Some controversies (PvP mostly)

  • aisriyth_ESO
    aisriyth_ESO
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    Ultimately, i think animation canceling is a bad design that was stumbled into that actually allows for a difference in skill level.

    I don't think its great, and proc sets concern me more then ani-canceling.

    That being said, maybe its just me but a lot of the warden skills seem noticeably harder to cancel if not impossible.
  • Joy_Division
    Joy_Division
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    1. Animation Canceling did not give rise to Zergs. Zergs have been in Cyrodiil since Launch. Animation Canceling, while always a part of ESO, did not become prevalent until Summer of 2014. Also, Zergs exist because people like winning, feel safe in a herd, and because the game was meant for large scale combat.
    2. Even if you remove bonus damage form max stam/mag, a stam using "magicka" abiltiies will still do wet noodle damage because its damage is based of spell damage, spell penetration, light armor passives, blue CP trees, etc. Obxnious PvEers will still laugh at you.
    3. Your third point is just rambling. Get a target dummy and see if switching 937 stamina for 127 weapon damage increased your DPS. Simple.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • idk
    idk
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    If someone is good at PvP then he should continue on that path even if AC was removed from ESO.

    The thing is that I think that it is should be removed because imo it makes the game bad, while some people want it to remain so that they can farm newcomers in Cyrodiil. Those newcomers will ride the meta and then those AP farmers will look for other victims.


    Now if it is a L2P issue why are you against removing animation cancelling?
    If nothing else, combat will look better with full animations.

    Your assumptions are incorrect. Certainly not considering the entire combat picture.

    Regardless of PvP or PvE, ESO requires a player to block and dodge roll for survival. When that's needed it's needed then, not one second from them. It's why animation canceling will stay in the game. Zos doesn't have the time nor money to change combat into a SWTOR/WoW style which is what would be required to remove ani-canceling.

  • Kay1
    Kay1
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    I stopped at how do you react to attacks you don't see.

    What about you do like I do, you use your eyes? If you don't, just listen or practice more in PvP because it's clearly a L2P issue if you "cant see the skill", I do see every skill my opponent cancel and just by how is he moving I will know what he's going to do, maybe spend more time in PvP and less time here.

    You want Zenimax to fix something the majority of players use? Something Zenimax use on their live? Something Wrobel said that it was gonna stay in the game?

    I want an Auction House, Weapons Skins, PvE Battlegrounds, Infernal difficulty for
    dungeons and Transmog system, stay in the queue buddy :smile:.
    K1 The Big Monkey
  • Aeladiir
    Aeladiir
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    So let me put this as simple as I can.

    If we take any of us here and get him to ride the metas, he/she should kill 10 people that don't ride the metas.
    But if he chooses not to wear let's say proc gear, (just because it's a recent issue) he/she and other 10 like them should lose to the guy that rides the metas.

    Is that acceptable?

    @GeorgeBlack As you may have already found out in this thread, TESO community is pretty [snip]. You will soon find out that complaining on the forums in generally worthless, especially if you're trying to influence this community's opinions. All they do is follow popular opinions and trends made by streamers, and most of them are just sad and tired little men who gave in to ZOS' lazyness, and are now even trying to defend it. You will not change anything, mate. This game is in a sorry state and doesn't deserve your concern.

    [Edit for bypassing censor]

    Edited by ZOS_Bill on June 20, 2017 6:10PM
  • idk
    idk
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    Aeladiir wrote: »
    So let me put this as simple as I can.

    If we take any of us here and get him to ride the metas, he/she should kill 10 people that don't ride the metas.
    But if he chooses not to wear let's say proc gear, (just because it's a recent issue) he/she and other 10 like them should lose to the guy that rides the metas.

    Is that acceptable?

    @GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite. You will soon find out that complaining on the forums in generally worthless, especially if you're trying to influence this community's opinions. All they do is follow popular opinions and trends made by streamers, and most of them are just sad and tired little men who gave in to ZOS' lazyness, and are now even trying to defend it. You will not change anything, mate. This game is in a sorry state and doesn't deserve your concern.

    Says a person who has not clue about game mechanics and is probably in the same boat as OP.
  • Demycilian
    Demycilian
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    Kay1 wrote: »
    I stopped at how do you react to attacks you don't see.

    What about you do like I do, you use your eyes? If you don't, just listen or practice more in PvP because it's clearly a L2P issue if you "cant see the skill", I do see every skill my opponent cancel and just by how is he moving I will know what he's going to do, maybe spend more time in PvP and less time here.

    You want Zenimax to fix something the majority of players use? Something Zenimax use on their live? Something Wrobel said that it was gonna stay in the game?

    I want an Auction House, Weapons Skins, PvE Battlegrounds, Infernal difficulty for
    dungeons and Transmog system, stay in the queue buddy :smile:.
    Aeladiir wrote: »
    @GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite.

  • Kay1
    Kay1
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    Demycilian wrote: »
    Kay1 wrote: »
    I stopped at how do you react to attacks you don't see.

    What about you do like I do, you use your eyes? If you don't, just listen or practice more in PvP because it's clearly a L2P issue if you "cant see the skill", I do see every skill my opponent cancel and just by how is he moving I will know what he's going to do, maybe spend more time in PvP and less time here.

    You want Zenimax to fix something the majority of players use? Something Zenimax use on their live? Something Wrobel said that it was gonna stay in the game?

    I want an Auction House, Weapons Skins, PvE Battlegrounds, Infernal difficulty for
    dungeons and Transmog system, stay in the queue buddy :smile:.
    Aeladiir wrote: »
    @GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite.

    They fixed a quest today, maybe is time for you to take your orc magicka nb sword and board with bow and collect some flowers while doing the quest? So you can stay out of this "shite" community.
    K1 The Big Monkey
  • Demycilian
    Demycilian
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    Kay1 wrote: »
    Demycilian wrote: »
    Kay1 wrote: »
    I stopped at how do you react to attacks you don't see.

    What about you do like I do, you use your eyes? If you don't, just listen or practice more in PvP because it's clearly a L2P issue if you "cant see the skill", I do see every skill my opponent cancel and just by how is he moving I will know what he's going to do, maybe spend more time in PvP and less time here.

    You want Zenimax to fix something the majority of players use? Something Zenimax use on their live? Something Wrobel said that it was gonna stay in the game?

    I want an Auction House, Weapons Skins, PvE Battlegrounds, Infernal difficulty for
    dungeons and Transmog system, stay in the queue buddy :smile:.
    Aeladiir wrote: »
    @GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite.

    They fixed a quest today, maybe is time for you to take your orc magicka nb sword and board with bow and collect some flowers while doing the quest? So you can stay out of this "shite" community.

    Orcs are awesome. Especially the flower-picking sort.

    Ah, ESO, how far have you fallen?
  • Trashkan
    Trashkan
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    Valencer wrote: »
    Here's something constructive for you:

    Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
    • Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
    • Animation cancelling does not increase your damage output by 3-5x either

    This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...

    Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.
  • Prospero_ESO
    Prospero_ESO
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    CyrusArya wrote: »
    A rant that can be answered with 6 words:

    Learn to play and get good.

    A post than can be answered with 6 words

    You don´t have a *** clue

    @OP

    ESO PvP is and was from the beginning driven by cheese. Be it animation canceling, be it stupid proc set, you name it. It is not in any way competitive. What you basically want is competitive pvp where everybody is on even ground, skills are counterable and the main factor in wins or losses is player skill. This is not ESO and i believe it won´t ever be. The developers decided to make PvP super casual and that won´t change anytime soon. Unfortunately many people like this gentleman i quoted think that if they are carried by their sets they are good players. MMORPG PvP is in most cases cancer in one or another way, maybe you should give Battlerite a try.
    Edited by Prospero_ESO on June 20, 2017 3:32PM
  • BohnT
    BohnT
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    Trashkan wrote: »
    Valencer wrote: »
    Here's something constructive for you:

    Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
    • Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
    • Animation cancelling does not increase your damage output by 3-5x either

    This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...

    Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.

    First show me one of those videos that shows exactly what you said.
    Second there is a global cooldown of ~ .7 - .8 seconds where you can not use any other skill. Accept that ppl are better than you without cheats or exploiting AC is an intended mechanic in the game use it or leave it if you don't dodge roll because you don't like it is it exploiting then if others dodge roll?
  • Demycilian
    Demycilian
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    BohnT wrote: »
    Trashkan wrote: »
    Valencer wrote: »
    Here's something constructive for you:

    Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
    • Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
    • Animation cancelling does not increase your damage output by 3-5x either

    This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...

    Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.

    First show me one of those videos that shows exactly what you said.
    Second there is a global cooldown of ~ .7 - .8 seconds where you can not use any other skill. Accept that ppl are better than you without cheats or exploiting AC is an intended mechanic in the game use it or leave it if you don't dodge roll because you don't like it is it exploiting then if others dodge roll?

    Well, in case that global cooldown exists, theres also a way around it. Else people wouldnt get one shot within a second.
  • BohnT
    BohnT
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    Demycilian wrote: »
    BohnT wrote: »
    Trashkan wrote: »
    Valencer wrote: »
    Here's something constructive for you:

    Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
    • Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
    • Animation cancelling does not increase your damage output by 3-5x either

    This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...

    Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.

    First show me one of those videos that shows exactly what you said.
    Second there is a global cooldown of ~ .7 - .8 seconds where you can not use any other skill. Accept that ppl are better than you without cheats or exploiting AC is an intended mechanic in the game use it or leave it if you don't dodge roll because you don't like it is it exploiting then if others dodge roll?

    Well, in case that global cooldown exists, theres also a way around it. Else people wouldnt get one shot within a second.

    Proc sets, Traveltime, skills which fall in another cooldown and real oneshots like onslaught or heavy attack+ incap are the only real oneshots the others are longer but you feel like you are being oneshotted because it was so fast
  • SilverWF
    SilverWF
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    TLDR:
    1)Remove Animation Cancelling
    2)Remove damage bonus, converted from Mag and Stam pools
    3)Remove CP, penetration, useless traits and increase ult gain
    1. Can't agree more.
    But they tried this, failed and turned it into 'feature'.

    2. Not sure if it's good option.
    At least, in the game (and at the stats page) must be absolute clear information about exact number that I'd got with any point here or there

    3. Too many here...
    Remove Cp - no visible progression - no interest to play
    Remove penetration - and every1 around would find themselves running in heavy ))
    Useless traits - there is no really difference for me: getting sometimes Prosperous or Training instead of Divines/Impen or getting no Prosperous, but much more Training instead of Divines/Impen
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • phbell
    phbell
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    Bottom line this is yet another "Nerf Thread" in an endless line of nerf threads. The validity of the reasoning behind any nerf thread is irrelevant because it always starts when one person gets beaten by another in PvP combat and feels it unfair.

    I maintain that the only way to bring fairness and parity to PvP is to give everyone the same build. ZOS should make a separate PvP-only-class; give it its own CP tree and class skills (healing, tanking, DD); and make that the only class that can access PvP content.

    Were ZOS to do this any future "balancing" (aka nerf) requests would affect every PvP player equally, would leave PvE out of the discussion; and would eliminate the unintended side effects caused to one class when another class has a skill modified. Much simpler to manage. People will still complain - but there should be a lot less of it - and no one can dispute the fairness as player skill would be the determining factor in any combat.


    Oh BTW - if OP gets hit with 6 skills in 1 second the opponent is probably using macros which is a violation of the TOS.
  • DocFrost72
    DocFrost72
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    Trashkan wrote: »
    Valencer wrote: »
    Here's something constructive for you:

    Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
    • Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
    • Animation cancelling does not increase your damage output by 3-5x either

    This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...

    Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.

    I'll hold back my "LMFAO" until I see if you link any said videos.
  • SwaminoNowlino
    SwaminoNowlino
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    The problem with the internet is people who literally have no idea what they are talking about feel like they have equal right to post and debate people who actually know what they are talking about.

    You cannot get hit by a single person with multiple skills in under a second. It is beyond the mechanics of the game. Post a single video that shows evidence of this. It'll be hard, because you can't. The closest you can come up with is the "macro slice" which has nothing to do with actual macros, but is result of a hiccup in the server. Maybe people can reproduce it at will, but I have seen no such evidence. I am willing to be proven wrong on that front.

    Additionally, 98% of those who complain about macros on this forum literally do not know what a macro actually is or what it actually does. A macro cannot bypass the global cooldown. A macro cannot do anything a player cannot do through manual entry. It can sometimes do these a bit faster or without input error, but they cannot bypass a game mechanic like global cooldown. https://en.wikipedia.org/wiki/Macro_(computer_science). For instance, I can program a macro to hit Upper Cut -> Heavy Attack -> Rally. It may be able to hit them slightly faster than I can, but in reality not really. I can program a macro to hit Upper Cut -> Upper Cut, but if I don't program in the timing needed by the game, it will not work. *

    * I am on console, so don't even try with the "macro user here" bs. I program regularly for work, and this requires using macros.

    Animation Cancelling is a part of this game. Like it or not, its here to stay in some shape or form. If you can't be bothered to learn it, that is on you. If you fought a good player who didn't animation cancel, you're still likely going to lose. I'll wait until you get stuck in a long animation and light you up (because if you block my attacks, that is animation cancelling my friend). So there are three possible solutions for you.

    1) Find a different game. Its the simplest one. If this game's mechanics don't satisfy you, there are likely a dozen other games that will.
    2) Learn to animation cancel. It takes 2 minutes watching youtube.
    3) Continue to play the game how you want, but quit complaining when you lose because you purposefully choose to handicap yourself. If you go into PvP without Impen for instance, you will likely get shredded. This isn't the opponent cheating, its you not being willing to configure yourself properly.

    I played this game for nearly a year before I picked up animation cancelling, I was fine and enjoyed the game. When I wanted to complete VMA, I was forced to learn it, because the difficulty of the content was designed with this mechanic in mind.

    As a basic rule for life however, make an attempt to learn about something and understand it before displaying ignorance publicly. Its okay to ask questions and say you don't know something, but don't argue with people who clearly know more than you. Its not a bad thing on your part, you just need to learn.

    Edit - For what it is worth, having a discussion about the merits of animation cancelling is perfectly fine. I'm clearly on one side of the debate, but other opinions are welcome. What is not acceptable however is lying to support your reasoning. 6 skills from one person is less than one second is not possible. If you show me irrefutable evidence otherwise, I'd happily concede. Until then, stop building your case on lies, misinformation, and uninformed conclusions.
    Edited by SwaminoNowlino on June 20, 2017 3:55PM
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Onefrkncrzypope
    Onefrkncrzypope
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    There is a cool down between skills. 1sec between instant cast abilities. So even if Ani cancelled it would take 5 seconds the kills you with five skills. This shows you have no clue about the game. Before trying your hand at balance you will need to understand at least the basics
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • squinceybones
    squinceybones
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    Hi I am new to the player player version of the game, what's this animation cancelling cheat and how do I do it?
  • Demycilian
    Demycilian
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    The problem with the internet is people who literally have no idea what they are talking about feel like they have equal right to post and debate people who actually know what they are talking about.

    Nah, the true problem is how personal experience will come first, and that people think their input on an internet forum can somehow negate that experience.
  • SwaminoNowlino
    SwaminoNowlino
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    Hi I am new to the player player version of the game, what's this animation cancelling cheat and how do I do it?

    https://www.youtube.com/watch?v=9ZYoEztDilE
    Demycilian wrote: »
    The problem with the internet is people who literally have no idea what they are talking about feel like they have equal right to post and debate people who actually know what they are talking about.

    Nah, the true problem is how personal experience will come first, and that people think their input on an internet forum can somehow negate that experience.

    I stand validated.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • rich.magab14a_ESO
    rich.magab14a_ESO
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    @Yasha

    Yes it would be a huge thing to remove AC.
    But if we don't ask for it then they will keep making stuff like Housing (that has limited functions) or making skins and mounts.

    It is evident that some players in here would prefer to maintain an upper hand against newcomers and non min/maxers, rather than see ESO go down for a day or two in order to improve the game.
    Others believe that there are no issues and all's well.

    Here is where you lose me. You went from having a healthy debate to straight pandering. Making skins doesn't limit a developer for fixing other things. In fact the fixes and skins are two different departments. The art work for skins don't limit the engineering dept from working on animation canceling. The fact is you don't know one way or the other what they have tried and what they have not. You have no Idea what it takes to make the kind of change you are suggesting but you seem to think it will take a "day or 2". The homestead release was a feature that players massively wanted at the time ESO was released and it took a long time to get in the game. Just to be clearer they made housing because players massively asked for it. They are doing item transmoging because players massively asked for it. They maybe working on AC right at this very moment because players such as yourself asked for it.

    Yes new players come into pvp sometimes not knowing anything get their butt kicked and then they do research and try to get competitive but lets be honest here, there is no invisible threshold that they cannot pass. They can quite easily get the information that they need to be competitive. Those 1vXers on twitch and youtube that you complain about killing 10 people also do a great job teaching rotations, gear setup,strategy and class.
    Loki Ironheart
    Loki Firespitter
    Gattica!!
  • squinceybones
    squinceybones
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    Oh well 30 seconds in to find out it's not cheating, egg on my face. So what's the problem?
    Edited by squinceybones on June 20, 2017 4:16PM
  • GeorgeBlack
    GeorgeBlack
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    Eso is the only game I've seen in which players post videos 1v10 and they kill them all.

    In other games a good player will post a video of his class going 1v2 1v3 1v4, but in Eso you have come to accept that a player can burst down one by one his enemies while his resources are going up and down.
    You admire that min/maxing instead of thinking that a new ESO player will be greated by a gang that will last moments, by hits that the new player won't recognize and your answer is L2P with toxicity.
    You wrongfully believe that came here to complain and tell me to go watch some guides snd what not, while I've mentioned elsewhere that I played since july 2015 until mid Dark Brotherhood. I told you I've quit this game and I will quit it again as soon as my friends which just started ESO see how badly designed the combat is.
    If the ESO community would object to some features, stamDK would still puke like a zombie, tanks in PvP would still wear light and medium, flurry would be 100% useless and flying dagger would give major brutality for 8 seconds.
    I find AC wrong and I will post about it just like I posted about the stuff that I wanted changed that I just mentioned.
    You keep saying L2P as if you are doing well but tou seem terrified to the idea of an ESO without AC. Maybe because then your idols wont be seen as good as you think they are because they would have to allocate stats to boost their attacking since AC won't be there to help them burst down targets, while having to sacrifice the sustain which display on those youtube videos.
    Smooth combat... bullockz. Mmorpgs have dodge block counter attack since 2010 at least.Never played wow, dont know about their combat system. None of thr previous games had combat mechanics that were as ridiculous as those in ESO today.
    I don't want houses to decorate nor do I want Black Marsh 2 dungeon dlcs. I want @ZOS to improve the game. I want a game in which my proc set doesn't make or break my pvp experience but my skill. Eso has no skill. Rotation. What???? WHAT??? Is that reactive combat? Using the same sequence against every target of yours? In other games you wouldn't use a "rotation" against a tank, a roque, a mage, a fighter. Tell me does eso have these things? Nah it's all sustain and burst when the proc goes off.
    Anyways. Point taken. Gaming online forums after all is a downtime activity mostly instead of bringing issues up to the communities and devs. Egos against egos and some toxicity.
  • SwaminoNowlino
    SwaminoNowlino
    ✭✭✭✭✭
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • the_man_of_steal
    the_man_of_steal
    ✭✭✭
    Dodge Roll, bro.
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    There is a cooldown on all attacks of 1 second. You can't do 5 attacks in 1 second.

    But you can have multiple procs of stuff.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Valencer
    Valencer
    ✭✭✭✭✭
    Eso is the only game I've seen in which players post videos 1v10 and they kill them all.

    In other games a good player will post a video of his class going 1v2 1v3 1v4, but in Eso you have come to accept that a player can burst down one by one his enemies while his resources are going up and down.
    You admire that min/maxing instead of thinking that a new ESO player will be greated by a gang that will last moments, by hits that the new player won't recognize and your answer is L2P with toxicity.
    You wrongfully believe that came here to complain and tell me to go watch some guides snd what not, while I've mentioned elsewhere that I played since july 2015 until mid Dark Brotherhood. I told you I've quit this game and I will quit it again as soon as my friends which just started ESO see how badly designed the combat is.
    If the ESO community would object to some features, stamDK would still puke like a zombie, tanks in PvP would still wear light and medium, flurry would be 100% useless and flying dagger would give major brutality for 8 seconds.
    I find AC wrong and I will post about it just like I posted about the stuff that I wanted changed that I just mentioned.
    You keep saying L2P as if you are doing well but tou seem terrified to the idea of an ESO without AC. Maybe because then your idols wont be seen as good as you think they are because they would have to allocate stats to boost their attacking since AC won't be there to help them burst down targets, while having to sacrifice the sustain which display on those youtube videos.
    Smooth combat... bullockz. Mmorpgs have dodge block counter attack since 2010 at least.Never played wow, dont know about their combat system. None of thr previous games had combat mechanics that were as ridiculous as those in ESO today.
    I don't want houses to decorate nor do I want Black Marsh 2 dungeon dlcs. I want @ZOS to improve the game. I want a game in which my proc set doesn't make or break my pvp experience but my skill. Eso has no skill. Rotation. What???? WHAT??? Is that reactive combat? Using the same sequence against every target of yours? In other games you wouldn't use a "rotation" against a tank, a roque, a mage, a fighter. Tell me does eso have these things? Nah it's all sustain and burst when the proc goes off.
    Anyways. Point taken. Gaming online forums after all is a downtime activity mostly instead of bringing issues up to the communities and devs. Egos against egos and some toxicity.

    "1vX" is not a relevant thing in this game anymore and hasnt been for many updates. There's so many enabling abilities and gear sets that give inexperienced players the ability to be a real threat. Look up some pre-1.6 magicka DK 1vX videos and tell me with a straight face the devs havent done something about it.

    What youre talking about is people with low CP and/or bad gear getting bursted. Sure, I can hit for 10k+ dizzying swings on those guys too... doesnt mean it's the norm. Now, you could instead be argueing that CP and gear create too much of a gap between vets and newbies, and you'd probably find a lot of agreement there.

    Newbies will get demolished with or without AC being in the game, because of various other reasons. AC is a very small factor.
    Edited by Valencer on June 20, 2017 5:14PM
  • Trashkan
    Trashkan
    ✭✭✭
    BOOM 2 wrecking blows within a second. https://youtu.be/jDW7ieQsp7E
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