raidentenshu_ESO wrote: »Non stop wipes on this one particular group that I was in. All LOW LEVELS! Not even CP, newborn babies. They didn't even have enough DPS to deal with the Lord warden, on normal! I was burning up all of my magicka at a fast and rapid pace due to trying to carry 3 players because my current rotation, and build is for group settings so my sustain isn't good. You make these DLC dungeons way too hard for the lowbies. DPS is a large part of this game. Do you expect low DPS lowbies to handle DLC dungeons without being carried by a capped level like myself? I don't think so.
At least have players do a quick DPS test prior to being put into a situations where they may not be able to take.
So anyhow more ranting....After being fed up with the wipes and your stupid armor repair crap that you've implemented into this game (Funny how arrows from bow users have unlimited arrows while our armor gets damage) I decided to leave. I tried asking people in my Guilds if they wanted to do a random normal, and got zero response so I had to dreadfully make the decision to use your group finder yet again to do my random normal.... and GUESS WHAT? Your group finder put me into ANOTHER round of Imperial city prison with a new crowd of LOWBIES. No thanks.
CosmicSoul wrote: »What would fix this is a level req for normals and a cp requirement for vets, cold be solved easily.
flguy147ub17_ESO wrote: »What i dont get in this game is why people dont wait in the beginning of the dungeon and ask. Hey has everybody here done this dungeon yet? If not then we will explain the boss mechanics when we get to the bosses. It would make dungeon runs so much smoother. The players in this game is the most impatient players i have seen. It takes 60 secs or less to explain dungeon mechanics. I have played MMOs before, where you dont pull the first adds before you make sure everybody is on the same page. In ESO i feel like there is hardly any teamwork and people never ever communicate in dungeons at all.
Integral1900 wrote: »One issue is folks have got it in their head that cp 600 means a player knows what they are doing, this is not guaranteed as they are just as likely to have just done that zombie grind for two weeks and so don't necessarily know one end of the build from the other, if a normal dungeon becomes that much of a slog, with my little tank doing three quarters of the damage, I just walk away.
Most normal dungeons aren't a problem, i never ever pug vet, it's just not worth the stress, if they don't listen when I try to explain mechanics I just leave them to their fate. I don't get cross over it. Like RoM where you need the torch from the atronachs and get chased by the tick things, if they keep fighting them after I tell them not to I just leave em behind as when they die they get dumped back in the arena and I can Rez them there at leisure.
The one that I utterly avoid now is dark shade caverns two, because getting the little beggers to do the end boss mechanics in there makes splitting the atom look like childsplay, please ZOS make it one leaver not four... pretty please....
flguy147ub17_ESO wrote: »What i dont get in this game is why people dont wait in the beginning of the dungeon and ask. Hey has everybody here done this dungeon yet? If not then we will explain the boss mechanics when we get to the bosses. It would make dungeon runs so much smoother. The players in this game is the most impatient players i have seen. It takes 60 secs or less to explain dungeon mechanics. I have played MMOs before, where you dont pull the first adds before you make sure everybody is on the same page. In ESO i feel like there is hardly any teamwork and people never ever communicate in dungeons at all.
ifDoubtNerfIt wrote: »Well, what do you expect from someone who says that Engine guardian is the best set ever :P /sSheva I 7 I wrote: »
Well, you can in theory solo nCoS with a magSorc pet build.
failkiwib16_ESO wrote: »@jlmecub14a_ESO that actually might be due to several reasons:This is pretty much what I can remember I've experienced from max level players, I am at my first cup of coffee today....
- player have not repaired their armor
- wear level 40 gear on cp600 char because it is purple and the only set they own
- they forgot to put on 2-3 armor pieces last time they checked their gear
- do not use blue food buff that increases hp/mag or hp/stam
- stands in stupid because of l2p issues
- stands in stupid because green-red colorblind
- takes aggro before the tank and get overwhelmed by damage
- uses certain aoe skills and get aggro from mobs, before the tank can taunt them all
- uses Guard and can't take the incomming damage
- plays in first person mode
- last stage of vampirism with low defences in a heavy fire dungeon, such as City of Ash
- champion points all spent wrong for pve purpose
flguy147ub17_ESO wrote: »What i dont get in this game is why people dont wait in the beginning of the dungeon and ask. Hey has everybody here done this dungeon yet? If not then we will explain the boss mechanics when we get to the bosses. It would make dungeon runs so much smoother. The players in this game is the most impatient players i have seen. It takes 60 secs or less to explain dungeon mechanics. I have played MMOs before, where you dont pull the first adds before you make sure everybody is on the same page. In ESO i feel like there is hardly any teamwork and people never ever communicate in dungeons at all.
VinyParsley2016 wrote: »Phatmattfu wrote: »It's normal, if you're that concerned get stronger so you can carry the whole team.
I CAN, but I DONT want to! I dont want to waste my precious time, potions, gold on those trash noobs, who only use heavy attack
VinyParsley2016 wrote: »Kick lowbies always at the beginning! I told u guys million times. Why nobody listen?
Open dungeonfinder, switch to selected dungeons, tick every dungeons you'd like to do, enter qeue.