PeaNutShotz wrote: »I'm curious on this as well. Does it proc for whom ever opens it or is it just for the person who has it
WarpigFunk wrote: »As far as I'm concerned there is no ambiguity here ...
Jemcrystal wrote: »This thread was born from "The most heartless guild i ever been in" wasn't it? I would like an accurate account of loot dynamics but it seems the community is divided on their knowledge of the issue. First off, what all is there that affects loot drops? I am ruling out the lucky underwear atm.
Reminds me of the days when people had rage meltdowns on dolmens if one released a pinion before all mobs were killed.Jemcrystal wrote: »it seems the community is divided on their knowledge of the issue.
As far as whether the passive applies to all when someone who has the passives open it, I am unsure. But I know it hurts NOTHING to allow the person with the passive to open it while allowing the possibility that it might increase the chance for a set item.
So I see it as why not go with it if there is NO negative and only the chance for positive.
Maybe it is just continuous coincidences but every time I open a simple chest without the passive it never contains a set item. Whenever someone in my group with the passive opens a simple chest it almost always contains a set item.
So without acknowledgement from zos or concrete proof, I will continue allowing people with the passive to open the chest.
Also it was stated in some patch notes a while back that the passive not only increases the quality but also the chance for the chest to contain a set item.
As we all should know by now the tool tips are not always completely accurate.
I remember raging debates on TS over that, thank Azura ZOS eventually answered it on ESO Live.Reminds me of the days when people had rage meltdowns on dolmens if one released a pinion before all mobs were killed.Jemcrystal wrote: »it seems the community is divided on their knowledge of the issue.
BlackbirdV wrote: »Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:
Simple Chest:
Very slim chance for set item
===========
Intermediate Chest:
Good chance of set item.
===========
Advanced Chest:
Guaranteed set item in BLUE Quality.
===========
Master Chest:
Guaranteed set item in PURPLE Quality.
=================================
WITH Treasure Hunter Passive:
=================================
Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.
WarpigFunk wrote: »
TBQH the only ambiguity in my mind is whether the passive applies at all on chests in trials or if it's just an overland / dungeon buff. But I know for sure it never applies the buff to group mates.
WarpigFunk wrote: »BlackbirdV wrote: »Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:
Simple Chest:
Very slim chance for set item
===========
Intermediate Chest:
Good chance of set item.
===========
Advanced Chest:
Guaranteed set item in BLUE Quality.
===========
Master Chest:
Guaranteed set item in PURPLE Quality.
=================================
WITH Treasure Hunter Passive:
=================================
Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.
Correct - which is why it's very easily testable and there remains no ambiguity.
Go have a treasure hunter passive person open an intermediate chest in a trial - if EVERY person in the trial who loots it does not get a set item - then, put simply - the passive is meaningless unless you personally have it.
side note: I have done this - I have had on multiple occasions a person with the passive insist on opening the chests and on intermediate chests, have not gotten a set item from it. If you do personally get a set item it's just RNG.
The passive is a personal buff - not a group buff.
TBQH the only ambiguity in my mind is whether the passive applies at all on chests in trials or if it's just an overland / dungeon buff. But I know for sure it never applies the buff to group mates.
As far as whether the passive applies to all when someone who has the passives open it, I am unsure. But I know it hurts NOTHING to allow the person with the passive to open it while allowing the possibility that it might increase the chance for a set item.
So I see it as why not go with it if there is NO negative and only the chance for positive.
Maybe it is just continuous coincidences but every time I open a simple chest without the passive it never contains a set item. Whenever someone in my group with the passive opens a simple chest it almost always contains a set item.
So without acknowledgement from zos or concrete proof, I will continue allowing people with the passive to open the chest.
Also it was stated in some patch notes a while back that the passive not only increases the quality but also the chance for the chest to contain a set item.
As we all should know by now the tool tips are not always completely accurate.
AFAIK the treasure hunter passive potentially gives you better quality loot. In ESO quality would mean legendary instead of epic, but the chest in trials are an already determined quality (purple for vet, blue for normal).
Treasure Hunter
(Unlocked at The Shadow Rank 75) Increase the quality of items you find in treasure chests.
I could be wrong but that's always the way I understood it.
BlackbirdV wrote: »Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:
Simple Chest:
Very slim chance for set item
===========
Intermediate Chest:
Good chance of set item.
===========
Advanced Chest:
Guaranteed set item in BLUE Quality.
===========
Master Chest:
Guaranteed set item in PURPLE Quality.
=================================
WITH Treasure Hunter Passive:
=================================
Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.
Oakmontowls_ESO wrote: »BlackbirdV wrote: »Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:
Simple Chest:
Very slim chance for set item
===========
Intermediate Chest:
Good chance of set item.
===========
Advanced Chest:
Guaranteed set item in BLUE Quality.
===========
Master Chest:
Guaranteed set item in PURPLE Quality.
=================================
WITH Treasure Hunter Passive:
=================================
Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.
I Believe that the passive only has a chance to do that. This means that picking intermediate chests with the passive doesn't guarantee any set equips unless the passive procs.
Hand_Bacon wrote: »Treasure Hunter Passive
Still no official answer and community knowlege is as divided as it was those few days ago...
Oakmontowls_ESO wrote: »BlackbirdV wrote: »Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:
Simple Chest:
Very slim chance for set item
===========
Intermediate Chest:
Good chance of set item.
===========
Advanced Chest:
Guaranteed set item in BLUE Quality.
===========
Master Chest:
Guaranteed set item in PURPLE Quality.
=================================
WITH Treasure Hunter Passive:
=================================
Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.
I Believe that the passive only has a chance to do that. This means that picking intermediate chests with the passive doesn't guarantee any set equips unless the passive procs.
WarpigFunk wrote: »Seriously ... EVERY pick up group I'm in this seems to need an explanation.
Treasure Hunter applies ONLY to the player that has the passive when the loot is dynamic and shared - i/e a chest opened in a trial where everyone gets their own loot.
Treasure Hunter CAN apply to other players when the chest being opened has static loot obtained by only one player - i/e an overland chest that disappears after one player looted it.
A treasure hunter may unlock the chest, which spawns potentially better loot, and another player may then loot the buffed contents.
But in dungeons / trials / etc ... where chests have a an open loot table for everyone to get, you do not need a person with treasure hunter passive to open everything.
As far as I'm concerned there is no ambiguity here ... it's a passive that applies an individual "potential" buff - that's it. Simple.
WarpigFunk wrote: »Seriously ... EVERY pick up group I'm in this seems to need an explanation.
Treasure Hunter applies ONLY to the player that has the passive when the loot is dynamic and shared - i/e a chest opened in a trial where everyone gets their own loot.
Treasure Hunter CAN apply to other players when the chest being opened has static loot obtained by only one player - i/e an overland chest that disappears after one player looted it.
A treasure hunter may unlock the chest, which spawns potentially better loot, and another player may then loot the buffed contents.
But in dungeons / trials / etc ... where chests have a an open loot table for everyone to get, you do not need a person with treasure hunter passive to open everything.
As far as I'm concerned there is no ambiguity here ... it's a passive that applies an individual "potential" buff - that's it. Simple.
And what if I get something good, thanks to treasure hunter passive and decide to share it with you? Have you even considered that, huh?
AFAIK the treasure hunter passive potentially gives you better quality loot. In ESO quality would mean legendary instead of epic, but the chest in trials are an already determined quality (purple for vet, blue for normal).
Treasure Hunter
(Unlocked at The Shadow Rank 75) Increase the quality of items you find in treasure chests.
I could be wrong but that's always the way I understood it.
It additionally increases the chance of receiving an extra item. So you might get one set item in places where you'd get none, and you might get two items instead of one. Quality is irrelevant since the quality will never be legendary and cost to upgrade to purple is trivial. But the chance at extra set items is what makes the passive worth it for people who are farming for specific rare items.