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Toggle Solo Play for the Whole Game Option - Yes or No?

  • SodanTok
    SodanTok
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    No, I don't think anyone should be allowed a Solo Phase
    This is MMO. They get money from hooking you in on MMO features so instead of story DLC every quarter (or far far longer period like preMorrowind age) you pay for sub or mounts or pets or costume or group pve dlc or pvp dlc or even house (personal use < 'show off' use)
    Edited by SodanTok on June 7, 2017 12:07PM
  • KerinKor
    KerinKor
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    Yes, I would like the option to play in a Solo Phase
    Banana wrote: »
    Wait for Skyrim 2
    Won't happen until ESO closes, Zenimax Inc. won't allow ESO's player numbers to plummet which will happen if a real TES 6 comes out while ESO is still running.
    Edited by KerinKor on June 7, 2017 12:09PM
  • Fallen_Ray
    Fallen_Ray
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    No, I don't think anyone should be allowed a Solo Phase
    Why? Ever since I played Elder Scrolls IV: Oblivion, I've always wanted an online Elder Scrolls game. What once was a distant dream to me is now a reality. Why the hell would you want to make this game with a solo option? It's a Massive Multiplayer Online Game, it's called The Elder Scrolls Online. Even it's name would make no sense if such feature was added.

    Thankfully it won't ever happen.
    "Dear brother, I do not spread rumors, I create them"- Lucien Lachance
  • Merlin13KAGL
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    No, I don't think anyone should be allowed a Solo Phase
    First off, you need to pick one and stick with it.

    Your request to be able to toggle it on and off at your convenience isn't necessary and would be exploited a dozen different ways.

    If it were to be an option, it should be a permanent one, meaning you lose all access to guild stores and interaction with anyone else in any form.

    The instances where people crowd are few and far between, primarily when content is new. Just because they could instance everything doesn't mean they should.

    If you want a solo RPG, play a solo RPG.
    I would love for a feature like this. Then I can solo even more. While we are at it. Why not make group dungeons have a solo mode, Trials as well for that matter?
    @FearlessOne_2014 They already have this. You can waltz through the door of any group dungeon or trial you like.

    If you can solo it, solo it. Doesn't need some special mode to make it possible.

    Edited by Merlin13KAGL on June 7, 2017 12:13PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • SodanTok
    SodanTok
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    No, I don't think anyone should be allowed a Solo Phase
    KerinKor wrote: »
    Banana wrote: »
    Wait for Skyrim 2
    Won't happen until ESO closes, Zenimax Inc. won't allow ESO's player numbers to plummet which will happen if a real TES 6 comes out while ESO is still running.

    Lol. They would rather close ESO right now than not make TES because of it. Which would be obv stupid because they dont care about ESO. TES has all the priorities.
  • KingYogi415
    KingYogi415
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    No, I don't think anyone should be allowed a Solo Phase
    Just pop skyrim in of that'd what you want.
  • paulsimonps
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    No, I don't think anyone should be allowed a Solo Phase
    Massive Multiplayer Online Role Playing Game. Multiplayer is one of the key words of the genre, stop trying to make this skyrim 2.0 or whatever. Just wait for the next TES game if you want solo content. I hate solo content in MMO's, vMSA being one of those examples. Should not be in here, good thing I only really tank too cause while I have done it I don't do it often out out my unrelenting hate for its concept.
  • Absolut_Turkey
    Absolut_Turkey
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    No, I don't think anyone should be allowed a Solo Phase
    *facepalm*
    You do realize this is an mmorpg right? If you don't like people that much, maybe you shouldn't be playing these type of games.
    Omniel Morningstar - Khajiit - Nightblade
    Veyron Galerion - Altmer - Sorcerer
    Star-Caller - Argonian - Templar
    Aradriel Nightwood - Bosmer - Warden
    Vermillion Alexander - Imperial - Dragonknight
  • Browiseth
    Browiseth
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    No, I don't think anyone should be allowed a Solo Phase
    whyyyyyyyyyyyyyyyyy are these threads still a thing

    you bought the game knowing it was going to be multiplayer only (i hope)
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • ReiGnJuste
    ReiGnJuste
    Soul Shriven
    I agree.
    I have the same problem other people just break the immersion.
    Its not that big of a problem when outside but when i get into a dungeon i want to explore it alone and feel the clystophobic atmosphere.
    When i see other players i just loose interest,most of the enemies are dead chests are open you wait to kill the boss its just a big immersion breaker.
    I dont have problem on team based dungeons to play with premade matchmaking.
  • GoodSmith
    GoodSmith
    Yes, I would like the option to play in a Solo Phase
    I add my voice to people wishing a solo mode/switch. If it's not difficult to implement technically then why not? It adds value to the game and adds immersion for those who seek it. Pete Hines himself plays the game solo according to one of his past tweets.

    I still want to be online while playing in solo mode, and I still want to be able to contact a friend in case both of us wanted to play together.

    If ESO is really unlike all other MMOs as they proudly claim then it shouldn't stick to how other MMOs are played, and the 34% ratio in this poll is not insignificant. They will add a big value to the game and more players if they really implement something like this.
  • GiuEliN0
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    No, I don't think anyone should be allowed a Solo Phase
    I'm sorry for u, but this is a MMORPG, and with this mode, someone could exploit it to find more materials/chests etc etc
    Beta-tester January 2014
    PC EU
    Most Important Character:
    Elsewin, DC, Bosmer Stamblade PVE cp 1100+ Flawless Conqueror
    https://signatur.eso-database.com/12343192/signatur.jpg
  • Darkstorne
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    GoodSmith wrote: »
    I add my voice to people wishing a solo mode/switch. If it's not difficult to implement technically then why not? It adds value to the game and adds immersion for those who seek it. Pete Hines himself plays the game solo according to one of his past tweets.

    I still want to be online while playing in solo mode, and I still want to be able to contact a friend in case both of us wanted to play together.

    If ESO is really unlike all other MMOs as they proudly claim then it shouldn't stick to how other MMOs are played, and the 34% ratio in this poll is not insignificant. They will add a big value to the game and more players if they really implement something like this.

    Yep, my takeaway from running this poll is that there is a huge desire for something like this. Where the social aspects of the game are retained, especially being able to seamlessly team up with other players in locations designed for group content (like dolmens), but that regular dungeons and the vast majority of overland content and quests would be enjoyed more by a lot of people if it was mostly solo content. However a lot of great discussion in this thread has pointed out that it wouldn't be as simple as "flipping a switch", due to the way chest and material nodes work in dungeons and exteriors. They'd need to be tweaked for solo mode to prevent it becoming an obvious advantage and farmable exploit. As a result there's still a lot of concern (and rightfully so) about a solo system potentially hurting the game as a whole.

    I've also learned there are an insane number of people who think "LOL MMO means MMO means WoW and Everquest means you must always be swarmed with other players LOLOLOL go play Skyrim." I feel sorry for their inability to think outside the box and innovate, as well as their inability to notice that MMOs have been shifting towards this solo phased trend for years now.
    Edited by Darkstorne on June 19, 2017 6:53AM
  • Noms
    Noms
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    Yes, I would like the option to play in a Solo Phase
    I would love to see this option available mainly for quests that spawn mobs specifically for the quest or story.

    Several times now I have started a quest that directs you to a specific location only to have the quest update before I even reach that location.

    If the quest was to kill x mob this would not be a problem, but very often it is to talk to a specific person or pick up an item etc. Not only does this break immersion but you are left not knowing what happened or why and it feels like you have an incomplete quest with no way of finding out what you had missed.

    Outside of these specific types of quest I have no issues teaming up with people to complete content.
  • Arundo
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    No, I don't think anyone should be allowed a Solo Phase
    No game is fine as it is, maybe only the World Bosses which have been changed a while back. My new toons dont get to do them because some zones are not that crowded anymore.
  • MLGProPlayer
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    No, I don't think anyone should be allowed a Solo Phase
    Of course not. It's an MNO.
  • Huyen
    Huyen
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    No, I don't think anyone should be allowed a Solo Phase
    Its a multiplayeronlineroleplayinggame! Nobody should be able to solo-play in an MMO, just go back to skyrim if you want to.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • xaraan
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    A solo phase would completely ruin many balance aspect of the game including spawn rates and loot. Frankly, the game should just be written better to not try and make you out to be the big solo hero when you see fifty others gathered around the same quest spot.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • letsdothedungeonslow
    My only wish is that Cyrodil was divided into two instances = one full of war and one with more PvE content to explore (it's pretty empty, really) and without PvP. And to not have skilllines linked exclusively to PvP. It seems unreasonable to have to spend 3 days grinding in a PvP environment I don't exactly really wanna be in, just to get some useful skills for Dungeons.
  • Anne_Firehawk
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    ... Giving us a "solo toggle" - at least for delves, quest instances and banks - might be the easiest solution.

    Why the hell would you even want that, the game is boring as hell without others.
    My only wish is that Cyrodil was divided into two instances = one full of war and one with more PvE content to explore (it's pretty empty, really) and without PvP. And to not have skilllines linked exclusively to PvP. It seems unreasonable to have to spend 3 days grinding in a PvP environment I don't exactly really wanna be in, just to get some useful skills for Dungeons.

    Now read your comment again from a PVP perspective looking at Undaunted. People nowadays...
    Edited by Anne_Firehawk on June 19, 2017 8:12AM
    Anne Firehawk | Legate | Bringer of Light | Voice of Reason | Divayth Fyr's Coadjutor | Dro-m'Athra Destroyer | Magicka DK forever
    GUAR SQUAD OP
    All Hardmodes done, WTB content.
    Cancercrates are ruining the game

    DD | Phoenix Reborn
    GM | Tamriels Emporium

    #permabanAPFlippers
  • PaigeEvenstar
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    Meh, I wouldn't use it but I wouldn't care if others did
    Thing is, ESO fails to make other players useful.
    In a well-designed MMO, you should actually be glad to see other players around you, because they will help you earn better stuff, finish difficult events and kill strong enemies. In short, other players should be an asset, something that enhances your gameplay.
    >>> such as the "when more then one person fishes in the same hole as you are doing, the chance for special fish is higher" i understand. and i totally agree.

    Are we all wanting to go back to before One Tamriel ? When the chance of seeing other players was a lot less ?

    I dont know Im also concerned about the botting thing mentioned above, although if you disable all the stuff bots will you and then have a solo-mode ... hmmm

    All in all , im kinda in the middle about this, not sure if i'd like an empty world, but the spamming of skills in not combat zone's would be nice if that got disabled.
    ~No matter how fast the light thinks it is going, on arrival it always finds the darkness has gotten there first.~
  • Vonbone
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    I think what your looking for is an offline option. That way you could play the game in full content and it would have no effect to its online counterpart. I wouldn't mind an offline option.
  • SchizoidMetal
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    Yes, I would like the option to play in a Solo Phase
    I think the whole game is a bit too much for solo-I do however support more solo instanced delves. The reason I say I would like delves to be instanced is simply because while people say you wouldnt have to compete with others to kill something. This is why they respawn! regardless you can kill everything on a 5 min timer to the second most places. What really ruins the game play for me is when I do get a quest to go in and kill something in a delve.. only to run all the way to the end and wait another 2-3 mins for the boss to respawn.. Nothing to kill along the way because the person in front of me is cp630 and he cleaned the place out in about 2mins. This is what is BORING game play to me anyways. I also hear everyone complain but but you cant solo in a mmo, its not right.. well lets be real for a second.. this game has been dumbed down to the point that group play is only for those who enjoy such things. I only see the need to group for WB/Dungeon/Trial everything else is solo play(but it isnt solo play cause some jackwadd just killed everything in front of me)----ruining it!
    Edited by SchizoidMetal on June 19, 2017 8:18AM
  • letsdothedungeonslow
    ... Giving us a "solo toggle" - at least for delves, quest instances and banks - might be the easiest solution.

    Why the hell would you even want that, the game is boring as hell without others.
    My only wish is that Cyrodil was divided into two instances = one full of war and one with more PvE content to explore (it's pretty empty, really) and without PvP. And to not have skilllines linked exclusively to PvP. It seems unreasonable to have to spend 3 days grinding in a PvP environment I don't exactly really wanna be in, just to get some useful skills for Dungeons.

    Now read your comment again from a PVP perspective looking at Undaunted. People nowadays...

    I thought it was implied that all skill lines would be divorced from environments. Anyway, this is what was meant.

  • Zagnut123Zagnut123
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    Darkstorne wrote: »
    Would you like the option to toggle into your own solo phase for the entire game, to play it as a single player adventure while questing?

    My first impression of Morrowind has been mostly highly positive, being able to revisit the land of the first TES game I played. That nostalgia hit is powerful! But then I see a bunch of other players doing something silly like crowding around Vivec spamming spells heavy on particle effects. Or something as simple as trying to play the intro quest in the ancestral tomb where the NPC is telling me it's just him and myself in there, but... man, it's swarming with other players and the game just wants me to pretend they aren't really here? It's a shame that my biggest problem with this game always ends up being the other players breaking my immersion, and the game refusing to make all quests solo adventures even though they're written to suggest they are.

    I keep thinking the easiest solution to this would simply be an optional phase toggle. When you want some alone time, for questing or whatever, you could switch into a solo phase for the entire game. This already happens for many of the main quest dungeons and locations, so we know the tech is there. It probably still wouldn't solve issues like dungeons constantly respawning enemies before you've even left, but at least this could be a step in the right direction. Whenever you reach a public dungeon, world boss, or dolmen, you could simply toggle back to the normal shared world if you wanted help with the content.

    Would anyone else like this option, or am I just getting too old and bitter? :tongue: I'm interested to see where most player's opinions fall on this matter.

    This could be fixed if they instanced some quests that are supposed to be single player.
  • Betsararie
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    no thanks.
  • Yarlenzey
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    Yes, I would like the option to play in a Solo Phase
    most players that are 630CP guild-slaves already play as if they are the only one that matters. Whilst I'm tired of the way that some of these players disrupt my game play; I'm more often offended by my own reaction.

    Skyrim 2? Why would they do that?
    I got suspenders for saying "Testicular Mass" instead of "Balls". like, rilly.

  • Uviryth
    Uviryth
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    No, I don't think anyone should be allowed a Solo Phase
    Sologames suck.
  • GeorgeBlack
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    Dude you could just wait for TES 6.
    This is an mmorpg.
    Oh and btw people should stop making arguments about features citing "The Lore"
  • adriant1978
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    No, I don't think anyone should be allowed a Solo Phase
    No, adding a solo phase for the entire game would be silly; it's an MMO.

    I do think there should be more instanced, perhaps group instanced, quest areas though. Trying to do some of the new quests in Vvardenfell has strained my immersion to breaking point in terms of the number of other players in my face at certain locations.
    Edited by adriant1978 on June 19, 2017 8:58AM
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