SquareSausage wrote: »Giles.floydub17_ESO wrote: »
@SquareSausage
Merely your oppinion. I was clearing vet dungeons at v1 before most even had a vet character. Brought v1 guildies through dungeons one could not queue for until v6 to get their clear (and to form a group since there were few vets at the time. We did fine
It's really absurd to tell people they have no business going into a vet dungeon until CP 160
Honestly. These attempts to defend banishing CP 160 from using the GF for vet dungeons are entertaining even though the suggestions are very misplaced.
Once again, have an issue then form your own group. use your guilds. It's really that easy.
People mainly use group finder at high levels to get either purple jewels or two keys by completing hardmode in dungeons, thats the only reason apart from someone for the heck of it wants to just do one.
now if you are tank or possibley healer and everyone else is cp 10 to cp100 in green level 40 armour you won't complete them. Maybe a different story as a DD. The high level will leave, leaving the low guys to wallow in pity, low and behold at a failed group. or a few will get kicked and come on here cursing that yet again they were kicked from a dungeon.
The simple fact is that most low levels under 160 perform poorly in comparison to higher level players, sure there are some good, but that is the exception, now to give the group a fighting chance everyone should be of a certain level.
Your example of you clearing stuff at V1 is all very good, you were obviously clued up, but the majority you come across that is not the case.
For the sake of everyone, the low level and higher level, a CP160 restriction would be benficial.
SquareSausage wrote: »
As has been mentioned there is no need for anyone to go into vet dungeons under CP160 as you will trash the gear very soon.
It isn't elitism. Prior to 160, you are underlevel. The veteran dungeons were designed for Mac level players. You might get by on some, but many are literally impossible with subpar damage, healing, or tanking.
At <160cp, your gear is going to be holding you back. Not only that, it holds back everyone else. How often do people join a dungeon group and see someone looking for certain set pieces? If a sub 160 player is in the group, nothing they loot is usable by the rest.
It takes very little time to grind past the 160 point. New 50's get 4.8 million rested xp right off the bat. If you can't be bothered to grind out a few levels before tackling what is essentially endgame content, don't be surprised if nobody wants to take the time to deal with you.
There is no reason for anyone under 160 to run vet dungeons anyhow, you're not going to use any of the gear you get for more than a few levels.
overclocker303b14_ESO wrote: »
TLDR - lock out vet dungeons for people that are under 160, but only if they are using the LFG tool...and it would be nice if the tool were somehow updated so that people that want to act like jerks can't use it as much.
To me the looking for group tool is for people that really don't care who they run with, they just want to do a run.
overclocker303b14_ESO wrote: »To me the looking for group tool is for people that really don't care who they run with, they just want to do a run.
I don't necessarily care about running with 3 other people that are maxed out and finishing the dungeon in 10 minutes, but I would like to at least be put into a group that has an actual chance of finishing the dungeon. I'm not saying everyone needs to be doing 15k+ dps but if you get grouped with 3 people that just hit 50 and their hps / dps / health is too low, the probability is very high that you won't finish some / most of the vet dungeons.
And I am not suggesting locking anyone out of any content, only preventing using the LFG tool to queue for it when you probably aren't ready for it and will be throwing the gear you get from it away anyway.
If they gave some sort of quick guide before a dungeon telling you the mechanics then people wouldn't have to waste time telling them.
Ha! And here I am with 503 CP and I have yet to do a single dungeon, vet or not.
overclocker303b14_ESO wrote: »TLDR - lock out vet dungeons for people that are under 160, but only if they are using the LFG tool...
SquareSausage wrote: »Dudes all calm down going from 50 to cp160 takes no time at all, you get enlightened all the way from 50 to cp100.
You'd hardly be locked out for long.
Locking it to 160cp is the logical choice despite what the carebears say.
Its not elitist, its common sense that would benefit the lowbie, the higher level and the belief in the LFG tool to produce a valid and successful group.
SquareSausage wrote: »Dudes all calm down going from 50 to cp160 takes no time at all, you get enlightened all the way from 50 to cp100.
You'd hardly be locked out for long.
Locking it to 160cp is the logical choice despite what the carebears say.
Its not elitist, its common sense that would benefit the lowbie, the higher level and the belief in the LFG tool to produce a valid and successful group.
While I do dabble in PvP, I mostly level alts. I have 3 characters (1 from each faction) that have the Cadwell's Gold Achievement with complete (or near complete) quest clears of each zone. I have 2 additional characters who have completed Cawell's Silver (With Complete zone clears as well.) And 2 Additional level 50 characters. I have had an active sub since launch.
I was just making a point that you can't go just by CP's, because I would defiantly be the weak link in any group situation. I know none of my builds are "optimized".
"Why do you have that on your bar? And you morphed that ability wrong and what were you thinking with the CP placement?" Would be the verdict to most of you guys here on the forums, I suspect.
I came to ESO from Wow. I was in a mid level raid group. I just got burnt out with the grinding and optimal rotations, etc. But that knowledge that I am not optimized has made me shy away from group content as I don't want to be perceived as the weak link in a group. So I mostly play solo, shying away from grouped content. In Cyrodill I don't even join pick up groups I just find a battle and join in on my own.
Anyway, at least you don't have to worry about me messing up any of your dungeon groups.