Than RNG really favors you my cloak barely works and same with others I kept a NB from cloaking a entire 2 minute duel by just using poison inject.You have a point if it actually worked. One Dot will break cloak and leave it unable to be used on a stamblade. Not to mention there multiple Cloak breaking abilities like mage Light,Det pots or any AOE.
access to minor vitality. an ability that while active prevents dots from ticking and makes all heals crit. sounds alright to me. .
Minor vitality in a stamblade? sure, lets use swallow soul instead of surprise attack lol. And about cloak...it dosn't work half of the times, and to crit heals and supress dots you need to go defensive, things like major mending allow you to heal while going offensive (plus you can buff yourselft prevently). Major mending is 10x stronger than using cloak to heal and supress dot, every day of the week. Sorry but saying that nighblades have decent healing a joke.
You are seriously underestimating the usefulness of being able to break out of combat and recover while avoiding getting hit entirely.
Try to understand that healing is literally all a Dragonknight has for survivability. There are no if's or but's here - without better healing there is no reason to pick DK over any other spec. It has very little group utility, less burst potential than the other classes, less mobility, and will now not even be better at being tanky unless youre running an useless troll tank build
I get away a ton on my stamblade....vs. I hardly ever get away on my DK unless they give up chasing in the rocks lol.....
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
1. Why not ? He have 1 tree fully healing so why he shouldnt get stamina morph there ? Also skill is expensive and is not so bursty as everyone's thinking.
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
3. He have weak dmg so he deserves atleast good buffs. About "insane dmg buffs" I would need You to tell more about them because I dont see that insanity atm on warden which is doing on of the weakest DPS's.
4. Overall it heals less then crit surge and also Crit surge can heal You from DoT's if target is out of range and You cant use weapon attacks on him so I would not said that one of those 2 skills is better then the other. Both have it downsides and profits.
5. Well 10 seconds doesnt sound brainlesly OP and long for me.
access to minor vitality. an ability that while active prevents dots from ticking and makes all heals crit. sounds alright to me. .
Minor vitality in a stamblade? sure, lets use swallow soul instead of surprise attack lol. And about cloak...it dosn't work half of the times, and to crit heals and supress dots you need to go defensive, things like major mending allow you to heal while going offensive (plus you can buff yourselft prevently). Major mending is 10x stronger than using cloak to heal and supress dot, every day of the week. Sorry but saying that nighblades have decent healing a joke.
and how does a DK get minor vitality next patch? a useless skill also as I said, except to get the buff we have to activate it for 4.5k magicka.
stamblades have just as decent of healing as stam dk next patch. arguably better. major mending is essentially gone.
access to minor vitality. an ability that while active prevents dots from ticking and makes all heals crit. sounds alright to me. .
Minor vitality in a stamblade? sure, lets use swallow soul instead of surprise attack lol. And about cloak...it dosn't work half of the times, and to crit heals and supress dots you need to go defensive, things like major mending allow you to heal while going offensive (plus you can buff yourselft prevently). Major mending is 10x stronger than using cloak to heal and supress dot, every day of the week. Sorry but saying that nighblades have decent healing a joke.
and how does a DK get minor vitality next patch? a useless skill also as I said, except to get the buff we have to activate it for 4.5k magicka.
stamblades have just as decent of healing as stam dk next patch. arguably better. major mending is essentially gone.
Stam dk still have Burning heart passive that incresing healing recived by 12% while Draconic Power ability is active and this combined with major mending gaved insane heals to him and still will be decent after patch. About Green Dragon Blood actually I am planning to try this out on stam dk because with new changes to Battle Roar stam dk will be able to use magicka skills more often and GDB gives 8% healing recived and 20% hp/stamina regen plus also 5% hp regen for having Draconic Power abilities slotted. It can be really nice with Troll King monster set.
DK still have the 12% to healing receive from having volitive armor can't remember what the passive called .So still better healing than most NB.
access to minor vitality. an ability that while active prevents dots from ticking and makes all heals crit. sounds alright to me. .
Minor vitality in a stamblade? sure, lets use swallow soul instead of surprise attack lol. And about cloak...it dosn't work half of the times, and to crit heals and supress dots you need to go defensive, things like major mending allow you to heal while going offensive (plus you can buff yourselft prevently). Major mending is 10x stronger than using cloak to heal and supress dot, every day of the week. Sorry but saying that nighblades have decent healing a joke.
and how does a DK get minor vitality next patch? a useless skill also as I said, except to get the buff we have to activate it for 4.5k magicka.
stamblades have just as decent of healing as stam dk next patch. arguably better. major mending is essentially gone.
DK still have the 12% to healing receive from having volitive armor can't remember what the passive called .So still better healing than most NB.
access to minor vitality. an ability that while active prevents dots from ticking and makes all heals crit. sounds alright to me. .
Minor vitality in a stamblade? sure, lets use swallow soul instead of surprise attack lol. And about cloak...it dosn't work half of the times, and to crit heals and supress dots you need to go defensive, things like major mending allow you to heal while going offensive (plus you can buff yourselft prevently). Major mending is 10x stronger than using cloak to heal and supress dot, every day of the week. Sorry but saying that nighblades have decent healing a joke.
and how does a DK get minor vitality next patch? a useless skill also as I said, except to get the buff we have to activate it for 4.5k magicka.
stamblades have just as decent of healing as stam dk next patch. arguably better. major mending is essentially gone.
I know in general I'm just saying people always say well NB always have a 100% crit heal. I'll rather have major mending instead.
except the whole point of this thread is how DK is effectively losing that major mending.
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
The biggest issue in PvP currently were those nearly unkillable DKs/ Templars that required 10 people to kill, as when their health got low enough, it would burst up to full off of one heal. Now I can imagine that this was based off of a number of things, namely skill (including a calm mind), armor sets, and attribute allocation. I don't know how ZOS determined that nerfing major Mending and helping hands was the solution to preventing this.https://www.youtube.com/watch?v=MKw1nN51PSs&feature=youtu.be&ab_channel=Veg
And here i am tanking just fine without major mending.The actual result from the "nerfs to super tanking" are that they didnt nerf super tanking. They nerfed dk's that actually try to fight other players.
Blocking as a super tank would cost me 120 stam per 500ms. now its 240 boo hoo
Blocking with a build actually fighting people would cost me 995 stam per 500ms. Now its 1990 . I cant block for more than 1 second and Im dead after 1 stun.
Healing as a super tank without major mending as seen in the video and im still getting 10k+ from dragon blood.
The only thing nerfed here are the people actually trying to pvp. They were nerfed into oblivion. If you want to be invincible then you will be invincible. BIG miss by rich and wrobel smh.
https://www.youtube.com/watch?v=zOq4hXVoy7M&feature=youtu.be&ab_channel=Veg@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
lol
I've played a healer for over a year. I get the sense you don't have a lot of personal experience with it, so just to clear something up: you heal people who are under 40 percent health A LOT, especially in Cyrodiil. Three seconds is not all that wonderful (although you can fire off three skills in that time, so it's not terrible either) but if they can get that by healing somebody who needs healing that's easy and reliable.
I don't want the Warden nerfed. That ^ is perfectly fine with me, and is going to be great for wardens who choose to be healers. But it's a slap in the face to DKs, coming in the same patch as this nerf. And it's a slap in the face to templars, who now have zero access to major mending, despite some of our core skills taking previous nerfs because we had it.
And it is NOT consistent with the reasons we were given for our classes getting nerfed. Major mending is OP or it isn't, which is it?
Repeat the party line all you want, these things happening at the same time is not cool.
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
lol
I've played a healer for over a year. I get the sense you don't have a lot of personal experience with it, so just to clear something up: you heal people who are under 40 percent health A LOT, especially in Cyrodiil. Three seconds is not all that wonderful (although you can fire off three skills in that time, so it's not terrible either) but if they can get that by healing somebody who needs healing that's easy and reliable.
I don't want the Warden nerfed. That ^ is perfectly fine with me, and is going to be great for wardens who choose to be healers. But it's a slap in the face to DKs, coming in the same patch as this nerf. And it's a slap in the face to templars, who now have zero access to major mending, despite some of our core skills taking previous nerfs because we had it.
And it is NOT consistent with the reasons we were given for our classes getting nerfed. Major mending is OP or it isn't, which is it?
Repeat the party line all you want, these things happening at the same time is not cool.
Question is does Warden have easy obtainable burst heal compared to BoL ?
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
lol
I've played a healer for over a year. I get the sense you don't have a lot of personal experience with it, so just to clear something up: you heal people who are under 40 percent health A LOT, especially in Cyrodiil. Three seconds is not all that wonderful (although you can fire off three skills in that time, so it's not terrible either) but if they can get that by healing somebody who needs healing that's easy and reliable.
I don't want the Warden nerfed. That ^ is perfectly fine with me, and is going to be great for wardens who choose to be healers. But it's a slap in the face to DKs, coming in the same patch as this nerf. And it's a slap in the face to templars, who now have zero access to major mending, despite some of our core skills taking previous nerfs because we had it.
And it is NOT consistent with the reasons we were given for our classes getting nerfed. Major mending is OP or it isn't, which is it?
Repeat the party line all you want, these things happening at the same time is not cool.
Question is does Warden have easy obtainable burst heal compared to BoL ?
No, that's not the question. Not on a thread about DKs effectively losing major mending.
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
lol
I've played a healer for over a year. I get the sense you don't have a lot of personal experience with it, so just to clear something up: you heal people who are under 40 percent health A LOT, especially in Cyrodiil. Three seconds is not all that wonderful (although you can fire off three skills in that time, so it's not terrible either) but if they can get that by healing somebody who needs healing that's easy and reliable.
I don't want the Warden nerfed. That ^ is perfectly fine with me, and is going to be great for wardens who choose to be healers. But it's a slap in the face to DKs, coming in the same patch as this nerf. And it's a slap in the face to templars, who now have zero access to major mending, despite some of our core skills taking previous nerfs because we had it.
And it is NOT consistent with the reasons we were given for our classes getting nerfed. Major mending is OP or it isn't, which is it?
Repeat the party line all you want, these things happening at the same time is not cool.
Question is does Warden have easy obtainable burst heal compared to BoL ?
No, that's not the question. Not on a thread about DKs effectively losing major mending.
Warden cant heal from low to 100% with 1 button click so he gets major mending , DK and templar can so they loose it.
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
lol
I've played a healer for over a year. I get the sense you don't have a lot of personal experience with it, so just to clear something up: you heal people who are under 40 percent health A LOT, especially in Cyrodiil. Three seconds is not all that wonderful (although you can fire off three skills in that time, so it's not terrible either) but if they can get that by healing somebody who needs healing that's easy and reliable.
I don't want the Warden nerfed. That ^ is perfectly fine with me, and is going to be great for wardens who choose to be healers. But it's a slap in the face to DKs, coming in the same patch as this nerf. And it's a slap in the face to templars, who now have zero access to major mending, despite some of our core skills taking previous nerfs because we had it.
And it is NOT consistent with the reasons we were given for our classes getting nerfed. Major mending is OP or it isn't, which is it?
Repeat the party line all you want, these things happening at the same time is not cool.
Question is does Warden have easy obtainable burst heal compared to BoL ?
No, that's not the question. Not on a thread about DKs effectively losing major mending.
Warden cant heal from low to 100% with 1 button click so he gets major mending , DK and templar can so they loose it.
Hahahahaha what? Are you serious? Stam Warden has all the same heals available to stamplar and stamdk AND more. Magicka Warden has the BEST heals in the game and completely outclass magdk and magplar for heals.
Stamdk has vigor and rally. Those aren't class skills. Warden also gets minor protection, multiple class heals, aoe major resolve and ward. Are you serious right now?
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
lol
I've played a healer for over a year. I get the sense you don't have a lot of personal experience with it, so just to clear something up: you heal people who are under 40 percent health A LOT, especially in Cyrodiil. Three seconds is not all that wonderful (although you can fire off three skills in that time, so it's not terrible either) but if they can get that by healing somebody who needs healing that's easy and reliable.
I don't want the Warden nerfed. That ^ is perfectly fine with me, and is going to be great for wardens who choose to be healers. But it's a slap in the face to DKs, coming in the same patch as this nerf. And it's a slap in the face to templars, who now have zero access to major mending, despite some of our core skills taking previous nerfs because we had it.
And it is NOT consistent with the reasons we were given for our classes getting nerfed. Major mending is OP or it isn't, which is it?
Repeat the party line all you want, these things happening at the same time is not cool.
Question is does Warden have easy obtainable burst heal compared to BoL ?
No, that's not the question. Not on a thread about DKs effectively losing major mending.
Warden cant heal from low to 100% with 1 button click so he gets major mending , DK and templar can so they loose it.
Hahahahaha what? Are you serious? Stam Warden has all the same heals available to stamplar and stamdk AND more. Magicka Warden has the BEST heals in the game and completely outclass magdk and magplar for heals.
Stamdk has vigor and rally. Those aren't class skills. Warden also gets minor protection, multiple class heals, aoe major resolve and ward. Are you serious right now?
Wrong. Dk have passive that increases healing recives by 12% and minor vilatily applied from green dragon blood , also easy source of major mending. Mag DK burning embers heals are insane compared to their cost. Dk have lot of usefull tanking passives (even battle roar heals You) and selfbuffs. I played the Warden on PTS and belive me You're wrong. Dont even try to compare current DK and templar ways of healing to those which Warden have.
@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
2. By easily accesible You mean 3 seconds after healing someone under 40% hp ? Oh yes that so easily accesible compared to templar or dk ways of current acces to it. if someone is under 40% there is big chance he'll be dead before You heal him.
lol
I've played a healer for over a year. I get the sense you don't have a lot of personal experience with it, so just to clear something up: you heal people who are under 40 percent health A LOT, especially in Cyrodiil. Three seconds is not all that wonderful (although you can fire off three skills in that time, so it's not terrible either) but if they can get that by healing somebody who needs healing that's easy and reliable.
I don't want the Warden nerfed. That ^ is perfectly fine with me, and is going to be great for wardens who choose to be healers. But it's a slap in the face to DKs, coming in the same patch as this nerf. And it's a slap in the face to templars, who now have zero access to major mending, despite some of our core skills taking previous nerfs because we had it.
And it is NOT consistent with the reasons we were given for our classes getting nerfed. Major mending is OP or it isn't, which is it?
Repeat the party line all you want, these things happening at the same time is not cool.
Question is does Warden have easy obtainable burst heal compared to BoL ?
No, that's not the question. Not on a thread about DKs effectively losing major mending.
Warden cant heal from low to 100% with 1 button click so he gets major mending , DK and templar can so they loose it.
Hahahahaha what? Are you serious? Stam Warden has all the same heals available to stamplar and stamdk AND more. Magicka Warden has the BEST heals in the game and completely outclass magdk and magplar for heals.
Stamdk has vigor and rally. Those aren't class skills. Warden also gets minor protection, multiple class heals, aoe major resolve and ward. Are you serious right now?
Wrong. Dk have passive that increases healing recives by 12% and minor vilatily applied from green dragon blood , also easy source of major mending. Mag DK burning embers heals are insane compared to their cost. Dk have lot of usefull tanking passives (even battle roar heals You) and selfbuffs. I played the Warden on PTS and belive me You're wrong. Dont even try to compare current DK and templar ways of healing to those which Warden have.
They wasn't nerfed to oblivion ever, it's always was easiest class to play and if it wasn't meta, it was straight aheadDoesn't matter .. you will see few stam DKs out there after this next patch .. then next year ZOS will come to the same conclusion as we on the test have came to... wow this class is now under performing.... then they over buff us and nerf sorcs to oblivion ....
Thank god they did something. This at least keeps the buff accessible in PvP.Igneous Shield (Obsidian Shield morph): Decreased the duration of the Major Mending buff granted by this morph to 2.5 seconds from 6 seconds.
Micah_Bayer wrote: »Yeah I agree. DKs losing Mending was one of the worst changes I have seen them make for the game in a very long time. The nerfs to Helping Hands and Battle Roar I can at least see what they're trying to do. Taking away our Mending completely neuters our class though.
Let's keep it real though. They didn't remove it, they just tied it to your shield, pop shield do a couple roll dodges and then you're at full health again.
Remind me how magDK has enough stam to roll dodge around instead of cc breaking or blocking?@ManDraKE Also if ZoS truly believes this and uses it as reasoning for why DK and Templar losing Maj Mending then why does warden get:
1. A spammable stamina class burst heal
2. Easily accessible major mending
3. Insane damage buffs (both active and from passives)
4. More reliable form of crit surge
5. Long duration major expedition
6. etc etc etc (the list really does go on)
This is why we are like "the ***".
And a cheap AOE defile. That would be so much more appropriate on DK.
Patch notes for the Live update:Thank god they did something. This at least keeps the buff accessible in PvP.Igneous Shield (Obsidian Shield morph): Decreased the duration of the Major Mending buff granted by this morph to 2.5 seconds from 6 seconds.