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Talk me out of Spell Power Cure?

GrumpyDuckling
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I have a DK healer and Spell Power Cure just seems too essential. I've been thinking about other sets, but I keep coming back to SPC. Here are other sets that I am currently looking at:

- Sanctuary
- Worm's Raiment
- Robes of the Withered Hand
- Mother's Sorrow
- Lamia's Song
- Healer's Habit
- Combat Physician
- Trinimac's Valor
- Arch Mage

Or... do I just go with Spell Power Cure because it's so strong? Anyone have any good arguments against SPC?
  • raj72616a
    raj72616a
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    SPC + one of the above set.
  • DisgracefulMind
    DisgracefulMind
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    Yeah, combine spc with another buff set. Best way to go (:
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Capt_Morgan
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    I have a DK healer and Spell Power Cure just seems too essential. I've been thinking about other sets, but I keep coming back to SPC. Here are other sets that I am currently looking at:

    - Sanctuary
    - Worm's Raiment
    - Robes of the Withered Hand
    - Mother's Sorrow
    - Lamia's Song
    - Healer's Habit
    - Combat Physician
    - Trinimac's Valor
    - Arch Mage

    Or... do I just go with Spell Power Cure because it's so strong? Anyone have any good arguments against SPC?

    Mix it with another 5pc. But yeah, SPC is really good for the whole group. Personally I think 5pc SPC with 5pc Worm provides the best support and is most helpful for the group. Another good one you haven't listed is mending. It debuffs all enemies in your healing springs and area effect heals, really helpful for trash fights and harder content if you need more survivability in your group.
    MagBlade main since early Access. Long live the warlock.
    PC/NA
    @CAPT_Morgan
  • DisgracefulMind
    DisgracefulMind
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    Just to add: Healing Mage and SPC is the second best if you're in another raid and the other healer is in Worm
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • raj72616a
    raj72616a
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    and there's infallible mage. minor vulnerability +8% damage to mob for the whole party, and +5% damage minor slayer for yourself if you have to resort to some dps-ing
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    raj72616a wrote: »
    and there's infallible mage. minor vulnerability +8% damage to mob for the whole party, and +5% damage minor slayer for yourself if you have to resort to some dps-ing

    IA became worthless due to concussion being the same thing:
    When you set them off balance with lightning staff.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • theultimatewarrior
    I run my healer with 5 seducer 3 magnus n for jewels 3 emm..willin? i do fine never ran out of mp.
  • theultimatewarrior
    I always wonder about wearing heavy sets though.. what it would it be like.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I run my healer with 5 seducer 3 magnus n for jewels 3 emm..willin? i do fine never ran out of mp.

    Of course you never run out of magic but you also do nothing for your group beyond healing, SPC and any of the sets the op mentioned are better then what you have said. Hell you could do seducer+spc and it would be better.

    And to the op, I would look into getting sentinel of rekugums and a master staff, there are plenty of Stam dps that will thank you for using them and SPC.
    Edited by Lightspeedflashb14_ESO on May 9, 2017 4:31AM
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Look if you're a healer that means you're playing Ina group.

    What kind of group?
    If a quester group with no intention of vet dungeons or trails then you can forgo SPC.
    Even if normal dungeons as they are facerole easy.

    If you plan on doing vet trails and vet hardmode dungeons then SPC is what u need to use.

    It's not about being a selfish healer (seducer, Magnus etc) it's about buffing your group.
    So 5 SPC and 1 other 5 piece
    Use lightning staff with charged trait to proc exploiter passive for ur DPS
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • theultimatewarrior
    Usually i jump in to tank when ever the tank is a lazy one. Healer on robes gotta show them kids how it is done. I dps too.
  • Vaoh
    Vaoh
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    Spell Power Cure give purple arms...

    PURPLE ARMS!!!!!

    You have to get it. Combine SPC with another 5-piece to have the "BiS" setup for a healer :)
    Edited by Vaoh on May 9, 2017 7:08AM
  • Enslaved
    Enslaved
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    Sanctuary or worm - both sets are amazing for group.
  • EvilCroc
    EvilCroc
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    I'm running now SPC with Infallible Aether (in trials) or Kagrenac's hope (in 4-man dungeons).
    I'm planning to farm Twilight Remedy for all content, especially with incoming Morrowind balance changes.
    (Shards for everyone, everybody will be forced to use synergies, yay!)
  • Marto
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    Worm's will be great next patch, because of the difficulty getting cost reduction/recovery.

    I'd recommend using that.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Vaoh wrote: »
    Spell Power Cure give purple arms...

    PURPLE ARMS!!!!!

    You have to get it. Combine SPC with another 5-piece to have the "BiS" setup for a healer :)

    this guy gets it...it's all about them purple arms...who cares about the buff...give me them purple arms

    (and just to add a note I use SPC + Sanctuary...purple arms AND green balls...just think how many times you wanted to say your balls were green)
  • Rungar
    Rungar
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    spc and seducer will give you the most bang for your buck and its easy to fill in the gaps with seducer.

    worm will only be 4% next patch. Your 8% and high regen will be more important since everyone else will be heavy attacking anyway.
  • EvilCroc
    EvilCroc
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    Lich then. Everybody will farm CoH.
  • code65536
    code65536
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    EvilCroc wrote: »
    I'm running now SPC with Infallible Aether (in trials) or Kagrenac's hope (in 4-man dungeons).
    I'm planning to farm Twilight Remedy for all content, especially with incoming Morrowind balance changes.
    (Shards for everyone, everybody will be forced to use synergies, yay!)

    Don't use Infal in trials. People will yell at you for that. First, the concussed status effect is very easy to get, since it has a high chance to proc from direct-damage abilities that do shock damage. All you need is a few sorcs using Force Pulse, and you'll have near constant uptime on Minor Vulnerability with no input from the healer. So IA is useless. Furthermore, multiple people have reported that concussed cannot be applied to a target that has the IA debuff, which means that enemies with the IA debuff can't be set off-balance. So you definitely don't want to use IA.

    Right now, the best setup is SPC + Twilight Remedy. First, because healing orbs (the white orbs) are such a good heal (it is the top source of heals in our vMoL HM runs--even more than healing springs), both healers should use them and never the blue orbs. They are also better than the blue orbs for magicka sustain since the magic-over-time is scaled off of nearby allies, not nearby enemies. Second, with the prevalence of sorcs (who don't have the bar space for Trap Beast), Remedy is the best way for them to get Minor Force. And if people are good about popping orbs (which return magic for everyone near the orb popper), there is absolutely no need for the sustain from Worm.

    Next patch, however, I expect it'll be SPC + Worm. ZOS is destroying sustain so everyone will be crying for Worm's cost reduction. And ZOS is also destroying orbs. It sucks that we'll be moving away from an awesome set like Remedy to Worm. Thanks Wrobel.

    Also, @Wrecking_Blow_Spam I would not recommend a healer running a charged lightning staff. A powered or defending staff would be much better.
    1. Off-Balance (for Exploiter) is a 100% guaranteed proc if the target is concussed and in a lightning wall. Charged will not increase this because it's already guaranteed.
    2. Concussed is already pretty easy to get because it has a fairly high chance to proc from direct-damage abilities. A few players using Force Pulse is all you need to keep concussed up.
    3. In contrast, the proc chance of concussed from lightning wall is very small--DoTs have a much smaller chance of procing concussion. Even with Charged, a lightning wall simply is not a good way to proc concussed.
    4. You still need the wall to convert concussed to off-balance, but there's no point in running a Charged staff since your main source of concussed is Force Pulse and concussed from wall is pretty low to begin with.
    Nightfighters ― PC/NA and PC/EU

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  • Illurian
    Illurian
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    Marto wrote: »
    Worm's will be great next patch, because of the difficulty getting cost reduction/recovery.

    I'd recommend using that.

    Don't forget that Worm's is getting slightly nerfed though.
    Item Sets
    • Worm’s Raiment: Decreased the Magicka ability cost reduction granted by this item set to 4% from 5%.
      Developer Comments:
      The reduction to this set (and the buff to Hircine’s Veneer) will bring the average resource recovery per second closer in line with one another.

    Edited by Illurian on May 9, 2017 10:34AM
    Kiss the chaos.
  • Illurian
    Illurian
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    code65536 wrote: »
    Also, @Wrecking_Blow_Spam I would not recommend a healer running a charged lightning staff. A powered or defending staff would be much better.
    1. Off-Balance (for Exploiter) is a 100% guaranteed proc if the target is concussed and in a lightning wall. Charged will not increase this because it's already guaranteed.
    2. Concussed is already pretty easy to get because it has a fairly high chance to proc from direct-damage abilities. A few players using Force Pulse is all you need to keep concussed up.
    3. In contrast, the proc chance of concussed from lightning wall is very small--DoTs have a much smaller chance of procing concussion. Even with Charged, a lightning wall simply is not a good way to proc concussed.
    4. You still need the wall to convert concussed to off-balance, but there's no point in running a Charged staff since your main source of concussed is Force Pulse and concussed from wall is pretty low to begin with.

    Oh, I thought Charged meant that it had a higher chance to concuss enemies.
    Edited by Illurian on May 9, 2017 10:41AM
    Kiss the chaos.
  • laksikus
    laksikus
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    Vaoh wrote: »
    Spell Power Cure give purple arms...

    PURPLE ARMS!!!!!

    You have to get it. Combine SPC with another 5-piece to have the "BiS" setup for a healer :)

    sanctuary and worm give you double bubbles. DOUBLE BUBBLES!! thats far superior than purple arms from spc
  • Dasovaruilos
    Dasovaruilos
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    raj72616a wrote: »
    and there's infallible mage. minor vulnerability +8% damage to mob for the whole party, and +5% damage minor slayer for yourself if you have to resort to some dps-ing

    IA became worthless due to concussion being the same thing:
    When you set them off balance with lightning staff.

    Not true. As someone posted above, Lightning Wall sets enemies that already are concussed off-balance, enabling the bonus from Exploiter.

    Lightning Wall alone will proc concussion very, very rarely.

    So, the only situation where Infallible is not needed is when you have 2 or more MagSorcs doing a lot of direct shock damage.

    For vDSA or other 4 man content with 2 Stam DPSs, for example, Infallible is still a very good second set for a healer, same if your DPSs do not do a lot of shock damage.

    So Infallible may not be used in trials (except first boss vHR and 2 first bosses of vAA), but is far from useless.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    hugocbp wrote: »
    raj72616a wrote: »
    and there's infallible mage. minor vulnerability +8% damage to mob for the whole party, and +5% damage minor slayer for yourself if you have to resort to some dps-ing

    IA became worthless due to concussion being the same thing:
    When you set them off balance with lightning staff.

    Not true. As someone posted above, Lightning Wall sets enemies that already are concussed off-balance, enabling the bonus from Exploiter.

    Lightning Wall alone will proc concussion very, very rarely.

    So, the only situation where Infallible is not needed is when you have 2 or more MagSorcs doing a lot of direct shock damage.

    For vDSA or other 4 man content with 2 Stam DPSs, for example, Infallible is still a very good second set for a healer, same if your DPSs do not do a lot of shock damage.

    So Infallible may not be used in trials (except first boss vHR and 2 first bosses of vAA), but is far from useless.
    IA is not useless, but it's way more beneficial to slot a (charged) shock staff on your backbar and wear a different set, than using IA and having to do full heavy attacks every time.
    Edited by lolo_01b16_ESO on May 9, 2017 11:47AM
  • Militan1404
    Militan1404
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    I run my healer with 5 seducer 3 magnus n for jewels 3 emm..willin? i do fine never ran out of mp.

    Of course you never run out of magic but you also do nothing for your group beyond healing, SPC and any of the sets the op mentioned are better then what you have said. Hell you could do seducer+spc and it would be better.

    And to the op, I would look into getting sentinel of rekugums and a master staff, there are plenty of Stam dps that will thank you for using them and SPC.

    So what? What does the dps offer to the group other from dps?
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Rungar wrote: »
    spc and seducer will give you the most bang for your buck and its easy to fill in the gaps with seducer.

    worm will only be 4% next patch. Your 8% and high regen will be more important since everyone else will be heavy attacking anyway.
    code65536 wrote: »
    EvilCroc wrote: »
    I'm running now SPC with Infallible Aether (in trials) or Kagrenac's hope (in 4-man dungeons).
    I'm planning to farm Twilight Remedy for all content, especially with incoming Morrowind balance changes.
    (Shards for everyone, everybody will be forced to use synergies, yay!)

    Don't use Infal in trials. People will yell at you for that. First, the concussed status effect is very easy to get, since it has a high chance to proc from direct-damage abilities that do shock damage. All you need is a few sorcs using Force Pulse, and you'll have near constant uptime on Minor Vulnerability with no input from the healer. So IA is useless. Furthermore, multiple people have reported that concussed cannot be applied to a target that has the IA debuff, which means that enemies with the IA debuff can't be set off-balance. So you definitely don't want to use IA.

    Right now, the best setup is SPC + Twilight Remedy. First, because healing orbs (the white orbs) are such a good heal (it is the top source of heals in our vMoL HM runs--even more than healing springs), both healers should use them and never the blue orbs. They are also better than the blue orbs for magicka sustain since the magic-over-time is scaled off of nearby allies, not nearby enemies. Second, with the prevalence of sorcs (who don't have the bar space for Trap Beast), Remedy is the best way for them to get Minor Force. And if people are good about popping orbs (which return magic for everyone near the orb popper), there is absolutely no need for the sustain from Worm.

    Next patch, however, I expect it'll be SPC + Worm. ZOS is destroying sustain so everyone will be crying for Worm's cost reduction. And ZOS is also destroying orbs. It sucks that we'll be moving away from an awesome set like Remedy to Worm. Thanks Wrobel.

    Also, @Wrecking_Blow_Spam I would not recommend a healer running a charged lightning staff. A powered or defending staff would be much better.
    1. Off-Balance (for Exploiter) is a 100% guaranteed proc if the target is concussed and in a lightning wall. Charged will not increase this because it's already guaranteed.
    2. Concussed is already pretty easy to get because it has a fairly high chance to proc from direct-damage abilities. A few players using Force Pulse is all you need to keep concussed up.
    3. In contrast, the proc chance of concussed from lightning wall is very small--DoTs have a much smaller chance of procing concussion. Even with Charged, a lightning wall simply is not a good way to proc concussed.
    4. You still need the wall to convert concussed to off-balance, but there's no point in running a Charged staff since your main source of concussed is Force Pulse and concussed from wall is pretty low to begin with.
    hugocbp wrote: »
    raj72616a wrote: »
    and there's infallible mage. minor vulnerability +8% damage to mob for the whole party, and +5% damage minor slayer for yourself if you have to resort to some dps-ing

    IA became worthless due to concussion being the same thing:
    When you set them off balance with lightning staff.

    Not true. As someone posted above, Lightning Wall sets enemies that already are concussed off-balance, enabling the bonus from Exploiter.

    Lightning Wall alone will proc concussion very, very rarely.

    So, the only situation where Infallible is not needed is when you have 2 or more MagSorcs doing a lot of direct shock damage.

    For vDSA or other 4 man content with 2 Stam DPSs, for example, Infallible is still a very good second set for a healer, same if your DPSs do not do a lot of shock damage.

    So Infallible may not be used in trials (except first boss vHR and 2 first bosses of vAA), but is far from useless.

    Look it up.

    Charged lightning staff with a shock glyph has a 84% chance to proc off balance status.
    You gotta be weaving tho to proc it.

    Any good trails/4 man healer will run this as it allows them another set to use over IA.

    Also seducer is a bad set in group content as you only help yourself out.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • DMuehlhausen
    DMuehlhausen
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    SPC + Sanctuary is the best combination probably at least for Trials. The added 12% healing to everyone is huge.
  • Khaos_Bane
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    Usually i jump in to tank when ever the tank is a lazy one. Healer on robes gotta show them kids how it is done. I dps too.

    I'm sure you do massive DPS in seducer and magnus !
  • Silver_Strider
    Silver_Strider
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    There is no talking you out of SPC.
    It's THE healer set. Nothing comes anywhere close to the level on utility it provides for the group and you will be judged and prosecuted for not using it. Ever since they made IC keys universal and gave it jewellery and weapons, there is 100% no reason to not use it as any healer.

    All those sets you named are supplementary to SPC, not a replacement for it.
    Argonian forever
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I run my healer with 5 seducer 3 magnus n for jewels 3 emm..willin? i do fine never ran out of mp.

    Of course you never run out of magic but you also do nothing for your group beyond healing, SPC and any of the sets the op mentioned are better then what you have said. Hell you could do seducer+spc and it would be better.

    And to the op, I would look into getting sentinel of rekugums and a master staff, there are plenty of Stam dps that will thank you for using them and SPC.

    So what? What does the dps offer to the group other from dps?

    is this a joke? are you going to heal dungoens to completion? the better the DPS you have, the faster you clear content, the easier the runs become. not sure why this would be needed to be explained.
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