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Some controversies (PvP mostly)

GeorgeBlack
GeorgeBlack
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1)Animation Cancelling makes combat fluid and reactive. How do you react to attacks that you don't see?

Zos created this combat system in order to provide fluid movements, so that players can react and not being locked in ACTION ANIMATIONS. This would help blocking or roll dodging or interrupting quickly when you need to.
Great stuff.... how do you react to something that u can't see? How do you block 5 hits in a second, landing on you 26k dmg before you even knew that the battle was on? How can you land an attack without losing all you HP in an instant? How do you reduce an Animation Cancellers HP when his min/maxed build sustains all his resources while he can burst at will (because of AC)?

People will be told "L2P". Is copying min/maxed builds the way we should learn to play a game? Or by getting experienced in battle? When new players get in Cyrodiil, they all go WHAT THE HELL. It isn't entertaining. Of course people have to learn to play their character and their role, and what mechanics they must use for THAT CLASS, but how many out of all of the players in EU/NA PC/Consoles said to hell with this, I will study what the streamers are doing, instead of enjoying their gaming experience? How many said to hell with this I'll just PvE, even though they would LOVE to PvP, because they just get owned within seconds, or because their enemies HP JUST DOESN'T SEEM TO GO LOWER THAN 50% BEFORE IT GETS FULL AGAIN.

The problem between new players and experienced players isn't the difference in Lv, CP, Gold gear set, and knowledge. It cannot be solved with no CP campaigns and stuff like that. The real difference between experienced and new players in PvP is that the combat system does not promote decision making and reaction. There is no reaction factor in which you based your combat system. It's about how quickly you can perform your rotation. It doesn't matter if the enemy is a tank or if he is a healer or if he is a brawler (do we even have roles in PvP?). Spam the same rotation on everyone and if they die good. If they don't, your min/maxed stamina build will have you ready for an attack if you run a little bit, OR if you use a magika min/maxed build as soon as you stack and heal you can attack again.

This is how I understood combat when I first started playing in Cyrodiil and IC, after I learned cancelling animations.
I see an enemy
I'll get my buffs up. If there is no time I will make time to get my buffs up
I'll CC him to waste his stamina and deal some dmg.
I will control the environment and put some DoTs on him, while making sure that my Magika Stamina and HP resources are all accessible.
If he is nuke mage I will deflect his missiles back at him at the correct moment.
I will try to corner him and use my ulty and a quick execute to kill him (because I am a stamDK)

*** no bro!!! That's not how you PvP u stupid noob. You gotta learn what buttons to mash and do it as quickly as you can and AC as perfectly as you can. Is he a tank? Don't worry about it, just burst him. If he doesn't die break LoS kai sustain.
Is he a damage dealer? burst him down and if he doesn't die break LoS and sustain and try again.
Is he a healer? burst him down and if he doesn't die break LoS, sustain and try again.

This problematic combat system gave rise to zerging, zerging gave rise to Detonation trains, then VD was the cure to spread people but it made stuff worse.
Then poisons were added to the game. Poisons meant to attack your enemies resources. What are my skills for then??
Lately there's been an attack on regeneration by @ZOS which gave rise to sets that support full sustain combined with a proc damage of 6-9k, WHICH YOU CAN STACK A FEW OF THEM. Ye you don't need ATK stats, your armor will do the attacking for you.

@ZOS_GinaBruno
@ZOS_JessicaFolsom
@Wrobel

Remove all these counter measures and make combat truly reactive.
Isolate normal attacks and bashes from SKILLS, and allow animations to be complete and visible so that we can react to them.
Tweak dodge and Block.

I am sure that if you go back to the basics and remove all the Counter-Measures that were aimed at bringing balance, but actually ruined combat that people will stop complaining about imbalances between classes.

Animation Cancelling is not a feature. It's a product of bad mechanics.

IT DOES NOT HELP IN PVE. DO YOU WANT TO INCREASE PVE DAMAGE OUTPUT? BOOST OUR STATS OR REDUCE MOB/BOSSES STATS
It does not promote fluid and reactive combat. You cannot react to what you don't see. You cannot fight an Animation Canceller in such small time windows when they can BURST or RUN AND SUSTAIN at WILL.

One thing that will never change is the love tryhards have for ranged nukers, so mass PvP will always be Call of Duty on and off the walls. As a fighter I can live with it. More glory for me.




2)Play as you like from a variety of skills to chose for your Class vs Reality and min/maxing


As a matter of fact you cannot even play without reading guides and watching videos for builds, if you want to be competitive in PvP. You must follow the metas and you must AC (and you must have top Ping.) Or you can ignore the AP farmers and Zerg. In EU Standard 30 days, Aldenmery Dominion has the biggest Zergs at most of the time so they win the campaigns.

I cannot understand why in the world after all this time @ZOS won't remove the damage bonus from Max Stamina and Max Magika. How can I play as I want when I know that if I use a few points on my Magika in order to create a unique playstyle, and use some of my oh-so-many untouched CLASS SKILLS, my swords will hit like wet noodles. How am I playing as I want when I am playing one of the few metas?
Not that utilities would help me with my decisions in combat, because like I noted above combat is all about how fast you can burst a target (no matter what class he is) and let your sustain protect you. Minimum skill/Maximum AC/sustain.

Remove bonus damage from Max resources. Decrease mobs/bosses stats OR increase our WD/SP Phys/Mag resistance just enough in order to avoid problems in PvE

PvE is so easy I really don't understand why people rage all the time. But anyway: in PvE if you are a stamDPS your use of Magika skills is very narrow and that upsets people that want to use some skills for utility. I guess the same goes for magDPS. Other than that personally I think that in trials you should focus on your role.If you wanna be a good stamDPS you must use DW( well I would love to see some more archers and some more 2h warriors) and 7 Medium armor. If you are magDPS you must use a staff and Light armor. If you are a tank you must use a Shield.

With some of my inrl friends we clear dungeons with hybrid builds. We all make sure not to die using magika and stamina, the healer is a Stamina 2h Templar with heavy armor and the tank doesn't use a shield. As soon as my mates reach veteran levels they will follow stricter builds. No more play as you like. Especially not in vet Trials

Again. Remove bonus damage from Max resources. Decrease mobs/bosses stats OR increase our WD/SP Phys/Mag resistances just enough to avoid problems in PvE.



3)Customize your Stats with CP, Traits, Foodbuffs, Glyphs vs Reality what did the number crunchers posted this month?

Today I finished changing my build. I replaced something and lost 931 Max Stamina and Gained 127 WD, without affecting any other pieces. My aim was to improve my dps. And I was thinking "did I gained damage by increasing my WD, or did I lost damage by decreasing my Max Stamina??" The other day I was thinking "Should I go impen or should I go nirn armor?"
The other day I was thinking, should I go for Penetration? or should I go for critical? Or maybe WD?
The other day I was thinking. Should I spend on Crit CP or should I spend on Mighty CP?
Should I go Max HP/Stam/regen or will I lose dps if I don't go Max HP/Stam foodbuff.
Should I go Impen or Well-Fitted. Or should I go Infused for more Max Stam, meaning more DPS. Or should I go Nirn to have protection from Phys/Mag damage??
To hell with it, lemme just open google and watch a vid or read a guide. Why bother testing ALL THESE STATS when I can just copy the metas.

@ZOS_JessicaFolsom
@ZOS_GinaBruno

There are way to many factors which are all give and take stats. There are way to many CP that boost aspects of DMG and aspects of Defence/sustain.
You need to remove all these little numbers and have fewer more solid Stats so that players can learn while they play instead of checking if they lost 5 OVERAL DMG or if they gained 10 dps.
Remove CP
Remove Penetration and let us focus on crit or WD (or improve the one that gives Ulty)
Remove some of the Armor Traits so that we have clear options. I for one would like to see Nirncrux more boosted, Reinforced giving ULT points. There's some meaningful variety.





@ZOS

Your game is about numbers and stats and not about action. It's all about the flavour of the month. These are my suggestions that would help with the issues that arise all the time because of 2 MAJOR ERRORS
1) Animation Cancelling
2) Max Stamina/Magika damage bonus

Fix those 2 and there will be a more enjoyable game.


Other players in this forum, I think that you all want to have the best time in the games you play. I believe that many ESO could be more enjoyable and I post not to hate on proctards or Mag Sorc and what not. I make suggestions after some though, that I believe that will make things better for most people. You may disagree. Be constructive and reasonable. I was played eso for about 6 months from 2015 and the only thing I liked was the questing. Even though I am a PvP gamer I find the combat mechanics too lame. So I left. I am back in here only because a couple of friends wanted us to try the game. I invited 5 more people within the last month and 2 of them subscribe to @ZOS. ZOS would be happy with 7 extra people spending on DLCs and what not. So before you just suggest that I should leave if I don't like ESO, well as soon as they realize how crap the combat system is we will all leave. Just like other people do. In the mean time, I just wanna make some suggestions. Maybe it's been said before. Maybe @ZOS doesn't care or maybe @ZOS can't afford to patch over and over and over. I am just posting hoping that these issues are known to them. I know that they won't go out and give an answer. It's a company that makes money. They have their way of doing things. This is my feedback.


[Edited title for clickbaiting]



Edited by ZOS_BillE on June 20, 2017 6:14PM
  • idk
    idk
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    So... This is an extremely long QQ thread about animation cancelling?
    WTDnnwE.gif

    Seems to be about everything PvP. Since he seems to start and end with animation canceling it seems that is the focus. Just skimmed through due to the length.

    I cannot recall being hit by 6 attacks in one second from one player.
    Edited by idk on June 20, 2017 12:10PM
    Really, idk
  • Avnr
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    OP why dont you do the same?

    I saw the "eye of flame" skill that destroy all lol massive xp ap lol, but zos and all dont care , so i have it on my destro now
    I use all to my advantage as long as it ligal , broken or not

    Have fun
  • Mettaricana
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    Sounds like just need to seperate pvp from pve by adjustig all skills in duels and cyrodiil
    I'm everything that doesn't belong in the pact but i'm there anyway...
  • Eirella
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    CyrusArya wrote: »
    A rant that can be answered with 6 words:

    Learn to play and get good.

    I feel like I quote you a lot, but you always say things I agree with :D
    Edited by Eirella on June 20, 2017 12:18PM
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • GeorgeBlack
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    So let me put this as simple as I can.

    If we take any of us here and get him to ride the metas, he/she should kill 10 people that don't ride the metas.
    But if he chooses not to wear let's say proc gear, (just because it's a recent issue) he/she and other 10 like them should lose to the guy that rides the metas.

    Is that acceptable?
    Edited by GeorgeBlack on June 20, 2017 12:26PM
  • BohnT
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    I just call for the zuuuuuuuuuuuuuurg to help you with all your Problems.
    You can play with so many Setups if you are good.
    I have 10 different sets i run on my nb with dw and 2h only, there are like 4 others when i play bow/bow and another 7 with 2h/bow and i don't use any proc sets in any of these builds.
    If you think you have to follow the meta to kick ass you just need to git gud and actually think about a own playstyle
  • GeorgeBlack
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    @vamp_emily

    You are a bit off topic but I must say, even if there were even numbers on the alliances, zergs would be the problem and PvP would be boring.
    Zerging is a problem cause by bad lowscale pvp, because of AC
  • Darlgon
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    Call out threads with @ZoSEmployee in thread title are a good way for a forum vacation OP.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • GeorgeBlack
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    I use the forum to improve my gaming experience. If I get a ban for that reason I'll be back when I can. I don't insult anyone.
  • DeadRune
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    I know one of those OP players and I'll tell you now, he worked damn hard and created his own build and plays every day to get it right, that's why he can kill groups. And he's not doing it with a magsorc or a meta build, but with a friggin Templar without beam on his bar.

    Also, you lost me at the PVE part. I'm largely a PVE player and I've got to say that I see plenty of 2h stam and bow stam dps in our trials. We have one guy in our guild on a stambow dps who does 35k+ self-buffed on the 6 mil target dummy.

    What is a problem in PVP is add-ons which tell you when to block/dodge roll, and macros.

    I really like the combat system and I sucked at it at first, but the more I played and enjoyed the game, the better I got. If you don't enjoy it, then perhaps you should find another game.


    On my way to PC EU!
  • Juli'St
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    ZOS dont fix this fail (anime cancel) yet?

  • GeorgeBlack
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    @Giles.floydub17_ESO

    I agree. However if it wasn't for the features of ESO that promote min/maxing I doubt that one player no matter how skillfull would be able to kill all 10 of his opponents. Maybe 1-3 but he would eventually be overpowered. That is the point I try to make.
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