Chilly-McFreeze wrote: »How big is the stats gap from e.g. purple 150cp gear to green 160cp gear? How much more player skill and knowledge do you gain from cp159 to cp160? Sure this isn't about easy farming?
Chilly-McFreeze wrote: »If I'm fresh of the 160 I most likely won't have a nice cp160 dropped set either.
Horowonnoe wrote: »Really starting to get aggravated queuing into a veteran dungeon only to see cp50-100 guys who have no idea what the mechanics are and can't pull over 5k dps.
Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
Dude no. Dungeons are not trials. Dungeons are so people can LEARN.
I could make many examples, but... all i will say is, that i have met many people in vet dungeons who have needed help. I have helped quite a few of them and let's just say, some of those people are now topping the leaderboards in trials. I think everyone deserves a chance.
Cherryblossom wrote: »Really starting to get aggravated queuing into a veteran dungeon only to see cp50-100 guys who have no idea what the mechanics are and can't pull over 5k dps.
Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
done plenty of Vet Dungeons with low CP under powered peopled, only occassionally do I get some that are really bad, but I get ones with 600cp who are just as bad.
How do players learn the mechanics, if they cannot enter the dungeon? .
Really starting to get aggravated queuing into a veteran dungeon only to see cp50-100 guys who have no idea what the mechanics are and can't pull over 5k dps.
Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
I can't agree with this. Those who are running vet dungeons under CP160 are trying to get better gear to help out with future vet dungeons.Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
I can't agree with this. Those who are running vet dungeons under CP160 are trying to get better gear to help out with future vet dungeons.
I can't agree with this. Those who are running vet dungeons under CP160 are trying to get better gear to help out with future vet dungeons.Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
Unfortunately, this issue was created by ZoS, who took it upon themselves to limit personally crafted gear, making it useless in vet dungeons. Now, almost all advice is spam vet dungeons to get the gear needed for CP160 with certain traits.
In other words: this was inevitable based on game design.
I can understand the frustrations of those who've already acquired their stuff, but to limit the chances of others is ridiculously selfish. Do players truly forget they were at the same point one time in their development?
Here's a better solution: talk to the members of the group and ask them if they're familiar with the dungeon or if it's their first time. Explain to them why running veteran at their level will be difficult (if not impossible) due to the bosses.
Just because one isn't pulling CP160 numbers doesn't make them useless. If they can hold their own, I don't see a problem of taking a few extra minutes to take down bosses. That's just not a valid reason to kick people out trying to attain the same level as you and others in vet.
But banning them from playing? Ridiculous.
However, I would not be opposed if ZoS implemented a restriction which requires players to first play the lower level dungeon before accessing the vet level.
That would be fair to everyone.
Really starting to get aggravated queuing into a veteran dungeon only to see cp50-100 guys who have no idea what the mechanics are and can't pull over 5k dps.
Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
Takes-No-Prisoner wrote: »Really starting to get aggravated queuing into a veteran dungeon only to see cp50-100 guys who have no idea what the mechanics are and can't pull over 5k dps.
Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
@Lynx7386 If you need a tank/heal/DPS PSN message me or pm me in game. I can help you outI have seen you asking for help in guild chat to run dungeons.
Yea, been trying to farm arx corinium for undaunted infiltrator and last night both dps were cp95. Took us >10 minutes just to kill the Damn snake. I usually run as a tank or healer so I'm stuck relying on pug dps a lot of the time. 20+ runs in and I'm just getting to the end of my rope lol
Horowonnoe wrote: »Really starting to get aggravated queuing into a veteran dungeon only to see cp50-100 guys who have no idea what the mechanics are and can't pull over 5k dps.
Veteran dungeons need to be restricted until after 160 champion points. Anyone under that should be running normal to get a handle on the dungeons before jumping into harder content. Nobody wants to take 20 minutes killing a boss because the dps are wearing blue underwhelming gear and don't know what they're doing.
Dude no. Dungeons are not trials. Dungeons are so people can LEARN.
I could make many examples, but... all i will say is, that i have met many people in vet dungeons who have needed help. I have helped quite a few of them and let's just say, some of those people are now topping the leaderboards in trials. I think everyone deserves a chance.