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Battleground Mode Idea: Daedric Onslaught

Alpheu5
Alpheu5
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Team 1 - 6 players, their own character models. No Battle Spirit debuffs.
Team 2 - 24 players, Xivkyn polymoph depending on which weight of armor takes up the most slots. No Battle Spirit buffs.

Objective: Team 1 has to defend a central structure using abilities and pre-set siege along the perimeter. A mage barricaded within the structure is trying to establish a portal for the team to escape, but needs time. Team 2 has to breach the central structure using abilities alone to try and kill all the players and ultimately the mage. Team 1 can only respawn with soul gems, Team 2 can only respawn at the portal (or other vessel) at their side of the map. Once the mage dies, the match is over.
Edited by Alpheu5 on April 11, 2017 7:06PM
Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
Don't incorporate bugs into your builds, and you won't have [an] issue.

Battleground Mode Idea: Daedric Onslaught 11 votes

This sounds like something I'd play.
54%
Morbasharkansas_ESOzuto40MarqueNightbladeMechanicsSubversus 6 votes
Close, but I'd make some changes first.
9%
Aerem 1 vote
I wouldn't step foot in this arena.
36%
ToRelaxEirellaDerrautb99 4 votes
Other.
0%
  • parkham
    parkham
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    how does team one win....

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  • parkham
    parkham
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    Alpheu5 wrote: »
    Team 1 - 6 players, their own character models. No Battle Spirit debuffs.
    Team 2 - 24 players, Xivkyn polymoph depending on which weight of armor takes up the most slots. No Battle Spirit buffs.

    Objective: Team 1 has to defend a central structure using abilities and pre-set siege along the perimeter. A mage barricaded within the structure is trying to establish a portal for the team to escape, but needs time. Team 2 has to breach the central structure using abilities alone to try and kill all the players and ultimately the mage. Team 1 can only respawn with soul gems, Team 2 can only respawn at the portal (or other vessel) at their side of the map. Once the mage dies, the match is over.


    PC-NA-EST

    - All's Faire Guild
    - Divine Crusade Guild
    - Greybeards & Gals Guild
    - Dead Citizens Guild
  • Rickter
    Rickter
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    so. .. Horde mode?
    RickterESO
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  • Alpheu5
    Alpheu5
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    parkham wrote: »
    how does team one win....

    Buying the mage enough time to summon a portal. Survival status of Team 1 when this happens is irrelevant. Mage dies before time runs out, Team 1 loses. Mage is alive when time runs out, Team 1 wins.
    Rickter wrote: »
    so. .. Horde mode?

    Basically, yea.
    Edited by Alpheu5 on April 11, 2017 7:29PM
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • FENGRUSH
    FENGRUSH
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    Servers will be down for maintenance 10minutes in. Xbone servers wouldnt even come up when this is deployed.
  • NightbladeMechanics
    NightbladeMechanics
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    This sounds like something I'd play.
    DESTRO UUUUUUUULT
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    Here's a great thread collecting community ideas for PvP updates.

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  • Alpheu5
    Alpheu5
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    DESTRO UUUUUUUULT

    ∑;∆}D Smashing!
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
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