GeorgeBlack wrote: »If someone is good at PvP then he should continue on that path even if AC was removed from ESO.
The thing is that I think that it is should be removed because imo it makes the game bad, while some people want it to remain so that they can farm newcomers in Cyrodiil. Those newcomers will ride the meta and then those AP farmers will look for other victims.
Now if it is a L2P issue why are you against removing animation cancelling?
If nothing else, combat will look better with full animations.
GeorgeBlack wrote: »So let me put this as simple as I can.
If we take any of us here and get him to ride the metas, he/she should kill 10 people that don't ride the metas.
But if he chooses not to wear let's say proc gear, (just because it's a recent issue) he/she and other 10 like them should lose to the guy that rides the metas.
Is that acceptable?
GeorgeBlack wrote: »So let me put this as simple as I can.
If we take any of us here and get him to ride the metas, he/she should kill 10 people that don't ride the metas.
But if he chooses not to wear let's say proc gear, (just because it's a recent issue) he/she and other 10 like them should lose to the guy that rides the metas.
Is that acceptable?
@GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite. You will soon find out that complaining on the forums in generally worthless, especially if you're trying to influence this community's opinions. All they do is follow popular opinions and trends made by streamers, and most of them are just sad and tired little men who gave in to ZOS' lazyness, and are now even trying to defend it. You will not change anything, mate. This game is in a sorry state and doesn't deserve your concern.
I stopped at how do you react to attacks you don't see.
What about you do like I do, you use your eyes? If you don't, just listen or practice more in PvP because it's clearly a L2P issue if you "cant see the skill", I do see every skill my opponent cancel and just by how is he moving I will know what he's going to do, maybe spend more time in PvP and less time here.
You want Zenimax to fix something the majority of players use? Something Zenimax use on their live? Something Wrobel said that it was gonna stay in the game?
I want an Auction House, Weapons Skins, PvE Battlegrounds, Infernal difficulty for
dungeons and Transmog system, stay in the queue buddy.
@GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite.
Demycilian wrote: »I stopped at how do you react to attacks you don't see.
What about you do like I do, you use your eyes? If you don't, just listen or practice more in PvP because it's clearly a L2P issue if you "cant see the skill", I do see every skill my opponent cancel and just by how is he moving I will know what he's going to do, maybe spend more time in PvP and less time here.
You want Zenimax to fix something the majority of players use? Something Zenimax use on their live? Something Wrobel said that it was gonna stay in the game?
I want an Auction House, Weapons Skins, PvE Battlegrounds, Infernal difficulty for
dungeons and Transmog system, stay in the queue buddy.
@GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite.
Demycilian wrote: »I stopped at how do you react to attacks you don't see.
What about you do like I do, you use your eyes? If you don't, just listen or practice more in PvP because it's clearly a L2P issue if you "cant see the skill", I do see every skill my opponent cancel and just by how is he moving I will know what he's going to do, maybe spend more time in PvP and less time here.
You want Zenimax to fix something the majority of players use? Something Zenimax use on their live? Something Wrobel said that it was gonna stay in the game?
I want an Auction House, Weapons Skins, PvE Battlegrounds, Infernal difficulty for
dungeons and Transmog system, stay in the queue buddy.
@GeorgeBlack As you may have already found out in this thread, TESO community is pretty shite.
They fixed a quest today, maybe is time for you to take your orc magicka nb sword and board with bow and collect some flowers while doing the quest? So you can stay out of this "shite" community.
Here's something constructive for you:
Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
- Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
- Animation cancelling does not increase your damage output by 3-5x either
This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...
A rant that can be answered with 6 words:
Learn to play and get good.
Here's something constructive for you:
Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
- Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
- Animation cancelling does not increase your damage output by 3-5x either
This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...
Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.
Here's something constructive for you:
Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
- Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
- Animation cancelling does not increase your damage output by 3-5x either
This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...
Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.
First show me one of those videos that shows exactly what you said.
Second there is a global cooldown of ~ .7 - .8 seconds where you can not use any other skill. Accept that ppl are better than you without cheats or exploiting AC is an intended mechanic in the game use it or leave it if you don't dodge roll because you don't like it is it exploiting then if others dodge roll?
Demycilian wrote: »Here's something constructive for you:
Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
- Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
- Animation cancelling does not increase your damage output by 3-5x either
This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...
Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.
First show me one of those videos that shows exactly what you said.
Second there is a global cooldown of ~ .7 - .8 seconds where you can not use any other skill. Accept that ppl are better than you without cheats or exploiting AC is an intended mechanic in the game use it or leave it if you don't dodge roll because you don't like it is it exploiting then if others dodge roll?
Well, in case that global cooldown exists, theres also a way around it. Else people wouldnt get one shot within a second.
1. Can't agree more.GeorgeBlack wrote: »TLDR:
1)Remove Animation Cancelling
2)Remove damage bonus, converted from Mag and Stam pools
3)Remove CP, penetration, useless traits and increase ult gain
Here's something constructive for you:
Every single thread complaining about animation cancelling, including this one, never has any accurate info on what the benefits of animation cancelling actually are.
- Hitting people with 5 hits at the same time is not animation cancelling. That is more than likely lag.The best you can do is basically hit with a light attack + instant cast ability + bash at close to the same time. There's some variations but that's about it. Pretty much everyone weaves light attacks with abilities at a minimum, because it's a pretty natural thing to do in the combat system we have
- Animation cancelling does not increase your damage output by 3-5x either
This is why people don't take these threads seriously. If you don't like animation cancelling, that's fine. But acting like everyone who's good at animation cancelling is a god among men, does 5x the damage other people do, hits people with 5+ hits at the same time is disingenous and the reason people don't want to bother engaging in a real discussion about it...
Haha you think people are gonna buy this same old lame excuse. There are videos all over of people proving this theory wrong as in hey I'll show you how to animate cancel with macros. Also how come it only lags when I run into a 2h or a nightblade with duel wield or it only lags in this instance when I fight this one player everyone else I fight I have no issues??? It's very obvious when lag is a factor you can clearly see the other player on you but no attacks come for 3 seconds and then wham lag slice. I laugh about this because it looks funny and is clearly not intentional.
SwaminoNowlino wrote: »The problem with the internet is people who literally have no idea what they are talking about feel like they have equal right to post and debate people who actually know what they are talking about.
squinceybones wrote: »Hi I am new to the player player version of the game, what's this animation cancelling cheat and how do I do it?
https://www.youtube.com/watch?v=9ZYoEztDilEDemycilian wrote: »SwaminoNowlino wrote: »The problem with the internet is people who literally have no idea what they are talking about feel like they have equal right to post and debate people who actually know what they are talking about.
Nah, the true problem is how personal experience will come first, and that people think their input on an internet forum can somehow negate that experience.
GeorgeBlack wrote: »@Yasha
Yes it would be a huge thing to remove AC.
But if we don't ask for it then they will keep making stuff like Housing (that has limited functions) or making skins and mounts.
It is evident that some players in here would prefer to maintain an upper hand against newcomers and non min/maxers, rather than see ESO go down for a day or two in order to improve the game.
Others believe that there are no issues and all's well.
GeorgeBlack wrote: »Eso is the only game I've seen in which players post videos 1v10 and they kill them all.
In other games a good player will post a video of his class going 1v2 1v3 1v4, but in Eso you have come to accept that a player can burst down one by one his enemies while his resources are going up and down.
You admire that min/maxing instead of thinking that a new ESO player will be greated by a gang that will last moments, by hits that the new player won't recognize and your answer is L2P with toxicity.
You wrongfully believe that came here to complain and tell me to go watch some guides snd what not, while I've mentioned elsewhere that I played since july 2015 until mid Dark Brotherhood. I told you I've quit this game and I will quit it again as soon as my friends which just started ESO see how badly designed the combat is.
If the ESO community would object to some features, stamDK would still puke like a zombie, tanks in PvP would still wear light and medium, flurry would be 100% useless and flying dagger would give major brutality for 8 seconds.
I find AC wrong and I will post about it just like I posted about the stuff that I wanted changed that I just mentioned.
You keep saying L2P as if you are doing well but tou seem terrified to the idea of an ESO without AC. Maybe because then your idols wont be seen as good as you think they are because they would have to allocate stats to boost their attacking since AC won't be there to help them burst down targets, while having to sacrifice the sustain which display on those youtube videos.
Smooth combat... bullockz. Mmorpgs have dodge block counter attack since 2010 at least.Never played wow, dont know about their combat system. None of thr previous games had combat mechanics that were as ridiculous as those in ESO today.
I don't want houses to decorate nor do I want Black Marsh 2 dungeon dlcs. I want @ZOS to improve the game. I want a game in which my proc set doesn't make or break my pvp experience but my skill. Eso has no skill. Rotation. What???? WHAT??? Is that reactive combat? Using the same sequence against every target of yours? In other games you wouldn't use a "rotation" against a tank, a roque, a mage, a fighter. Tell me does eso have these things? Nah it's all sustain and burst when the proc goes off.
Anyways. Point taken. Gaming online forums after all is a downtime activity mostly instead of bringing issues up to the communities and devs. Egos against egos and some toxicity.