DurzoBlint13 wrote: »none of the DLCs except SoH (which was ONLY dungeons) had dungeons with them. I know this is supposed to be an "expansion" but that is just a marketing gimic. Its a DLC. My guess is the next dungeons we get will be in their own DLC like SoH
I don't remember anything about Morrowind ever saying there would be group dungeons. Not sure why this is a surprise to people
ShedsHisTail wrote: »ZirconJunkie wrote: »If you compare the first ESO expansion (Morrowind) to the first WoW expansion (Burning Crusade), BC was a much better value.
Sorry... How many DLC packs did WoW have prior to Burning Crusade?
Very different game, very different funding model.
You can't really compare them honestly.
Put all ESO dlc's together and Morrowind, and still WoW first expansion was a better value.
ShedsHisTail wrote: »
Sorry... How many DLC packs did WoW have prior to Burning Crusade?
Very different game, very different funding model.
You can't really compare them honestly.
No, WoW had no DLC packs prior to Burning Crusade. ESO has had Wrothgar (1 zone, $30), Imperial City (arguably 2 zones, $25), Thieves Guild (1 zone, $20), Dark Brotherhood (1 zone, $20), and Shadows of the Hist (2 dungeons, $15).
ShedsHisTail wrote: »You're really cheapening the content of all of those, and you're neglecting all of the content added that -wasn't- DLC, ie: Craglorn, Player Housing, One Tamriel, etc.
ZirconJunkie wrote: »ShedsHisTail wrote: »
Sorry... How many DLC packs did WoW have prior to Burning Crusade?
Very different game, very different funding model.
You can't really compare them honestly.
Honestly, you really can compare them.
Both games are made by multi-billion dollar companies. They both have the resources to throw at their game, but the difference in the way they do it is staggering.
No, WoW had no DLC packs prior to Burning Crusade. ESO has had Wrothgar (1 zone, $30), Imperial City (arguably 2 zones, $25), Thieves Guild (1 zone, $20), Dark Brotherhood (1 zone, $20), and Shadows of the Hist (2 dungeons, $15).
And now we have Morrowind, 1 zone for $40. If you bought all of these, you will have paid $150 for 5 DLCs and one "Chapter", and still have less content than Burning Crusade had.
ZirconJunkie wrote: »ShedsHisTail wrote: »You're really cheapening the content of all of those, and you're neglecting all of the content added that -wasn't- DLC, ie: Craglorn, Player Housing, One Tamriel, etc.
I didn't set those prices, and I didn't create the amount of content in them. The price of the content was set by ZoS, as was the amount of content contained within them.
Craglorn, One Tamriel, and Homestead weren't DLCs (nor "Expansions"). They were base game updates.
ShedsHisTail wrote: »And if you played WoW from release to Burning Crusade you paid 26 months of subscription costs ($389.74 IIRC) before you got any of that content.
ZirconJunkie wrote: »ShedsHisTail wrote: »And if you played WoW from release to Burning Crusade you paid 26 months of subscription costs ($389.74 IIRC) before you got any of that content.
ESO+ members who have subscribed to the game have paid the same $15 a month that WoW subscribers pay. And ESO+ members are getting far less value.
Back in 2015, Matt Firor stated time and again that ZoS was committed to releasing 1 DLC per quarter (4 DLCs a year), all to be included in an ESO+ membership (now changed to 3 DLCs per year). Except there haven't been any DLCs released since June 2016, and so the value of ESO+ is diminished.
ShedsHisTail wrote: »Back in 2015, Matt Firor stated time and again that ZoS was committed to releasing 1 DLC per quarter (4 DLCs a year), all to be included in an ESO+ membership (now changed to 3 DLCs per year). Except there haven't been any DLCs released since June 2016, and so the value of ESO+ is diminished.
Again, there are other threads for this. I'm simply discusing content vs. dollars here. I'm not going to comment on perceived promises.
Edit: Actually, doing some research, I've been a little unfair to WoW, there was quite a bit more than I alluded to, but it's still almost entirely end-game content.
ShedsHisTail wrote: »ZirconJunkie wrote: »ShedsHisTail wrote: »
Sorry... How many DLC packs did WoW have prior to Burning Crusade?
Very different game, very different funding model.
You can't really compare them honestly.
Honestly, you really can compare them.
Both games are made by multi-billion dollar companies. They both have the resources to throw at their game, but the difference in the way they do it is staggering.
No, WoW had no DLC packs prior to Burning Crusade. ESO has had Wrothgar (1 zone, $30), Imperial City (arguably 2 zones, $25), Thieves Guild (1 zone, $20), Dark Brotherhood (1 zone, $20), and Shadows of the Hist (2 dungeons, $15).
And now we have Morrowind, 1 zone for $40. If you bought all of these, you will have paid $150 for 5 DLCs and one "Chapter", and still have less content than Burning Crusade had.
And if you played WoW from release to Burning Crusade you paid 26 months of subscription costs ($389.74 IIRC) before you got any of that content.
I've seen a lot of threads about disappointment in morrowind but I feel like we all got shafted on the dungeons. Base game has 15+ dungeons to run through and that was $60. Morrowind does not offer any group dungeons. Just disappointed is all and was curious how the rest of the community felt.
Silver_Strider wrote: »ShedsHisTail wrote: »ZirconJunkie wrote: »ShedsHisTail wrote: »
Sorry... How many DLC packs did WoW have prior to Burning Crusade?
Very different game, very different funding model.
You can't really compare them honestly.
Honestly, you really can compare them.
Both games are made by multi-billion dollar companies. They both have the resources to throw at their game, but the difference in the way they do it is staggering.
No, WoW had no DLC packs prior to Burning Crusade. ESO has had Wrothgar (1 zone, $30), Imperial City (arguably 2 zones, $25), Thieves Guild (1 zone, $20), Dark Brotherhood (1 zone, $20), and Shadows of the Hist (2 dungeons, $15).
And now we have Morrowind, 1 zone for $40. If you bought all of these, you will have paid $150 for 5 DLCs and one "Chapter", and still have less content than Burning Crusade had.
And if you played WoW from release to Burning Crusade you paid 26 months of subscription costs ($389.74 IIRC) before you got any of that content.
If we're going to be technical about everything, then we have to consider that ESO started as a sub based game and Craglorn was released within that 1st year under that model so you're gonna have to take off about 12 months from WoW and $180 dollars from your total.
I've seen a lot of threads about disappointment in morrowind but I feel like we all got shafted on the dungeons. Base game has 15+ dungeons to run through and that was $60. Morrowind does not offer any group dungeons. Just disappointed is all and was curious how the rest of the community felt.
starlizard70ub17_ESO wrote: »Wait, there's a trial dungeon, 2 public dungeons, and a half a dozen regular delves. Many of them are some of the most complex underground areas in the game right now. And Clockwork City DLC will be added soon, if not the next DLC. (Yes it kind of sucks that it wasn't included in Morrowind, but oh well.) So I'm not getting the part where you say there are no dungeons in Morrowind.
Biggest map, new trial, new pvp mode, new class... can't say I'm too bothered about not having new dungeons. They'll come in the form of a DLC pack in 3 months and will be Nord themed
If you leave the volcano zone out, the map is not the biggest, i would even say Wrothgar is even bigger, the pvp mode, appart that it should've been there from the beggining as a feature, doesnt work propperly when trying to queue in.
New class and trial... well, thats good, Vvanderfell area and quests not bad. But having almost the same price as the base game... and as the OP says, not even having other dungeons... feels a bit overpriced and dissapointing.
Biggest map, new trial, new pvp mode, new class... can't say I'm too bothered about not having new dungeons. They'll come in the form of a DLC pack in 3 months and will be Nord themed
Or maybe I got that wrong and it'll be the one after, I don't remember
MLGProPlayer wrote: »Biggest map, new trial, new pvp mode, new class... can't say I'm too bothered about not having new dungeons. They'll come in the form of a DLC pack in 3 months and will be Nord themed
If you leave the volcano zone out, the map is not the biggest, i would even say Wrothgar is even bigger, the pvp mode, appart that it should've been there from the beggining as a feature, doesnt work propperly when trying to queue in.
New class and trial... well, thats good, Vvanderfell area and quests not bad. But having almost the same price as the base game... and as the OP says, not even having other dungeons... feels a bit overpriced and dissapointing.
It absolutely is the biggest map. With the vinacessible areas removed, it's still 50% bigger than Wrothgar.