
That would be unbalanced and probably op
That would be unbalanced and probably op
Kuramas9tails wrote: »That would be unbalanced and probably op
What I am meaning is having the same set of Passives but set them separate from the race. So I can use the high elf passives (as they are now) on a Khajiit character. I don't mean pick and choose every single one individually. That would just be OP and ridiculous.
Doing so would not increase build diversity necessarily, but would increase cosmetic diversity.
DMuehlhausen wrote: »That would be unbalanced and probably op
Not as much as you think probably. You could have like like tier 1-4 passives. You only get 1 from each tier. So the best ones you only get one of and then down the line. So you still couldn't have like Fire, Cold, Magic Resistance and crit or something cause the resistance would all be the same tier of passives.
It would be nice to have a Nord with the crit passive but then you would lose the stam passive.
They could keep racial flavors and keep minmax passives with any race, but it'd take some work to get it done.
My idea has always been:
One or two racial passives that don't directly affect damage dealt or resource pool. Things like element resists, potion bonus, swim speed, etc, would be your racial bonuses.
Then your resource pool passives would come from choosing to 'pledge' to the Mage's guild for Magic or the Fighter's guild for stamina.
If you choose Mage's guild you'd get passives that increase max magic and spell power
Fighters guild gets the equivelent stam passives.
This could be changed later per character if needed for reassigning which guild you belong to, whether that be an in-game fee, quest gated or crown store, is up to ZOS
It would go a long way to let players play the races they like best while still opening up that opportunity for minmaxing.
The funny thing is, if ESO had started out that way to begin with (with any race being able to do either magicka or stamina equally well), those same people would have been ok with it. But people are so dang scared of change.jasonthorpeb14_ESO wrote: »I suggested this a loooong time ago and got flamed hard core. I don't think your race should affect your damn stats. Not every argonian is a healer not every elf is a sorc. Look at the damn game trailer, every alliance has damn armies mixed with all races doing all tasks. Go in town, you see heavy armor elf guards with a 2 handed sword.
Everyone who keeps saying this is a dumb idea just doesn't want the game to change at all. It is ridiculous that min maxing is dependent on your race. Further more, people who don't own "any race any alliance" get heavily penalized.
Kuramas9tails wrote: »...Am I the only one who has a serious love for one race but your play style doesn't fit with the race passives? Is it too much to ask ZOS to separate the two and give the player an option of which set of passives to go with and which race you want? I mean, this would create more individuality and at least when I see a Khajiit in Cyrodiil, I am not like "A stamblade probably with Viper on"...P.S. At least LET us see the race passives when we create a character, ZOS.
It would be great if racial passives were toned down. They're way too important - and this is really my main issue - I don't want to be a goddamned Altmer and I don't think my character should be penalized so hard for that aesthetic choice.