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Over 10 Million Players?

  • Korah_Eaglecry
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    Sakiri wrote: »
    Definitely not, but it does bump that number up a bunch.

    Steam is still a solid snapshot of what a community might look like on a larger scale.
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  • Pseron_Wyrd
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    Sakiri wrote: »
    I'd wager more people play without Steam.

    For whatever it's worth, I'm one. I play on PC without Steam, as does one other member of my household.
  • OutLaw_Nynx
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    I forget IC was a thing. Wish ZOS would do something with it.
  • Enslaved
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    I have 2 accounts myself.
  • lagrue
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    Sakiri wrote: »
    I'd wager more people play without Steam.

    For whatever it's worth, I'm one. I play on PC without Steam, as does one other member of my household.

    I play this game on console - but when I do game on PC, I avoid Steam like the plague. Bad experiences with Steam - bought Tales of Zesteria - which by default is just incompatible with alot of machines because of some stupid sound issue (apparently my computer is "too good") And Steam refused to refund despite the fact I couldn't even start the game. There is a user made .dll out there - but no patch from the developer and Steam just laughs it off because they already got your $$

    They also made modding certain games way stupider than it has to be. Steam = trash that imposes itself on an otherwise freedom granting game system.
    Edited by lagrue on June 12, 2017 6:17AM
    "You must defeat me every time. I need defeat you only once"
  • MLGProPlayer
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    1mirg wrote: »
    Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?
    WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
    Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.

    Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.

    Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.
  • MLGProPlayer
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    Pallmor wrote: »
    Average number of ESO Steam players on at any time: 9,872:

    http://steamcharts.com/app/306130

    Even factoring in non-Steam PC players and console players, there is NO WAY that 10 million people are currently playing ESO. They may have sold 10 million *copies* of the game over the course of its 3 years (including the four copies I bought). But 10 million people currently playing? No way.

    They said 10 million copies sold.

    And only a small fraction of the player base plays this game on Steam.
    Edited by MLGProPlayer on June 12, 2017 6:22AM
  • MLGProPlayer
    MLGProPlayer
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    There's no way 10 million active accounts, it's for sure all accounts ever (even the many who have quit).

    I'd say 500k is pushing it (on all platforms).

    One thing to think is - they used the words "fight alongside players, friends, assassins, heroes" maybe they included all NPCs?
    Not like there's millions of npcs but it's a possibility, you know immersion and all.

    It's copies sold. It was 7 million two years ago. 8.5 million last year. 10 million now.
  • WhiteMage
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    Here's the thing... the less good it looks the less they'll tell you about it. If they don't give you more information, it's not pretty enough to share. That's why WoW stopped releasing their sub numbers, and that's why ZOS will give you a number that for all intents and purposes they pulled out of their ass. It wouldn't make the numbers look any nicer if you knew where they actually came from.
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  • Sakiri
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    1mirg wrote: »
    Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?
    WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
    Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.

    Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.

    Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.

    Ex bf's dad left his WoW sub running for four years despite not playing it.
  • Korah_Eaglecry
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    1mirg wrote: »
    Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?
    WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
    Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.

    Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.

    Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.

    Thanks for that insight Go....errr MLG.
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    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • MLGProPlayer
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    Sakiri wrote: »
    1mirg wrote: »
    Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?
    WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
    Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.

    Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.

    Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.

    Ex bf's dad left his WoW sub running for four years despite not playing it.

    Then he must be loaded, or senile.
  • khele23eb17_ESO
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    lagrue wrote: »
    Looking at units sold on day 1 or any amount of time for expansions is stupid, Morrowind included - I would hazard to guess that atleast 90% of those weren't first time buyers - but established players who wanted to expand their experience. If they already had 3 million players, then it wouldn't be surprising for them to sell 2.4 million copies on day 1 between old and new players.

    What Im telling you is that while ESO has sold 10M units ( the stat boasted about here ), WoW has sold that number many times over (and yes I count each expansion as a unit). ZOS is not talking about active accounts when they talk about 10M players so neither am I in this case. Nothing to do with players in game except for ZOS's spin.

    As for active accounts - we currently have no data to make a comparison.

    Edited by khele23eb17_ESO on June 12, 2017 6:34AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Sakiri
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    Sakiri wrote: »
    1mirg wrote: »
    Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?
    WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
    Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.

    Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.

    Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.

    Ex bf's dad left his WoW sub running for four years despite not playing it.

    Then he must be loaded, or senile.

    He wanted the option to just login and play if he ever got the time to.
  • Elvenpath
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    Why the hell you guys are comparing ESO with WoW. Instead of sub counting, install 2 games, and check graphics. Elven out.
  • SantieClaws
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    Khajiit thinks they mean that 10 million people have travelled in Tamriel at some point or another. This probably includes the free weekends.

    As to the number of travellers presently in Tamriel - this one she thinks we will never ever know for sure. But as long as the gods they are happy and we are (sometimes) happy it probably doesn't matter.

    Yours with paws
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  • Invincible
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    Shadzilla wrote: »
    Um, Bethesda just confirmed it?

    They were at 8.5 sold units half way through last year, so they've sold 1.5 million since then: super impressive, going to hit 12 I reckon soon with Morrowind just releasing and getting pretty great word of mouth.

    ESO, actually now looking like that WoW killer it was touted to be so long ago lol.

    Could have been if the launch 3 years ago was different. If blizzard ran this company we would have 50m+ subs, and it wouldn't be free to play.

    It's not free to play. Without a sub 50% of your game time is devoted to filling up 8 mules with crafting mats.
  • ArchMikem
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    10 million players registered over several years, is not the same thing as 10 million playing all at once.
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  • Roovin
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    I like how over half the posts in this thread are veiled attempts to bash ZOS.

    This game is as healthy as ever.
  • snakester320
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    ArchMikem wrote: »
    10 million players registered over several years, is not the same thing as 10 million playing all at once.

    Let's be honest the servers would just die with that many players could you imagine the lag and bs you get now x 9.95 million
  • Huyen
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    Its probaly all platforms combined. Wich will take it over 10 mil easy. :smiley:
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  • sadownik
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    10 milion individual accounts created from launch. That includes all those that have it on multiple platforms, multiple copies on single platform. Dont know but wonder if different people playing on their individual accounts on the same copy on consoles are counted separately? And what about reselling of the game on consoles?

    Just to put it in perspective: http://www.ign.com/articles/2015/10/23/guild-wars-2-hits-7-million-players-as-expansion-launches on single platform and nobody will claim its WoW killer.

    So summing it up, chill all whiteknights and fanpeople. I know you want some good news but thats not it.
    Edited by sadownik on June 12, 2017 7:20AM
  • Glaiceana
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    That would be awesome if 10 million were playing right now. Also on the subject of Steam, I have around 200 games on there but still I did not want ESO through it. And I also only have one account.
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  • alsuran
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    I'm not sure how correct are these numbers: https://steamspy.com/app/306130

    On Steam only:

    Players in the last 2 weeks: 162,023 ± 12,132 (13.73%)
    Players total: 1,105,416 ± 31,652 (93.66%)
    Peak concurrent players yesterday: 16,902

    They mentioned in the past that the number of users is split pretty evenly between the three platforms (PC, Xbox, PS4), so I guess about one third are Steam users on PC. The players in the last 2 weeks are supposed to be unique ids, number of people that have logged in at least once?

    Since Steam accounts for only 11% of the total number of players, would that mean that in total there could be as many as 150,000+ concurrent players at peak time on all platforms and servers (NA/EU and PC/Xbox/PS4)?

    The number seems pretty high to me, not sure if that's right.


    PS: the site also mentions 38,000 owners for ESO: Morrowind ( https://steamspy.com/app/582880 ) ... once again, does it mean ~350,000 Morrowind sales if Steam has the same percentage of 11% of all games sold?
    Edited by alsuran on June 12, 2017 8:14AM
  • DaiKahn
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    Banana wrote: »
    WOw 123 Billion. People from other planets must play to.

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  • KochDerDamonen
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    10 Million accounts

    If the active player count was that high, they would tell us that directly. It is clearly not 10 million active players, or anywhere near enough to throw the word "active" anywhere near it.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • KerinKor
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    Shadzilla wrote: »
    Can anyone confirm this?
    Literally unbelievable, no way even with it being F2P can ESO have gained nearly as many players as WOW did in its heyday and over twice what FFXIV can claim,
    Edited by KerinKor on June 12, 2017 8:24AM
  • Elvenpath
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    So why do you guys obsessed if its 10 million active or 10 millon total. Currently population is high enough to do everything. I can find any people on any time for whatever i need to do, dungeon, trial, bg etc.
  • vyndral13preub18_ESO
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    Roovin wrote: »
    I like how over half the posts in this thread are veiled attempts to bash ZOS.

    This game is as healthy as ever.

    Hopefully more healthy then ever. Since launch we have had major direction changes. Major content reworks. And major changes in pricing. That does not scream a game in great health. Unless you are of the mind that the game has always been really really healthy and ZOS just decided they were not getting enough of your money.

    Im of the mind ZOS is not out to screw us on purpose(usually), so the changes lead me to think the game has never been as successful as they hoped. So here is hoping the game is MORE successful then ever.
  • Knootewoot
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    I think it's over 9000
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