itscompton wrote: »Nobody forces you to heavy attack.
Swap one damage set for a sustain set.
Or swap some of your damage jewelry enchantments for cost reduction or regen.
People can be so narrowminded when it comes to change.
Wait wait what? Swap weapon/spell damage for cost reduction? Where are you going to pick those numbers back up?
There's no witty way to get around the nerfs. Even my infinite sustain set that will function after the xpac will cost significant amounts of damage. No one upset with the changes is experiencing tunnel vision. A nerf is a nerf, and that loss of damage is going to be something people notice, especially since the changes came with no end to the RNG loot system.
People are still going to be grinding for gear, and now it will be slower. The same content, with no scoring system, no extra loot rewards for excellency, and high probability of getting junk, all the while needing new sets because of sweeping changes so that you can matter in PvE and PvP.
But yeah, no biggie, loot grind is fun right?
Loot grind?
You mean for those sets that are selling for scrap right now or deconstructed?
I have never heard a complaint about loot grind or RNG on any of the many whine threads popping out on the forum these days.
Yet, show some alternative to heavy attacking and there you have it: loot grind.
You are basically shifting blame wherever you feel like it, as long as you get to complain about something.
LOL, are you serious? Just search "RNG grind" in the forum search. 100+ pages of people discussing the topic and about 95% of it is negative feedback because people don't enjoy being required to run the same dungeon/content 50-100 times to get a sharpened staff or sword from a best in slot set, especially when there is a good chance that BiS set might become completely irrelevant when the next "balance" pass occurs.
The key word is these days.
People whine about sustain, not loot grind.
You posted examples of successes, that doesn't negate the other games that failed. Not saying eso will fail because of this, but that logic makes no sense.
There are people that agree and disagree with pretty much any game changing expansion in most any mmo. Some will fail and some will succeed.
One games success does not mean other games will see the same.
We will see who will be right and who will be wrong in the coming months. At that juncture, we should return to this thread to see who was right and who was wrong.
In recent memory no expansion has "killed a game". The closest example is StarWars: Galaxies NGE. That's one game out of how many?
@KnowledgeIn the past decade I have been a part of many MMO expansion launches. I have seen the best and the worst in the aforementioned decade and I want to reassure this community that it's par for the course.
I'd like to start off by using one of the most recent examples of an expansion launch - World of Warcraft: Legion. In World of Warcraft: Legion a large group of veteran players would echo across the forums complaining about PVP changes (the removal of PVP gear) and there was even a group of players that formed a "no fly - no buy" group which stated they would not buy the game unless flying as IN the game at launch. Blizzard didn't comply with either demand and Legion launched with great success.
Moving on, Final Fantasy XIV: Heavensward saw a so-called exodus in the form of many Bards over "Wanderer's Paean" requiring them to remain stationary. SquareEnix did not comply with the Bards pleas and the expansion launched with great success.
I could go on and on but I think my point can now be made. This game isn't going to collapse in a few months as people have said, they aren't going to close the servers down, and I can assure you that these forum posters represent a minority of people in this game. There will be MORE people coming to the game JUST for this expansion as first-time players than there will be people LEAVING.
This happens every time a major change is made in a game that impacts the upper tier player base. These changes aren't going to ruin the fun of the casual player and it most certainly won't kill the 'elite' or hardcore tier. There are those of us that will simply adapt and not become a victim of evolution.
Moreover, I want this to be a time for opportunity for you. You could be the next great theory crafter to replace Deltia. Or perhaps you could be an authority on your class if you try hard enough - people will look to you for answers. There are benefits to everything and this expansion launch is more of a new chapter for the community at large.
Lastly, I am glad that ZeniMax remains steadfast in their intent to shape the game in the direction they want to.
See you guys in Vvarderfell.
In the past decade I have been a part of many MMO expansion launches. I have seen the best and the worst in the aforementioned decade and I want to reassure this community that it's par for the course.
I'd like to start off by using one of the most recent examples of an expansion launch - World of Warcraft: Legion. In World of Warcraft: Legion a large group of veteran players would echo across the forums complaining about PVP changes (the removal of PVP gear) and there was even a group of players that formed a "no fly - no buy" group which stated they would not buy the game unless flying as IN the game at launch. Blizzard didn't comply with either demand and Legion launched with great success.
Moving on, Final Fantasy XIV: Heavensward saw a so-called exodus in the form of many Bards over "Wanderer's Paean" requiring them to remain stationary. SquareEnix did not comply with the Bards pleas and the expansion launched with great success.
I could go on and on but I think my point can now be made. This game isn't going to collapse in a few months as people have said, they aren't going to close the servers down, and I can assure you that these forum posters represent a minority of people in this game. There will be MORE people coming to the game JUST for this expansion as first-time players than there will be people LEAVING.
This happens every time a major change is made in a game that impacts the upper tier player base. These changes aren't going to ruin the fun of the casual player and it most certainly won't kill the 'elite' or hardcore tier. There are those of us that will simply adapt and not become a victim of evolution.
Moreover, I want this to be a time for opportunity for you. You could be the next great theory crafter to replace Deltia. Or perhaps you could be an authority on your class if you try hard enough - people will look to you for answers. There are benefits to everything and this expansion launch is more of a new chapter for the community at large.
Lastly, I am glad that ZeniMax remains steadfast in their intent to shape the game in the direction they want to.
See you guys in Vvarderfell.
Cherryblossom wrote: »However I won't see you in Vvarderfell straight away, I'm not going to waste my money. I'll wait until it's in the bargin bin. Thats the issue which could have an effect on this game, people are paying new game prices for a DLC, the feeling of being ripped off may well have a bigger effect on the population than any changes to sustain!
It's not a case of dying, it a case of the population becoming so small it's not sustainable.
lordrichter wrote: »Will people be willing to do this annually? I can already feel "upgrade fatigue" setting in, and Morrowind has not even shipped. If anything is going to stop this train, it is going to be that. Annual chapters will be a mistake, if they do it the same way next year.
itscompton wrote: »itscompton wrote: »Nobody forces you to heavy attack.
Swap one damage set for a sustain set.
Or swap some of your damage jewelry enchantments for cost reduction or regen.
People can be so narrowminded when it comes to change.
Wait wait what? Swap weapon/spell damage for cost reduction? Where are you going to pick those numbers back up?
There's no witty way to get around the nerfs. Even my infinite sustain set that will function after the xpac will cost significant amounts of damage. No one upset with the changes is experiencing tunnel vision. A nerf is a nerf, and that loss of damage is going to be something people notice, especially since the changes came with no end to the RNG loot system.
People are still going to be grinding for gear, and now it will be slower. The same content, with no scoring system, no extra loot rewards for excellency, and high probability of getting junk, all the while needing new sets because of sweeping changes so that you can matter in PvE and PvP.
But yeah, no biggie, loot grind is fun right?
Loot grind?
You mean for those sets that are selling for scrap right now or deconstructed?
I have never heard a complaint about loot grind or RNG on any of the many whine threads popping out on the forum these days.
Yet, show some alternative to heavy attacking and there you have it: loot grind.
You are basically shifting blame wherever you feel like it, as long as you get to complain about something.
LOL, are you serious? Just search "RNG grind" in the forum search. 100+ pages of people discussing the topic and about 95% of it is negative feedback because people don't enjoy being required to run the same dungeon/content 50-100 times to get a sharpened staff or sword from a best in slot set, especially when there is a good chance that BiS set might become completely irrelevant when the next "balance" pass occurs.
The key word is these days.
People whine about sustain, not loot grind.
These days huh, like the last three days? Maybe you missed these:
https://forums.elderscrollsonline.com/en/discussion/comment/4121656#Comment_4121656
https://forums.elderscrollsonline.com/en/discussion/344215/suggestion-pve-dungeon-based-vendors
https://forums.elderscrollsonline.com/en/discussion/comment/4120279#Comment_4120279
https://forums.elderscrollsonline.com/en/discussion/comment/4114580#Comment_4114580
https://forums.elderscrollsonline.com/en/discussion/comment/4121736#Comment_4121736
https://forums.elderscrollsonline.com/en/discussion/comment/4114694#Comment_4114694
https://forums.elderscrollsonline.com/en/discussion/343729/we-need-pve-rep
lordrichter wrote: »Cherryblossom wrote: »However I won't see you in Vvarderfell straight away, I'm not going to waste my money. I'll wait until it's in the bargin bin. Thats the issue which could have an effect on this game, people are paying new game prices for a DLC, the feeling of being ripped off may well have a bigger effect on the population than any changes to sustain!
It's not a case of dying, it a case of the population becoming so small it's not sustainable.
You can wait until it is in the bargain bin. Nothing wrong with that.
The problem with your statement is calling Morrowind a DLC. That leads to the idea that Morrowind is less significant than it really is. The higher price for a DLC leads you to think that it is going to be unpopular. You are led to the conclusion that this, perhaps in combination with sustain, will result in a lower population.
I think that is wrong, on all counts.
I am absolutely certain that calling Morrowind a DLC is understating the whole thing. It is only a DLC when looked at from a narrow perspective. Now, there is value in calling it a DLC, especially if the intent is to be critical of ZOS, but it is not a DLC.
It is best to think of Morrowind as a new version of the game. It includes a new class, new PVP content, new group content, new solo content, updated combat balance, and a new zone, plus the previous version of the game. For new players who buy it, it is not a DLC, or an expansion. It is simply the latest version of ESO. Now, I realize that I am late to the party on this one, but I have to admit that I really did not care so I was not paying attention.
Is Morrowind a ripoff? Not for new players. They are getting Morrowind, the new ESO base game, for the same list price as Tamriel Unlimited was selling for. Right now, you can buy Tamriel Unlimited for half price, which is a deal, but I think that the people who can afford Morrowind will have no reason not to buy it. From the outside looking in, Morrowind is the latest version of the game. Everything else is the old version of the game.
For the feeling of being ripped off, it really boils down to the existing players. Is the upgrade price of US$40 is worth it for a new version of the game? Does the new version offers enough of a difference, for the $40, to justify it? Will they be able to get over the fact that ESO Plus did not include version upgrades? Will they be able to look past the idea that Morrowind is "just a DLC" and see it as the version upgrade that it is positioned to be? Will they accept the idea of a new version instead of breaking it up into free base game updates and a DLC?
Will people be willing to do this annually? I can already feel "upgrade fatigue" setting in, and Morrowind has not even shipped. If anything is going to stop this train, it is going to be that. Annual chapters will be a mistake, if they do it the same way next year.
lordrichter wrote: »Cherryblossom wrote: »However I won't see you in Vvarderfell straight away, I'm not going to waste my money. I'll wait until it's in the bargin bin. Thats the issue which could have an effect on this game, people are paying new game prices for a DLC, the feeling of being ripped off may well have a bigger effect on the population than any changes to sustain!
It's not a case of dying, it a case of the population becoming so small it's not sustainable.
You can wait until it is in the bargain bin. Nothing wrong with that.
The problem with your statement is calling Morrowind a DLC. That leads to the idea that Morrowind is less significant than it really is. The higher price for a DLC leads you to think that it is going to be unpopular. You are led to the conclusion that this, perhaps in combination with sustain, will result in a lower population.
I think that is wrong, on all counts.
I am absolutely certain that calling Morrowind a DLC is understating the whole thing. It is only a DLC when looked at from a narrow perspective. Now, there is value in calling it a DLC, especially if the intent is to be critical of ZOS, but it is not a DLC.
It is best to think of Morrowind as a new version of the game. It includes a new class, new PVP content, new group content, new solo content, updated combat balance, and a new zone, plus the previous version of the game. For new players who buy it, it is not a DLC, or an expansion. It is simply the latest version of ESO. Now, I realize that I am late to the party on this one, but I have to admit that I really did not care so I was not paying attention.
Is Morrowind a ripoff? Not for new players. They are getting Morrowind, the new ESO base game, for the same list price as Tamriel Unlimited was selling for. Right now, you can buy Tamriel Unlimited for half price, which is a deal, but I think that the people who can afford Morrowind will have no reason not to buy it. From the outside looking in, Morrowind is the latest version of the game. Everything else is the old version of the game.
For the feeling of being ripped off, it really boils down to the existing players. Is the upgrade price of US$40 is worth it for a new version of the game? Does the new version offers enough of a difference, for the $40, to justify it? Will they be able to get over the fact that ESO Plus did not include version upgrades? Will they be able to look past the idea that Morrowind is "just a DLC" and see it as the version upgrade that it is positioned to be? Will they accept the idea of a new version instead of breaking it up into free base game updates and a DLC?
Will people be willing to do this annually? I can already feel "upgrade fatigue" setting in, and Morrowind has not even shipped. If anything is going to stop this train, it is going to be that. Annual chapters will be a mistake, if they do it the same way next year.
If Morrowind can be considered a new version of the game, then subbers got screwed over badly. Pay a monthly fee, get told 'you will be taken care of', and you don't even get the most current game available. At least the deal looks pretty good and enticing for the new player; if I hadn't started ESO yet then the Morrowind chapter would almost certainly have drawn me in.
If Morrowind can be considered a new version of the game, then subbers got screwed over badly. Pay a monthly fee, get told 'you will be taken care of', and you don't even get the most current game available. At least the deal looks pretty good and enticing for the new player; if I hadn't started ESO yet then the Morrowind chapter would almost certainly have drawn me in.
lordrichter wrote: »If Morrowind can be considered a new version of the game, then subbers got screwed over badly. Pay a monthly fee, get told 'you will be taken care of', and you don't even get the most current game available. At least the deal looks pretty good and enticing for the new player; if I hadn't started ESO yet then the Morrowind chapter would almost certainly have drawn me in.
Not really. The ESO Plus subscription transcends the version change. It just does not include it. The value of the subscription is the same with, or without, the new version. This is mainly because the ESO Plus subscription was not, as you describe it, the player being taken care of. I never got the impression that they were going to take care of me with any subscription to the point where expansions and upgrades were free, especially not after B2P.
If Morrowind included all of the DLC content, and if they had based it on Gold Edition rather than Tamriel Unlimited, then yes, ESO Plus would get screwed. I am waiting for that to happen. It just isn't happening now.
lordrichter wrote: »If Morrowind can be considered a new version of the game, then subbers got screwed over badly. Pay a monthly fee, get told 'you will be taken care of', and you don't even get the most current game available. At least the deal looks pretty good and enticing for the new player; if I hadn't started ESO yet then the Morrowind chapter would almost certainly have drawn me in.
Not really. The ESO Plus subscription transcends the version change. It just does not include it. The value of the subscription is the same with, or without, the new version. This is mainly because the ESO Plus subscription was not, as you describe it, the player being taken care of. I never got the impression that they were going to take care of me with any subscription to the point where expansions and upgrades were free, especially not after B2P.
If Morrowind included all of the DLC content, and if they had based it on Gold Edition rather than Tamriel Unlimited, then yes, ESO Plus would get screwed. I am waiting for that to happen. It just isn't happening now.
I didn't put the quotation marks in for fun. ZOS themselves said that.
Joy_Division wrote: »The game isn't even changing that massively—it's just becoming less fun.
They dont listen to their players because in their eyes the most important ppl are the ones not playing and they are concerned with how to get them to play
lordrichter wrote: »lordrichter wrote: »If Morrowind can be considered a new version of the game, then subbers got screwed over badly. Pay a monthly fee, get told 'you will be taken care of', and you don't even get the most current game available. At least the deal looks pretty good and enticing for the new player; if I hadn't started ESO yet then the Morrowind chapter would almost certainly have drawn me in.
Not really. The ESO Plus subscription transcends the version change. It just does not include it. The value of the subscription is the same with, or without, the new version. This is mainly because the ESO Plus subscription was not, as you describe it, the player being taken care of. I never got the impression that they were going to take care of me with any subscription to the point where expansions and upgrades were free, especially not after B2P.
If Morrowind included all of the DLC content, and if they had based it on Gold Edition rather than Tamriel Unlimited, then yes, ESO Plus would get screwed. I am waiting for that to happen. It just isn't happening now.
I didn't put the quotation marks in for fun. ZOS themselves said that.
Citation or it didn't happen. Don't mean to sound cocky, but I've been through all of this and I never heard them say it. It is not unusual for things to be attributed to ZOS that they never said.
https://youtu.be/IrOgF1w5VC8@Dubhliam you dont get it, do you? Its not about "it wont be that bad" its about it wont be visibly better. Are people here so desensitized?
@Dubhliam you dont get it, do you? Its not about "it wont be that bad" its about it wont be visibly better. Are people here so desensitized?
In every case of an MMO failure, you can rest assured it has to do with a loss of revenue.You posted examples of successes, that doesn't negate the other games that failed. Not saying eso will fail because of this, but that logic makes no sense.
Finally we will have great build diversity, finally you will be able to "play the way you want" and still have a viable build.