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How are ya Templars feelin?

  • subtlezeroub17_ESO
    subtlezeroub17_ESO
    ✭✭✭✭
    Illurian wrote: »
    As expected per my bf, Healer templars are still the best.

    Looks like the Templar tears were, once again, unnecessary.

    The tears caused changes which is why Templars aren't dead. It's so easy to say that it wasn't necessary when you overlook the changes they caused. Ignorance at its best.

    The tears didn't do jack. If that was the case, night blades would have been super buffed long ago.

    What got Templars to where they are was constructive criticism and intelligent feedback from PTS players. Not whine threads.
  • me_ming
    me_ming
    ✭✭✭✭✭
    Casterial wrote: »
    me_ming wrote: »
    Casterial wrote: »
    BNOC wrote: »
    I have a question for those of you complaining about resources; are you guys wearing anything other than 5 Light/1Medium/1 Heavy?

    I have a friend that plays a Magicka Templar, and he's telling me that as long as you get in the habit of weaving in Heavy Attacks with a Resto Staff, your resources will be fine while wearing 5 Light...

    Which magplars are using resto's? DD's aint. :D

    Honestly, templars have magicka steal, and focus, thats 800 regen right there. Thats pretty dang strong! if you oom on a templar, you need to re-build.

    You obviously have not played magplar long enough. Templars ever since have resource management issues. and 12k BoL heal? Hehehe.

    I've been Templar since early access, 2014. I have never had any sustain issues, I could live off of 800 regen with channeling and heavy resto w/ a pot. I have 1.8k regen with no CP, without buffs, I use steal magicka + chanelling I nearly never run out, and BOL heals 1/2 to full health pretty easily. BOL Was making the game easy mode, cost nothing and healed 18-20k last patch w/ CP, no LOS or anything, just did it.

    lol 25-30k heal with cp. haha. You should change your build this patch. that regen is worthless this patch to a healer. Even when I DPS on my magplar DPS has more regen than that, with pots and all, and I still have sustain issues. No sustain, you must have your teammates dying left and right. templar since 2014. lol.
    Edited by me_ming on May 24, 2017 11:03AM
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • SilverWF
    SilverWF
    ✭✭✭✭✭
    My healer Templar didn't noticed big changes.
    Still best healer in the group.
    Bit less healing (10-15% lower) but this isn't a problem at all.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • drakhan2002_ESO
    drakhan2002_ESO
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    I play primarily a stamplar and magplar as my characters of choice...while I haven't dabbled with them yet since I am leveling my magden, I am both happy and excited to return to my first love. *den seem...umm...lackluster. Not the one class to rule them all as I had thought previously.

    Good to hear I will be returning to my favorite class without too much of a nerf.
  • maxjapank
    maxjapank
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    ✭✭
    Been a while since I felt the cost of Breath was expensive. Without any reduction armor / glyphs, it's 4K magicka per Breath in 5 light. Seems overly expensive. Makes me feel I must wear Seducer or the like. Like going back in time when all Templars wore Seducer and warlock.
  • Epona222
    Epona222
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    ✭✭✭✭
    I've basically spent my time since the update just doing writs (as usual), trying to work out the new CP jump point thing, and starting a new Warden (is the dps supposed to be really low, or am I doing it wrong?)

    When I look at my main and try to do anything with her, I will let you know :D
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Sophieous
    Sophieous
    ✭✭✭✭
    Templar for casual play is alright, you'll barely notice any difference.

    Templar in pvp has been affected greatly this patch. They've made big changes but the biggest change I've noticed for me is the fact that they nerfed templars healing to the ground, whilst keeping defile etc the same. You can't even save yourself in this state.

    They NEED to balance defile in order to adjust in recent healing changes for all classes

    Templar in group content (pve mainly) can survive and sustain quite alright given the fact that u can get away with resto autos and passives for major mending etc, but in pvp enviroment, they've completely ruined the class.

    Yes, they can cleanse the dots and negative effects still, but they can't outheal any decent dmg (not even with bol, let alone sweeps), can't escape cus they're fat and slow and ofc they can't go on the offensive cus of purely defensive kit.

    RIP.
    EU | PC

    Sophious - AD Templar (The one and only true Queen)
    Not Sophious - AD Warden
    Mayorz DK Slave - DC Templar
    May is my bae - DC Magblade
    Galabriem - DC Sorc
    Queen Sophie - DC Stamblade
    "I'm still pretty self-centered, greedy and angry" D.L.




  • F7sus4
    F7sus4
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    I'd say my Magplar healer was the character that required the smallest effort to make it fully upgraded for Morrowind when compared to DPS characters. I didn't see people dying in our vMOL group yesterday only because some random YouTube moron claimed Major Mending reduced to Minor Mending is the "burial of the Templars". I didn't run out of resources much either.
  • Aionna
    Aionna
    ✭✭✭
    Illurian wrote: »
    As expected per my bf, Healer templars are still the best.

    Looks like the Templar tears were, once again, unnecessary.

    The tears caused changes which is why Templars aren't dead. It's so easy to say that it wasn't necessary when you overlook the changes they caused. Ignorance at its best.

    The tears didn't do jack. If that was the case, night blades would have been super buffed long ago.

    What got Templars to where they are was constructive criticism and intelligent feedback from PTS players. Not whine threads.

    In previous updates, there was also constructive criticism about lackluster skills and passives and they didn't acknowledge anything.In this patch, they said that one of the most unused skills, healing ritual, is actually useful in the fast-paced combat model they promote.The only thing they changed is luminous shards because they had made it exactly the same as orbs.

    People are whining because they haven't listened in previous updates and the fact is they don't change skills into something useful or balance the ones that are overpowered, they only nerf.
  • Casterial
    Casterial
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    me_ming wrote: »
    Casterial wrote: »
    me_ming wrote: »
    Casterial wrote: »
    BNOC wrote: »
    I have a question for those of you complaining about resources; are you guys wearing anything other than 5 Light/1Medium/1 Heavy?

    I have a friend that plays a Magicka Templar, and he's telling me that as long as you get in the habit of weaving in Heavy Attacks with a Resto Staff, your resources will be fine while wearing 5 Light...

    Which magplars are using resto's? DD's aint. :D

    Honestly, templars have magicka steal, and focus, thats 800 regen right there. Thats pretty dang strong! if you oom on a templar, you need to re-build.

    You obviously have not played magplar long enough. Templars ever since have resource management issues. and 12k BoL heal? Hehehe.

    I've been Templar since early access, 2014. I have never had any sustain issues, I could live off of 800 regen with channeling and heavy resto w/ a pot. I have 1.8k regen with no CP, without buffs, I use steal magicka + chanelling I nearly never run out, and BOL heals 1/2 to full health pretty easily. BOL Was making the game easy mode, cost nothing and healed 18-20k last patch w/ CP, no LOS or anything, just did it.

    lol 25-30k heal with cp. haha. You should change your build this patch. that regen is worthless this patch to a healer. Even when I DPS on my magplar DPS has more regen than that, with pots and all, and I still have sustain issues. No sustain, you must have your teammates dying left and right. templar since 2014. lol.

    Oh sorry. I PVP, I don't PVE. I PVE on WOW which is 10000% more intense.PVP has taught me how to sustain well, and I play perfectly fine with these stats, I don't oom, I keep a team up when needed in pvp, and I deal massive amonts of damage.
    Edited by Casterial on May 24, 2017 11:20AM
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Lieblingsjunge
    Lieblingsjunge
    ✭✭✭✭✭
    Sophieous wrote: »
    Templar for casual play is alright, you'll barely notice any difference.

    Templar in pvp has been affected greatly this patch. They've made big changes but the biggest change I've noticed for me is the fact that they nerfed templars healing to the ground, whilst keeping defile etc the same. You can't even save yourself in this state.

    They NEED to balance defile in order to adjust in recent healing changes for all classes

    Templar in group content (pve mainly) can survive and sustain quite alright given the fact that u can get away with resto autos and passives for major mending etc, but in pvp enviroment, they've completely ruined the class.

    Yes, they can cleanse the dots and negative effects still, but they can't outheal any decent dmg (not even with bol, let alone sweeps), can't escape cus they're fat and slow and ofc they can't go on the offensive cus of purely defensive kit.

    RIP.

    The main issue(as I see it) when soloing on my templar yesterday around noon: With the nerf from Major to Minor mending and removal of the heal on the first attack of Puncturing Sweep, there is no way for puncturing sweep to even be a viable damage skill, as the heals you get in return is not worth anything this patch. Before Morrowind I at least could do 2-3 puncturing sweeps before I had to go defensive again. Now I can't even finish the skill before I'm forced to go defensive, because my main spammable skill is completely useless. Might as well equip a destro-staff and go with wall of elements or something.

    Also trying to use Harness Magicka or Healing ward in PvP feels really clunky. I changed around a few glyphs and I eat a few more potions but aside from that - I didnt notice any huge change to sustain in PvP. Since the battles usually are short-paced(Thx double-dipping skills in CP Q.Q).
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
    Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
    Sits-On-Cacti(DC) - Problem?
    Fail-With-Tail(AD) - Healing Springs-spammer :<
    Tiny Liebs(EP) - Very Tiny. Also heals.
    Lieblingsmädchen(DC) - Magplar is love.
    The Dominàtrix(AD) - Chains, whip, whip, whip.
    Fluffy Furball Kitten(DC) - Kittycat, meow.
    Your Face(EP) - People make bad jokes about my name =(
    Liebs-With-Trees(AD) - Male argo with a big tail :>

    Officer/Sandwitch of Zerg Squad
    My title: The Maneater, Destroyer of Maneuvers, Bane of Potatoes, she who devours them, The Black Hole, the humorless, first of her name.
  • me_ming
    me_ming
    ✭✭✭✭✭
    Casterial wrote: »
    me_ming wrote: »
    Casterial wrote: »
    me_ming wrote: »
    Casterial wrote: »
    BNOC wrote: »
    I have a question for those of you complaining about resources; are you guys wearing anything other than 5 Light/1Medium/1 Heavy?

    I have a friend that plays a Magicka Templar, and he's telling me that as long as you get in the habit of weaving in Heavy Attacks with a Resto Staff, your resources will be fine while wearing 5 Light...

    Which magplars are using resto's? DD's aint. :D

    Honestly, templars have magicka steal, and focus, thats 800 regen right there. Thats pretty dang strong! if you oom on a templar, you need to re-build.

    You obviously have not played magplar long enough. Templars ever since have resource management issues. and 12k BoL heal? Hehehe.

    I've been Templar since early access, 2014. I have never had any sustain issues, I could live off of 800 regen with channeling and heavy resto w/ a pot. I have 1.8k regen with no CP, without buffs, I use steal magicka + chanelling I nearly never run out, and BOL heals 1/2 to full health pretty easily. BOL Was making the game easy mode, cost nothing and healed 18-20k last patch w/ CP, no LOS or anything, just did it.

    lol 25-30k heal with cp. haha. You should change your build this patch. that regen is worthless this patch to a healer. Even when I DPS on my magplar DPS has more regen than that, with pots and all, and I still have sustain issues. No sustain, you must have your teammates dying left and right. templar since 2014. lol.

    Oh sorry. I PVP, I don't PVE. I PVE on WOW which is 10000% more intense.PVP has taught me how to sustain well, and I play perfectly fine with these stats, I don't oom, I keep a team up when needed in pvp, and I deal massive amonts of damage.

    Fair enough
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • JR_Returns
    JR_Returns
    ✭✭✭
    No major problems on my magicka Templar.

    I just wish that ZOS would hurry up and complete their long term leveling policy.

    1. Give all classes a choice of magicka and stamina abilities - Done.
    2. Nerf/modify skill until all classes have the same skills - In Progress.
    3. Reduce the number of classes to one. Job done no leveling needed.
  • Illurian
    Illurian
    ✭✭✭✭✭
    Illurian wrote: »
    As expected per my bf, Healer templars are still the best.

    Looks like the Templar tears were, once again, unnecessary.

    The tears caused changes which is why Templars aren't dead. It's so easy to say that it wasn't necessary when you overlook the changes they caused. Ignorance at its best.

    The tears didn't do jack. If that was the case, night blades would have been super buffed long ago.

    What got Templars to where they are was constructive criticism and intelligent feedback from PTS players. Not whine threads.

    See, the forums nearly always classifies "constructive criticism and intelligent feedback" as whine threads. "Whiny" is subjective. Why do you think your definition of a "whine thread" is the same definition shared by everyone else? Typical entitlement right there.

    Also, your logic kind of falls on itself. There has been constructive criticism and intelligent feedback from a wide array of players (analytical streamers such as Alcast and GilliamTheRouge as well) on the state of Nightblades. If your logic held, then they should have been buffed as well.

    The change to Templar nerfs was speculatively because of the uproar from the player base. They tweaked it in a way to address most of the concerns of the player base, while moving in the direction that they wanted.
    Kiss the chaos.
  • SilverWF
    SilverWF
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    Pfff, 20k HPS is more than enough.
    Most of DDs has 16-18k HP and if some DD got more than 20k damage in one second - technically this is oneshot and in 99% cases this is DD's fault: not avoided AOE or no block used etc.

    I'm sure, that as healer I responsible for only two lifes: my own and a tank's, if it's a real tank sure, not some DD decided to take 1h+S to make his queue shorter. 2 other lifes - DDs - are expendables. They are usually at full HP or getting oneshotted.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • idk
    idk
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    ✭✭✭✭✭
    Templars are still doing well. They have the best magika sustain of the core classes and are still preferred for healing trials.
  • F7sus4
    F7sus4
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    (double)
    Edited by F7sus4 on May 24, 2017 12:00PM
  • LadyNalcarya
    LadyNalcarya
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    My healer is more or less ok, but I really hate the changes to shards and especially the new repentance.
    Also now I have to use purple magicka+health+magicka regen food instead of regular blue magicka+health one.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Kupoking
    Kupoking
    ✭✭✭✭✭
    For pvp

    On a stamina templar : the major mending nerf got felt. Still, they are competitive vs all others stam classes.

    Magika : they are still really good. Of course you will need multiple boL to helyourself to max and will drain magika faster. Once you adjustedto that, you will see that it is still one of the strongest class out there.
  • Palefang
    Palefang
    ✭✭
    Well... Actually, I'm not crying. Ressource management is a bit harder, but, hey, I was playing with no regen, no reduc glyphes, so it seems fair I now have to.
    Fortunately, I just finished my Moondancer so, I now have the lunar blessing to help a bit with regen :)

    Otherwise, just go heavy attacks with staff for regen, it's OK, really. Or 2 reduc cost glyphes.
    Palefang, playing since the Beta, huge fan of Elder Scrolls world.

    Palefang - Bosmer 'Smiling Dagger' Stamblade
    Palefang Dawn - Breton 'Unyielding Light' Magplar
    Palefang, the Blood-cursed - Dunmer 'Nightstalker' Magblade
    Palefang, Smiling-at-Death - Skeleton 'Refusing to Die' TankDK
    Palefang Windwalker - Bosmer 'Y'ffre's Arrow' Stamden
    Does-not-say-his-name - Khajiit 'Self Sutaining' Stamsorc
    Mythos of Dawn - High Elf 'Clumsy' Magsorc
    Max CP
  • Doctordarkspawn
    Doctordarkspawn
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    My build survived by the skin of it's teeth, but that does not mean that most DPS can keep up anymore.

    Whether it be, they are still figuring out what'll work or waiting for the Meta creators to do it for them, or have quit due to indignation at this horrible patch, for which I cant blame them, I'm a tank with a real lack of DPS. The people I see queuing in zone and in activity finder are usually newbies, or who are going 'wtf why cant I sustain'.
  • ofSunhold
    ofSunhold
    ✭✭✭✭✭
    nvm

    Unimportant annoyance is unimportant.
    Edited by ofSunhold on May 24, 2017 5:00PM
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • winterbornb14_ESO
    winterbornb14_ESO
    ✭✭✭
    Health Templar tanks are dead now.

  • ofSunhold
    ofSunhold
    ✭✭✭✭✭

    Battlegrounds on a stamplar are fun ... as long as there is no other templar stealing your repentance.

    This is a problem. If I want to slot repent for the passives, am I going to remember do not repent there's another templar here dummy every time?

    :neutral:


    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • technohic
    technohic
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    I've been running without repentance for now on my Stamplar. Logged in and tested a bit. I'm fine as is with a heavy attack thrown in here and there. Debating whether I am ok with that or if I want to sacrifice a little weapon damage for cost reduction because that's where I seem to feel it.

    Another thing feels off. On my bow back bar; I notice that when I weave a light attack, there seems to be a delay getting to my next skill or weapon swapping. Seems where they messed with that has made my weave a bit off before going into my charge.

    Oh and I saw the lock up in animation on stampede I haven't seen for a long time
  • Palefang
    Palefang
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    The main issue(as I see it) when soloing on my templar yesterday around noon: With the nerf from Major to Minor mending and removal of the heal on the first attack of Puncturing Sweep, there is no way for puncturing sweep to even be a viable damage skill, as the heals you get in return is not worth anything this patch. Before Morrowind I at least could do 2-3 puncturing sweeps before I had to go defensive again. Now I can't even finish the skill before I'm forced to go defensive, because my main spammable skill is completely useless. Might as well equip a destro-staff and go with wall of elements or something.

    Where do you get that ? No informations on that on the patchnotes. I'm going to test it right away.

    Before the patch, I could survive just spamming sweeps against quite anything, really. (Even non-DLC vet bosses ; and I were DD-focused). In theory, just getting 17% less healing (25 for major - 8 for minor we've got) isn't groundbreaking... I'll just need to use Punishing Ritual or Punishing Light on tougher fight.
    But if we indeed (and I'm really suspicious on that) lost 38% of our healing return (= 3 sweeps instead of 4, and major becoming minor manding), it will be indeed a bit troubling.

    We can still compensate with damage mitigation that are going to be higher this patch (a little bit, thanks to CP rework) (I expect something like 5-6% more mitigation). If I'm correct (I'm testing), this would mean our overall survivability with sweeps alone is going down by 11% or 1/3 (if only 3 sweeps heal).

    In the 1st case, it's not that noticeable, common... On the 2nd, well... different story.
    Palefang, playing since the Beta, huge fan of Elder Scrolls world.

    Palefang - Bosmer 'Smiling Dagger' Stamblade
    Palefang Dawn - Breton 'Unyielding Light' Magplar
    Palefang, the Blood-cursed - Dunmer 'Nightstalker' Magblade
    Palefang, Smiling-at-Death - Skeleton 'Refusing to Die' TankDK
    Palefang Windwalker - Bosmer 'Y'ffre's Arrow' Stamden
    Does-not-say-his-name - Khajiit 'Self Sutaining' Stamsorc
    Mythos of Dawn - High Elf 'Clumsy' Magsorc
    Max CP
  • Palefang
    Palefang
    ✭✭
    Palefang wrote: »
    The main issue(as I see it) when soloing on my templar yesterday around noon: With the nerf from Major to Minor mending and removal of the heal on the first attack of Puncturing Sweep, there is no way for puncturing sweep to even be a viable damage skill, as the heals you get in return is not worth anything this patch. Before Morrowind I at least could do 2-3 puncturing sweeps before I had to go defensive again. Now I can't even finish the skill before I'm forced to go defensive, because my main spammable skill is completely useless. Might as well equip a destro-staff and go with wall of elements or something.

    Where do you get that ? No informations on that on the patchnotes. I'm going to test it right away.

    Before the patch, I could survive just spamming sweeps against quite anything, really. (Even non-DLC vet bosses ; and I were DD-focused). In theory, just getting 17% less healing (25 for major - 8 for minor we've got) isn't groundbreaking... I'll just need to use Punishing Ritual or Punishing Light on tougher fight.
    But if we indeed (and I'm really suspicious on that) lost 38% of our healing return (= 3 sweeps instead of 4, and major becoming minor manding), it will be indeed a bit troubling.

    We can still compensate with damage mitigation that are going to be higher this patch (a little bit, thanks to CP rework) (I expect something like 5-6% more mitigation). If I'm correct (I'm testing), this would mean our overall survivability with sweeps alone is going down by 11% or 1/3 (if only 3 sweeps heal).

    In the 1st case, it's not that noticeable, common... On the 2nd, well... different story.


    Actually, all 4 Sweeps heal you. So, saying that the 1st tic doesn't heal is ***.
    Palefang, playing since the Beta, huge fan of Elder Scrolls world.

    Palefang - Bosmer 'Smiling Dagger' Stamblade
    Palefang Dawn - Breton 'Unyielding Light' Magplar
    Palefang, the Blood-cursed - Dunmer 'Nightstalker' Magblade
    Palefang, Smiling-at-Death - Skeleton 'Refusing to Die' TankDK
    Palefang Windwalker - Bosmer 'Y'ffre's Arrow' Stamden
    Does-not-say-his-name - Khajiit 'Self Sutaining' Stamsorc
    Mythos of Dawn - High Elf 'Clumsy' Magsorc
    Max CP
  • Briuce
    Briuce
    ✭✭
    Unistalled ESO, that's how good it is...
    Pc/EU (DC)
    lvl 50 Redguard Stamplar
    lvl 50 Breton Magplar
    lvl 50 Redguard StamDK
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    I need to retrain some skills and morphs and begin PvP on mine but I feel confident.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • ThePaleItalian
    ThePaleItalian
    ✭✭✭✭✭
    Anyone resurrect Deltia's templar from his back yard yet?
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
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