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Removing the Veteran Dungeons from Finder.

  • lonewolf26
    lonewolf26
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    Lol for the troll post.
  • disintegr8
    disintegr8
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    No.
    If you're not happy with pugs from dungeon finder, don'y use it.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • idk
    idk
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    No.
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.

    @Shadow_Viper_vX

    Again, this is an absurd suggestion. There is not reason for me to have to do the normal version of a dungeon to do vet since I usually do the vet HM speed run on new characters to level up undaunted fast. If I can do that then it would be just plain silly to restrict me from going strait to vet.
    Edited by idk on April 23, 2017 1:21AM
  • DaveMoeDee
    DaveMoeDee
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    No.
    Myyth wrote: »
    Yes do not allow random Veteran groups in the finder.

    I just finished trying to get a monster helmet and it was one of the worst gaming experiences I have had.
    The majority of players that queue up random veterans do not have the skill level, character build, or the champion points to do veteran dungeons. I had to go through multiple failed groups that could not complete the dungeon.
    One group we got all the way to the last boss and then for some reason could not do it. Complete waste of time and a thousand gold repair bill. Most of the time groups fail due to lack of dps.

    The chance of failure is just too high so I will never queue random veterans again.

    Veteran dungeons should be like trials where you have to form a group.


    Then don't queue. Why would you want to deny others access to that feature if they like it?

    They should remove trials. I can't complete them, so they aren't needed.
    Edited by DaveMoeDee on April 23, 2017 1:25AM
  • Aliyavana
    Aliyavana
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    No.
    I would say: add normal trials to them... but hey I am just saying... xD

    That I feel would get them nerfed from pugs complaining the mechanics re too hard xD
  • DaveMoeDee
    DaveMoeDee
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    No.
    Innocente wrote: »
    I would like to see them remove Dungeon Finder from the game in its entirety! I am sure that is not a popular view, but guilds and socialization would be much improved for its being gone. As it is, I never use it, and only group with guild and sister guild folks. Wishful thinking, I know.

    I hate this suggestion. Sure, going with guildies and using Teamspeak is always better. But I want the option to just queue with no other effort.
  • Lynx7386
    Lynx7386
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    No.
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.

    @Shadow_Viper_vX

    Again, this is an absurd suggestion. There is not reason for me to have to do the normal version of a dungeon to do vet since I usually do the vet HM speed run on new characters to level up undaunted fast. If I can do that then it would be just plain silly to restrict me from going strait to vet.

    If you want to do that, create a group for it. The dungeon finder is not there to carry subpar players
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • kargen27
    kargen27
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    Lynx7386 wrote: »
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.

    @Shadow_Viper_vX

    Again, this is an absurd suggestion. There is not reason for me to have to do the normal version of a dungeon to do vet since I usually do the vet HM speed run on new characters to level up undaunted fast. If I can do that then it would be just plain silly to restrict me from going strait to vet.

    If you want to do that, create a group for it. The dungeon finder is not there to carry subpar players

    The dungeon finder is there to form random groups. Nothing more. If you are looking for anything specific beyond that then maybe the finder isn't for you.

    On an aside instead of carrying players through why not take the time to let them experience the fights and some of the mechanics but do enough to insure completing the dungeon? THat way we get players later on that know what to do.
    and then the parrot said, "must be the water mines green too."
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    No.
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.

    @Shadow_Viper_vX

    Again, this is an absurd suggestion. There is not reason for me to have to do the normal version of a dungeon to do vet since I usually do the vet HM speed run on new characters to level up undaunted fast. If I can do that then it would be just plain silly to restrict me from going strait to vet.

    Then doing the normal version real quick shouldn't be a problem.
  • DirtySmeegs33
    DirtySmeegs33
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    No.
    Add normal trials!
  • Ep1kMalware
    Ep1kMalware
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    No.
    Hell no. If you dont like it keep your scrubby ass off the q. stop controllung how others play, when you have options.

    Fffs.
  • Graydon
    Graydon
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    No.
    Sorry folks, it's too early to make a determination on this poll. The results are just too darn close to call.
  • botanist92
    I did a vet fungal grotto yesterday and it was my first time.. on final boss I died once cuz I got stunned when the tank lost aggro for a bit and the stupid laser just randomly started on me.

    Other than that it was fine.. the tank got sucked into the cave somehow and I managed to "tank" the boss for a while with shields. Group was a little low on dps but we cleared it.

    There was once where everyone except the tank died and we made quite a recovery there.

    It's not that bad.. and for a first timer not knowing the mechs.. I think I did fairly well. At least I didn't cause a wipe.

    On another run.. there was this tank that just left after the first trash clear saying that we were doing 6k dps each.... Such elitism..
    Edited by botanist92 on April 24, 2017 7:36AM
  • kargen27
    kargen27
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    botanist92 wrote: »
    I did a vet fungal grotto yesterday and it was my first time.. on final boss I died once cuz I got stunned when the tank lost aggro for a bit and the stupid laser just randomly started on me.

    Other than that it was fine.. the tank got sucked into the cave somehow and I managed to "tank" the boss for a while with shields. Group was a little low on dps but we cleared it.

    There was once where everyone except the tank died and we made quite a recovery there.

    It's not that bad.. and for a first timer not knowing the mechs.. I think I did fairly well. At least I didn't cause a wipe.

    On another run.. there was this tank that just left after the first trash clear saying that we were doing 6k dps each.... Such elitism..

    That laser really really likes my healer. Last time I did that dungeon my healer did 40% of the damage in one boss fight. The laser boss for a while it was just me on my healer and one DPS in the cave that was alive. The DPS was kind of slow but he eventually got out of the cave and I kept the boss busy while he got the others up. Took a lot longer than it should have but was fun. Sometimes the near disasters are more fun than the perfect runs.
    and then the parrot said, "must be the water mines green too."
  • Duiwel
    Duiwel
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    Q for specific, that's what I do.
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • yashualaydin
    yashualaydin
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    No.
    Dungeon finder should work better, yes, but they could fix it, not destroy it!!

    I use it almost every day!
    Baron Yashu al-Aydin - Forebear from Herne Island: "May Diagna guide my blade and Tava show me the way."

    Eshu-Moushe Auspal - Ashlander from the Mainland: "While you try to pronounce my name, you get stabbed. Simply as that."
  • Blackbird_V
    Blackbird_V
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    No.
    nordmarian wrote: »
    There should be 3 levels of difficulty for Dungeons and Trials.
    Normal
    Veteran + HM
    Extreme + HM
    And everyone will be happy

    Going into an extreme? Were monster helm+shoulders always drop, with only sturdy, impen, infused and divines?
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • James-Wayne
    James-Wayne
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    No.
    DLC should be removed from the random yes
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

    TENTH ANNIVERSARY - Thanks for sticking with us for 10 years.
    James-Wayne you earned this badge 9:56AM on 4th of February 2024.
    529 people have also earned this badge.
  • karios525
    karios525
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    No.
    Well I agree with finder there should be a box to check if you want to enable dlc dungeons or not as I don't want any of them anymore now I have my velidreth set, but they are just so annoying an buggy
  • Brrrofski
    Brrrofski
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    No.
    ICP, WHAT, CoS, CoA and Mazzatun are the only ones I won't search for a random group.

    The rest you can drag most bad players through
  • Digiman
    Digiman
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    No.
    Learn to use chat, if you cant get it across then something is wrong with you crybaby.
  • idk
    idk
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    No.
    Lynx7386 wrote: »
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.

    @Shadow_Viper_vX

    Again, this is an absurd suggestion. There is not reason for me to have to do the normal version of a dungeon to do vet since I usually do the vet HM speed run on new characters to level up undaunted fast. If I can do that then it would be just plain silly to restrict me from going strait to vet.

    If you want to do that, create a group for it. The dungeon finder is not there to carry subpar players

    @Lynx7386

    Since I'm not one of the people having issues with groups from GF I don't have an issue with how it currently works.

    Those that do are the ones that should be forming their own groups instead of hoping to get a group good enough to carry them.
  • Merlin13KAGL
    Merlin13KAGL
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    No.
    No, they just need to alphabetize the damn list.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • idk
    idk
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    No.
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.

    @Shadow_Viper_vX

    Again, this is an absurd suggestion. There is not reason for me to have to do the normal version of a dungeon to do vet since I usually do the vet HM speed run on new characters to level up undaunted fast. If I can do that then it would be just plain silly to restrict me from going strait to vet.

    Then doing the normal version real quick shouldn't be a problem.

    @Shadow_Viper_vX

    I should not have to be bothered with ssuch silliness.

    Since I've done many random GF groups in vet and only had 3 times the group didn't clear it doesn't seem how GF works is the issue. A great many have good runs via GF regularly.
    Edited by idk on April 24, 2017 3:49PM
  • Sakiri
    Sakiri
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    How about we just remove OP from it.

    I mean, they can find a guild or friends, right?
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    No.
    They should remive DLC dungeons from random veteran dungeons finder
  • idk
    idk
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    No.
    They should remive DLC dungeons from random veteran dungeons finder

    It would not be a bad idea to separate DLC dungeons and offer a higher reward for doing those dungeons via GF, especially if random and the regular random GF can offer a reward less than it does now.
  • Olupajmibanan
    Olupajmibanan
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    No.
    I am quite the opposite. Add at least normal trials into group finder.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    No.
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.

    @Shadow_Viper_vX

    Again, this is an absurd suggestion. There is not reason for me to have to do the normal version of a dungeon to do vet since I usually do the vet HM speed run on new characters to level up undaunted fast. If I can do that then it would be just plain silly to restrict me from going strait to vet.

    Then doing the normal version real quick shouldn't be a problem.

    @Shadow_Viper_vX

    I should not have to be bothered with ssuch silliness.

    Since I've done many random GF groups in vet and only had 3 times the group didn't clear it doesn't seem how GF works is the issue. A great many have good runs via GF regularly.

    Just because you consider it silliness doesn't mean everyone else does ;-)
  • MehrunesFlagon
    MehrunesFlagon
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    No.
    Normal dungeons aren't even worth doing.
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