Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Morrowind Sustain Tools
This list will be updated with armor sets/weapons/consumables that can help with increasing sustainability in the Morrowind (Update 14) patch. The items listed are purely for additional PvE sustain support (though some can be useful in PvP). If I missed anything, feel free to comment and I'll update this list:
Consumables
- Witchmother's Potent Brew (2hrs - Max Health/Magicka, Magicka Regen)
- Dubious Camoran Throne (2hrs - Max Health/Stamina, Stam Regen)
- Orzorga's Triple Trifle Pocket (2hrs - Max Health + Stamina Recovery)
- Orzorga's Red Frothgar (2hrs - Max Health + Magicka Recovery)
- Orzorga's Smoked Bear Haunch (2hrs - Max Health + Health Recovery + Stamina Recovery + Magicka Recovery)
- Jewels of Misrule (2hrs - Max Health, Max Stamina and Magicka Recovery)
- Ghastly Eye Bowl (2hrs - Max Magicka and Magicka Recovery)
- Clockwork Citrus Filet (2hrs - Max Health, Health Recovery and Max Magicka, Magicka Recovery)
Armor Sets
- Bone Pirate's Tatters (Blackheart Haven - 5pc active drink buff increases Max Stam and Stam Regen)
- Vicious Ophidian (Craglorn Trials - 5pc Reduces Stamina costs by 8% and restores 2000~ Stamina on a nearby solo/group kill)
- Quick Serpent (Aetherian Archive - 5pc Reduces Stamina costs by 8%)
- Alteration Mastery (Cyrodiil Light Offensive Box - 5pc Reduces all Costs by 6%)
- Bloodthorn (Glenumbra - 5pc Restore 660 Mag/Stam from Direct Damage every 5 secs.)
- Sentinel of Rkugamz (Darkshade Cavern I final boss - 2pc 10% chance on healing to restore Health and Stamina in a 5m radius for 8secs. with a 8sec cooldown)
- Worm Cult (Vaults of Madness - Reduces Magicka costs for up to 12 group members by 4%)
- Amber Plasm (Ruins of Mazzatun - 5pc 250-300 Magicka and Stamina Regen)
- Seducer (Crafted - 5pc Reduces all Magicka costs by 8%)
- Arch-Mage (Cyrodiil Light Offensive Box - 5pc Doing a fully charged heavy attack restores Magicka)
- Hunt Leader (Maelstrom Arena (ideally Warden only) - 5pc Restores health and stamina after pets attack a target you attacked recently every 5 secs)
- Witchman's (The Rift - 5pc Activating an Ultimate restores 30 Health and Stamina per each Ultimate point)
- Warlock (Selene's Web - 5pc When your Magicka falls belows 33%, gain 9000 Magicka with a 1min cooldown)
- Lich (Crypt of Hearts - 5pc When your Magicka falls below 33%, gain 1032 Mag Regen for 20secs with a 1min cooldown.)
- Moondancer (Maw of Lorkhaj - 5pc on synergy activation, either gain Magicka Recovery or Spell Damage for 30secs)
- Withered Hand (Alik'r Desert - 5pc When an nearby enemy dies, restores 1290 Health and Magicka with a 3sec. cooldown)
- Hircine's Veneer Set (5th bonus: Increases your Stamina Recovery by 12% for you and your group.)
- Blood Spawn (Spindleclutch II final boss - 2pc Generates Ultimate and gain Physical and Spell Resistances)
- Engine Guardian (Darkshade Caverns II final boss - 2pc 10% chance when using an Ability to restore Health, Magicka, or Stamina over 6.5secs)
- Black Rose (Imperial City Merchants/Lockbox - 5pc Increases Weapon and Spell damage and increases the Constitution heavy armor passive by 35%)
- Magnus (Crafted - 5pc 8% chance to negate the cost of a Magicka ability)
- Syrabane (Grahtwood - Blocking a Flame, Frost, Lightning, or Magic damage Ability restores 800~ Magicka with a 1sec cooldown)
- Desert Rose (Alik'r Desert - 5pc 15% chance when taking damage to restore 2000~ Magicka with a 4sec cooldown)
- Kyne's Kiss (Cyrodiil Medium Offensive Box - 5pc 10% chance when dealing direct damage with Bow abilities or attacks to restore 1216 Health and Stamina )
Weapon Sets
- Vengeance Leech (Cyrodiil Vendors/Elite Vendor - 2pc Restore 1505 Health, Magicka, and Stamina after killing an enemy (killing blow))
- Maelstrom's Restoration Staff (Veteran Maelstrom Arena - Restores 400 Magicka every 1 sec. critical heal tick from Regeneration)
- Master's Restoration Staff (Veteran Dragonstar Arena - Restores 250~ Stamina to allies affected by the first tick of Grand Healing)
- Maelstrom's Sword/Mace (Veteran Maelstrom Arena - Using Low Slash and then following up with a heavy attack restores 300~ Stamina)
Edited by YoshinJaa on November 10, 2017 6:35PM