It's easier to make content for a game like WoW that is dated, and even when it was new has always looked like garbage.
I think things like the One Tamriel patch are more important features to attracting and keeping new players, as opposed to other MMO's that put in a shortcut of "Start a character at level 90! Skip all our years of previous content!".
ZirconJunkie wrote: »Charging more and more for less and less content is a very disappointing trend in the gaming industry.
Morrowind content IS good. But not $40 good. For the amount of content we got it should be priced more in the $15-$20 range.
Morrowind is an chapter not dlc. So you need to exclude all dlc from comparison or other way around since said eso plus.
Craglorn trials are base game
Yeah, but did you also notice that while there are less content in term of duration nowadays, the content present has HD textures and is fully-voiced?ZirconJunkie wrote: »Charging more and more for less and less content is a very disappointing trend in the gaming industry.
Morrowind content IS good. But not $40 good. For the amount of content we got it should be priced more in the $15-$20 range.
Erm...
I do feel myself a bit riped-off with Morrowind, but I have to say - you're not being fair here.
You're not being fair, because a) graphics; b) ESO is fully voiced. And b) is huge, guys, - full professional VO actually costs s**t-ton. As is a). When it comes to production, "1 square metre" of ESO probably costs ~"5 square metres" of WoW, so to speak.
ShedsHisTail wrote: »Erm...
I do feel myself a bit riped-off with Morrowind, but I have to say - you're not being fair here.
You're not being fair, because a) graphics; b) ESO is fully voiced. And b) is huge, guys, - full professional VO actually costs s**t-ton. As is a). When it comes to production, "1 square metre" of ESO probably costs ~"5 square metres" of WoW, so to speak.
I just ran the numbers, aesthetics are a value judgement.
You're probably right as far as dev costs go, but that's not something I could verify or properly account for.
And as far as game play goes, looking good is sort of a foregone conclusion these days. And, again, WoW was pretty top of the line in it's day.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Yeah, but did you also notice that while there are less content in term of duration nowadays, the content present has HD textures and is fully-voiced?
ZirconJunkie wrote: »Charging more and more for less and less content is a very disappointing trend in the gaming industry.
Morrowind content IS good. But not $40 good. For the amount of content we got it should be priced more in the $15-$20 range.
No, looking good isn't "a foregone conclusion". Check Warcraft movie expensesShedsHisTail wrote: »And as far as game play goes, looking good is sort of a foregone conclusion these days. And, again, WoW was pretty top of the line in it's day.




ShedsHisTail wrote: »Erm...
I do feel myself a bit riped-off with Morrowind, but I have to say - you're not being fair here.
You're not being fair, because a) graphics; b) ESO is fully voiced. And b) is huge, guys, - full professional VO actually costs s**t-ton. As is a). When it comes to production, "1 square metre" of ESO probably costs ~"5 square metres" of WoW, so to speak.
I just ran the numbers, aesthetics are a value judgement.
You're probably right as far as dev costs go, but that's not something I could verify or properly account for.
And as far as game play goes, looking good is sort of a foregone conclusion these days. And, again, WoW was pretty top of the line in it's day.
in terms of looks, it was not - it was actualy criticized for graphically being behind times compared to its contemporaries (but it could run on a potato, so there's that?). also - hyjal and BT wasn't accessible till patch 2.1 - months after release. and there is a matter of adjusting for inflation and the fact that ESO is subscription optional (moreover if you look at WoW expansions nowadays, they are smaller then BC, and yet - cost more)
You can't compare ESO to other games there are so many factors, a big one is that this game is fully voiced and Legion, WoW's current expansion had added more VO but it pales in comparison to ESO. Another thing is that the sub is OPTIONAL in ESO, you literally don't need it if you simply buy the DLC's or you can sub for 1 month, do all the DLC content and then not pay for sub for the remainder of the year. How do you guys compare games yet ignore so many important points?
No, looking good isn't "a foregone conclusion". Check Warcraft movie expensesShedsHisTail wrote: »And as far as game play goes, looking good is sort of a foregone conclusion these days. And, again, WoW was pretty top of the line in it's day.
It's easier to make content for a game like WoW that is dated, and even when it was new has always looked like garbage.
I think things like the One Tamriel patch are more important features to attracting and keeping new players, as opposed to other MMO's that put in a shortcut of "Start a character at level 90! Skip all our years of previous content!".
ZirconJunkie wrote: »Charging more and more for less and less content is a very disappointing trend in the gaming industry.
Morrowind content IS good. But not $40 good. For the amount of content we got it should be priced more in the $15-$20 range.
Ghost-Shot wrote: »If you are counting Vanilla and TBC you are missing lots of raids, I can check all when I get home but off the top of my head Vanilla is missing Molten Core and Naxxramus, TBC is missing Black Temple and Sunwell Plateau.
It has graphicsShedsHisTail wrote: »The movie had game play?
Maybe I should see it after all.
MLGProPlayer wrote: »You can't compare ESO to other games there are so many factors, a big one is that this game is fully voiced and Legion, WoW's current expansion had added more VO but it pales in comparison to ESO. Another thing is that the sub is OPTIONAL in ESO, you literally don't need it if you simply buy the DLC's or you can sub for 1 month, do all the DLC content and then not pay for sub for the remainder of the year. How do you guys compare games yet ignore so many important points?
Mcro-transactions provide just as much revenue if not more than a subscription.
Ghost-Shot wrote: »It's easier to make content for a game like WoW that is dated, and even when it was new has always looked like garbage.
I think things like the One Tamriel patch are more important features to attracting and keeping new players, as opposed to other MMO's that put in a shortcut of "Start a character at level 90! Skip all our years of previous content!".
WoW actually added an zone scaling mechanic before ESO, though it doesn't apply to the entire game. In Legion you quest through the leveling zones in whatever order you want and they all scale to 110 when you cap.
ShedsHisTail wrote: »ShedsHisTail wrote: »Erm...
I do feel myself a bit riped-off with Morrowind, but I have to say - you're not being fair here.
You're not being fair, because a) graphics; b) ESO is fully voiced. And b) is huge, guys, - full professional VO actually costs s**t-ton. As is a). When it comes to production, "1 square metre" of ESO probably costs ~"5 square metres" of WoW, so to speak.
I just ran the numbers, aesthetics are a value judgement.
You're probably right as far as dev costs go, but that's not something I could verify or properly account for.
And as far as game play goes, looking good is sort of a foregone conclusion these days. And, again, WoW was pretty top of the line in it's day.
in terms of looks, it was not - it was actualy criticized for graphically being behind times compared to its contemporaries (but it could run on a potato, so there's that?). also - hyjal and BT wasn't accessible till patch 2.1 - months after release. and there is a matter of adjusting for inflation and the fact that ESO is subscription optional (moreover if you look at WoW expansions nowadays, they are smaller then BC, and yet - cost more)
Source I'm using doesn't show Hyjal as patch 2.1 and Black Temple isn't on my list. If you've a better source, please let me know and I'll update it.
And, I'm not adjusting for inflation.
You seem to think I'm intending to be critical here, I'm not. My personal opinion is the ESO+ is fine, I've no complaints and have argued at length in it's defense. This is simply a comparison of content to numbers. I used a constant subscriber to ESO+ as a comparison because it's the closest comparison I could get to WoW's subscription required model. Yes, an ESO+ subscriber could get a better value by not subbing periodically, but that's not the purpose of this comparison.
Ghost-Shot wrote: »It's easier to make content for a game like WoW that is dated, and even when it was new has always looked like garbage.
I think things like the One Tamriel patch are more important features to attracting and keeping new players, as opposed to other MMO's that put in a shortcut of "Start a character at level 90! Skip all our years of previous content!".
WoW actually added an zone scaling mechanic before ESO, though it doesn't apply to the entire game. In Legion you quest through the leveling zones in whatever order you want and they all scale to 110 when you cap.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***