WalksonGraves wrote: »Strider_Roshin wrote: »When I see someone using Bone Shield it makes me laugh as I click "Vote to Kick".
Maybe they had too much stam and needed to get rid of it?
Strider_Roshin wrote: »WalksonGraves wrote: »Strider_Roshin wrote: »When I see someone using Bone Shield it makes me laugh as I click "Vote to Kick".
Maybe they had too much stam and needed to get rid of it?
I thought that's what dodge rolling is for? Come to think of it we should probably just rename it to rolling*
*on a rare occurrence, rolling might dodge an attack.
@jlboozer You're cool. Here is the awesome that you wanted.
@Gordon906 There was another thread talking about a matching based group finder, which would make all the best players ideally join up with the best etc.
I like this idea; maybe not skill-based per se, but CP based, in a range, so that CP 100's tend to be grouped with other CP 100-ish players. This works very well in other games I've played; as you progress, the dungeon gets easier, not only because you're higher level but because your entire team tends to be.
Veteran dungeons are far harder than before we had cp, but then veteran dungeons was the only game in town at max level.golfer.dub17_ESO wrote: »Back in my day Pledges came out around the same time the Vet system did and the majority of people running them weren't even remotely close to being V16.
I haven't since run a vet pledge, nor am I aware of any changes that might've been made to them, but if they're the same as they've always been then I can't understand at all this insistence that people be like CP300 just to run pledges.
So someone enlighten me on what I'm missing here as someone who hasn't played the game since then.
The resistance, HP and damage mobs and bosses do have been significantly increased in One Tamriel patch for veteran dungeons. The normal versions today are close to veteran ones back then.
@jlboozer You're cool. Here is the awesome that you wanted.
@Gordon906 There was another thread talking about a matching based group finder, which would make all the best players ideally join up with the best etc.
I like this idea; maybe not skill-based per se, but CP based, in a range, so that CP 100's tend to be grouped with other CP 100-ish players. This works very well in other games I've played; as you progress, the dungeon gets easier, not only because you're higher level but because your entire team tends to be.
I really don't feel like we need to make the dungeon finder more complex.
Theyre all over the place, those under cp160 farmers in vet dungeon and they get mad when someone calls them out. They brag about their life and how you take it too seriously. If you're a casual than why would you do dlc vet dungeons? This cp34 guy was so pissed because he failed to defeat a boss many times in vet ruins of mazzatun(we left because gear repair cost) that he private messaged me and wished that I get "gunned down" then he ignored :P not even once.
IcyDeadPeople wrote: »I suspect if all of us casuals stopped doing the pledges entirely, then the hardcore "professionals" would rarely find enough people to group with.
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redspecter23 wrote: »If you want to clear your pledges fast and efficiently, group finder is never the way. Join a guild. Make some friends and run with them when they are available. I really wish people would stop expecting group finder to be something it just can't be by design. It pulls from a pool of every player that clicks a button. That's your requirement. Can you click a button. If that requirement is good enough for your potential group, then go ahead. Just please stop with the expectation that you will get a group that can even get past the first boss in a DLC vet dungeon. The players that can clear vet DLC dungeons are very rarely using group finder themselves, making it even harder to pull a capable group from that pool.
Group finder isn't broken, it just can't pull something out of thin air that isn't there to begin with.
In every MMO I have every played, there's always that group of self-styled "elite" players who wish there was a server *just* for them to play on.
In every MMO I have ever played, I have wholeheartedly hoped they get their wish.