GreenhaloX wrote: »Ok, so, this is sort of a spin-off from another OP's recent thread on DK tank, which another posted within that the current META, particularly for vMoL, for a tank is 78-80k hp. I didn't really call bull-shite, but couldn't really believe that such a high hp tank can exist. I do have a tank which was around 60k when that thread was posted, then seeing the reply of how a 78-80k hp tank have been going at it in vMoL (as what were said), I was intrigued to see what are aiding and pushing a tank to that higher health level. So, redoing and tweaking my tank a bit, I am now about to push it to 66k, where it is currently at. Now, this is with 5x Plaque Doctor and 5x Green Pact with two monster pieces that boost 1800 or so max health.; 3 armor (including the Plaque shield) are gold and the rest are still purple. I'm not ready to drop 40 Temps to gold the rest yet. All are reinforced, except for the two monster pieces which are infused. All are gold health enchants for the armors and gold health recovery for the jewelries, and the Lord mundus.
Now, this is my "show" tank, because all other attributes are low and, to me, practically crap. I haven't tank any trial yet with this, but have a lot on world bosses and a few dungeons. Even though this tank is virtually indestructible, I still find a challenge to maintain the blocking, because the stamina pool is so low; particularly, when the dps toons are putting out mediocre damages and I would have to tank a bit longer. Essentially, the longer you have to block, the more stamina are being used up, and since most of recovery are in health recovery, it is a bit daunting waiting for the stam to regen. When you aggro with the Puncture or Pierce Armor, it uses stam. So, with blocking and this aggro, stam are being depleted fast. I don't really use majicka-based aggro. Hell, my majicka pool is even lower. I have to reserve that for Igneous and/or Hardened Armor. Yes, you can pop a portion here and there and use the ultimate to regain some stam and majicka back. Even when my stam are depleted from blocking and I am knocked down by the boss's attacks or getting hit by the aoe, my hp is barely being scratched. So, I'm not worried about my health bar. I can also throw up the Igneous Shield and then wait out for the stam to regen to resume blocking.
So, thinking I have achieved what a tank can truly achieved in health points. Christ, I have my duel option set at auto-declined, because when I roll around with this tank, I get a lot of folks pinging me for either a duel or want to group. Ha ha. Then, all of a sudden (yesterday evening of gameplay), I couldn't believe my eyes. I saw a glimpse of what appeared to be 78k health bar. I thought it was an NPC. I then confirmed it was another tank toon. So, I've seen it with my own eyes; a 78-80k hp tank do exist.. but, how?!! I have seemingly pushed the limit of all health add-ons, armor combos, enchants and whatnot to get it to 66k. If I gold out the remaining 5 pieces, I'll probably hit 68k hp. Even if I go all out infused, I'll probably hit 69 or possibly 70k.. but damn, that tank is 12k more hp than mine. How the hell do you get "12k" more hp?!! It is inconceivably mind-boggling right now. I haven't found any clip on youtube yet on it, or is there any mentioned about it yet via article, thread or posting on the build.
IzakiBrotherSs wrote: »GreenhaloX wrote: »techprince wrote: »The real question is... why?
Damn, the stam toons have already been nerfed to crap, and I’m still shell-shocked.
Stamina are doing pretty well this patch actually.
70k-80k? Dude.. Im like 90-100k buffed..
Imperial race
Equilberium
Lord Mundus
Infused gear
64 points in health
Aylied well
10% toughness from wardens
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Arrgo fire and punture you just balance between the two
Block only when you need to... you aren't a rock nor wall
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hehe, wasn't I the one who said this was the easiest way to do tanking now
http://tamrielfoundry.com/topic/alanarres-invincible-dk-shieldtank/
Mangeli200194 wrote: »
My Tank has 67k hp, 18k magica and 20k stamina, of i put Everything in Health im guessing that 70l hp or more should be possible
Mangeli200194 wrote: »
GreenhaloX wrote: »IzakiBrotherSs wrote: »GreenhaloX wrote: »techprince wrote: »The real question is... why?
Damn, the stam toons have already been nerfed to crap, and I’m still shell-shocked.
Stamina are doing pretty well this patch actually.
@IzakiBrotherSs, ha ha. No, man.. not in my neck of the wood. Are you on PC? If so, things must be better for stam toons on PC, then. If I didn't mention it, but I'm sure I did, I'm talking about on console (particularly, I am on PS4.) Patch update for PS4 is this upcoming week (yeah, great..) As in my starter post, I'm not making those nerfed numbers up or blowing hot air. I was looking at my skills screen as I wrote down those nerfed numbers, and all my CP (all 600 of it) are still in its slotted spots within the champion tree. So, I'm not sure what the hell you're talking about that "Stamina are doing pretty well this patch actually." Wtf?!
Reorx_Holybeard wrote: »Mangeli200194 wrote: »
The max health builds I can get are:
- 78.5k Health (DK, Green/Plague, Green Food)
- 84.3k with Warhorn
- 85.3k in Cyrodiil
- 90.0k with Warhorn and Ayleid Health Bonus (from Craglorn, assuming this is possible)
- 91.6k with Warhorn in Cyrodiil
- 132.4k Emperor in Cyrodiil
- 138.7k Emperor with Warhorn in Cyrodiil
This is of course all theoretical from our build editor (http://en.uesp.net/wiki/Special:EsoBuildEditor) but seems to match actual builds very well.
xblackroxe wrote: »@LadyLavina
Why would you ever run chudan. That buff is so ez to get there are far better options out there.
LadyLavina wrote: »xblackroxe wrote: »@LadyLavina
Why would you ever run chudan. That buff is so ez to get there are far better options out there.
@xblackroxe basically so I don't have to cast anything to get it or rely on someone else lol
xblackroxe wrote: »LadyLavina wrote: »xblackroxe wrote: »@LadyLavina
Why would you ever run chudan. That buff is so ez to get there are far better options out there.
@xblackroxe basically so I don't have to cast anything to get it or rely on someone else lol
Doesnt make sense tho you run balance for sustain already anyways. At least you should. So you also use tri stat food instead.
LadyLavina wrote: »xblackroxe wrote: »LadyLavina wrote: »xblackroxe wrote: »@LadyLavina
Why would you ever run chudan. That buff is so ez to get there are far better options out there.
@xblackroxe basically so I don't have to cast anything to get it or rely on someone else lol
Doesnt make sense tho you run balance for sustain already anyways. At least you should. So you also use tri stat food instead.
@xblackroxe that is...actually a really interesting way of putting it. I shall experiment with this. thank you friend
Jimbullbee85 wrote: »Got 79K health on a Blazpler Imperial tank. Using plague doctor, green pact, x1 scoria x1 bogdan. Have entropy on both bars. Mag recovery on jewelry. Gonna try similar setup with a DK.
Jimbullbee85 wrote: »Got 79K health on a Blazpler Imperial tank. Using plague doctor, green pact, x1 scoria x1 bogdan. Have entropy on both bars. Mag recovery on jewelry. Gonna try similar setup with a DK.
Necro aside, please don't be a pleb.
Use block cost reduction on jewelry.
I had a guy trying a similar thing with his "invincible Blazplar".
He could not survive a single "thousand cuts" attack from The Warrior in Hel Ra.
On normal difficulty.
paulsimonps wrote: »Jimbullbee85 wrote: »Got 79K health on a Blazpler Imperial tank. Using plague doctor, green pact, x1 scoria x1 bogdan. Have entropy on both bars. Mag recovery on jewelry. Gonna try similar setup with a DK.
Necro aside, please don't be a pleb.
Use block cost reduction on jewelry.
I had a guy trying a similar thing with his "invincible Blazplar".
He could not survive a single "thousand cuts" attack from The Warrior in Hel Ra.
On normal difficulty.
Then again blazeplars are not really for Trials now are they. And so as long as his build is not for Trials I see no problems with not having block cost reduction glyphs on.