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Removing the Veteran Dungeons from Finder.

joaaocaampos
joaaocaampos
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Based on your experience with veteran dungeons, do you agree that Zenimax should remove Veteran Dungeons from Dungeon Finder?
Edited by joaaocaampos on April 22, 2017 11:38AM

Removing the Veteran Dungeons from Finder. 268 votes

Yes.
8%
mechengr7xSkullfoxStreegacopitoSergunRomonil101BalamoorAthrys5MyythZolexiIntegral1900Zvorginspud1639FivtyprocentKneighborsEnslavedJemcrystalKagetenchuoicero 23 votes
No.
91%
KalfisMoiskormoimiCasterialwolfdoggie_ESOVisigothGodspeedAlchemicalarasysb14_ESONewBlacksmurfDaveMoeDeeSaeragrim_tacticsDirtySmeegs33rainfeatherpearlMalnutritionwenchmore420b14_ESOlolo_01b16_ESOelessar_telcontarb16_ESOJimmy562Turelus 245 votes
  • Voxicity
    Voxicity
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    No.
    Why on earth would they? lol
  • Shanjijri
    Shanjijri
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    No.
    What?
  • F7sus4
    F7sus4
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    No.
    You misspelled "Bad Players" in your question.
  • raj72616a
    raj72616a
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    No.
    they should remove ICP WGT RoM CoS from random dungeon
  • Meld777
    Meld777
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    No.
    Why? Normal dungeons are solo faceroll (so are some vet dungeons, like Spindle). What's the point of a group then?
    Maelstrom Arena Champion | Undaunted | Fighters Guild Victor

    Level 50 Magicka NB | CP160+

    nAA | vCoH1 HM | nSO | nCoA2 | nDSA | nMA | vVoM

    PC EU
  • alephthiago
    alephthiago
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    No.
    That is a terrible idea, i have farmed gear countless times with pugs in vet dungeons.
    Walks-in-Shadowss AD Magblade
    *** kitty AD Stamblade
    Paarthurnax's Will AD Magicka DK
    agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
    Klogi Mugdul AD Stamina DK
    Savre Selranni AD Magicka Sorc (being polished)
    Avenar Lolhealing AD Magicka Templar (being polished)

  • Rex-Umbra
    Rex-Umbra
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    No.
    Susucessfully completed every veteran dungeon multiple times with the group finder.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • mewcatus
    mewcatus
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    No.
    They shouldn't remove it, but put a forewarning popping when the player queues. "Possible long game ahead!"
  • Tyrion87
    Tyrion87
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    No.
    Maybe you meant removing vet dlc dungeons from random ones? If so, then yes.
  • sten260
    sten260
    Soul Shriven
    No, but they should add the 160 cp requirement to veteran dungeons
  • waterfairy
    waterfairy
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    This is going to sound noobish but I thought you queue for whatever you're set to in group (normal or vet) and that every dungeon can be normal or vet, even the 2 version.
  • Marabornwingrion
    Marabornwingrion
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    No.
    There are many better ways to get rid of bad players joining the queue for vet dungeons, like:

    - If you want to queue as healer, you need to have resto staff equipped and at least 1 healing ability slotted (similar way with tanks)
    - If you want to queue for veteran dungeon, you need to have completed this dungeon on normal mode first
    - You need to be at least 160CP

    Also some kind of "undaunted training" which would be required before queuing for the first time for dungeon would be great.
  • Tommy_The_Gun
    Tommy_The_Gun
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    No.
    I would say: add normal trials to them... but hey I am just saying... xD
    Edited by Tommy_The_Gun on April 22, 2017 12:25PM
  • Dreyfron
    Dreyfron
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    No.
    lol I think that's a no!
  • KingKush
    KingKush
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    No.
    Why tho
    Xbox NA
    GT: Live Like Kure
    King Kush-MagSorc
  • WalksonGraves
    WalksonGraves
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    No.
    The only thing they should do is remove dlc dungeons from normal random, throwing low levels into wgt is just dumb.
  • Houshiki
    Houshiki
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    No.
    I would say: add normal trials to them... but hey I am just saying... xD

    I love the idea, and it'd make it easier to find trial groups not when your guilds' aren't hosting atm. But, a really big but, I wouldn't want to go into a trial, even normal, with a fake tank actually dps, or a healer hybriding to do dps instead of keeping the group alive, or a dps queuing all roles just to get into a group faster.
  • akl77
    akl77
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    No.
    Normal is far too easy man.
    Pc na
  • Blackbird_V
    Blackbird_V
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    No.
    Even with a 4 man parties I queue for vDungeons for the damage boost.
    Edited by Blackbird_V on April 22, 2017 5:26PM
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • EvilCroc
    EvilCroc
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    No.
    Not before I'll complete all my "kill X dungeon mobs" achievements. With all my alts.
    I mean, bad idea anyway.
    Edited by EvilCroc on April 22, 2017 1:20PM
  • Turelus
    Turelus
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    No.
    Not sure if casual hating elite content post or elite player hating casual player post...
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • AlnilamE
    AlnilamE
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    No.
    The only thing they should do is remove dlc dungeons from normal random, throwing low levels into wgt is just dumb.

    I've completed normal WGT with lowbie randoms several times.

    I agree they should put it in the 30+ tier though, as it would give new people a chance to explain the other dungeons first.
    The Moot Councillor
  • kongkim
    kongkim
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    No.
    LOL No..
  • HarlotsLoki
    HarlotsLoki
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    No.
    No, they need to add a minimum cp level for dlc veteran dungeons. Alternatively, players should be able to set the minimum amount of cp they want their team mates to have in veteran auto-finder.

    They also need to add trials to the auto-finder, with the same caps or level requirements.
  • Turelus
    Turelus
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    No.
    No, they need to add a minimum cp level for dlc veteran dungeons. Alternatively, players should be able to set the minimum amount of cp they want their team mates to have in veteran auto-finder.

    They also need to add trials to the auto-finder, with the same caps or level requirements.
    *sigh* How many times do you all need to hear this.

    CP =/= Skill, or have you not been to any Dolmen's recently?
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • raglau
    raglau
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    No.
    No, they need to add a minimum cp level for dlc veteran dungeons. Alternatively, players should be able to set the minimum amount of cp they want their team mates to have in veteran auto-finder.

    They also need to add trials to the auto-finder, with the same caps or level requirements.

    CP does not equal skill.

    Last night, PUGging vets and Darkshade 2 popped. Looked like a good team, me as tank with CP 630 and everyone else high CP, with one DD being CP 732 or something, so a lot of game time under his/her belt, although CP is capped. I noted healer was a Sorc healer but non-DLC vets are so easy for me as a sap-tank I didn't care and in fact welcomed the nice DPS boost from him for the Spider and Netch bosses.

    First trash pull, all trash dead in a second or so, no issues and suddenly the CP732 DD said, "I don't play with sorc-healers", and left, followed by the other DD. What the hell? As a DD you should not even be taking damage in a baby dungeon like vet Darkshade 2 and if I, as tank, am happy with my healer, who cares?

    That's what a CP barrier can never stop; outright incompetence.

    All that vet dungeons need is a, 'has completed dgn on normal-mode' flag, so players can be sure of mechs.

    Edited by raglau on April 22, 2017 2:17PM
  • AhPook_Is_Here
    AhPook_Is_Here
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    No.
    I pug these things all the time and very rarely have any problems with the group, I don't know where you guys are getting your problems from. You aren't required to use the group finder to make a group for vet dungeons, nor are you unable to use it with a group you have manually formed to queue for bonus content like random daily activities. This is an absolutely pointless poll.

    “Whatever.”
    -Unknown American
  • idk
    idk
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    No.
    KaiVox22 wrote: »
    Why on earth would they? lol

    Exactly. Do not know why it is a thread about it.

    If someone has issues with vet dungeons when using GF they should work on forming up the party themselves. It has always been the solution.
  • HarlotsLoki
    HarlotsLoki
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    No.
    praglaud wrote: »
    No, they need to add a minimum cp level for dlc veteran dungeons. Alternatively, players should be able to set the minimum amount of cp they want their team mates to have in veteran auto-finder.

    They also need to add trials to the auto-finder, with the same caps or level requirements.

    CP does not equal skill.

    That's what a CP barrier can never stop; outright incompetence.

    All that vet dungeons need is a, 'has completed dgn on normal-mode' flag, so players can be sure of mechs.

    I completely agree. I can't see them adding the dungeon flag though, which is why I simplified it down to a minimum cp.

    I always hope that more cp = more experience, but with the amount of grinding going on, it's not always the case.
    I pug these things all the time and very rarely have any problems with the group, I don't know where you guys are getting your problems from. You aren't required to use the group finder to make a group for vet dungeons, nor are you unable to use it with a group you have manually formed to queue for bonus content like random daily activities. This is an absolutely pointless poll.

    The only way I get to do those dungeons is if I wait in public areas and LFG in zone, even then it's slow going because I'm not max cp which inherently lessens my chances of getting a group from zone chat. Every public match I've went into, someone leaves, or people have no idea of the mechanics which leads to an extremely time consuming play-through, or an eventual drop.

    Don't get me wrong, I have no problem explaining the mechanics or walking people through content they are unfamiliar with, but I don't want to have to do it every time I want to play it.

    Edit: Keep in mind I'm speaking entirely about DLC veteran dungeons, not regular veteran dungeons.
    Edited by HarlotsLoki on April 22, 2017 3:06PM
  • Pallio
    Pallio
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    We should either have an achievement for group kicks, like 50 or something.
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