For the record - Treasure Hunter passive - it's meaningless for group members in a trial.

WarpigFunk
WarpigFunk
✭✭✭
Seriously ... EVERY pick up group I'm in this seems to need an explanation.

Treasure Hunter applies ONLY to the player that has the passive when the loot is dynamic and shared - i/e a chest opened in a trial where everyone gets their own loot.

Treasure Hunter CAN apply to other players when the chest being opened has static loot obtained by only one player - i/e an overland chest that disappears after one player looted it.
A treasure hunter may unlock the chest, which spawns potentially better loot, and another player may then loot the buffed contents.

But in dungeons / trials / etc ... where chests have a an open loot table for everyone to get, you do not need a person with treasure hunter passive to open everything.


As far as I'm concerned there is no ambiguity here ... it's a passive that applies an individual "potential" buff - that's it. Simple.
PS4 [NA]
Hingle McKringleberry - Altmer MagSorc DD The Flawless Conquerer
Sek Sual Chocolate - Redguard StamSorc DD Stormproof
Doktor Feelgood - Breton Templar Healz Boethia's Scythe
Tiberius Asskickatron - Imperial DK StamTank Mageslayer
-VERIFIED-
-FFF-
vAAHM 100k+, vSOHM 100k+, vHRCHM 100k+, vMoL 78k, vDSA 36k, vMA 535k
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    AFAIK the treasure hunter passive potentially gives you better quality loot. In ESO quality would mean legendary instead of epic, but the chest in trials are an already determined quality (purple for vet, blue for normal).

    Treasure Hunter

    (Unlocked at The Shadow Rank 75) Increase the quality of items you find in treasure chests.

    I could be wrong but that's always the way I understood it.
    BawKinTackWarDs PS4/NA

  • Nutshotz
    Nutshotz
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    I'm curious on this as well. Does it proc for whom ever opens it or is it just for the person who has it
  • WalksonGraves
    WalksonGraves
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    Wearing your lucky underwear still increases drops though.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    ✭✭✭✭
    Until this thread, and the other one, I didn't even know this was a thing. Funny how some rumors start.

    Please excuse me though. I need to go jump up and down on a resource flag to make it turn faster, right after I finish with this dolman where I'm making sure everyone touches the 4 beacons at exactly the same time.
  • casparian
    casparian
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    ✭✭✭✭
    I'm curious on this as well. Does it proc for whom ever opens it or is it just for the person who has it

    This was answered in the OP. I haven't tested it myself to confirm, but this is what the OP is saying: in dungeons, Treasure Hunter applies to the loot that a person with the Treasure Hunter passive gets, period. It doesn't matter if someone else opens the chest: people without the passive will get default quality loot, and people with the passive will get boosted quality loot, regardless of who opens the chest. In addition, the passive never boosts the quality of the loot that someone else in the group gets.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • SirAndy
    SirAndy
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    ✭✭✭✭✭
    WarpigFunk wrote: »
    As far as I'm concerned there is no ambiguity here ...
    agree.gif
    Makes no difference for instanced containers like loot chests in trials.

    The loot is instanced to YOU, your loot is NOT affected by who first opened that chest.
    YOU must have the Treasure Hunter perk to get better loot.
    popcorn.gif
    Edited by SirAndy on March 30, 2017 8:23PM
  • Jemcrystal
    Jemcrystal
    ✭✭✭✭✭
    This thread was born from "The most heartless guild i ever been in" wasn't it? I would like an accurate account of loot dynamics but it seems the community is divided on their knowledge of the issue. First off, what all is there that affects loot drops? I am ruling out the lucky underwear atm.
  • IronCrystal
    IronCrystal
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    Jemcrystal wrote: »
    This thread was born from "The most heartless guild i ever been in" wasn't it? I would like an accurate account of loot dynamics but it seems the community is divided on their knowledge of the issue. First off, what all is there that affects loot drops? I am ruling out the lucky underwear atm.

    I dunno, I got my defending SPC resto staff while wearing lucky underwear.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • SirAndy
    SirAndy
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    ✭✭✭✭✭
    Jemcrystal wrote: »
    it seems the community is divided on their knowledge of the issue.
    Reminds me of the days when people had rage meltdowns on dolmens if one released a pinion before all mobs were killed.
    rolleyes.gif
  • Nutshotz
    Nutshotz
    ✭✭✭✭
    @casparian

    OK than here is a question for you. I've opened chest with out the passive from simple to advance in trials and seen the whole group get greens

    Than you have a player who has the passive open it on a simple thru advance and everyone gets blues.

    Very rarely do I see someone not get an upgraded quality from a chest when someone opens it with the passive vs someone who opens it without the passive.

    That's why I was curious. Is it a fluke, RNG based, and so forth
  • alexkdd99
    alexkdd99
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    As far as whether the passive applies to all when someone who has the passives open it, I am unsure. But I know it hurts NOTHING to allow the person with the passive to open it while allowing the possibility that it might increase the chance for a set item.

    So I see it as why not go with it if there is NO negative and only the chance for positive.

    Maybe it is just continuous coincidences but every time I open a simple chest without the passive it never contains a set item. Whenever someone in my group with the passive opens a simple chest it almost always contains a set item.

    So without acknowledgement from zos or concrete proof, I will continue allowing people with the passive to open the chest.

    Also it was stated in some patch notes a while back that the passive not only increases the quality but also the chance for the chest to contain a set item.

    As we all should know by now the tool tips are not always completely accurate.
  • Danksta
    Danksta
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    ✭✭✭
    alexkdd99 wrote: »
    As far as whether the passive applies to all when someone who has the passives open it, I am unsure. But I know it hurts NOTHING to allow the person with the passive to open it while allowing the possibility that it might increase the chance for a set item.

    So I see it as why not go with it if there is NO negative and only the chance for positive.

    Maybe it is just continuous coincidences but every time I open a simple chest without the passive it never contains a set item. Whenever someone in my group with the passive opens a simple chest it almost always contains a set item.

    So without acknowledgement from zos or concrete proof, I will continue allowing people with the passive to open the chest.

    Also it was stated in some patch notes a while back that the passive not only increases the quality but also the chance for the chest to contain a set item.

    As we all should know by now the tool tips are not always completely accurate.

    But in trials, the chest always contain a set item, don't they? I've never not gotten one. The quality is certainly predetermined.
    BawKinTackWarDs PS4/NA

  • Turelus
    Turelus
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    ✭✭✭✭✭
    SirAndy wrote: »
    Jemcrystal wrote: »
    it seems the community is divided on their knowledge of the issue.
    Reminds me of the days when people had rage meltdowns on dolmens if one released a pinion before all mobs were killed.
    rolleyes.gif
    I remember raging debates on TS over that, thank Azura ZOS eventually answered it on ESO Live.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Blackbird_V
    Blackbird_V
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    Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:

    Simple Chest:

    Very slim chance for set item
    ===========
    Intermediate Chest:

    Good chance of set item.
    ===========
    Advanced Chest:

    Guaranteed set item in BLUE Quality.
    ===========
    Master Chest:

    Guaranteed set item in PURPLE Quality.
    =================================
    WITH Treasure Hunter Passive:
    =================================
    Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
    Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
    Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
    Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • WarpigFunk
    WarpigFunk
    ✭✭✭
    BlackbirdV wrote: »
    Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:

    Simple Chest:

    Very slim chance for set item
    ===========
    Intermediate Chest:

    Good chance of set item.
    ===========
    Advanced Chest:

    Guaranteed set item in BLUE Quality.
    ===========
    Master Chest:

    Guaranteed set item in PURPLE Quality.
    =================================
    WITH Treasure Hunter Passive:
    =================================
    Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
    Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
    Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
    Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.



    Correct - which is why it's very easily testable and there remains no ambiguity.

    Go have a treasure hunter passive person open an intermediate chest in a trial - if EVERY person in the trial who loots it does not get a set item - then, put simply - the passive is meaningless unless you personally have it.

    side note: I have done this - I have had on multiple occasions a person with the passive insist on opening the chests and on intermediate chests, have not gotten a set item from it. If you do personally get a set item it's just RNG.


    The passive is a personal buff - not a group buff.

    TBQH the only ambiguity in my mind is whether the passive applies at all on chests in trials or if it's just an overland / dungeon buff. But I know for sure it never applies the buff to group mates.
    PS4 [NA]
    Hingle McKringleberry - Altmer MagSorc DD The Flawless Conquerer
    Sek Sual Chocolate - Redguard StamSorc DD Stormproof
    Doktor Feelgood - Breton Templar Healz Boethia's Scythe
    Tiberius Asskickatron - Imperial DK StamTank Mageslayer
    -VERIFIED-
    -FFF-
    vAAHM 100k+, vSOHM 100k+, vHRCHM 100k+, vMoL 78k, vDSA 36k, vMA 535k
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    WarpigFunk wrote: »

    TBQH the only ambiguity in my mind is whether the passive applies at all on chests in trials or if it's just an overland / dungeon buff. But I know for sure it never applies the buff to group mates.

    If its a chest you unlock, it applies no matter where it is. If the chest has the name Treasure in it, it applies. The Loot tables are keyed to the zone you are in and the drops for that zone. Which is why you get dungeon gear in chests in dungeons, and trials gear in chests in trials, they are a zone.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Blackbird_V
    Blackbird_V
    ✭✭✭✭✭
    WarpigFunk wrote: »
    BlackbirdV wrote: »
    Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:

    Simple Chest:

    Very slim chance for set item
    ===========
    Intermediate Chest:

    Good chance of set item.
    ===========
    Advanced Chest:

    Guaranteed set item in BLUE Quality.
    ===========
    Master Chest:

    Guaranteed set item in PURPLE Quality.
    =================================
    WITH Treasure Hunter Passive:
    =================================
    Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
    Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
    Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
    Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.



    Correct - which is why it's very easily testable and there remains no ambiguity.

    Go have a treasure hunter passive person open an intermediate chest in a trial - if EVERY person in the trial who loots it does not get a set item - then, put simply - the passive is meaningless unless you personally have it.

    side note: I have done this - I have had on multiple occasions a person with the passive insist on opening the chests and on intermediate chests, have not gotten a set item from it. If you do personally get a set item it's just RNG.


    The passive is a personal buff - not a group buff.

    TBQH the only ambiguity in my mind is whether the passive applies at all on chests in trials or if it's just an overland / dungeon buff. But I know for sure it never applies the buff to group mates.

    Correct on last part. It applies to Trial Chests. I've done over 1k mol runs since february or so, and it works. I got my 3 sharp MD swords from simple chests with that passive.... balance in all things.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • code65536
    code65536
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    ✭✭✭✭✭
    alexkdd99 wrote: »
    As far as whether the passive applies to all when someone who has the passives open it, I am unsure. But I know it hurts NOTHING to allow the person with the passive to open it while allowing the possibility that it might increase the chance for a set item.

    So I see it as why not go with it if there is NO negative and only the chance for positive.

    Maybe it is just continuous coincidences but every time I open a simple chest without the passive it never contains a set item. Whenever someone in my group with the passive opens a simple chest it almost always contains a set item.

    So without acknowledgement from zos or concrete proof, I will continue allowing people with the passive to open the chest.

    Also it was stated in some patch notes a while back that the passive not only increases the quality but also the chance for the chest to contain a set item.

    As we all should know by now the tool tips are not always completely accurate.

    I've also heard that you have better chances at alloys if you refine when the sun is rising in the game. See, there was this time when I got 6 alloys out of 400 ore. Anecdotal evidence is the best evidence, after all.

    And, if it doesn't actually work, it doesn't hurt me or anyone else to only refine during that time. I mean, it's just a minor inconvenience...





    (Nitpicker's corner: This post is satirical.)
    Edited by code65536 on March 30, 2017 11:45PM
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • code65536
    code65536
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    ✭✭✭✭✭
    Danksta wrote: »
    AFAIK the treasure hunter passive potentially gives you better quality loot. In ESO quality would mean legendary instead of epic, but the chest in trials are an already determined quality (purple for vet, blue for normal).

    Treasure Hunter

    (Unlocked at The Shadow Rank 75) Increase the quality of items you find in treasure chests.

    I could be wrong but that's always the way I understood it.

    It additionally increases the chance of receiving an extra item. So you might get one set item in places where you'd get none, and you might get two items instead of one. Quality is irrelevant since the quality will never be legendary and cost to upgrade to purple is trivial. But the chance at extra set items is what makes the passive worth it for people who are farming for specific rare items.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • Hand_Bacon
    Hand_Bacon
    ✭✭✭✭✭
    Treasure Hunter Passive


    Still no official answer and community knowlege is as divided as it was those few days ago...



    #AlmostGood@ESO
  • Oakmontowls_ESO
    Oakmontowls_ESO
    ✭✭✭✭✭
    BlackbirdV wrote: »
    Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:

    Simple Chest:

    Very slim chance for set item
    ===========
    Intermediate Chest:

    Good chance of set item.
    ===========
    Advanced Chest:

    Guaranteed set item in BLUE Quality.
    ===========
    Master Chest:

    Guaranteed set item in PURPLE Quality.
    =================================
    WITH Treasure Hunter Passive:
    =================================
    Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
    Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
    Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
    Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.

    I Believe that the passive only has a chance to do that. This means that picking intermediate chests with the passive doesn't guarantee any set equips unless the passive procs.
  • alexkdd99
    alexkdd99
    ✭✭✭✭✭
    BlackbirdV wrote: »
    Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:

    Simple Chest:

    Very slim chance for set item
    ===========
    Intermediate Chest:

    Good chance of set item.
    ===========
    Advanced Chest:

    Guaranteed set item in BLUE Quality.
    ===========
    Master Chest:

    Guaranteed set item in PURPLE Quality.
    =================================
    WITH Treasure Hunter Passive:
    =================================
    Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
    Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
    Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
    Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.

    I Believe that the passive only has a chance to do that. This means that picking intermediate chests with the passive doesn't guarantee any set equips unless the passive procs.

    No pretty sure it is like a buff that applies to all the treasure chest and not on a chance basis.
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    I leave the white inferno staffs as a gift to other players in every chest .
  • WarpigFunk
    WarpigFunk
    ✭✭✭
    Hand_Bacon wrote: »
    Treasure Hunter Passive


    Still no official answer and community knowlege is as divided as it was those few days ago...





    Yes divided between those that understand what the passive does, and those that are wrong.
    PS4 [NA]
    Hingle McKringleberry - Altmer MagSorc DD The Flawless Conquerer
    Sek Sual Chocolate - Redguard StamSorc DD Stormproof
    Doktor Feelgood - Breton Templar Healz Boethia's Scythe
    Tiberius Asskickatron - Imperial DK StamTank Mageslayer
    -VERIFIED-
    -FFF-
    vAAHM 100k+, vSOHM 100k+, vHRCHM 100k+, vMoL 78k, vDSA 36k, vMA 535k
  • Blackbird_V
    Blackbird_V
    ✭✭✭✭✭
    BlackbirdV wrote: »
    Some people are confused about Treasure Hunter. Let me break it down on what is does EXACTLY:

    Simple Chest:

    Very slim chance for set item
    ===========
    Intermediate Chest:

    Good chance of set item.
    ===========
    Advanced Chest:

    Guaranteed set item in BLUE Quality.
    ===========
    Master Chest:

    Guaranteed set item in PURPLE Quality.
    =================================
    WITH Treasure Hunter Passive:
    =================================
    Simple Chests become Intermediate Chests. This means Simple Chests have a HIGH chance for dropping set item.
    Intermediate Chests become Advanced Chests. This means Intermediate Chests ALWAYS give a set item.
    Advanced Chests become Master Chests. This means Advanced Chests ALWAYS give a set item IN PURPLE.
    Master Chests give x2 Loot, 1 purple 1 blue/green UNLESS one gets a Malachite Shard or a Painting.

    I Believe that the passive only has a chance to do that. This means that picking intermediate chests with the passive doesn't guarantee any set equips unless the passive procs.

    No it's 100% what it does. Believe me I've opened thousands of chests with that passive and i can tell you that is how it works.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    WarpigFunk wrote: »
    Seriously ... EVERY pick up group I'm in this seems to need an explanation.

    Treasure Hunter applies ONLY to the player that has the passive when the loot is dynamic and shared - i/e a chest opened in a trial where everyone gets their own loot.

    Treasure Hunter CAN apply to other players when the chest being opened has static loot obtained by only one player - i/e an overland chest that disappears after one player looted it.
    A treasure hunter may unlock the chest, which spawns potentially better loot, and another player may then loot the buffed contents.

    But in dungeons / trials / etc ... where chests have a an open loot table for everyone to get, you do not need a person with treasure hunter passive to open everything.


    As far as I'm concerned there is no ambiguity here ... it's a passive that applies an individual "potential" buff - that's it. Simple.

    And what if I get something good, thanks to treasure hunter passive and decide to share it with you? Have you even considered that, huh?
  • WarpigFunk
    WarpigFunk
    ✭✭✭
    Enslaved wrote: »
    WarpigFunk wrote: »
    Seriously ... EVERY pick up group I'm in this seems to need an explanation.

    Treasure Hunter applies ONLY to the player that has the passive when the loot is dynamic and shared - i/e a chest opened in a trial where everyone gets their own loot.

    Treasure Hunter CAN apply to other players when the chest being opened has static loot obtained by only one player - i/e an overland chest that disappears after one player looted it.
    A treasure hunter may unlock the chest, which spawns potentially better loot, and another player may then loot the buffed contents.

    But in dungeons / trials / etc ... where chests have a an open loot table for everyone to get, you do not need a person with treasure hunter passive to open everything.


    As far as I'm concerned there is no ambiguity here ... it's a passive that applies an individual "potential" buff - that's it. Simple.

    And what if I get something good, thanks to treasure hunter passive and decide to share it with you? Have you even considered that, huh?



    You are getting the benefit of your passive whether you unlock the chest or not. Simply looting the chest applies your bonus. So feel free to share whatever you get with whomever you want.
    PS4 [NA]
    Hingle McKringleberry - Altmer MagSorc DD The Flawless Conquerer
    Sek Sual Chocolate - Redguard StamSorc DD Stormproof
    Doktor Feelgood - Breton Templar Healz Boethia's Scythe
    Tiberius Asskickatron - Imperial DK StamTank Mageslayer
    -VERIFIED-
    -FFF-
    vAAHM 100k+, vSOHM 100k+, vHRCHM 100k+, vMoL 78k, vDSA 36k, vMA 535k
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    code65536 wrote: »
    Danksta wrote: »
    AFAIK the treasure hunter passive potentially gives you better quality loot. In ESO quality would mean legendary instead of epic, but the chest in trials are an already determined quality (purple for vet, blue for normal).

    Treasure Hunter

    (Unlocked at The Shadow Rank 75) Increase the quality of items you find in treasure chests.

    I could be wrong but that's always the way I understood it.

    It additionally increases the chance of receiving an extra item. So you might get one set item in places where you'd get none, and you might get two items instead of one. Quality is irrelevant since the quality will never be legendary and cost to upgrade to purple is trivial. But the chance at extra set items is what makes the passive worth it for people who are farming for specific rare items.

    You're correct, I didn't think about the extra set item portion of the passive.
    BawKinTackWarDs PS4/NA

  • FrancisCrawford
    FrancisCrawford
    ✭✭✭✭✭
    ✭✭✭✭
    Since we have a thread full of Treasure Hunter experts gathered together here:
    • Does Treasure Hunter affect the loot from dolmen chests?
    • Does Treasure Hunter affect the loot from treasure maps?
  • WarpigFunk
    WarpigFunk
    ✭✭✭
    yes. and yes.

    Treasure maps are worthless though ... I destroy them as soon as they find their miserable way into my inventory.
    With the passive a treasure map chest will just give you a purple ruby ash staff of deconstruction fodder, instead of a blue one.

    Dolmen chests will have a higher likelihood of purple jewelry items with the passive than without. Though still not guaranteed as I know all too well from my old elegant ring farming days.
    PS4 [NA]
    Hingle McKringleberry - Altmer MagSorc DD The Flawless Conquerer
    Sek Sual Chocolate - Redguard StamSorc DD Stormproof
    Doktor Feelgood - Breton Templar Healz Boethia's Scythe
    Tiberius Asskickatron - Imperial DK StamTank Mageslayer
    -VERIFIED-
    -FFF-
    vAAHM 100k+, vSOHM 100k+, vHRCHM 100k+, vMoL 78k, vDSA 36k, vMA 535k
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