Bonzodog01 wrote: »This is another reason I am holding off buying Morrowind - I'm waiting for the price and hype to die down, so the zone is relatively empty.
Bombashaman wrote: »Darkstorne wrote: »MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.
Your barking up the wrong tree OP. Get your expectations straight.
Want a solo game? play a solo game!
Incredibly stupid comment given the OP specifically mentioned solo quests in the base ESO game. The entire main quest is played truly solo, and given the advertising he was expecting Morrowind to play the same way. His expectations were completely justified.
This "It's an MMO!!1!" defence force is embarrassing.
Agreed. And I'm sure most of these who shout "It's an MMO !!111!1" doesn't do RPG. So it suddenly matters to them this is an MMO, but doesn't matter this is also RPG. Pot calling the kettle black.
I play this game like a single player adventure game. So I don't care about MMO OR RPG part, but doesn't force anyone to play my style.
No i love RPG's. My skyrim account has 600 hours plus and 120 mods. My fallout 4 account has seen even heavier abuse. And i'm a diehard final fantsy fan. I also love RTS.
I just understand the differances in game generas. This is not Skyrim online. To compare: its as if you went into a MOBA and complained that is not a classic arcade pac man.
Bonzodog01 wrote: »This is another reason I am holding off buying Morrowind - I'm waiting for the price and hype to die down, so the zone is relatively empty.
@Bonzodog01
Currently, it's on the Steam sale, 25% down. It's a very good value.
I'm fine with people saying its false advertising. But all the crap abbout how i paly the game or i want instanced delves. Is off base. Play the game how you want, but don't expect a solo experience in any MMO title. Play a clasic RPG if you want solo
Darkstorne wrote: »*snip* ESO isn't really an MMO in the traditional sense anyway:
"To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO, so we don’t use that term much around the office – and it is this distinction that separates it from other games. If you want to play it solo, like you did with other Elder Scrolls games, you can do that. If you want to play it super-grindy with dungeons, Trials, and group bosses as the core of you experience, you can join up with others and do that too."
And made it even clearer in a recent interview last week:
“We don’t even use the term MMO with The Elder Scrolls Online anymore, because really it’s not,” game director Matt Firor says. “MMO was a term coined in 1997 with Ultima Online, EverQuest, and Dark Age of Camelot – we are not that game.”
Would you like to debate that this is an RPG next?
LOL, fine. Here is the English dictionary definition as i hate your alternate facts...
http://www.dictionary.com/browse/mmorpg
"MMORPG:
Abbreviation, digital technology.
1. Massively multiplayer online role-playing game: any story-driven online video game in which a player, taking on the persona of a character in a virtual or fantasy world, interacts with a large number of other players."
ZOS and Bathesda market to appeal to a target audiance as there goal is revenue. "MMO RPG" has less market appeal than it did in the 90's. Its not their fault you're a lemming
Fine we can debate definitions ALL day long. I'll have this debate with Mr. Firor.
There is a differance between a creative direction and accepted vinacular and definition.
For example: please define "solo" with in the confines of that statement?
To an MMO player "solo" means not having or requiring a party member, which is also the context of the Morrowind add in question by the OP. While solo to a non-MMO player expresses a definition of alone or without others. Your audiance and language matters.
In this title, running around in open content where there are no other players is bad. It means that its a dead zone and no longer has content applicable or appealing to the player base. While a zone that has dozens of active players exploring and completing available content is a sign of an active player base. And it is healthy for a genera that put thousands of players into the same game invironment, which happens to be a fantasy Role Playing Game. Or wait, an MMO RPG by accepted norms.
Would you like to debate that this is an RPG next?
This is why it may have been false advirtising, maybe (stretch). But take your request for instanced open world and go bother Bathesda about elder scrolls 6
MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.
Your barking up the wrong tree OP. Get your expectations straight.
Want a solo game? play a solo game!
MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.
Your barking up the wrong tree OP. Get your expectations straight.
Want a solo game? play a solo game!
Actually, you are wrong... the definition has been in flux over recent years... the definition you're talking about comes from the original MMO era, way before millions of players had online gaming access and where now solo gamers want to play online games but not forced to group. So in reality, 'massive multiplayer' now simply means a massive amount of players playing the same game at the same time, it no longer means 'group only' content.
MMO: stands for MASSIVE MULTIPLAYER ONLINE. Its definition is globaly accepted. The game is not a solo RPG. Its an MMO RPG.
Your barking up the wrong tree OP. Get your expectations straight.
Want a solo game? play a solo game!
Actually, you are wrong... the definition has been in flux over recent years... the definition you're talking about comes from the original MMO era, way before millions of players had online gaming access and where now solo gamers want to play online games but not forced to group. So in reality, 'massive multiplayer' now simply means a massive amount of players playing the same game at the same time, it no longer means 'group only' content.
This post is about a player complaining they didn't experience delves free of other players while on a story quest( like in a solo RPG) because he is in fact in an MMO, he instead wants a solo environment devoid of other players. A term which never implied it was group only, it implies its group optional but that you will experience a game environment full of other players who are experiencing the same game environment (a shared community experience).
To draw a parallel. If you are looking for a hammer, and you find a screw driver. You can choose the beat on the nail with that screw driver. Or you can accept that it is in fact a screw driver. Then start using screws or go back to finding a hammer. Your preception and desires concerning what kind of content your playing does not change its genera or definition.
Please excersice some critical reading skills.
I mean damned main story missions only. Make solo instances for it, and all be fine, nobody complaying about world bosses or random dailyes.
LOL, was there at launch some quest related delves had more players than enemiesTan9oSuccka wrote: »Yeah. It does make it hard to get fully engaged in story and atmosphere when each instance is packed over the brim with three alliances.
It was genuinely hard to find the bosses in all the delves. They're always dead.
hmsdragonfly wrote: »I mean damned main story missions only. Make solo instances for it, and all be fine, nobody complaying about world bosses or random dailyes.
As I remember correctly, quests were mostly in solo instances at launch, but people complained too much about not being able to do quests with friends, so they changed it. Can't please anyone.
Ok i'm going to wrap up my position on this because a few of you a driving me nutz on this post.
OP may have preceived it as false advirtising, but its a stretch given that this game is an MMO. Solo questing implies that you don't need a party member unless you want a social experience, not that your open world story should be devoid of other players similar to a classic RPG. But my problem with this thread isn't the confusion or plight of the OP. Its that people insist that i'm personaly wrong when is say that ESO is an MMO, when its infact an MMO RPG.
I'm taking this side argument to its own thread to see what the community think on the issue. Feel free to join in here:
https://forums.elderscrollsonline.com/en/discussion/356100/is-eso-an-mmo#latest
No, I isolated and moved the "this is an MMO" / "this is not an MMO" argument out. And the poll questions don't currupt the data set. Its a simple question, that I even provided two no options for depending on your opnion.