Maintenance for the week of October 20:
• PC/Mac: No maintenance – October 20

Morrowind solo run. "It is a good idea" they said.

  • maboleth
    maboleth
    ✭✭✭✭✭
    Bonzodog01 wrote: »
    This is another reason I am holding off buying Morrowind - I'm waiting for the price and hype to die down, so the zone is relatively empty.

    @Bonzodog01
    Currently, it's on the Steam sale, 25% down. It's a very good value. Personally, I couldn't be happier with Morrowind so far. I have only started, but I'm already very intrigued by the story and the visuals are breathtaking, especially interiors.
    And couldn't help it but feel a bit of nostalgia and sadness deep down, not because of the TES3, but because we all know what is going to happen after 700 years from ESO.

    And Warden is so much fun. I always wanted to play a Druid-like character that cooperates with Nature and natural forces.
    Edited by maboleth on June 27, 2017 7:09PM
  • Bombashaman
    Bombashaman
    ✭✭✭
    dusk194 wrote: »
    Darkstorne wrote: »
    dusk194 wrote: »
    MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.

    Your barking up the wrong tree OP. Get your expectations straight.

    Want a solo game? play a solo game!

    Incredibly stupid comment given the OP specifically mentioned solo quests in the base ESO game. The entire main quest is played truly solo, and given the advertising he was expecting Morrowind to play the same way. His expectations were completely justified.

    This "It's an MMO!!1!" defence force is embarrassing.

    Agreed. And I'm sure most of these who shout "It's an MMO !!111!1" doesn't do RPG. So it suddenly matters to them this is an MMO, but doesn't matter this is also RPG. Pot calling the kettle black.

    I play this game like a single player adventure game. So I don't care about MMO OR RPG part, but doesn't force anyone to play my style.

    No i love RPG's. My skyrim account has 600 hours plus and 120 mods. My fallout 4 account has seen even heavier abuse. And i'm a diehard final fantsy fan. I also love RTS.

    I just understand the differances in game generas. This is not Skyrim online. To compare: its as if you went into a MOBA and complained that is not a classic arcade pac man.

    That's why I said "most" :smile: Some rpg of course, but only minority: I base this on this poll: https://forums.elderscrollsonline.com/en/discussion/353079/who-among-here-is-into-rp-ingame-roleplay-do-you-just-watch-or-participate/p1

    Only 10% RP full time, some more RP sometime and minority RP at all. So by this logic it should be OK to most of the players treat this game as a solo game. I mean, if most of the players don't care the RPG part of the MMORPG, why most of the others should care about the MMO part?

    Of course the poll could be way of.
    Edited by Bombashaman on June 27, 2017 7:21PM
  • Bonzodog01
    Bonzodog01
    ✭✭✭✭✭
    maboleth wrote: »
    Bonzodog01 wrote: »
    This is another reason I am holding off buying Morrowind - I'm waiting for the price and hype to die down, so the zone is relatively empty.

    @Bonzodog01
    Currently, it's on the Steam sale, 25% down. It's a very good value.

    *cough* - points at sig

    On Xbox here - will wait for Game UK to reduce the digital code price or (unlikely) MS to do an offer on it.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • Darkstorne
    Darkstorne
    ✭✭✭✭✭
    ✭✭✭
    dusk194 wrote: »
    I'm fine with people saying its false advertising. But all the crap abbout how i paly the game or i want instanced delves. Is off base. Play the game how you want, but don't expect a solo experience in any MMO title. Play a clasic RPG if you want solo

    Again, the main quest of ESO is truly single player. No other players. Morrowind's advertising suggested the new quest would work the same way. It doesn't. You're babbling absolute nonsense given you CAN play ESO's main quest as a classic RPG, and you keep ignoring that point and banging on and on about "it's an MMO" - which is equally odd given the game director himself, Matt Firor, made it clear at launch and many times afterwards that ESO isn't really an MMO in the traditional sense anyway:

    "To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO, so we don’t use that term much around the office – and it is this distinction that separates it from other games. If you want to play it solo, like you did with other Elder Scrolls games, you can do that. If you want to play it super-grindy with dungeons, Trials, and group bosses as the core of you experience, you can join up with others and do that too."

    And made it even clearer in a recent interview last week:

    “We don’t even use the term MMO with The Elder Scrolls Online anymore, because really it’s not,” game director Matt Firor says. “MMO was a term coined in 1997 with Ultima Online, EverQuest, and Dark Age of Camelot – we are not that game.”

    Anyone like you @dusk194 , claiming ESO is an MMO and that's that, literally has no idea what they're talking about.
  • Bombashaman
    Bombashaman
    ✭✭✭
    Darkstorne wrote: »
    *snip* ESO isn't really an MMO in the traditional sense anyway:

    "To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO, so we don’t use that term much around the office – and it is this distinction that separates it from other games. If you want to play it solo, like you did with other Elder Scrolls games, you can do that. If you want to play it super-grindy with dungeons, Trials, and group bosses as the core of you experience, you can join up with others and do that too."

    And made it even clearer in a recent interview last week:

    “We don’t even use the term MMO with The Elder Scrolls Online anymore, because really it’s not,” game director Matt Firor says. “MMO was a term coined in 1997 with Ultima Online, EverQuest, and Dark Age of Camelot – we are not that game.”

    Niiiice. Thanks for the links and information, now I have more ammo when people babble about "go play Skyrim this is an MMO" \o/
    Edited by Bombashaman on June 27, 2017 8:17PM
  • dusk194
    dusk194
    ✭✭
    Fine we can debate definitions ALL day long. I'll have this debate with Mr. Firor.

    There is a differance between a creative direction and accepted vinacular and definition.

    For example: please define "solo" with in the confines of that statement?

    To an MMO player "solo" means not having or requiring a party member, which is also the context of the Morrowind add in question by the OP. While solo to a non-MMO player expresses a definition of alone or without others. Your audiance and language matters.

    In this title, running around in open content where there are no other players is bad. It means that its a dead zone and no longer has content applicable or appealing to the player base. While a zone that has dozens of active players exploring and completing available content is a sign of an active player base. And it is healthy for a genera that put thousands of players into the same game invironment, which happens to be a fantasy Role Playing Game. Or wait, an MMO RPG by accepted norms.

    Would you like to debate that this is an RPG next?

    This is why it may have been false advirtising, maybe (stretch). But take your request for instanced open world and go bother Bathesda about elder scrolls 6
    Edited by dusk194 on June 27, 2017 8:34PM
  • Bombashaman
    Bombashaman
    ✭✭✭
    dusk194 wrote: »
    Would you like to debate that this is an RPG next?

    Well, is it? Minority of players RP (well taken from one smallish poll), and the game really doesn't cater RP gamers community much. For example, are there playable isntruments or versatile cosmetic system or emotes like in LOTRO? RPG is more than just distributing skill and attribute points. At least there should be some causal connection from choices made.

    I have no idea what's ZOS take on RP, they don't seem to advertise the RPG part so much, either.

    Edited by Bombashaman on June 27, 2017 9:04PM
  • dusk194
    dusk194
    ✭✭
    LOL, fine. Here is the English dictionary definition as i hate your alternate facts...
    http://www.dictionary.com/browse/mmorpg

    "MMORPG:

    Abbreviation, digital technology.
    1. Massively multiplayer online role-playing game: any story-driven online video game in which a player, taking on the persona of a character in a virtual or fantasy world, interacts with a large number of other players."


    ZOS and Bathesda market to appeal to a target audiance as there goal is revenue. "MMO RPG" has less market appeal than it did in the 90's. Its not their fault you're a lemming
    Edited by dusk194 on June 27, 2017 9:03PM
  • Bombashaman
    Bombashaman
    ✭✭✭
    dusk194 wrote: »
    LOL, fine. Here is the English dictionary definition as i hate your alternate facts...
    http://www.dictionary.com/browse/mmorpg

    "MMORPG:

    Abbreviation, digital technology.
    1. Massively multiplayer online role-playing game: any story-driven online video game in which a player, taking on the persona of a character in a virtual or fantasy world, interacts with a large number of other players."


    ZOS and Bathesda market to appeal to a target audiance as there goal is revenue. "MMO RPG" has less market appeal than it did in the 90's. Its not their fault you're a lemming

    As I already said, I play this game like a single player adventure game. I don't care about MMO or RPG.

    And at least I don't interact with other players, unless buying a stuff they sell or watching others players bunny hopping around is considered interacting. But I can only vouch for myself, maybe most really play this like a Wikipedia MMORPG.

    And about Wikipedia definition. In, for example, Operation flashpoint and ARMA 1, 2 and 3, which are cooperation first person shooters, there are many story driven missions where team plays together to complete it. This seems to fulfill the Wikipedia definition of MMORPG. Well, except for the "large number" part. Is 32 a lot?
    Edited by Bombashaman on June 27, 2017 9:25PM
  • Darkstorne
    Darkstorne
    ✭✭✭✭✭
    ✭✭✭
    dusk194 wrote: »
    Fine we can debate definitions ALL day long. I'll have this debate with Mr. Firor.

    There is a differance between a creative direction and accepted vinacular and definition.

    For example: please define "solo" with in the confines of that statement?

    To an MMO player "solo" means not having or requiring a party member, which is also the context of the Morrowind add in question by the OP. While solo to a non-MMO player expresses a definition of alone or without others. Your audiance and language matters.

    In this title, running around in open content where there are no other players is bad. It means that its a dead zone and no longer has content applicable or appealing to the player base. While a zone that has dozens of active players exploring and completing available content is a sign of an active player base. And it is healthy for a genera that put thousands of players into the same game invironment, which happens to be a fantasy Role Playing Game. Or wait, an MMO RPG by accepted norms.

    Would you like to debate that this is an RPG next?

    This is why it may have been false advirtising, maybe (stretch). But take your request for instanced open world and go bother Bathesda about elder scrolls 6

    The point Firor was always making is ESO is designed to support BOTH true single player AND some traditional MMO designs. It's why there are dungeons, trials, etc, AND why the main quest is truly solo. So when ESO says "you can solo this game" it's genuinely true by single player Skyrim-like standards, at least where the main quest is concerned. The whole point of this thread was the OP was confused about why he can't also solo Morrowind's main quest in the same way despite advertising suggesting he can. Everything you've said to argue against that on the basis of "it's an MMO" is completely wrong. ESO is not a typical MMO, it wasn't ever supposed to be, and the game has long established true single player as a priority. Your dictionary definitions are besides the point.
    Edited by Darkstorne on June 27, 2017 9:17PM
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    I feel bad for the OP, as his/her experience wasn't as advertised.

    But, the arguing over MMORPG semantics is popcorn worthy.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • MarbleQuiche
    MarbleQuiche
    ✭✭✭
    I found Morrowind tedious and consider it the worst zone out all all zones. Solo play consists of being sent to various locations as far from wayshrines as could be, often a half dozen times in a quest chain. When you get there, three lines of dialogue before being sent on your merry way.

    There's little to see or do while WALKING most of the way or RIDING ON A HORSE WITH 1 SPEED because everyone is on a new character (the DLCnotDLCChapter was allegedly designed for new characters *facepalm*).

    So even if the world was empty, solo play in Morrowind is atrocious. Take your TES III glasses off and everything else becomes insipid.

    I don't like it much, in case that wasn't obvious :grin:
    Currently obsessed with battlegrounds. Spamming here between rounds. Sometimes, when forums are particularly good, I skip ballerina around*

    *autocorrected nonsense, but it sounds amusing enough to me that I've taken up ballet
  • Bombashaman
    Bombashaman
    ✭✭✭
    Cadbury wrote: »
    I feel bad for the OP, as his/her experience wasn't as advertised.

    But, the arguing over MMORPG semantics is popcorn worthy.

    I aim only to please (for a low low price)!
  • dusk194
    dusk194
    ✭✭
    Lol i'm not debating the OP. I get that he/she paid for enexperience they did't receive...

    I'm debating the follow on posts
  • Bombashaman
    Bombashaman
    ✭✭✭
    dusk194 wrote: »
    Lol i'm not debating the OP. I get that he/she paid for enexperience they did't receive...

    I'm debating the follow on posts

    As am I.

    Only that I really have to get back in to the game, time to level the s**h out of my DK ->
    Edited by Bombashaman on June 28, 2017 12:43AM
  • lonewolf26
    lonewolf26
    ✭✭✭✭✭
    Soloable so long as you don't count the hunger world boss. Then only soloable consistently by sorceror.
  • Bigevilpeter
    Bigevilpeter
    ✭✭✭✭✭
    ✭✭
    There is a difference between solo play and single player games.

    If you want purely single player then play Skyrim
  • ADarklore
    ADarklore
    ✭✭✭✭✭
    ✭✭✭✭✭
    dusk194 wrote: »
    MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.

    Your barking up the wrong tree OP. Get your expectations straight.

    Want a solo game? play a solo game!

    Actually, you are wrong... the definition has been in flux over recent years... the definition you're talking about comes from the original MMO era, way before millions of players had online gaming access and where now solo gamers want to play online games but not forced to group. So in reality, 'massive multiplayer' now simply means a massive amount of players playing the same game at the same time, it no longer means 'group only' content.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • Gorgoneus
    Gorgoneus
    ✭✭✭
    I mean damned main story missions only. Make solo instances for it, and all be fine, nobody complaying about world bosses or random dailyes.
  • dusk194
    dusk194
    ✭✭
    ADarklore wrote: »
    dusk194 wrote: »
    MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.

    Your barking up the wrong tree OP. Get your expectations straight.

    Want a solo game? play a solo game!

    Actually, you are wrong... the definition has been in flux over recent years... the definition you're talking about comes from the original MMO era, way before millions of players had online gaming access and where now solo gamers want to play online games but not forced to group. So in reality, 'massive multiplayer' now simply means a massive amount of players playing the same game at the same time, it no longer means 'group only' content.

    This post is about a player complaining they didn't experience delves free of other players while on a story quest( like in a solo RPG) because he is in fact in an MMO, he instead wants a solo environment devoid of other players. A term which never implied it was group only, it implies its group optional but that you will experience a game environment full of other players who are experiencing the same game environment (a shared community experience).

    To draw a parallel. If you are looking for a hammer, and you find a screw driver. You can choose the beat on the nail with that screw driver. Or you can accept that it is in fact a screw driver. Then start using screws or go back to finding a hammer. Your preception and desires concerning what kind of content your playing does not change its genera or definition.

    Please excersice some critical reading skills.
  • Darkstorne
    Darkstorne
    ✭✭✭✭✭
    ✭✭✭
    dusk194 wrote: »
    ADarklore wrote: »
    dusk194 wrote: »
    MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.

    Your barking up the wrong tree OP. Get your expectations straight.

    Want a solo game? play a solo game!

    Actually, you are wrong... the definition has been in flux over recent years... the definition you're talking about comes from the original MMO era, way before millions of players had online gaming access and where now solo gamers want to play online games but not forced to group. So in reality, 'massive multiplayer' now simply means a massive amount of players playing the same game at the same time, it no longer means 'group only' content.

    This post is about a player complaining they didn't experience delves free of other players while on a story quest( like in a solo RPG) because he is in fact in an MMO, he instead wants a solo environment devoid of other players. A term which never implied it was group only, it implies its group optional but that you will experience a game environment full of other players who are experiencing the same game environment (a shared community experience).

    To draw a parallel. If you are looking for a hammer, and you find a screw driver. You can choose the beat on the nail with that screw driver. Or you can accept that it is in fact a screw driver. Then start using screws or go back to finding a hammer. Your preception and desires concerning what kind of content your playing does not change its genera or definition.

    Please excersice some critical reading skills.
    • OP asks why Morrowind's main quest, advertised as designed for solo play, isn't actually solo despite ESO's main quest being solo.
    • You claim all MMOs are designed to have multiple players playing the same quest at the same time, ignoring the fact that ESO has had a truly solo main quest since day one.
    • Other posters repeatedly point out why you're wrong, why the game has a long history of supporting solo play, and why even the lead developer doesn't like referring to ESO as an MMO. You continue to reply "it's an MMO".
    Please exercise some critical reading skills.
  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭
    Gorgoneus wrote: »
    I mean damned main story missions only. Make solo instances for it, and all be fine, nobody complaying about world bosses or random dailyes.

    As I remember correctly, quests were mostly in solo instances at launch, but people complained too much about not being able to do quests with friends, so they changed it. Can't please anyone.
    Aldmeri Dominion Loyalist. For the Queen!
  • drakhan2002_ESO
    drakhan2002_ESO
    ✭✭✭✭✭
    Have you considered playing a stand alone game like Skyrim? That will give you the solo feeling of playing Skyrim...just like Skyrim. And without the people.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gorgoneus wrote: »
    Nestor wrote: »
    Solo means not having to group with another player, not being by yourself in an instance.

    Any reason to do this if entire hordes of players will broke any adventure atmosphere every time I going to mission?

    It's in contrast to MMOs that actually force you to work in a team with other players.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yeah. It does make it hard to get fully engaged in story and atmosphere when each instance is packed over the brim with three alliances.

    It was genuinely hard to find the bosses in all the delves. They're always dead.
    LOL, was there at launch some quest related delves had more players than enemies :)
    Did an infiltration mission, thought I was in an raid.
    Some fat tailed argoniean pulled an guard over Khajiit exposing him.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • dusk194
    dusk194
    ✭✭
    Ok i'm going to wrap up my position on this because a few of you a driving me nutz on this post.
    OP may have preceived it as false advirtising, but its a stretch given that this game is an MMO. Solo questing implies that you don't need a party member unless you want a social experience, not that your open world story should be devoid of other players similar to a classic RPG. But my problem with this thread isn't the confusion or plight of the OP. Its that people insist that i'm personaly wrong when is say that ESO is an MMO, when its infact an MMO RPG.

    I'm taking this side argument to its own thread to see what the community think on the issue. Feel free to join in here:
    https://forums.elderscrollsonline.com/en/discussion/356100/is-eso-an-mmo#latest
  • Gorgoneus
    Gorgoneus
    ✭✭✭
    Gorgoneus wrote: »
    I mean damned main story missions only. Make solo instances for it, and all be fine, nobody complaying about world bosses or random dailyes.

    As I remember correctly, quests were mostly in solo instances at launch, but people complained too much about not being able to do quests with friends, so they changed it. Can't please anyone.

    Ats all simple: just make these missions in solo instance with opportunity to invite your friends as well, just like in dungeons. Marvel heroes for example hase an option (with switch ON and OFF) for playing "dungeon" missions in solo instances (like AIM laboratory siege or Sinister's lab infiltration), but only missions, its doesent affect large quest areas and grind lones as well as hubs.
  • Gorgoneus
    Gorgoneus
    ✭✭✭
    dusk194 wrote: »
    Ok i'm going to wrap up my position on this because a few of you a driving me nutz on this post.
    OP may have preceived it as false advirtising, but its a stretch given that this game is an MMO. Solo questing implies that you don't need a party member unless you want a social experience, not that your open world story should be devoid of other players similar to a classic RPG. But my problem with this thread isn't the confusion or plight of the OP. Its that people insist that i'm personaly wrong when is say that ESO is an MMO, when its infact an MMO RPG.

    I'm taking this side argument to its own thread to see what the community think on the issue. Feel free to join in here:
    https://forums.elderscrollsonline.com/en/discussion/356100/is-eso-an-mmo#latest

    Nice, you just riped this tred out of context.
  • dusk194
    dusk194
    ✭✭
    No, I isolated and moved the "this is an MMO" / "this is not an MMO" argument out. And the poll questions don't currupt the data set. Its a simple question, that I even provided two no options for depending on your opnion.
  • Bombashaman
    Bombashaman
    ✭✭✭
    dusk194 wrote: »
    No, I isolated and moved the "this is an MMO" / "this is not an MMO" argument out. And the poll questions don't currupt the data set. Its a simple question, that I even provided two no options for depending on your opnion.

    Makes sense as thread is derailing what OP was talking about.
Sign In or Register to comment.