grim_tactics wrote: »The_Outsider wrote: »grim_tactics wrote: »I thought VMA made me mad.
The community got the Sorc nerf they wanted.
Shields literally drop to 1 heavy attack or 1 decent damage ability.
There is nothing for me to do to mitigate the bursts from NBs and StamSorcs
Seems like I'm going to run StamSorc because NonCP BGs is made for stamina builds - period.
Looks like I'll wait for CP BGs for me to be able to actually run counter to these other builds with a MagSorc.
Back to the drawing board for you sir. Mag Sorc is crushing it atm in BG.
I know you probably didn't read the whole thread - which is fine cause I usually don't either after so many replies.
The point of this is the survivability in solo queue with randoms. NonCP offers no counter play and no viability for a MagSorc outside of a support role. If I'm running with my group and hitting from range without being pressured - I'm good and can help with the other players bursts while also setting up an execute.
When you are facing pressure as a MagSorc then your only option is to Streak, drop mines, and hope you can kite until your teammates drop back in.
I've mained a MagSorc since day 1 and I hold my own against anyone that challenges me 1v1. In CP campaigns I'll take 1vX challenges too.
In BGs though - shields are garbage - and the amount of damage you can negate is nonexistent.
This isn't some new MagSorc complaining cause I can't find my set up - this is someone who has been doing this a long time and can run all rotations with their eyes closed.
When you take counterplay away from a PvP mode - you're left with a gameplay that forces a playstyle for everyone who uses that class.
oh come on @Irylia youre just being humble now. . . I wailed on you 1v1 in BGs last night and you just would not die. health bar didnt even move. you were more squishy than your DK pal, Ragnaroc (idk the name) but you were still flip floppin hard to kill.
I have sorc buddies that want your secrets.
A will to live
And tons of practice.
Blocking key attacks
Los
Resto ult
Boundless/defending resto
Full impen
Are a few things that can help mitigate outside of wards.
I guess my best analogy would be walking barefoot outside will eventually toughen the skin so it is less painful to walk on rocks or what have you. Remove the shoe (zerg) and it forces you to adapt and overcome that pain (mitigating in 1vx)
Constantly making myself fight outnumbered since I started playing March 2016 has overtime allowed me to improve my reaction time, awareness, and get a comfortable grasp of my class to the point where I can mitigate vs the x long enough to get away or start killing them off one by one.
IMO dueling and small scaling benefit each other. You learn to mitigate damage and increase your awareness of targets buffs/debuffs/weak points when you small scale or 1vx and then dueling forces you to time your burst incredibly close to each skill going off. Making it easier to prioritize and knock people out later when you 1vx
I am running
5x shackle breaker
5x amberplasm
1x vma sharp inferno
1x defending resto w/ beserk enchant
Witchmothers
2x prismatic glyphs on large pieces
5.1.1
Shadow mundus
Frag. Cshock. Curse. Innerlight. Fury. Db
Heal ward. Hard ward. Dark deal. Degen. Streak. Resto ult
1800 mag gen
1200 Stam gen
3.1-3.3 spell damage
35% crit
33 and 31k max mag
7.3k hard ward
Prince_of_all_Pugs wrote: »oh come on @Irylia youre just being humble now. . . I wailed on you 1v1 in BGs last night and you just would not die. health bar didnt even move. you were more squishy than your DK pal, Ragnaroc (idk the name) but you were still flip floppin hard to kill.
I have sorc buddies that want your secrets.
A will to live
And tons of practice.
Blocking key attacks
Los
Resto ult
Boundless/defending resto
Full impen
Are a few things that can help mitigate outside of wards.
I guess my best analogy would be walking barefoot outside will eventually toughen the skin so it is less painful to walk on rocks or what have you. Remove the shoe (zerg) and it forces you to adapt and overcome that pain (mitigating in 1vx)
Constantly making myself fight outnumbered since I started playing March 2016 has overtime allowed me to improve my reaction time, awareness, and get a comfortable grasp of my class to the point where I can mitigate vs the x long enough to get away or start killing them off one by one.
IMO dueling and small scaling benefit each other. You learn to mitigate damage and increase your awareness of targets buffs/debuffs/weak points when you small scale or 1vx and then dueling forces you to time your burst incredibly close to each skill going off. Making it easier to prioritize and knock people out later when you 1vx
I am running
5x shackle breaker
5x amberplasm
1x vma sharp inferno
1x defending resto w/ beserk enchant
Witchmothers
2x prismatic glyphs on large pieces
5.1.1
Shadow mundus
Frag. Cshock. Curse. Innerlight. Fury. Db
Heal ward. Hard ward. Dark deal. Degen. Streak. Resto ult
1800 mag gen
1200 Stam gen
3.1-3.3 spell damage
35% crit
33 and 31k max mag
7.3k hard ward
OP
grim_tactics wrote: »oh come on @Irylia youre just being humble now. . . I wailed on you 1v1 in BGs last night and you just would not die. health bar didnt even move. you were more squishy than your DK pal, Ragnaroc (idk the name) but you were still flip floppin hard to kill.
I have sorc buddies that want your secrets.
A will to live
And tons of practice.
Blocking key attacks
Los
Resto ult
Boundless/defending resto
Full impen
Are a few things that can help mitigate outside of wards.
I guess my best analogy would be walking barefoot outside will eventually toughen the skin so it is less painful to walk on rocks or what have you. Remove the shoe (zerg) and it forces you to adapt and overcome that pain (mitigating in 1vx)
Constantly making myself fight outnumbered since I started playing March 2016 has overtime allowed me to improve my reaction time, awareness, and get a comfortable grasp of my class to the point where I can mitigate vs the x long enough to get away or start killing them off one by one.
IMO dueling and small scaling benefit each other. You learn to mitigate damage and increase your awareness of targets buffs/debuffs/weak points when you small scale or 1vx and then dueling forces you to time your burst incredibly close to each skill going off. Making it easier to prioritize and knock people out later when you 1vx
I am running
5x shackle breaker
5x amberplasm
1x vma sharp inferno
1x defending resto w/ beserk enchant
Witchmothers
2x prismatic glyphs on large pieces
5.1.1
Shadow mundus
Frag. Cshock. Curse. Innerlight. Fury. Db
Heal ward. Hard ward. Dark deal. Degen. Streak. Resto ult
1800 mag gen
1200 Stam gen
3.1-3.3 spell damage
35% crit
33 and 31k max mag
7.3k hard ward
How are you hitting that spell damage with that regen?
I run almost the idtentical build and if I'm at that regen - max spell damage is 2800 buffed. Where are you getting the other 300?
Or is your regen you listed also with buffs?
pkb16_ESO2 wrote: »Strange my sorc has a 11k hard Ward and a 8k Lightarmor shield.
Im not the best Pvpler but i feel quite op in BGs. 1v1 its almost broken.
With my main Magplar im still searching 4 a viable build....
grim_tactics wrote: »First off - I got Flawless Conquerer before I hit CP400. VMA is an RNG cheese fest where you die or lose points because of RNG, not skill, and your rewards are terrible for the time. Some people put in 500+ runs without getting the weapon they needed. So, no, VMA was a trash dungeon farm. I've only ever broken a controller once in my life - and it was because of VMA.
Second - yes, I'm not ashamed to admit it's also a L2P issue for me in BGs. I spent all of May in NonCP getting ready for BGs, but I also didn't realize our tank in the group was going to ditch his DK for a Sorc. Now, unless it's the weekend, my group has been running 3 DPS and 1 Healer. So maybe that's the issue is we are just easy targets.
Kags
Valkyn
Transmutation Jewellery (One with recov, 2x SD)
2 WP swords and an MSA ice staff BB (I run Clench)
I'm enjoying BGs on it, really strong.
It's probably better to run Amberplasm swords and jewellery instead but I don't have the swords
Lots of builds are viable and just playing around you'll see it's still really strong - I don't think NB's are uncontrollable now, it's literally still the same old issue with Viper + Selene/MS + Incap combo or even without Incap, especially with the power sigil (Why is that even there??) If they fix these proc sets then it'll be pretty balanced I think.
Poisons are so strong as well, you go from 100% to 10% magicka in about 4 heals.
pkb16_ESO2 wrote: »Tries something similar. With shield board Tranz backbar
Without S/B i feel much too squishy.
Its ok but really not that great.
Piratskelleton is a good option too.
But alI i all think sorc is in a much better spot.
With that setup u posted i doubt u could win a duell against my sorc.