an optimized setup for the CLASS you want - or accept the fact that you will have to work harder to survive and will be less effective than your teammates, in addition to possibly being asked to leave.
Character race as a "cosmetic choice" is an irrelevant argument when you are covered head to toe in BiS gear and are a vampire-faced freak for the excellent passives. Cosmetics go out the window if you are in endgame content.
That is the sacrifice an endgame player like me makes. If at endgame, I happen to like my armor or vampire face, then it's just icing on the cake. Otherwise, my focus as an endgame player is the Leaderboard and gear drops - it's about stats and nothing else. The vast majority of endgame players (both PvP and PvE) feel the same way.
Whining that your subpar choice isn't BiS is... idiotic, yeah there really isn't another word to describe it. Just roll the ideal race for your class spec and play the endgame content - or don't and go back to quietly picking flowers and fishing while the REAL heroes of Tamriel save the world.
This fails to recognize the fundamental change in the game as I previously stated before your post. I do believe races should have their differences, but I also believe the fundamental rewrite of game rules was unfair to quite a few players who had unique and functional builds before that rewrite. Your post is very elitist without recognizing it lacks some factual depth. I can forgive this to some degree if you played the game after the great rewrite of game systems but even so I do not think you would appreciate it if at the drop of the hat Altmer's suddenly became a stamina race tomorrow. This is more or less what happened to the game. Many races were very sub-optimal as well and in that respect they've certainly made some races more useful. It is clear however that some races have a lot more options in utility and others have very narrowly defined focus that makes them less valuable. I'm not impressed with your argument because you are being dismissive of facts, not because you suggest that players should optimize. I believe people have a right to suggest to the Devs that they'd like to see a system for balance put in place so players can make reasonable builds for all races in the game. As others have stated there is great precedence for this in previous Elder Scroll games. That being said Breton was pretty much the best race every time in previous games although I was able to make good builds with other races they were always more niche. The nice thing about previous games is that the stronger you got the less important your race became.
[/quote]SydneyGrey wrote: »I wish I could play a Redguard as a magicka character. I mean, technically I *could*, but she'd be crippled in end-game content. Yeah, that kind of sucks.
Vercingetorix wrote: »zergbase_ESO wrote: »I wish. I rerolled My Khajiit mag sorc to an Altmer. Just to have the bloody passives. If I could say let me pick passives I want. Well I'd still have my Khajiit.
Khajiit have no business being as strong as Altmer in sorcery. The Altmer are descendants of the Ayleids and have the closest connection to Aetherius - they should be the strongest with magic. Bretons and Dunmer have similar backgrounds that lend themselves to magical proficiency, with some more focus on certain aspects like defensive magic or fire magic.
If you care more about the Khajiit, then be a stamina-based spec. A cat should have weaker lightning bolts than a descendant of the Ayleids.
So I should have to play a race I'm not completely happy with just because YOU think I should be forced to?Vercingetorix wrote: »Then don't pick a Redguard. Problem Solved.
It would be great if racial passives were toned down. They're way too important - and this is really my main issue - I don't want to be a goddamned Altmer and I don't think my character should be penalized so hard for that aesthetic choice.
Because, quite simply, it isn't an aesthetic choice.
Racial abilities/passives are a part of that race. Exactly what they are has changed from game to game (in previous incarnations) but the defining aspect of each race having a mechanical impact has not. Cutting racial passives lose from racial choice is something that should never happen while this game still has "Elder Scrolls" in the title.
SydneyGrey wrote: »So I should have to play a race I'm not completely happy with just because YOU think I should be forced to?Vercingetorix wrote: »Then don't pick a Redguard. Problem Solved.
I'm in favor of more game choices. [snip] I'm entitled to my opinion. If ZOS never changes anything about the game, I'm fine with that. I'm entitled to give my opinions, though.Vercingetorix wrote: »Redguards are not a magicka race. They NEVER have been in the entire franchise. The GAME and the DEVELOPERS have told you what each race does.
Your argument is like being mad that you can't cross the street during a green light because you don't like the color red.
You can still cross the street, but you have to deal with the consequences of your decision. Go ahead and be a mag Redguard. You will hit for less damage and have less resources than an Altmer - which is how it should be. You will struggle or fail to do endgame content: that is YOUR choice.
Races are what they are - and will remain as such.
TheNuminous1 wrote: »I have been desiring a magicka bosmer warden healer since forever. Long before they even announced warden.
But I knew people would be racist against me in trials and even dungeons if I wasn't a min/max race.
Soni made a breton warden maxed it out did all the fun stuff new trial and a ton of dungeons.
But I hate it.. I hate it so much. Because its not the race I envisioned. What I was so excited for was a wood elf that could summon trees and flowers and heal. Like a spinner kinda.
So today I made her. My bosmer warden healer.
And I don't care if its not accepted by the masses if you wanna que for another healer be my guest and kick me. But ima play what's fun for me.
Still wonder if some posting here have played other TES games?Vercingetorix wrote: »dodgehopper_ESO wrote: »Vercingetorix wrote: »Those who are arguing for racial passives to be removed/changed like to use the "play as you want" tagline, but conveniently forget that the game certainly allows for anyone to play the way they want. The tagline is NOT "Play as you want and be as strong as an optimized person in endgame content".
Khajiit magSorcs and Bosmer magDKs are perfectly fine... outside of HM Vet Trials and vMA. If you want to participate in ALL content (including endgame), roll an optimized setup for the CLASS you want - or accept the fact that you will have to work harder to survive and will be less effective than your teammates, in addition to possibly being asked to leave.
Character race as a "cosmetic choice" is an irrelevant argument when you are covered head to toe in BiS gear and are a vampire-faced freak for the excellent passives. Cosmetics go out the window if you are in endgame content.
That is the sacrifice an endgame player like me makes. If at endgame, I happen to like my armor or vampire face, then it's just icing on the cake. Otherwise, my focus as an endgame player is the Leaderboard and gear drops - it's about stats and nothing else. The vast majority of endgame players (both PvP and PvE) feel the same way.
Whining that your subpar choice isn't BiS is... idiotic, yeah there really isn't another word to describe it. Just roll the ideal race for your class spec and play the endgame content - or don't and go back to quietly picking flowers and fishing while the REAL heroes of Tamriel save the world.
This fails to recognize the fundamental change in the game as I previously stated before your post. I do believe races should have their differences, but I also believe the fundamental rewrite of game rules was unfair to quite a few players who had unique and functional builds before that rewrite. Your post is very elitist without recognizing it lacks some factual depth. I can forgive this to some degree if you played the game after the great rewrite of game systems but even so I do not think you would appreciate it if at the drop of the hat Altmer's suddenly became a stamina race tomorrow. This is more or less what happened to the game. Many races were very sub-optimal as well and in that respect they've certainly made some races more useful. It is clear however that some races have a lot more options in utility and others have very narrowly defined focus that makes them less valuable. I'm not impressed with your argument because you are being dismissive of facts, not because you suggest that players should optimize. I believe people have a right to suggest to the Devs that they'd like to see a system for balance put in place so players can make reasonable builds for all races in the game. As others have stated there is great precedence for this in previous Elder Scroll games. That being said Breton was pretty much the best race every time in previous games although I was able to make good builds with other races they were always more niche. The nice thing about previous games is that the stronger you got the less important your race became.
ESO never had a massive overhaul of races to extent you are suggesting. There was only ever one overhaul - and it was only to augment what was already there and provide an additional, small non-combat based bonus for each race. Imperials were still Imperials, Argonians were still Argonians, and Redguards were still Redguards, etc. Altmers "becoming a stamina race at the drop of a hat" was never something that EVER happened to ANY race.
I'm dismissive of ridiculous requests that attempt to s*** all over the Elder Scrolls franchise. Racial choice and its impact on your gameplay is part of the game. If people like yourself have a problem with that, then you picked the wrong game.
Poor little is scared that his Altmer sorc get nerfed.Vercingetorix wrote: »SydneyGrey wrote: »So I should have to play a race I'm not completely happy with just because YOU think I should be forced to?Vercingetorix wrote: »Then don't pick a Redguard. Problem Solved.
Redguards are not a magicka race. They NEVER have been in the entire franchise. The GAME and the DEVELOPERS have told you what each race does.
Your argument is like being mad that you can't cross the street during a green light because you don't like the color red.
You can still cross the street, but you have to deal with the consequences of your decision. Go ahead and be a mag Redguard. You will hit for less damage and have less resources than an Altmer - which is how it should be. You will struggle or fail to do endgame content: that is YOUR choice.
Races are what they are - and will remain as such. If you don't like it, LEAVE.
Simply removing scaling damage from max resource would help.Animal_Mother wrote: »TheNuminous1 wrote: »I have been desiring a magicka bosmer warden healer since forever. Long before they even announced warden.
But I knew people would be racist against me in trials and even dungeons if I wasn't a min/max race.
Soni made a breton warden maxed it out did all the fun stuff new trial and a ton of dungeons.
But I hate it.. I hate it so much. Because its not the race I envisioned. What I was so excited for was a wood elf that could summon trees and flowers and heal. Like a spinner kinda.
So today I made her. My bosmer warden healer.
And I don't care if its not accepted by the masses if you wanna que for another healer be my guest and kick me. But ima play what's fun for me.
It takes more skill to play a non-min/max character and be successful. At least that what I keep reminding myself; main is a Bosmer Magplar.
Bringing back softcaps would be great equalizer, but I think that era is long gone.
HatchetHaro wrote: »... People have been forced to race-change just to remain viable. This isn't the TES way.
There are some parts of racial passives that I'm fine with: Argonian swim speed, Khajiit sneak, experience gains with certain skill lines; these are all miscellaneous passives that define the races and do not affect the end-game. Regen, healing, and resistances are also fine. However, the most unbalanced ones are the ones that grant extra damage, such as max stamina and magicka as well as straight up damage buffs to certain damage types. Those need to go, or need to be offered to every race.
SydneyGrey wrote: »If there were more races that were strong in magic, this wouldn't even be an issue. Basically, if you want to play magicka, you have to be either an elf, a Breton or an Argonian, so there are three races to choose from that are strong in magic, and four including Argonians.
Stamina races have six to choose from; seven if you count Argonians, as Argonians can technically be either stam or magic.
Even if you counted Argonians as being in the "magic" category, it's still:
4 magicka races
6 stamina races
That's a little lop-sided.
In fact, it's WAY lop-sided. It gives magicka character fewer choices, which you have to admit kind of sucks.
It would be great if racial passives were toned down. They're way too important - and this is really my main issue - I don't want to be a goddamned Altmer and I don't think my character should be penalized so hard for that aesthetic choice.
Because, quite simply, it isn't an aesthetic choice.
Racial abilities/passives are a part of that race. Exactly what they are has changed from game to game (in previous incarnations) but the defining aspect of each race having a mechanical impact has not. Cutting racial passives lose from racial choice is something that should never happen while this game still has "Elder Scrolls" in the title.
There is zero reason why those passives have to be such that they impact end game though. Altmer could easily just have a bonus to exp gained in destruction staff line, or other things like that which has less impact in the end.
I don't remember anything in the lore or previous TES games that says they MUST have a percentage increase to magic damage.
Vercingetorix wrote: »Those who are arguing for racial passives to be removed/changed like to use the "play as you want" tagline, but conveniently forget that the game certainly allows for anyone to play the way they want. The tagline is NOT "Play as you want and be as strong as an optimized person in endgame content".
Khajiit magSorcs and Bosmer magDKs are perfectly fine... outside of HM Vet Trials and vMA. If you want to participate in ALL content (including endgame), roll an optimized setup for the CLASS you want - or accept the fact that you will have to work harder to survive and will be less effective than your teammates, in addition to possibly being asked to leave.
Character race as a "cosmetic choice" is an irrelevant argument when you are covered head to toe in BiS gear and are a vampire-faced freak for the excellent passives. Cosmetics go out the window if you are in endgame content.
That is the sacrifice an endgame player like me makes. If at endgame, I happen to like my armor or vampire face, then it's just icing on the cake. Otherwise, my focus as an endgame player is the Leaderboard and gear drops - it's about stats and nothing else. The vast majority of endgame players (both PvP and PvE) feel the same way.
Whining that your subpar choice isn't BiS is... idiotic, yeah there really isn't another word to describe it. Just roll the ideal race for your class spec and play the endgame content - or don't and go back to quietly picking flowers and fishing while the REAL heroes of Tamriel save the world.
Vercingetorix wrote: »Character race as a "cosmetic choice" is an irrelevant argument when you are covered head to toe in BiS gear and are a vampire-faced freak for the excellent passives. Cosmetics go out the window if you are in endgame content.