Hello,
I used to play TESO during the beta but quit later for other games. Glad to see this game improving, but improvement needs to happen faster.
Just for the record:
I've played various mmos for several years, some were very hardcore while other pretty casual. (Lineage 2, RIFT, Neverwinter-Online, now playing TESO!). Reached end game content in all of them and i base my feedback on the experience which i made over the years.
First of all, im not too happy that dmg scales with max resource, this really gimp the class building.
1. Recovery changes with upcoming patch will affect different classes more than others while soloing pve content. Basically, if you play pure dps class with light armor and run out of resource while having bunch of mobs chasing you, there will be very little option to deal with it. In some cases it may even break some builds from soloing pve content, due to lack of resource needed for heals or/and dmg.
2. Add HP/MP bar for pets.
3. Add function to seach items in AH by name (like, seriously, how can you not have it in 2017?!)
4. Copy good systems from other mmos, such as:
"Buff hour" Neverwinter-online uses system with addtional rewards for specific activity which cycle every hour from one activity to another. Such system helps gathering community to do specific activity which helps reduce queue times for dungeons or find parties in PvP, etc. This is very simple system which simply gives all players information about bonus rewards for specific activity and can only make MMO better.
Improve your Crown store and microtransaction similar to RIFT system/UI. I cant stress enough how poor TESO store and microtransaction is. Add an option to:
- buy Crowns in "chests" which can be later sold in AH, trade between players or gave away as gifts.
- Allow players to buy 30/60/90 days "ESO+" tokens for Crowns, which can be later consummed, gift to friends or even sold in AH
- Add some kind of Loyality system with bonus rewards (cosmetic rewards, so people dont cry about pay to win)
Improve the Crown Store UI in general. Everything is way too squashed.
5. PVP
- Do something with all those self heals spams. It really ruin important aspect of pvp which is positioning. Atm, most classes can just go full *** mode, because they can just swap to self heal mode in seconds with very little penalty. Consistent and strong heals should not go together with dmg. This could be easily fixed by adding "X" % outgoing dmg penatly debuff for "X" sec, every time player heal himself in pvp. Real healers wont care, as they're not main dps anyway.
- Add/Fix boolstering for undergeared players and horse speed. It's very poor and makes pvp unpleasant.
PS Thanks for your hard work and bug fixing.