paulsimonps wrote: »Question, are you standing still?
They just changed how dolmens work not that long ago to stop botters farming at dolmen spots so you can't stay still anywhere while a dolmen is up or you get a damage buildup that will inevitably kill you as you've probably noticed.
You will have to keep moving or you will die.. if you're staying still, you're basically acting like a bot if you get what i mean.
Hope this clears it up a little.. i've not even done a dolmen since they changed it and i've seen a few people complaining about it but i think it is a good idea if it stops botters from making money out of the game.
GreenhaloX wrote: »paulsimonps wrote: »Question, are you standing still?
I'm not sure where you'll going with this. Ha haThey just changed how dolmens work not that long ago to stop botters farming at dolmen spots so you can't stay still anywhere while a dolmen is up or you get a damage buildup that will inevitably kill you as you've probably noticed.
You will have to keep moving or you will die.. if you're staying still, you're basically acting like a bot if you get what i mean.
Hope this clears it up a little.. i've not even done a dolmen since they changed it and i've seen a few people complaining about it but i think it is a good idea if it stops botters from making money out of the game.
What the h, no.. well, with my tank a week ago, I guess I was standing still.. but tanking with my shield up. Ha ha. However, with my NB today.. nope, I was moving and grooving, weaving and dancing like a butterfly and stinging like a bee and all that jazz. Ha ha. Even when I was messing around tanking, I wasn't standing still tanking long at all. I would say, from the point when the harvestor boss dropped, to me throwing up my shield and then dying with that two 18k shots.. it probably was no more than 20 seconds or so.
paulsimonps wrote: »GreenhaloX wrote: »paulsimonps wrote: »Question, are you standing still?
I'm not sure where you'll going with this. Ha haThey just changed how dolmens work not that long ago to stop botters farming at dolmen spots so you can't stay still anywhere while a dolmen is up or you get a damage buildup that will inevitably kill you as you've probably noticed.
You will have to keep moving or you will die.. if you're staying still, you're basically acting like a bot if you get what i mean.
Hope this clears it up a little.. i've not even done a dolmen since they changed it and i've seen a few people complaining about it but i think it is a good idea if it stops botters from making money out of the game.
What the h, no.. well, with my tank a week ago, I guess I was standing still.. but tanking with my shield up. Ha ha. However, with my NB today.. nope, I was moving and grooving, weaving and dancing like a butterfly and stinging like a bee and all that jazz. Ha ha. Even when I was messing around tanking, I wasn't standing still tanking long at all. I would say, from the point when the harvestor boss dropped, to me throwing up my shield and then dying with that two 18k shots.. it probably was no more than 20 seconds or so.
Try it again, and try not standing still at all and see if the same thing happens. The anti bot thing will get you fast if you stop moving.
Mangeli200194 wrote: »You only have 36k?? Jesus my tank has more then double that....
Mangeli200194 wrote: »You only have 36k?? Jesus my tank has more then double that....
Prof_Bawbag wrote: »I like the change. Dolmens such as the Auridon one on the PS4 are now good to go to at night and weekends. Blame the scrubs, not the devs. If people didn't abuse this ***, we'd still be going our merry way.
Mangeli200194 wrote: »You only have 36k?? Jesus my tank has more then double that....
If you don't move, but still attack/use abilities you still count as afk/bot and discharges kill you.
jmgrant44ub17_ESO wrote: »They have changed some of the monsters mechanics in the world. Daedroths, Harvestors and Ogrims have all had their damage buffed and new mechanics added. You also take more damage if you are standing in the aoe when the monster lands.
MarzAttakz wrote: »Similar experience, testing some tank gear swaps on my Templar...
Do the around-the-mulberry-bush dance until the final boss spawns (stationary time approx 3-4 seconds, you know dropping those stationary Templar skills like ZOS?), boss drops in (that massive flesh atronach), taunt, debuff, block up, flashy red screen, dead ...
***? 18k + 18k + some other minor hits.
I skulked away shame-faced and embarrassed, cause who needs a tank that taunts and turns the final boss at dolmen's right?