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Campaigns for Morrowind

  • RedGirl41
    RedGirl41
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    NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.
  • Rohamad_Ali
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    This kind of goes against the idea of wanting players not having to relearn PVP from the PVE system that has CP enabled don't you think ? @ZOS_RichLambert and @Wrobel just got done on ESO live stating they wanted these two systems in twined and that's why they don't separate them for balance . So essentially new players level up thinking CP means something after level 50 only to find out it means nothing in the majority of PVP areas . They have to relearn mechanics or wait in a long line to PVP with them . If this universal balance theory was ever to work wouldn't just removing the system entirely be the way to go to avoid confusion ? Just my thoughts on this .
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    RedGirl41 wrote: »
    NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.

    I agree, PS4 needs to keep their Haderus server.
    Also, nice to see you post on here Redgirl. I have seen you in Scourge before :)
  • JerzeeDevil
    JerzeeDevil
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    More and more terrible decisions!

    :(


    BUMMER MAN, bummerrrrrrrr

    I <3 Skull!
    jerzeedevil.com

    If looks could kill, then Death would be my name.

    Daggerfall's Mightiest- PS4 NA
    Wardens of Morrowind-PS4 NA
    Cyrodiil Death Squad- PS4 NA/EU

  • GazHilarant
    GazHilarant
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    RedGirl41 wrote: »
    NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.

    Skull of Corruption has also had pretty competitive pvp for the last 2 weeks, Haderus is often quite busy, Scourge is always busy and usually has a queue however Azuras is always completely empty.

    I do understand they are hoping to get a brand new player base in the game and don't want them to feel too far apart from the existing capped players, however this is a good way to alienate your current players.
  • Koolio
    Koolio
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    RedGirl41 wrote: »
    NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.

    Skull of Corruption has also had pretty competitive pvp for the last 2 weeks, Haderus is often quite busy, Scourge is always busy and usually has a queue however Azuras is always completely empty.

    I do understand they are hoping to get a brand new player base in the game and don't want them to feel too far apart from the existing capped players, however this is a good way to alienate your current players.

    I just switched my campaign for my guild to skull 3 weeks ago too. Sucks because it's been great. They should at least keep one 7 day Cp.
  • Kay1
    Kay1
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    So, you remove all the campaigns to implement 4 new ones, okay cool, let's keep going.

    3 Campaigns no CP, so no one will play there and people will use those campaigns to AP boost, me included, but don't worry on a lvl 10 character because im not gonna do it to boost but just to make a point and you can definitely ban me for 3 days so I can laugh more.

    In PC I don't think there will be issues because you can fight the lag in some cases but you just destroyed PvP for all consoles, you are bringing all zergs to one campaign we are talking about maybe 2k-3k players that will play at the same time in one campaign, the other campaign with CP was an escape for people who couldn't play at 3fps or with entire zergs teleporting, you just said *** you to all of them, how can you do these type of changes like this without thinking about the consequences I just don't get it.

    I don't know what to say, yesterday we had good news with the changes to sustain and today this, I really don't understand why this company enjoy so much pissing off everybody.
    Edited by Kay1 on May 16, 2017 7:09PM
    K1 The Big Monkey
  • KingJ
    KingJ
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    @ZOS_BrianWheeler wait does this mean Xbox NA have the biggest PVP population? Since we get a extra campaign.
  • EdmundTowers
    EdmundTowers
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    So Haderus is going no cp basically is all this is. And new names for all campaigns. I only played in azuras, so now i have a choice between staying in azuras or going to haderus. 30 day campaign vs 7 day campaign. Im undecided atm, but i wonder how the players who played in haderus feel about this..
    Co GM of Imperium of the Eagle, PvP Guild NA PC, ~Aldmeri Dominion~
    Tyrael Allynna Aldmeri Magplar
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    ManDraKE wrote: »
    Well, the message is clear here, they are pushing PvP to NonCP. I really don't mind, but if that is the case, CAN WE GET RID OF THE "F" RESOURCE POSIONS

    Agree 100%. I honestly might be moving full time to no CP campaign even if its more dead since BGs will be no CP as well. It will help probably make unify my builds. Dont feel like making CP and non CP builds plus PVE and grinding all the gear for all that stuff as well. They just need to scrap CP from PVP.
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    Deleted as not related to the topic.
    Edited by RDMyers65b14_ESO on May 16, 2017 7:59PM
  • SnubbS
    SnubbS
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    Good change, I really support having two no-cp campaigns. Azura Star being by far the most populated campaign on Xbox NA made queue times rough at pretty much all relevant hours of the day, so an extra non-cp is going to be great.
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • ckbud
    ckbud
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    Separate Imperial City only campaigns from Cyrodiil only campaigns. Allow CPs in Imperial City for the PVE. There's no reason to tie Imperial City to Cyrodiil anymore since the whole "gated access" thing never worked out.
  • Cinbri
    Cinbri
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    WEll, if Cyro mainly made noCP along with Arenas and it will be meta, how about finally make PvE Duels a noCP rule too? Just to follow this meta. @ZOS_BrianWheeler
    Edited by Cinbri on May 16, 2017 8:07PM
  • Greyhame
    Greyhame
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    @ZOS_BrianWheeler @ZOS_GinaBruno


    So I'm mostly ok with CP going away. But I have one concern. My understanding, and maybe I'm totally not well informed here, was that Battle Leveling was originally implemented to counter CP and give newer players a chance against CP buffed builds. So will Battle Leveling be proportionately nerfed in the non-CP campaigns to adjust for the change or are we all going to be dealing with op noob rockets?
    Greyhame
    [PS4][NA][Ebonheart Pact]
    [SVER True Bloods]
    [Elder Skrubs]
    [Skooma Syndicate]
  • geonsocal
    geonsocal
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    ckbud wrote: »
    Separate Imperial City only campaigns from Cyrodiil only campaigns. Allow CPs in Imperial City for the PVE. There's no reason to tie Imperial City to Cyrodiil anymore since the whole "gated access" thing never worked out.

    100% agree!!!
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Eyesinthedrk
    Eyesinthedrk
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    so we still have proc sets and poisons but cp to build up defenses. You say you're getting rid of cp to reduce lag, but then you're craming everyone into one campaign.

    You know, when you keep fixing it till it's broke you end up with Michael jacksons nose.
  • Baconlad
    Baconlad
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    Theres a few things i dislike about non CP. When i go to PvE i have all these extra stats i didnt have in no CP cyrodil. I lose them...gone...i understand that in no CP the accual combat is not that much different, but psycologically losing 20% magick is really disheartening. 12% crit.

    As far as balancing the CP system they need to do away with the amount of points and just give us set values for each star with only one or two points allowed spent. For example, they have the star that gives crit as a passive for spending points in that tree, do away with the star you put 100 points into and allow us to put points directly into the crit tree, say 1 poibt for 6% 2 points for 12%
  • apostate9
    apostate9
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    geonsocal wrote: »
    ckbud wrote: »
    Separate Imperial City only campaigns from Cyrodiil only campaigns. Allow CPs in Imperial City for the PVE. There's no reason to tie Imperial City to Cyrodiil anymore since the whole "gated access" thing never worked out.

    100% agree!!!

    It would also provide a place for CP enabled PvP similar to Battlegrounds...but not quite. It might scratch that itch, and give the sewers a reason to exist, as a place for mixed PvX with CP.

    But if they did this, ALL overland campaigns should be no CP for sure. If you want your CPs to work, go into IC. Otherwise, PvP is CP-free so we have one comprehensible ruleset. And since the impact of IC PvP on the campaign score is negligible, nobody can say the CPs were tilting the scales of the campaign. IC PvP would be pretty much for Tel Var and lulz.


    @ZOS_BrianWheeler

    Edited by apostate9 on May 16, 2017 7:55PM
  • Minno
    Minno
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    Sallington wrote: »
    If you want CP removed from PvP, then just stop making CP-enabled campaigns. Everyone is going to continue to overwhelming flock to them if there's one available. All this does is *** people off since the queue for the only CP server will be ridiculous.

    They have to keep one. They over did the resource changes to make ncp the new competitive servers.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • SnubbS
    SnubbS
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    Anything you can do to *** over the little guy is great—the small scaler, the solo player—anything you can do to hurt their PvP experience. Whether it's buffing Heavy, adding battle spirit, nerfing sustain—great changes for solo pvpers.

    Good thing I refuse to get on the game unless I'm group-playing.
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • Crown
    Crown
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    @ZOS_BrianWheeler As with all other campaigns that were shut down in the past, will the person holding Emperor at the moment the campaign shuts down get to keep the title forever?
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Minno
    Minno
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    apostate9 wrote: »
    geonsocal wrote: »
    ckbud wrote: »
    Separate Imperial City only campaigns from Cyrodiil only campaigns. Allow CPs in Imperial City for the PVE. There's no reason to tie Imperial City to Cyrodiil anymore since the whole "gated access" thing never worked out.

    100% agree!!!

    It would also provide a place for CP enabled PvP similar to Battlegrounds...but not quite. It might scratch that itch, and give the sewers a reason to exist, as a place for mixed PvX with CP.

    But if they did this, ALL overland campaigns should be no CP for sure. If you want your CPs to work, go into IC. Otherwise, PvP is CP-free so we have one comprehensible ruleset. And since the impact of IC PvP on the campaign score is negligible, nobody can say the CPs were tilting the scales of the campaign. IC PvP would be pretty much for Tel Var and lulz.


    @ZOS_BrianWheeler

    We shouldn't be having this discussion anymore. With the resource meathods nerfed, this was a way in which to balance the way players play. Ncp strength was removing resource return via cp.

    I consider ncp obsolete now in terms of providing the balance needed. Currently CP has had the DMG front loaded, Stam cost reduction for block, Sprint, dodge and break free easier to obtain for mag classes, and mitigation for DMG also equalized.

    CP Morrowind will be more competitive than CP live.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • apostate9
    apostate9
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    Minno wrote: »
    apostate9 wrote: »
    geonsocal wrote: »
    ckbud wrote: »
    Separate Imperial City only campaigns from Cyrodiil only campaigns. Allow CPs in Imperial City for the PVE. There's no reason to tie Imperial City to Cyrodiil anymore since the whole "gated access" thing never worked out.

    100% agree!!!

    It would also provide a place for CP enabled PvP similar to Battlegrounds...but not quite. It might scratch that itch, and give the sewers a reason to exist, as a place for mixed PvX with CP.

    But if they did this, ALL overland campaigns should be no CP for sure. If you want your CPs to work, go into IC. Otherwise, PvP is CP-free so we have one comprehensible ruleset. And since the impact of IC PvP on the campaign score is negligible, nobody can say the CPs were tilting the scales of the campaign. IC PvP would be pretty much for Tel Var and lulz.


    @ZOS_BrianWheeler

    We shouldn't be having this discussion anymore. With the resource meathods nerfed, this was a way in which to balance the way players play. Ncp strength was removing resource return via cp.

    I consider ncp obsolete now in terms of providing the balance needed.

    ZOS doesn't.
  • WRX
    WRX
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    Recremen wrote: »
    I don't have any input on the change to the 7-day campaign since I only play the 30-day CP campaign, but the naming conventions are a little strange! Instead of Kyne we should go with Dumac or Kagrenac or someone like that to fit the Morrowind lore theme. And maybe Nerevar for the Xbox exclusive? IDK you could switch them around as needed but that would make more sense for the Morrowind theme.

    Mendo laying down some knowledge LOL..

    I don't really get this change, but doesn't really matter. Most people will go where the fights are, although I'm not sure you could call CP a crutch. If CP is a crutch, so is armor lol

    But thats why I pvp naked.
    Decibel GM

    GLUB GLUB
  • Ron_Burgundy_79
    Ron_Burgundy_79
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    @ZOS_BrianWheeler @ZOS_GinaBruno

    Would it be possible to keep the home campaign settings the same while allowing players to queue as a guest into any other campaign? In other words, can we please queue into other campaigns as guests without having to find another player to queue us in? Most platforms will only have 3 campaigns available to choose from after level 50. I believe most of us here would welcome this change.
  • dotme
    dotme
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    RedGirl41 wrote: »
    NA PS4 scourge ques can be huge. For AD I've seen 89, 100, 120 not even just weekends. Especially if we have emp. So why not give them a 7 day cp as well? Because haderus now is full of people.

    Roll a red :smile:

    We have no queue for Scourge because all the reds rolled yellows... lol
    PS4NA
  • Joy_Division
    Joy_Division
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    Can ZoS please answer why it is exactly when there is a 90+ hour long que for CP campaigns, ZoS is removing a CP campaign?

    Can ZoS please answer why it is when they claim PvE and PvP will not be separated because they desire a "single unified game" when BGs has no CP and the movement toward no CP PvP means the PvE I play will be under a totally different rule set than PvP?

    Can ZoS please answer why they even bothered hitting the entire game and classes (except sorcerer) with a big nerf when the primary complaint - CP enabling unlimited resource - is no longer going to be applicable?

    How about ZoS do some actual communicating instead of issuing PR statements.

    [edited to remove reference to moderation]
    Edited by ZOS_CoriJ on May 16, 2017 11:20PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • MisterBigglesworth
    MisterBigglesworth
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    Please just remove the Champion System from the entire game. What makes ESO distinct from other MMOs is it's horizontal progression system, which was depicted as the original vision of the game, which you've been undermining with a shoe-horned-in vertical progression system ever since you decided change the max level from V10 to V12.

    If you want post-50 progression (beyond just collecting gear sets) then convert the Champion System into an actual Talent system (you know, the kind where you're presented with 3 choices, you get to pick 1, but you don't get to pick all 3 by grinding out more points) and the CPs can be used as a currency for changing your talents. (i.e. there are 100 passive talents available, you can have 10 of them active at once, want to change 1 of them? spend 1 Champion Point to do so)
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Raknosh
    Raknosh
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    RIP Blackwater Blade :(

    You will be missed!
    Founder of PUGz of Daggerfall
    Former Emperors : Dragon of the PUGz, Witcher of the PUGz
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