Gilliamtherogue wrote: »Reorx_Holybeard wrote: »Gilliamtherogue wrote: »...
Find me an instance where Blood Craze's healing has been invaluable, where it has actually made a difference- and I'll point out what could have done it better.
...
For me it was useful in getting my stam sorc through vMA the first time before I had access to Vigor. I always use the Blood Craze morph on stamina characters as I'm not in any end-game guild/content and doing a little bit of healing is better than the really little bit more DPS.
It really is a small amount of DPS. Even in an unrealistically good stamina build it works out to around 140 DPS more (300 base damage x2 x 1.25 x1.6 / 9 sec = 133). So it boils down to whether the 500 HPS is more worthwhile than the 100 DPS, which, for me at least, is an easy choice.
Stam Sorc doesn't need Vigor to start with, but it also uses Rapid Strikes as it's primary ability. You'd lose less damage swapping from Rapid to Bloodthirst, and gain more healing.
Your math is assuming you only gain 300 damage, which I've stated is incorrect.
quadraxis666 wrote: »You don't know what nominal means do you...
Ep1kMalware wrote: »quadraxis666 wrote: »You don't know what nominal means do you...
Dude I asked a simple question, was it too hard for you to a answer? I'll dumb it down:
The tooltip value on the dot is the same, and tooltip value on the initial hit doesn't seem very large. Does the overall gain in dps outweigh the survivability bonus to bloodcraze? I've gotten alot of mixed answers but nothing more than personal opinion.
paulsimonps wrote: »Ep1kMalware wrote: »quadraxis666 wrote: »You don't know what nominal means do you...
Dude I asked a simple question, was it too hard for you to a answer? I'll dumb it down:
The tooltip value on the dot is the same, and tooltip value on the initial hit doesn't seem very large. Does the overall gain in dps outweigh the survivability bonus to bloodcraze? I've gotten alot of mixed answers but nothing more than personal opinion.
If you run Trials and Dungeons with your character go with the extra damage, if you run maelstrom or PvP with that character go with the heal.
Ep1kMalware wrote: »Is rending that much more of a dps improvement? The difference looks nominal.
Gilliamtherogue wrote: »Blood Craze is really weak as a heal unless you have one of the following;
1. Insane amps to % healing, which is pretty much Templar exclusively. Major Mending and passives go a long way.
2. Master Daggers, the enchant increases the heal and can stack with 2 Daggers, making it extremely powerful.
If you need a heal, take Bloodthirst over Rapid Strikes. That will actually make a difference in combat.
Gilliamtherogue wrote: »Blood Craze is really weak as a heal unless you have one of the following;
1. Insane amps to % healing, which is pretty much Templar exclusively. Major Mending and passives go a long way.
2. Master Daggers, the enchant increases the heal and can stack with 2 Daggers, making it extremely powerful.
If you need a heal, take Bloodthirst over Rapid Strikes. That will actually make a difference in combat.
Lightspeedflashb14_ESO wrote: »Gilliamtherogue wrote: »Blood Craze is really weak as a heal unless you have one of the following;
1. Insane amps to % healing, which is pretty much Templar exclusively. Major Mending and passives go a long way.
2. Master Daggers, the enchant increases the heal and can stack with 2 Daggers, making it extremely powerful.
If you need a heal, take Bloodthirst over Rapid Strikes. That will actually make a difference in combat.
On my stamsorc, blood craze tick for 1.2-2k every two seconds, this is more then some healers mutegen.
My tooltip value difference was literally 300 damage. Something like 2.3k to 2.6k. hardly noticeable. But staying alive, now that is noticable.
Ep1kMalware wrote: »Is rending that much more of a dps improvement? The difference looks nominal.
Gilliamtherogue wrote: »Lightspeedflashb14_ESO wrote: »Gilliamtherogue wrote: »Blood Craze is really weak as a heal unless you have one of the following;
1. Insane amps to % healing, which is pretty much Templar exclusively. Major Mending and passives go a long way.
2. Master Daggers, the enchant increases the heal and can stack with 2 Daggers, making it extremely powerful.
If you need a heal, take Bloodthirst over Rapid Strikes. That will actually make a difference in combat.
On my stamsorc, blood craze tick for 1.2-2k every two seconds, this is more then some healers mutegen.
My tooltip value difference was literally 300 damage. Something like 2.3k to 2.6k. hardly noticeable. But staying alive, now that is noticable.
After you take the morph it goes up by ~1000 damage. Furthermore, the initial hit is a x2 multiplier, as it hits twice. Furthermore, the damage increase is affected by crits. It's a pretty big DPS loss in min/max terms compared to ~1500 health every 2 seconds. What situation is that actually going to make a difference?
Also, if your healers Mutagen are hitting that low, something is wrong.
notimetocare wrote: »Ep1kMalware wrote: »Is rending that much more of a dps improvement? The difference looks nominal.
Bro, I thought you were leet king of pve. Why so dumb of a question?
Lightspeedflashb14_ESO wrote: »Gilliamtherogue wrote: »Blood Craze is really weak as a heal unless you have one of the following;
1. Insane amps to % healing, which is pretty much Templar exclusively. Major Mending and passives go a long way.
2. Master Daggers, the enchant increases the heal and can stack with 2 Daggers, making it extremely powerful.
If you need a heal, take Bloodthirst over Rapid Strikes. That will actually make a difference in combat.
On my stamsorc, blood craze tick for 1.2-2k every two seconds, this is more then some healers mutegen.
My tooltip value difference was literally 300 damage. Something like 2.3k to 2.6k. hardly noticeable. But staying alive, now that is noticable.
Ep1kMalware wrote: »Gilliamtherogue wrote: »Blood Craze is really weak as a heal unless you have one of the following;
1. Insane amps to % healing, which is pretty much Templar exclusively. Major Mending and passives go a long way.
2. Master Daggers, the enchant increases the heal and can stack with 2 Daggers, making it extremely powerful.
If you need a heal, take Bloodthirst over Rapid Strikes. That will actually make a difference in combat.
I'm on stam templar, I keep res focus up all the time and use vma dw. So I get the buff from the rune with major mending/empowered bloodcraze, stacking with bloodthirst, rend, and occasionally vigor. If doing hm trials I slot blade cloak as well, the damage mitigation is crazy good. I'll keep bloodcraze on my bar. even if it offers a loss of 1.5k dps in a perfect rotation its better than a death.
Lightspeedflashb14_ESO wrote: »
Oh completely agree with the bold. Gilliam, I have watched a ton of your stuff, you are a grade *A* player and you seem to only play with grade *A* people. Blood craze is the morph most people ought to take cause most people have to have some sort of healing on stam builds. Pugs simply do not always have the best of everything. So yeah, I have played with tanks that have 22k health and healers that hit less then 1k ticks with both mutagen and rapid regen. I always try to bring my *A* game but sometimes the people around me have no idea what's going on. So in my case, as I pug almost exclusively, the heal is invaluable.
Gilliamtherogue wrote: »...
Find me an instance where Blood Craze's healing has been invaluable, where it has actually made a difference- and I'll point out what could have done it better.
...
Reorx_Holybeard wrote: »Gilliamtherogue wrote: »...
Find me an instance where Blood Craze's healing has been invaluable, where it has actually made a difference- and I'll point out what could have done it better.
...
For me it was useful in getting my stam sorc through vMA the first time before I had access to Vigor. I always use the Blood Craze morph on stamina characters as I'm not in any end-game guild/content and doing a little bit of healing is better than the really little bit more DPS.
It really is a small amount of DPS. Even in an unrealistically good stamina build it works out to around 140 DPS more (300 base damage x2 x 1.25 x1.6 / 9 sec = 133). So it boils down to whether the 500 HPS is more worthwhile than the 100 DPS, which, for me at least, is an easy choice.
Ep1kMalware wrote: »Gilliamtherogue wrote: »Blood Craze is really weak as a heal unless you have one of the following;
1. Insane amps to % healing, which is pretty much Templar exclusively. Major Mending and passives go a long way.
2. Master Daggers, the enchant increases the heal and can stack with 2 Daggers, making it extremely powerful.
If you need a heal, take Bloodthirst over Rapid Strikes. That will actually make a difference in combat.
I'm on stam templar, I keep res focus up all the time and use vma dw. So I get the buff from the rune with major mending/empowered bloodcraze, stacking with bloodthirst, rend, and occasionally vigor. If doing hm trials I slot blade cloak as well, the damage mitigation is crazy good. I'll keep bloodcraze on my bar. even if it offers a loss of 1.5k dps in a perfect rotation its better than a death.
Gilliamtherogue wrote: »Reorx_Holybeard wrote: »Gilliamtherogue wrote: »...
Find me an instance where Blood Craze's healing has been invaluable, where it has actually made a difference- and I'll point out what could have done it better.
...
For me it was useful in getting my stam sorc through vMA the first time before I had access to Vigor. I always use the Blood Craze morph on stamina characters as I'm not in any end-game guild/content and doing a little bit of healing is better than the really little bit more DPS.
It really is a small amount of DPS. Even in an unrealistically good stamina build it works out to around 140 DPS more (300 base damage x2 x 1.25 x1.6 / 9 sec = 133). So it boils down to whether the 500 HPS is more worthwhile than the 100 DPS, which, for me at least, is an easy choice.
Stam Sorc doesn't need Vigor to start with, but it also uses Rapid Strikes as it's primary ability. You'd lose less damage swapping from Rapid to Bloodthirst, and gain more healing.
Your math is assuming you only gain 300 damage, which I've stated is incorrect.
Chilly-McFreeze wrote: »Gilliamtherogue wrote: »Reorx_Holybeard wrote: »Gilliamtherogue wrote: »...
Find me an instance where Blood Craze's healing has been invaluable, where it has actually made a difference- and I'll point out what could have done it better.
...
For me it was useful in getting my stam sorc through vMA the first time before I had access to Vigor. I always use the Blood Craze morph on stamina characters as I'm not in any end-game guild/content and doing a little bit of healing is better than the really little bit more DPS.
It really is a small amount of DPS. Even in an unrealistically good stamina build it works out to around 140 DPS more (300 base damage x2 x 1.25 x1.6 / 9 sec = 133). So it boils down to whether the 500 HPS is more worthwhile than the 100 DPS, which, for me at least, is an easy choice.
Stam Sorc doesn't need Vigor to start with, but it also uses Rapid Strikes as it's primary ability. You'd lose less damage swapping from Rapid to Bloodthirst, and gain more healing.
Your math is assuming you only gain 300 damage, which I've stated is incorrect.
@Gilliamtherogue
I agree that the heal on Bloodthirst is far better but are you sure that you gain more DPS from changing Blood Craze to Rendering Slashes than from Bloodthirst to Rapid Strikes? Rendering increases only the initial dmg, means more dmg once every 9 seconds, while Rapid Strikes are spammed more often.
My opinion to the topic: since I usually run solo or duo I prefer the survivability on both skills, but I'm no min-maxer at any means. Thirst, Craze, Surge is enough to not slot vigor and still being able to stand in stupid from time to time.
Ep1kMalware wrote: »notimetocare wrote: »Ep1kMalware wrote: »Is rending that much more of a dps improvement? The difference looks nominal.
Bro, I thought you were leet king of pve. Why so dumb of a question?
Because I'd rather not be ignorant. There's too much of that already -.-