NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.
NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.
GazHilarant wrote: »NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.
Skull of Corruption has also had pretty competitive pvp for the last 2 weeks, Haderus is often quite busy, Scourge is always busy and usually has a queue however Azuras is always completely empty.
I do understand they are hoping to get a brand new player base in the game and don't want them to feel too far apart from the existing capped players, however this is a good way to alienate your current players.
Well, the message is clear here, they are pushing PvP to NonCP. I really don't mind, but if that is the case, CAN WE GET RID OF THE "F" RESOURCE POSIONS
Separate Imperial City only campaigns from Cyrodiil only campaigns. Allow CPs in Imperial City for the PVE. There's no reason to tie Imperial City to Cyrodiil anymore since the whole "gated access" thing never worked out.
Sallington wrote: »If you want CP removed from PvP, then just stop making CP-enabled campaigns. Everyone is going to continue to overwhelming flock to them if there's one available. All this does is *** people off since the queue for the only CP server will be ridiculous.
It would also provide a place for CP enabled PvP similar to Battlegrounds...but not quite. It might scratch that itch, and give the sewers a reason to exist, as a place for mixed PvX with CP.
But if they did this, ALL overland campaigns should be no CP for sure. If you want your CPs to work, go into IC. Otherwise, PvP is CP-free so we have one comprehensible ruleset. And since the impact of IC PvP on the campaign score is negligible, nobody can say the CPs were tilting the scales of the campaign. IC PvP would be pretty much for Tel Var and lulz.
@ZOS_BrianWheeler
It would also provide a place for CP enabled PvP similar to Battlegrounds...but not quite. It might scratch that itch, and give the sewers a reason to exist, as a place for mixed PvX with CP.
But if they did this, ALL overland campaigns should be no CP for sure. If you want your CPs to work, go into IC. Otherwise, PvP is CP-free so we have one comprehensible ruleset. And since the impact of IC PvP on the campaign score is negligible, nobody can say the CPs were tilting the scales of the campaign. IC PvP would be pretty much for Tel Var and lulz.
@ZOS_BrianWheeler
We shouldn't be having this discussion anymore. With the resource meathods nerfed, this was a way in which to balance the way players play. Ncp strength was removing resource return via cp.
I consider ncp obsolete now in terms of providing the balance needed.
I don't have any input on the change to the 7-day campaign since I only play the 30-day CP campaign, but the naming conventions are a little strange! Instead of Kyne we should go with Dumac or Kagrenac or someone like that to fit the Morrowind lore theme. And maybe Nerevar for the Xbox exclusive? IDK you could switch them around as needed but that would make more sense for the Morrowind theme.
NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.