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How good is chudan?

Gordon906
Gordon906
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It seems pretty good since it provides 6.5k resist and 1k health. But I heard thta it doesnt stack with spike armor and how too is it really for a dk tank and when do people actually use it?
Edited by Gordon906 on April 3, 2017 4:47AM
  • GrumpyDuckling
    GrumpyDuckling
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    Gordon906 wrote: »
    It seems pretty good since it provides 6.5k resist and 1k health. But I heard thta it doesnt stack with spike armor and how too is it really for a dk tank and when do people actually use it?

    If you wear it on a light armor tanking build you can save yourself a slotted skill for your buffs - and it's nice when combined with Armor Master set (proc from Dampen Magic shield). It's not ideal for a tank, but it's a fun change of pace because you can shield a lot and tank more easily with a light armor build.
  • IronCrystal
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    I'ts not very good for DK tanks because the 2pc is the exact same as spike armor. Anything that gives major resolve and major ward won't stack with chudan's.

    Templars have channeled focus which also provides the same buffs.

    I can't think of nightblade or sorc abilities which provide major ward and major resolve off the top of my head, so maybe its more useful for those classes.
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  • idk
    idk
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    Correct, it does not stack. It is providing the same buff. Kinda not a good set. If your looking for more resist, Bloodspawn is popular for the extra benefit of ult regen. Lord Warden would give a similar buff and sometimes hits melee in the area. Last time I checked I think I recall Warden stacking.
  • Magdalina
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    Majot buffs of the same kind won't stack with each other. I suppose you could save yourself a skill slot by using chudan instead of one of those skills but I don't know that it's worth it.
    Gordon906 wrote: »
    It seems pretty good since it provides 6.5k resist and 1k health. But I heard thta it doesnt stack with spike armor and how too is it really for a dk tank and when do people actually use it?

    If you wear it on a light armor tanking build you can save yourself a slotted skill for your buffs - and it's nice when combined with Armor Master set (proc from Dampen Magic shield). It's not ideal for a tank, but it's a fun change of pace because you can shield a lot and tank more easily with a light armor build.

    Do keep in mind shields have no resistances though. So even if you're capped at 33k armor, your shield will still have 0 armor and take full damage. Which is still helpful of course, I mean it's damage taken by shield, not you, but it's something to keep in mind.

    Edit: Also, Lightning form provides Major Ward and Major Resolve for sorc.
    Edited by Magdalina on April 3, 2017 6:35AM
  • SublimeSparo
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    I used to be anti chudan, an say it was useless
    However after lots of testing, i really like it now, not having to use spiked armour allows a lot more flexibility,

    I can slot green dragon blood, gaining an insane emergency heal, plus keeping it up grants 20% healing received buff from the minor vitality 8% and 12% dk passive. Very useful for rakkhat/ the warrior/ tanking the axes etc
    Having a frontbar magic based heal allows me to tank 5 axes with no healer, possibly more

    For the twins in vmol i can frontbar deep breath to help interrupt the white adds.

    Other times i can slot stalwart guard and give a dd 100% uptime on minor force.

    Chudan and Lord warden are my goto main tanking sets these days, warden seems most effective in trash/ stacked fights such as 1st 2 bosses in AA, but not as useful in others where the orb drops too far from the melee dps to be of any use
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  • Avran_Sylt
    Avran_Sylt
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    I'ts not very good for DK tanks because the 2pc is the exact same as spike armor. Anything that gives major resolve and major ward won't stack with chudan's.

    Templars have channeled focus which also provides the same buffs.

    I can't think of nightblade or sorc abilities which provide major ward and major resolve off the top of my head, so maybe its more useful for those classes.

    Nightblades do get those buffs when they use a shadow ability (passive skill), but on my nb tank I love chudan.
  • IronCrystal
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    Avran_Sylt wrote: »
    I'ts not very good for DK tanks because the 2pc is the exact same as spike armor. Anything that gives major resolve and major ward won't stack with chudan's.

    Templars have channeled focus which also provides the same buffs.

    I can't think of nightblade or sorc abilities which provide major ward and major resolve off the top of my head, so maybe its more useful for those classes.

    Nightblades do get those buffs when they use a shadow ability (passive skill), but on my nb tank I love chudan.

    Ah yes, going over the passives it seems Shadow Barrier gives major resolve and major ward when casting Shadow ability.
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  • raglau
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    Avran_Sylt wrote: »
    I'ts not very good for DK tanks because the 2pc is the exact same as spike armor. Anything that gives major resolve and major ward won't stack with chudan's.

    Templars have channeled focus which also provides the same buffs.

    I can't think of nightblade or sorc abilities which provide major ward and major resolve off the top of my head, so maybe its more useful for those classes.

    Nightblades do get those buffs when they use a shadow ability (passive skill), but on my nb tank I love chudan.

    Ah yes, going over the passives it seems Shadow Barrier gives major resolve and major ward when casting Shadow ability.

    Indeed. I used to use Chudan on my NB tank until I realised this. And because I am casting Path as part of my sap rotation, Chudan becomes redundant.

    Not sure Chudan has a place in a build.
  • Zyrudin
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    Remember that you can also use one piece of Chudan and one piece of Pirate Skeleton and get 1376 + 1935 spell and physical resistance = 3311 which is stackable with any Major Ward and Major Resolve buffs (5280) abilities, getting a total of 8591 increase to the resistances. Combining it with Armor Master, if you use the heavy armor ability to grant those buffs, the total increase goes up to 13923 for the duration (which can always be reset, as long as you have stamina).
  • Saint_Bud
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    As maintank you dont want switch bars, so it gives you one more skillspot on frontbar because you dont need voiltaile armoure ore a similar skill. You can check out the youtubechanel of WoelerGaming, he has very good tanking tipps and explane it really good.
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  • Sovaso
    Sovaso
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    Useless
  • Liofa
    Liofa
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    Chudan is a noob filter in my eyes . It means ''I don't know how to bar-swap and use a 20 second duration skill from my back bar'' . Chudan is like using Slimecraw on a Nightblade DD . You have a skill that gives the same thing and activates great passives but nooo , better waste 2 item slots to get a buff you don't even need .

    In almost every fight , you can bar swap . I am tanking vmol hm with a lightning staff (for blockade) on back bar without guard , bar swapping every 7-8 seconds . Doing same on Warrior HM , without guard . If someone says you can't/shouldn't/don't want to bar swap , they are lying . Learn attacks of the boss and make use of every skill slot in a fight . I personally have different skill bars for every boss and I make sure I use every single skill actively . This is how you should tank .

    So yea , only use for Chudan is seeing who has no idea about tanking . Same goes for Hist Bark . Those two are the most useless and overrated sets in the game for tanks .
  • doggie
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    IF you're a DK you also loose the 12% increased healing, the 4k shield from Hardened armor(if you use that), + ofcourse the Ultimate gain from Bloodspawn. It probably does have some specific areas it can be used. But I doubt the average tank will find much use for the shoulders.

    Honestly a paid dungeon DLC really should have a "to die for" Tank item, but these shoulders are not it.
  • Surak73
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    Liofa wrote: »
    Chudan is a noob filter in my eyes . It means ''I don't know how to bar-swap and use a 20 second duration skill from my back bar''

    Well, maybe it means "I don't want to waste my magicka pool with spiked armour when I can use it for myself with green dragonblood and for my teams with igneous weapons and taloons"...
  • Tryxus
    Tryxus
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    Not good at all
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  • Kneighbors
    Kneighbors
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    Every class in game has Major Resolve and Major Spell resist skill. People who don't realise that this is a basic skill and any next upcoming class will also have it simply don't understand games mechanics. Personally I think there are best options than Chudan for almost any build. Surely not DK or Sorc.
    Edited by Kneighbors on April 3, 2017 10:11AM
  • Midori_Oku
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    In my opinion the second bonus really needs to be looked at by ZOS and reworked. While it seems like a good bonus, every class already has a way to get major ward/resolve. The set will become even more useless when we get the Warden class since it can give those buffs to everyone in the group. Personally I believe the second bonus should be the same as the first, but still have the bonus health. At least then the second bonus becomes relevant.
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  • Minute_Waltz
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    Honestly I don't understand the hate for chudan. Assume ideal organised raid environment (so warhorn rotations) and lets compare the 3 most popular sets and their benefit.

    1. Bloodspawn - zero benefit, extra ulti regen is totally useless since you will have enough anyway for group rotation. Extra res is useless too since you'd be at cap anyway.
    2. Lord Warden - extra 3k resistance for group when stacked, useless for tank himself due to being at/close to cap, converts to 3-4% mitigation for melee DD for some fights, 50% uptime.
    3. Chudan - Frees up one slot which can pick and choose any skill to benefit group. I think any (extra) skill here would benefit group more than the lord warden proc, by extra I mean the skill you wouldn't normally run on your bar so it can be either guard or even blood altar just for the extra synergy
  • Berenhir
    Berenhir
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    Freeing up one skill slot is nothing that should be laughed at. Most monster and five piece sets have significantly less useful effects than any class skill, so chudan is definitely one of the better sets in the game. Just because you can get the buff elsewhere doesn't mean the set is useless.
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  • Asardes
    Asardes
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    Very good: one rubedite, one grain solvent and maybe the trait stone too!
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  • Juhasow
    Juhasow
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    Freeing up a skill slot is usefull in some scenarions. You can slot up Guard and protect 1 person in group without changing skills on bars. Off tank can protect main tank or give it to for example some mag sorc or nb in dungeons so he'll have minor force buff without slotting trap.
    Edited by Juhasow on April 3, 2017 10:45AM
  • Asardes
    Asardes
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    Juhasow wrote: »
    Freeing up a skill slot is usefull in some scenarions. You can slot up Guard and protect 1 person in group without changing skills on bars. Off tank can protect main tank or give it to for example some mag sorc or nb in dungeons so he'll have minor force buff without slotting trap.

    Yep, waste two slots on your bars so another person can save just one. An the trap also does damage and immobilizes if it catches something, not much, but enough to matter a bit. In trial environment everyone can replace the trap on their bar if the healer runs Twilight Remedy. In fact SPC/WC on healer 1 and SPC/TR on healer 2 is a pretty standard setup. Guard is indeed useful in some fights, like the Warrior in HRC where you want to dampen the damage taken by the main tank as much as possible during the "thousand cuts" attack but that's very specific. Both the off tank and the main tank are much better of running a group utility set like the ones named above. I could also add Troll King to the list if he is using resounding vigor near other members. Works well with Powerful Assault for getting the damage bonus and the health regen.
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  • Cavedog
    Cavedog
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    I used to be anti chudan, an say it was useless
    However after lots of testing, i really like it now, not having to use spiked armour allows a lot more flexibility,

    I can slot green dragon blood, gaining an insane emergency heal, plus keeping it up grants 20% healing received buff from the minor vitality 8% and 12% dk passive. Very useful for rakkhat/ the warrior/ tanking the axes etc
    Having a frontbar magic based heal allows me to tank 5 axes with no healer, possibly more

    For the twins in vmol i can frontbar deep breath to help interrupt the white adds.

    Other times i can slot stalwart guard and give a dd 100% uptime on minor force.

    Chudan and Lord warden are my goto main tanking sets these days, warden seems most effective in trash/ stacked fights such as 1st 2 bosses in AA, but not as useful in others where the orb drops too far from the melee dps to be of any use

    This is the same basic progression I went through. At first I thought Chudan was redundant...and it kinda is. But, as the above poster points out, it lets you, as stam DK tank, it lets you open up a slot that gives you a lot more flexibility.

    Ideally, IMO, as a tank, you should have two or three monster sets depending on your dungeon and what you are doing. The easier runs, I like Tremorscales the best, but for the dungeons that need a strong tank, Chudan, Bloodspawn or Lord Warden....the problem with Lord Warden, which is actually the strongest IMO, is that it doesn't travel with you, it spawns in a spot and the fight can move away from it's proc pretty easy.
  • OrphanHelgen
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    It doesn't stack, but good thing is you don't have to keep your buff up and obviously save the magicka cost from using it. I personal like chudan more then others, but I can also see why they don't want to use it.
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  • idk
    idk
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    Cavedog wrote: »
    I used to be anti chudan, an say it was useless
    However after lots of testing, i really like it now, not having to use spiked armour allows a lot more flexibility,

    I can slot green dragon blood, gaining an insane emergency heal, plus keeping it up grants 20% healing received buff from the minor vitality 8% and 12% dk passive. Very useful for rakkhat/ the warrior/ tanking the axes etc
    Having a frontbar magic based heal allows me to tank 5 axes with no healer, possibly more

    For the twins in vmol i can frontbar deep breath to help interrupt the white adds.

    Other times i can slot stalwart guard and give a dd 100% uptime on minor force.

    Chudan and Lord warden are my goto main tanking sets these days, warden seems most effective in trash/ stacked fights such as 1st 2 bosses in AA, but not as useful in others where the orb drops too far from the melee dps to be of any use

    This is the same basic progression I went through. At first I thought Chudan was redundant...and it kinda is. But, as the above poster points out, it lets you, as stam DK tank, it lets you open up a slot that gives you a lot more flexibility.

    Ideally, IMO, as a tank, you should have two or three monster sets depending on your dungeon and what you are doing. The easier runs, I like Tremorscales the best, but for the dungeons that need a strong tank, Chudan, Bloodspawn or Lord Warden....the problem with Lord Warden, which is actually the strongest IMO, is that it doesn't travel with you, it spawns in a spot and the fight can move away from it's proc pretty easy.

    Dropping the DK armor buff removes two things. It removes 12% increased healing and the other two sets, Warden and Bloodspawn provide benefits to the group. One for the chance of additional damage reduction to some members and the other for someone faster WHs.

    I have not seen any tank in HM Rakkhat use the Chudan set for the reasons listed. Yea, someone can use it. Would make their tanking easier but with a loss overall. This, during a time a tank is look at for providing buffs to the group, would not be considered an ideal part of a build.
    Edited by idk on April 3, 2017 12:50PM
  • Surak73
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    Dropping the DK armor buff removes two things. It removes 12% increased healing

    If you use Green Dragonblood you don't lose the 12% increased healing from passive, AND you have another 8% more healing from the skill itself. 20% more healing doesn't seem so bad to me. And on top of that you have major fortitude and major endurance.
  • Izaki
    Izaki
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    Yeah its pretty bad...
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  • paulsimonps
    paulsimonps
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    As a DK I would never run Chudan. I know some people say they want it cause they want to not have to run Hardened Armor but don't forget that if you don't keep a Draconic Power active at all times you lose 12% healing received, which is not something I want personally. I feel its a wasted set for a DK. There are other things that would give you more of a benefit running instead. And even the other classes don't really need it, the one that would fine it most useful I think would be a NB but a Templar has Rune Focus that can be morphed to either give you magicka back or give minor protection, so why would you not want to run that. A sorc has Hurricane or Lightning form that not only gives you the same buff but a permanent speed buff and AoE damage. NB sadly has too use a Shadow Ability to get it through a passive but if you use Refreshing path you can keep a heal up and have the resistance bonuses too, I guess you could use the shades as well but you get the same debuff from heroic slash and you will want that minor heroism anyway.
  • heyjrey
    heyjrey
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  • DoccEff
    DoccEff
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    I used to be anti chudan, an say it was useless
    However after lots of testing, i really like it now, not having to use spiked armour allows a lot more flexibility,

    I can slot green dragon blood, gaining an insane emergency heal, plus keeping it up grants 20% healing received buff from the minor vitality 8% and 12% dk passive. Very useful for rakkhat/ the warrior/ tanking the axes etc
    Having a frontbar magic based heal allows me to tank 5 axes with no healer, possibly more

    For the twins in vmol i can frontbar deep breath to help interrupt the white adds.

    Other times i can slot stalwart guard and give a dd 100% uptime on minor force.

    Chudan and Lord warden are my goto main tanking sets these days, warden seems most effective in trash/ stacked fights such as 1st 2 bosses in AA, but not as useful in others where the orb drops too far from the melee dps to be of any use

    This.
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