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What your pet peeve(s) about healers or healers what's your pet peeves.

  • IronCrystal
    IronCrystal
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    My pet peeve? Being just under 100% Combat Prayer up time in a relatively static fight. Pic from previous patch from DPS point of view. LIke, I couldn't squeeze the last little bit out?


    Screenshot_20170511_231255.png
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

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    Not raiding in Morrowind
  • NyassaV
    NyassaV
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    I hate it when healers use repetence
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Lavennin
    Lavennin
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    Allow me to add this: if you are in a non-vet dungeon and the non-Templar healer is not giving orbs, it could be that they don't have it yet. So no need to be too mad at them.

    And I was one of the healers that couldn't heal though the poison phase. I remember it was one of my first dungeons, and I didn't have BoL, group not standing closely enough so not within one Healing Springs, so what could I do? I spammed Combat Prayers and Wards, and no magicka left. It was pure disaster. That fight was the reason I now have resto ult on my bar. I don't necessarily need it now though.
    Edited by Lavennin on June 5, 2017 5:37PM
  • Tasear
    Tasear
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    Biggest pet peeve as a healer? People running behind me that I'm trying to buff/heal. It ends up me chasing them around trying to run behind them to do so yet they proceed to quickly run behind me. xD Also, people telling me as soon as we enter dungeon that sorc can't be a viable healer. I have utility/group buffs for days. I get on my Templar healer and throw out shards, no one uses them. Oui vei. xD

    I agree with the above poster. Some sets like Spell Power Cure require over healing for the buffs. You can never over heal. Especially when more times than not no one is using Shields and are squishy.

    O.o you know I hear all these stories, but I swear nobody ever told me I couldn't heal in a dungeon because of my class...though mind you a year ago it was "Looking for healer *templar only" . Now people the goddess has descended to save us... no really some people do gawk it's that CP 630 nobody judges you when you are at the top. Even the people at the top are gald to have someone there level.

    Mind you I was never invited to the reindeer game veteran trials... then one day. I ended up leading my own. Then one day orbs gave stamina. So you want me now :heartbreak: ?

    Sorrecer Healers really to have more utility, but it's more of that open world kinda thing. It's a lot of fun and flashy just like the sorrecer dps...bling...bling is the feeling I kinda get.

    I swear to the world... people use syneries just got to tell them. It's like telling them not to stand in red...just one of those thing we got to do while we watch the kids. dps kill for us.

    Sorrecer healer has the be greatest abuser of spell power cure or maybe that's just me. I keep you snug as a bug... I am more surprised when you die... then I should be. I suppose people do die in dugeons... can't always been perfect runs :pensive:

    http://tamrielfoundry.com/topic/dark-priestess-pug-proof/

    P.S As a healer... I hate when you leave me behind... or start the battle before I get there :scream:


    Edited by Tasear on June 6, 2017 5:09PM
  • BigBragg
    BigBragg
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    DPS that only stand still when they are in red, while the rest of the time they bounce around like an over caffeinated rabbit. Wish I could root teammates in dungeons sometimes.
    Edited by BigBragg on June 5, 2017 5:56PM
  • Inarre
    Inarre
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    A healer's pet peeve?

    When i queue in with my tank friend for pledges and one of the DPS start spamming jesus beam on one of the 20 trash mobs with 100% health. With 300 CP.

    As a healer all I ask is that you are somewhat passable at your job. By 300 CP you should know when aoe damage is preferable. You dont even have to layer damage skills or debuffs, I wont bat an eye if you run in and simply spam skills. You dont have to be a master of your skills but ffs, at least READ them.
    klowdy1 wrote: »
    Only healing the tank, expecting dps to have a self heal, and not razzing, even if the tank is full health. It's a four man team, don't just heal half of it.

    How is this even possible with smart heals xD I guess a healer warden only standing by tank? In that case as a DPS id just stand between the tank and the healer x)
    Edited by Inarre on June 5, 2017 6:26PM
  • Magdalina
    Magdalina
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    Tbh healer is probably the role hardest to screw up with a decent team(in most dungeons at least). As a mag dps I can just shield up and not give a damn about healer not healing. I definitely don't expect pug healers to have drain, orbs, spc and other good stuff. They can be just a useless weight for most dungeons though, it's okay. Tanks have a lot more ways to foil a run, starting with running the boss all out of my aoes and other good stuff.

    Basically I'm okay with healer having just one healing spell they sometimes use in a pug, already good enough. It does annoy me heaps when they aren't actually healers.

    Also when they think that being a healer puts them above following mechanics or something. Healers that don't bash, ever, for the life of them - if they're left alone with you and a boss with one-shot mechanic interruptable by other players they stand there and watch you die after throwing a Mutagen down. They proceed to do this even after being repeatedly told about bashing. No, Mutagen won't save me from 60k damage oneshot that you could've prevented by one single bash.

    Healers that don't res. It is generally optimal if a dps resses since tanks and healers are likely to have their hands full, however it is not always the case. So if tank and other dps are down and I have boss agro as a dps, please go res someone as I kite the boss around the room rather than stand there for full minute as I kite on before I inevitably run out of resources and die. What are you expecting to happen while standing there, people to magically revive themselves?

    Oh yeah - the rare breed of healers who queue as dps and healer, then after being placed with a pure healer try to heal. Wut? There're so few healers out there, why not queue as one if that's what you want? Why add a dps role, then insist on healing a vet dungeon when there already is another healer in group, one who queued as healer only?

    I gotta say it does rather annoy me when a healer throw 2 Mutagens and then just stands there doing nothing for the rest of the fight, just occasionally throwing a heal or two when someone drops low, but...at least they have a resto staff, could be worse xD Seriously though, there're SO many things you can do if everyone's topped off on health. Buff them with Prayer, give them Drain/Shards/Orbs, build up your ulti, add in some extra damage...does it never come to their heads that perhaps if they're standing 3/4 fight still doing nothing there's something useful they could do in that time? This one is probably rather far down the least though, previous ones are way worse.

  • MyKillv2.0
    MyKillv2.0
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    @Tasear

    After reading your OP again my guess is your a tank and you did a dungeon with a pug group.

    Pug groups are like a box of chocolates. One never knows what they will get until they bite into it. A tank should be able to self sustain most fights in 4 man dungeons without issue, though it may take a little focus at times. Getting a shard or orb is sometimes a luxury.

    This.

    When you pug, you have to build for the worst. Alcast builds are great but rely on a vet trial level team that surrounds with heals, buffs, and resources. Deltia's builds were like this during his latter days. If you PuG a lot, your build (no matter what role) needs to be self substain focused.

    My biggest pet peeve as a healer (when I PuG) is with stamina DPS with 17k health, no defense abilities.
    Edited by MyKillv2.0 on June 5, 2017 7:47PM
  • Valkysas154
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    People that think i have to run spc - sorry that not a healer set imo and i will never run that over something that will give 11% more healing if 258 spell/weapon dmg brakes you then you were bad dps any way

    people standing in red the entire fight
    Tanks running slow after a fight do to debuff and i follow him casting my Ritual of Retribution and never cure them self.
    Doing 49% or more of the dmg on a boss as a healer
    people that blame me for dieing that have 14khp and are face tanking the hard hitting boss attacks



    My most annoying thing about being a healer tho is having to always pay 3k to change my cp points and change my gear and skill EVERY time i want to quest or do dungeons

  • PlagueSD
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    kylewwefan wrote: »

    When healer lets an eager DD die on a trash pull......oh yeah, sorry that was my fault. I have no self heals. Was expecting a healer to be in the group.

    I do that all the time. If you pull and you're not the tank, guess what. No heals for you. Also, it's not my job to res the dead. If I stop heals, the tank dies. DPS should be ressing.
  • PlagueSD
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    MyKillv2.0 wrote: »
    My biggest pet peeve as a healer (when I PuG) is with stamina DPS with 17k health, no defense abilities.

    17k health is fine for non-trial dungeons. Just don't block boss attacks with your face or stand in red. You really shouldn't be taking that much damage anyway. Most abilities that will one shot you are completely avoidable.
  • joshjda
    joshjda
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    Tasear wrote: »
    A bit monday morning Maddess or you! So lets start off what bothers you about those who call themselves healers!

    Ex
    Stingy with shards or orbs
    Arggod the mobs
    Let me feel to close to the brisk of death.

    Not many things bother me about other healers. Bit annoyed when you can't handle the poison face darkshade... I mean I can self heal and all, but those poor dps. I feel a little bother when don't heal my tank for a few mins and I getting lower in health till 50% comes along and you see to notice me. Once again it's always good to self sustain. Not much, but it's your turn now!

    Being a good healer is annoying and consuming they have to watch over 3 players topping off their heals dealing with them going behind them or moving out of range only 1 player can use the shard so in a 4 man group they have to throw 3 while healing using damage shields etc healing is a pain in the ass try it sometime.
  • exeeter702
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    The biggest issue i have is when I either get one via group finder or one responds when I ask in /z for a healer for a quick vet pledge and they show up fitted for healer a damn vet trial. Overkill utility, overhealing to the extreme all the while doing 300 dps.

    Seriously, stop. You don't need to throw 7 orbs or shards out. The tank doesn't need it. The dps don't need it. Give us combat prayer, lightning blockade and rapid regen ffs. Then do your group a solid and dish out some dps. It's a damn 4 man dungeon.
    Edited by exeeter702 on June 5, 2017 9:22PM
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    PlagueSD wrote: »
    MyKillv2.0 wrote: »
    My biggest pet peeve as a healer (when I PuG) is with stamina DPS with 17k health, no defense abilities.

    17k health is fine for non-trial dungeons. Just don't block boss attacks with your face or stand in red. You really shouldn't be taking that much damage anyway. Most abilities that will one shot you are completely avoidable.

    While I agree with you, I will say there are very few 17k pugs that avoid that one shot, or quick burst of damage. It is actually one of the things I pay attention to when I pug, Because I find it so funny.

  • ArchMikem
    ArchMikem
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    As a Healer:

    The Boss somehow turning it's Aggro onto me and me alone, so I'm forced to run away from one shot attacks, which keeps me from doing my job, wondering what the Hell the Tank is doing.

    Slotting and using Orbs, but for some reason maybe the game isn't actually showing any of my group synergizing them so I have no idea if they're actually being used or not.

    Being put into a Group for a Vet Dungeon where I'm the Healer, and also the only CP600 player while everyone else is vastly lower level.

    That one person choosing to hold a grudge and tell me to do my job and that I'm a terrible Healer and I should quit the game, even though I've been Healing for ages now and said player keeps dying for stupid reasons.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • kargen27
    kargen27
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    I really dislike when ranged attack decides to stand behind me when I heal.

    Not so bad on dungeons but in trials I do not appreciate when the group scatters around fighting instead of moving as a group. Now with resources being what they are things can get thin if I have to send healing out in three different directions.

    I don't much appreciate when people panic just because their health gets to 50%. I got ya just stay in there and fight.

    And just a bit of advice to the DPS. If you do agro something don't take off running away from the healer. Best bet is run towards the tank (unless he is in a sea of red) so maybe the tank can grab him or otherwise get him off you. Even if the tank doesn't grab him near the tank and out of the red is always a good place to be. Not right on top of the tank nor behind him but somewhere near. If melee is on you drag them to the center so AOE can burn em down.

    And don't blame me if you are a glass cannon and get one shot.
    and then the parrot said, "must be the water mines green too."
  • LadyNalcarya
    LadyNalcarya
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    Low dps is my biggest pet peeve. Especially when I pug and my team is average at best but they still try to burn every boss and ignore every mechanic (for example, planar inhibitor's) even when its obvious that its not gonna work. :s
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Resipsa131
    Resipsa131
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    As a healer: range DPS running out of my healing range and then dying and blaming me while the tank and melee DPS are at 100%. Also not grouping up for a shot of combat prayer and SPC burst before engages.

    As a nonhealer; nothing really do your thing.
  • grumlins
    grumlins
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    My pet peeve is that the staff healing skills are far inferior to skills for aoe healing on the templar class in their distribution not their numbers.

    Grand Healing - needs to have the effect similar effect to breath of life or they need to make it a much larger zone around the healer.

    Blessing of Protection - needs to have an option to make it AOE circle around the caster or AOE circle around the target player. That tiny little cone doesn't do much in dungeons or emergencies.

    There needs to be an indicator of where the Panacea will be going off. Something separate from the other spells that we can easily recognize.

    Additionally they have underestimated the power of the dark side. Literally.....

    Shadow can heal just as well as light, even in this IP. I think they need more options for healing for the mNB not in the sense that there shouldn't be HoTs mixed with DoTs but in the sense that there should be another non-ultimate spell option for AOE healing for the mNB that doesn't involve grinding dungeons. We shouldn't need to develop the Undaunted skills just to add to our AOE healing skill list that deals specifically with dark forces.

    Why can't skills such as Mirage instead produce a field of darkness around the mNB to produce an area of healing? Why can't we have an option to blow up our dark shades which produces a large heal such as what is found from the Templar Class skill Breath of Life?
  • Resipsa131
    Resipsa131
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    exeeter702 wrote: »
    The biggest issue i have is when I either get one via group finder or one responds when I ask in /z for a healer for a quick vet pledge and they show up fitted for healer a damn vet trial. Overkill utility, overhealing to the extreme all the while doing 300 dps.

    Seriously, stop. You don't need to throw 7 orbs or shards out. The tank doesn't need it. The dps don't need it. Give us combat prayer, lightning blockade and rapid regen ffs. Then do your group a solid and dish out some dps. It's a damn 4 man dungeon.

    This is why I prefer doing four man dungeons on my mage blade. I can hit you with Combat prayer, rapid regen and SPC before the fight and then start spamming Sap Essence and Soul Tether for AoE and Funnel Health for single target.
    Edited by Resipsa131 on June 5, 2017 10:14PM
  • LadyNalcarya
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    grumlins wrote: »
    My pet peeve is that the staff healing skills are far inferior to skills for aoe healing on the templar class in their distribution not their numbers.

    Grand Healing - needs to have the effect similar effect to breath of life or they need to make it a much larger zone around the healer.

    Blessing of Protection - needs to have an option to make it AOE circle around the caster or AOE circle around the target player. That tiny little cone doesn't do much in dungeons or emergencies.

    There needs to be an indicator of where the Panacea will be going off. Something separate from the other spells that we can easily recognize.

    Additionally they have underestimated the power of the dark side. Literally.....

    Shadow can heal just as well as light, even in this IP. I think they need more options for healing for the mNB not in the sense that there shouldn't be HoTs mixed with DoTs but in the sense that there should be another non-ultimate spell option for AOE healing for the mNB that doesn't involve grinding dungeons. We shouldn't need to develop the Undaunted skills just to add to our AOE healing skill list that deals specifically with dark forces.

    Why can't skills such as Mirage instead produce a field of darkness around the mNB to produce an area of healing? Why can't we have an option to blow up our dark shades which produces a large heal such as what is found from the Templar Class skill Breath of Life?

    Its weird that you say that BoL is so OP, I'm a templar healer and I mostly rely on resto heals, I use healing springs, rapid regen (in dungeons) and of course combat prayer. I even use resto ward in some situations.
    Theyre certainly not underpowered.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Resipsa131
    Resipsa131
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    grumlins wrote: »
    My pet peeve is that the staff healing skills are far inferior to skills for aoe healing on the templar class in their distribution not their numbers.

    Grand Healing - needs to have the effect similar effect to breath of life or they need to make it a much larger zone around the healer.

    Blessing of Protection - needs to have an option to make it AOE circle around the caster or AOE circle around the target player. That tiny little cone doesn't do much in dungeons or emergencies.

    There needs to be an indicator of where the Panacea will be going off. Something separate from the other spells that we can easily recognize.

    Additionally they have underestimated the power of the dark side. Literally.....

    Shadow can heal just as well as light, even in this IP. I think they need more options for healing for the mNB not in the sense that there shouldn't be HoTs mixed with DoTs but in the sense that there should be another non-ultimate spell option for AOE healing for the mNB that doesn't involve grinding dungeons. We shouldn't need to develop the Undaunted skills just to add to our AOE healing skill list that deals specifically with dark forces.

    Why can't skills such as Mirage instead produce a field of darkness around the mNB to produce an area of healing? Why can't we have an option to blow up our dark shades which produces a large heal such as what is found from the Templar Class skill Breath of Life?

    Healing Path, Sap Essence, Soul Tether at 150 Ultimate builds quickly, Funnel Health are enough class based healing abilities. The MageBlade just doesn't have an "Oh ***" spell on the destruction staff bar but otherwise he's/she's in a good spot.
  • exeeter702
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    grumlins wrote: »
    My pet peeve is that the staff healing skills are far inferior to skills for aoe healing on the templar class in their distribution not their numbers.

    Grand Healing - needs to have the effect similar effect to breath of life or they need to make it a much larger zone around the healer.

    Blessing of Protection - needs to have an option to make it AOE circle around the caster or AOE circle around the target player. That tiny little cone doesn't do much in dungeons or emergencies.

    There needs to be an indicator of where the Panacea will be going off. Something separate from the other spells that we can easily recognize.

    Additionally they have underestimated the power of the dark side. Literally.....

    Shadow can heal just as well as light, even in this IP. I think they need more options for healing for the mNB not in the sense that there shouldn't be HoTs mixed with DoTs but in the sense that there should be another non-ultimate spell option for AOE healing for the mNB that doesn't involve grinding dungeons. We shouldn't need to develop the Undaunted skills just to add to our AOE healing skill list that deals specifically with dark forces.

    Why can't skills such as Mirage instead produce a field of darkness around the mNB to produce an area of healing? Why can't we have an option to blow up our dark shades which produces a large heal such as what is found from the Templar Class skill Breath of Life?

    Magnb healing is actually tuned very well, if they are given another source of passive aoe healing, they will outclass every healer in the game, especially a templar, in veteran trials.
  • Magdalina
    Magdalina
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    grumlins wrote: »
    My pet peeve is that the staff healing skills are far inferior to skills for aoe healing on the templar class in their distribution not their numbers.

    Grand Healing - needs to have the effect similar effect to breath of life or they need to make it a much larger zone around the healer.

    Blessing of Protection - needs to have an option to make it AOE circle around the caster or AOE circle around the target player. That tiny little cone doesn't do much in dungeons or emergencies.

    ...that's just not right.

    Grand Healing is insanely powerful, it affects up to 6 targets, stacks with itself and costs pretty much nothing(well Healing Springs does, anyway), it's the heal you can spam through all the dungeons and get everyone through fine. Templars have no good AoE heals, in fact their only actually useful heal is BoL(well, Purifying is a nice HoT for proc'ing spc so there's that, but relying on Purifying to outheal damage would be insane). It doesn't need any buffs, and it definitely doesn't need to be as powerful as BoL(what kind of an idea is that o_O An insanely cheap AoE 25k hps heal? Lol).

    Blessing of Protection(ergo, Combat Prayer) isn't a tiny cone but a pretty sizeable rectangle in front of you. Position yourself behind other people, BoL requires you to do the same now anyway. It also has a lot more value as a buff than it has a heal(though it is a nice heal, but I wouldn't realy on it for reliable burst heals).

    It kind of sounds like you'd like healing to be press one button and have everyone back to full health no matter what, where and how. That's...not a very fun playstyle and I'm really glad that what we have now is at least a little bit more complicated than that.
  • lonewolf26
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    Spams breath of life in any situation where healing springs would be better.

    Mutagens or Rapid regens in a group larger than four.

    Casts clap heal (healing ritual) in the middle of a high-damage DoT and wonders why people are dying.

    Double-bars Remembrance.

    Kept mystic orb after Morrowind early access released. (Didn't remorph to Energy Orb).
    Edited by lonewolf26 on June 5, 2017 10:47PM
  • Seri
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    People that think i have to run spc - sorry that not a healer set imo and i will never run that over something that will give 11% more healing if 258 spell/weapon dmg brakes you then you were bad dps any way
    You do realise that self SPC proc increases your own healing done too, right?
    My most annoying thing about being a healer tho is having to always pay 3k to change my cp points and change my gear and skill EVERY time i want to quest or do dungeons
    Jumping between full DPS role and full heal role, maybe, but 3k to go questing, overworld is that damn easy it doesn't matter. I quest overworld in heal CP with SPC and worm-cult equipped all the time, with no food buff. Drop down ele drain, ele blockade, and sweep spam to victory.

    Lavennin wrote: »
    And I was one of the healers that couldn't heal though the poison phase. I remember it was one of my first dungeons, and I didn't have BoL, group not standing closely enough so not within one Healing Springs, so what could I do? I spammed Combat Prayers and Wards, and no magicka left. It was pure disaster.
    Prayer and Ward (well, specifically Prayer) is cheaper than BOL spam.

    grumlins wrote: »
    My pet peeve is that the staff healing skills are far inferior to skills for aoe healing on the templar class in their distribution not their numbers.
    I... basically don't slot Templar healing. BOL is nice for ranged emergency heal but that's basically only it.
    Grand Healing - needs to have the effect similar effect to breath of life or they need to make it a much larger zone around the healer.
    If you mean only targets 2 people and costs more, then please no. There are absolutely situations that Springs is the better choice to be using.
    Blessing of Protection - needs to have an option to make it AOE circle around the caster or AOE circle around the target player. That tiny little cone doesn't do much in dungeons or emergencies.
    It's a pretty large cone, really. The main thing you're missing out on is a full ranged burst-heal, and ward will at least protect someone. I did vCOS last patch with some friends as an experiment without running BOL, and for the most part it was fine, but we all worked well together so the lack of range was less an issue.
    There needs to be an indicator of where the Panacea will be going off. Something separate from the other spells that we can easily recognize.
    There's giant balls of light that shoot from the caster to the player(s) it targets, but you can't choose who due to the smart heals.
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • Linaleah
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    Everstorm wrote: »
    Tasear wrote: »
    Stingy with shards

    More annoyed with ppl that think only Templars can heal.

    this.

    aside from that - personal pet peeve about healing in this game. triage doesn't exist. part of the fun of healing for me - is triage, but aside from putting healing pools on the ground, all healing is smart healing.

    another peeve is how long it can take to level skill lines. but that applies to all roles really.

    last but not least... some of us might have a healer who is an alt, who still needs to do the dungeon quests and you running off while I'm waiting for npc to finish talking so i could click on them to progress the quest chain - means I cannot do so, means I don't get to finish it, and it's just.. frustrating. as dps, I can just lag behind and catch up - as a healer, I don't get that opportunity because I see you all killing yourself and more trash ahead, not waiting whatsoever.

    oh and... shut up, elitists. some of us have to start somewhere and that somewhere is crafted sets, and/or occasional world drops. this expectation that you will just zone into the dungeon wearing already completed min maxed set - uh.. dude... those things take time and luck to farm, you have GOT to start somewhere. Shut. up.
    Edited by Linaleah on June 6, 2017 4:00AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • zaria
    zaria
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    Linaleah wrote: »
    Everstorm wrote: »
    Tasear wrote: »
    Stingy with shards

    More annoyed with ppl that think only Templars can heal.

    this.

    aside from that - personal pet peeve about healing in this game. triage doesn't exist. part of the fun of healing for me - is triage, but aside from putting healing pools on the ground, all healing is smart healing.

    another peeve is how long it can take to level skill lines. but that applies to all roles really.

    last but not least... some of us might have a healer who is an alt, who still needs to do the dungeon quests and you running off while I'm waiting for npc to finish talking so i could click on them to progress the quest chain - means I cannot do so, means I don't get to finish it, and it's just.. frustrating. as dps, I can just lag behind and catch up - as a healer, I don't get that opportunity because I see you all killing yourself and more trash ahead, not waiting whatsoever.

    oh and... shut up, elitists. some of us have to start somewhere and that somewhere is crafted sets, and/or occasional world drops. this expectation that you will just zone into the dungeon wearing already completed min maxed set - uh.. dude... those things take time and luck to farm, you have GOT to start somewhere. Shut. up.
    For leveling skill lines join the Alkir dolmen zerg, You can run with restoration staff and some aoe as you only need to do a bit damage. With small group focus on heal.
    It don't look like the large groups debuff on xp affect skill leveling at least my skills leveled up very fast.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Kali_Despoine
    Kali_Despoine
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    MaxwellC wrote: »
    When they tell me healing springs is garbage and spamming BoL is the only way to go.
    I say the exact opposite.


    When healing
    Bow users who stand behind me while healing.
    How the hell am I going to buff you and heal you?

    When not healing
    Um, can you please stop with the jabby jab were all dying here
    Oh, never mind we're dead go ahead and just solo it for us.
  • max_only
    max_only
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    MaxwellC wrote: »
    When they tell me healing springs is garbage and spamming BoL is the only way to go.
    I say the exact opposite.


    When healing
    Bow users who stand behind me while healing.
    How the hell am I going to buff you and heal you?

    When not healing
    Um, can you please stop with the jabby jab were all dying here
    Oh, never mind we're dead go ahead and just solo it for us.

    No! I'm going to ride that one button jabby jab all the way to Oblivion lol
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
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