NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
puffytheslayer wrote: »has anyone been able to check sun on PTS?
NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
515*0,70=360 thats less than Netch gives.
It will be necro or Netch on sorc.
Sun will be bis for dk next Patch if they change The 2p aswell.
And I probably forgot more about pvp than you ever knew.
Spell crit could be worse. Sun isnt Best for pvp anyway. Not even for dk
Maybe even if und they dont
NightbladeMechanics wrote: »NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
515*0,70=360 thats less than Netch gives.
It will be necro or Netch on sorc.
Sun will be bis for dk next Patch if they change The 2p aswell.
And I probably forgot more about pvp than you ever knew.
Spell crit could be worse. Sun isnt Best for pvp anyway. Not even for dk
Maybe even if und they dont
Netch isn't amplified by major sorcery -- none of these "X damage type" sets are -- but scathing is. Also, sorcs will not use 100% lightning damage. They'll continue using blockade of fire for its increased damage and Ilambris procs, frag, curse, etc. You need to look at the big picture. This thread is becoming ridiculous.
And Necro is already BiS for sorc in fights where you can use the scamp. That will not change next patch from the looks of things.
NightbladeMechanics wrote: »NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
515*0,70=360 thats less than Netch gives.
It will be necro or Netch on sorc.
Sun will be bis for dk next Patch if they change The 2p aswell.
And I probably forgot more about pvp than you ever knew.
Spell crit could be worse. Sun isnt Best for pvp anyway. Not even for dk
Maybe even if und they dont
Netch isn't amplified by major sorcery -- none of these "X damage type" sets are -- but scathing is. Also, sorcs will not use 100% lightning damage. They'll continue using blockade of fire for its increased damage and Ilambris procs, frag, curse, etc. You need to look at the big picture. This thread is becoming ridiculous.
And Necro is already BiS for sorc in fights where you can use the scamp. That will not change next patch from the looks of things.
SUN Is amplified by major sorcery. I tested it yesterday. And Netch should work The same.
And Team playing sorcs use lightning Wall. Bigger picture is more group dps with off balance.
And scamp is lightning Too.
Will have to be tested but it should net more on a lightning sorc than scathing.
Scathing will be better on magnb
NightbladeMechanics wrote: »NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
515*0,70=360 thats less than Netch gives.
It will be necro or Netch on sorc.
Sun will be bis for dk next Patch if they change The 2p aswell.
And I probably forgot more about pvp than you ever knew.
Spell crit could be worse. Sun isnt Best for pvp anyway. Not even for dk
Maybe even if und they dont
Netch isn't amplified by major sorcery -- none of these "X damage type" sets are -- but scathing is. Also, sorcs will not use 100% lightning damage. They'll continue using blockade of fire for its increased damage and Ilambris procs, frag, curse, etc. You need to look at the big picture. This thread is becoming ridiculous.
And Necro is already BiS for sorc in fights where you can use the scamp. That will not change next patch from the looks of things.
SUN Is amplified by major sorcery. I tested it yesterday. And Netch should work The same.
And Team playing sorcs use lightning Wall. Bigger picture is more group dps with off balance.
And scamp is lightning Too.
Will have to be tested but it should net more on a lightning sorc than scathing.
Scathing will be better on magnb
NightbladeMechanics wrote: »NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
515*0,70=360 thats less than Netch gives.
It will be necro or Netch on sorc.
Sun will be bis for dk next Patch if they change The 2p aswell.
And I probably forgot more about pvp than you ever knew.
Spell crit could be worse. Sun isnt Best for pvp anyway. Not even for dk
Maybe even if und they dont
Netch isn't amplified by major sorcery -- none of these "X damage type" sets are -- but scathing is. Also, sorcs will not use 100% lightning damage. They'll continue using blockade of fire for its increased damage and Ilambris procs, frag, curse, etc. You need to look at the big picture. This thread is becoming ridiculous.
And Necro is already BiS for sorc in fights where you can use the scamp. That will not change next patch from the looks of things.
SUN Is amplified by major sorcery. I tested it yesterday. And Netch should work The same.
And Team playing sorcs use lightning Wall. Bigger picture is more group dps with off balance.
And scamp is lightning Too.
Will have to be tested but it should net more on a lightning sorc than scathing.
Scathing will be better on magnb
How did you test it? How do you know that its amplifying your base spell damage and sun, and not just the base spell damage?
https://www.youtube.com/watch?v=AExStwCUlPM For the people who say that sun etc are are boosted by sorcery, please tell me how you set up your experiment. If it is sufficient, I'll believe your results.
For the people who say that sun etc are are boosted by sorcery, please tell me how you set up your experiment. If it is sufficient, I'll believe your results.
NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
And I probably forgot more about pvp than you ever knew.
Spell crit could be worse. Sun isnt Best for pvp anyway. Not even for dk
Maybe even if und they dont
NightbladeMechanics wrote: »NightbladeMechanics wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
I would never trade magicka attribute points for spell crit, which is what you're suggesting here. Thanks for not understanding how PvP builds and PvP min/maxing work.
These sets wouldn't even be BiS over scathing or bsw in PvE anyway, so why do you care so much about sun's health line? You do realize force pulse gives you like 70% uptime on scathing, right?
515*0,70=360 thats less than Netch gives.
It will be necro or Netch on sorc.
Sun will be bis for dk next Patch if they change The 2p aswell.
And I probably forgot more about pvp than you ever knew.
Spell crit could be worse. Sun isnt Best for pvp anyway. Not even for dk
Maybe even if und they dont
Netch isn't amplified by major sorcery -- none of these "X damage type" sets are -- but scathing is. Also, sorcs will not use 100% lightning damage. They'll continue using blockade of fire for its increased damage and Ilambris procs, frag, curse, etc. You need to look at the big picture. This thread is becoming ridiculous.
And Necro is already BiS for sorc in fights where you can use the scamp. That will not change next patch from the looks of things.
SUN Is amplified by major sorcery. I tested it yesterday. And Netch should work The same.
And Team playing sorcs use lightning Wall. Bigger picture is more group dps with off balance.
And scamp is lightning Too.
Will have to be tested but it should net more on a lightning sorc than scathing.
Scathing will be better on magnb
There are pvp sets available in Cyrodiil for you to use in pvp.
This is a pve set that drops from a pve instance, the change is very good.
NightbladeMechanics wrote: »There are pvp sets available in Cyrodiil for you to use in pvp.
This is a pve set that drops from a pve instance, the change is very good.
K buff those sets to be as good then. There are fewer Cyrodiil sets than there are drop sets from outside of Cyrodiil, and a greater proportion of Cyrodiil sets go utterly unused than PvE drop sets.
We're not second class citizens. *** off with that attitude.
Also, PvEers use a much narrower variety of sets in their race for BiS min/max. These sets are not BiS, so the change is irrelevant to PvE. So what's your reason for considering the change good?
NightbladeMechanics wrote: »There are pvp sets available in Cyrodiil for you to use in pvp.
This is a pve set that drops from a pve instance, the change is very good.
K buff those sets to be as good then. There are fewer Cyrodiil sets than there are drop sets from outside of Cyrodiil, and a greater proportion of Cyrodiil sets go utterly unused than PvE drop sets.
We're not second class citizens. *** off with that attitude.
Also, PvEers use a much narrower variety of sets in their race for BiS min/max. These sets are not BiS, so the change is irrelevant to PvE. So what's your reason for considering the change good?
Why buff anything in pvp? It's just going to spawn 84747494 new nerf this nerf that qq thread, that will negatively impact the rest of the game as usual.
And fewer sets because it's a smaller portion of the player base = logic.
And yes, with the nerf to BSW, those sets are actually viable and will promote more diverse builds in pve now.
Narvuntien wrote: »I am with a lot of other players here I really liked the health bonus form Strenght of automation.
I have 0 use for weapon crit, my weapon crit on my stam blade is 40%... why? because i only need one crit to kill you and that one comes from my cloak.
I liked having 3 hp bonuses from my gear, 2x clever alchemist and 1x strenght of automation so that when I fail to kill I had a higer chance to escape.
HoloYoitsu wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
Thats Not a dps Set. Thats a healer/Support set
No endgame pve Player will use that, maybe some healers who havent farmed any gear...
Its a pvp Set for templars in heavy armor.
NightbladeMechanics wrote: »@WhiteMage I retested whether Major Sorcery applies to War Maiden's 5pc on PTS, and it does! This is great news. At some point since Shadows of the Hist, ZOS made these sets take the buff before applying to our tooltips. I suddenly really want to use War Maiden next patch, even if I'll miss that line of health.
HoloYoitsu wrote: »@Liam12548 @NightbladeMechanics
Nobody forces you to put all points into your main pool and nothing into health.
Or use some health enchants instead.
But for the minmax crowd its good and makes sense. A dps Set shouldn't give sustain or survivability, thats what you can achieve with glyphs and your attribute points
Thats Not a dps Set. Thats a healer/Support set
No endgame pve Player will use that, maybe some healers who havent farmed any gear...
Its a pvp Set for templars in heavy armor.