Definitely not, but it does bump that number up a bunch.
Pseron_Wyrd wrote: »
Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.MLGProPlayer wrote: »WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.
Average number of ESO Steam players on at any time: 9,872:
http://steamcharts.com/app/306130
Even factoring in non-Steam PC players and console players, there is NO WAY that 10 million people are currently playing ESO. They may have sold 10 million *copies* of the game over the course of its 3 years (including the four copies I bought). But 10 million people currently playing? No way.
Wrecking_Blow_Spam wrote: »There's no way 10 million active accounts, it's for sure all accounts ever (even the many who have quit).
I'd say 500k is pushing it (on all platforms).
One thing to think is - they used the words "fight alongside players, friends, assassins, heroes" maybe they included all NPCs?
Not like there's millions of npcs but it's a possibility, you know immersion and all.
MLGProPlayer wrote: »Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.MLGProPlayer wrote: »WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.
Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.
MLGProPlayer wrote: »Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.MLGProPlayer wrote: »WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.
Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.
MLGProPlayer wrote: »Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.MLGProPlayer wrote: »WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.
Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.
Ex bf's dad left his WoW sub running for four years despite not playing it.
Looking at units sold on day 1 or any amount of time for expansions is stupid, Morrowind included - I would hazard to guess that atleast 90% of those weren't first time buyers - but established players who wanted to expand their experience. If they already had 3 million players, then it wouldn't be surprising for them to sell 2.4 million copies on day 1 between old and new players.
MLGProPlayer wrote: »MLGProPlayer wrote: »Yes, those numbers are real. They are combining the consoles and pc players though, which begs the question on how many pc and console players their really are but still, that is the real deal. There is 10 million players. Why do you think you can always find a toon in a zone questing/ exploring?Active Subscribers does not equal active players. Most "subscribers" for mmo's like WoW tend to just leave their subscriptions running long after they stopped playing the game. I met alot of friends offline that did and still do, exactly that with that game.MLGProPlayer wrote: »WoW had 12 million SUBSCRIBERS (aka active players) at its peak.
Active player numbers is a different story but surprise, surprise. Blizzard stopped releasing "active player numbers" long ago. Unlike FFXIv and their census.
Nobody leaves a $15/month subscription running for a service they no longer use, unless they've died and didn't have a chance to cancel.
Ex bf's dad left his WoW sub running for four years despite not playing it.
Then he must be loaded, or senile.
IvorySamoan wrote: »Um, Bethesda just confirmed it?
They were at 8.5 sold units half way through last year, so they've sold 1.5 million since then: super impressive, going to hit 12 I reckon soon with Morrowind just releasing and getting pretty great word of mouth.
ESO, actually now looking like that WoW killer it was touted to be so long ago lol.
Could have been if the launch 3 years ago was different. If blizzard ran this company we would have 50m+ subs, and it wouldn't be free to play.
I like how over half the posts in this thread are veiled attempts to bash ZOS.
This game is as healthy as ever.