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ZOS For god sakes... Remove DLC dungeons from the normal group finder!!!! (RANT!!)

raidentenshu_ESO
raidentenshu_ESO
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Non stop wipes on this one particular group that I was in. All LOW LEVELS! Not even CP, newborn babies. They didn't even have enough DPS to deal with the Lord warden, on normal! I was burning up all of my magicka at a fast and rapid pace due to trying to carry 3 players because my current rotation, and build is for group settings so my sustain isn't good. You make these DLC dungeons way too hard for the lowbies. DPS is a large part of this game. Do you expect low DPS lowbies to handle DLC dungeons without being carried by a capped level like myself? I don't think so.

At least have players do a quick DPS test prior to being put into a situations where they may not be able to take.

So anyhow more ranting....After being fed up with the wipes and your stupid armor repair crap that you've implemented into this game (Funny how arrows from bow users have unlimited arrows while our armor gets damage) I decided to leave. I tried asking people in my Guilds if they wanted to do a random normal, and got zero response so I had to dreadfully make the decision to use your group finder yet again to do my random normal.... and GUESS WHAT? Your group finder put me into ANOTHER round of Imperial city prison with a new crowd of LOWBIES. No thanks.
  • Dr_Rektar
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    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS
    Engine guardian - best set ever
  • raidentenshu_ESO
    raidentenshu_ESO
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    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    Tell that the lowbies that were struggling :)
  • Cadbury
    Cadbury
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    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    Tell that the lowbies that were struggling :)

    You're supposed to kick them and pm them how much they suck, silly goose.

    It's in the rulebook.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Enslaved
    Enslaved
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    Cadbury wrote: »
    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    Tell that the lowbies that were struggling :)

    You're supposed to kick them and pm them how much they suck, silly goose.

    It's in the rulebook.

    Nah, he just preached about altmer supremacy, instead of explaining dungeon mechanics.
  • xSkullfox
    xSkullfox
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    The really need it to remove or add a optional checkbox like:

    [X] Imperial City
    [X] Shadow of the Hist

    This would be awesome, so you can do random for:

    base game + soth
    base game + ic
    base game + soth + ic
    base game + soth + ic + dlc1
    base game + soth + ic + dlc1 + dlcs2
    base game + dlc2
    ......

    Or create a new button with window for selecting if we get to many combinations.
    That would really help the players and still all noobs get access to all random dungeons.

    Groupfinder:
    The worst part is when it finally puts you in a group, your healer turns into a werewolf, your tank has 14k HP and the dps is heavy armor, using a restro staff and a two handed sword on the backbar. Then comes the 15 minute penalty before the cycle starts anew.

    Rulz of Morrowind:
    • The first rule of Morrowind is: You do not talk about Morrowind.
    • The second rule of Morrowind is: You do not talk about Morrowind.
    • Third rule of Morrowind: Someone yells NDA stuff, uploads images, streams, the game is over.
    • Fourth rule: only invited players can test.
    • Fifth rule: one invite at a time, fellas.
    • Sixth rule: crying or bashing on pts.
    • Seventh rule: NDA will go on as long as they have to.
    • And the eighth and final rule: If this is your first invite at Morrowind, you have to play.
  • Duiwel
    Duiwel
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    So much QQ
    @Duiwel:
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  • [Deleted User]
    [Deleted User]
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  • ifDoubtNerfIt
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    Cadbury wrote: »
    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    Tell that the lowbies that were struggling :)

    You're supposed to kick them and pm them how much they suck, silly goose.

    It's in the rulebook.

    First rule of the rulebook, don't talk about the rulebook.
  • Voxicity
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    My wife and I have been put with really bad players but can carry them fine (as her on tank or heal and me on dd) so ZOS, please keep them in because it's a L2P issue if people can't carry these dungeons (on vet)
    Edited by Voxicity on March 24, 2017 9:13AM
  • raidentenshu_ESO
    raidentenshu_ESO
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    Cadbury wrote: »
    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    Tell that the lowbies that were struggling :)

    You're supposed to kick them and pm them how much they suck, silly goose.

    It's in the rulebook.

    I wasn't the leader. The lowbies were LOL.
  • Inquisitor_Wind
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    Enslaved wrote: »
    Cadbury wrote: »
    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    Tell that the lowbies that were struggling :)

    You're supposed to kick them and pm them how much they suck, silly goose.

    It's in the rulebook.

    Nah, he just preached about altmer supremacy, instead of explaining dungeon mechanics.

    on EU server , ppl with 600 cp doesnt understand what you're talking about or doesnt know that you have close portals in WGT and the worst part is at COS and RoM , they dont carry spice and keep attacking boss though hes immune to dmg , in CoS Dranos Velandor boss , where he stunlocks the one who got aggro and insta kills , unless you bash attack the adds , they seem to never understand
    Edited by Inquisitor_Wind on March 27, 2017 12:03PM
  • ifDoubtNerfIt
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    Enslaved wrote: »
    Cadbury wrote: »
    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    Tell that the lowbies that were struggling :)

    You're supposed to kick them and pm them how much they suck, silly goose.

    It's in the rulebook.

    Nah, he just preached about altmer supremacy, instead of explaining dungeon mechanics.

    on EU server , ppl with 600 cp doesnt understand what you're talking about or doesnt know that you have close portals in WGT and the worst part is at COS and RoM , they dont carry spice and keep attacking boss though hes immune to dmg , in CoS Dranos Velandor boss , where he stunlocks the one who got aggro and insta kills , unless you bash attack the adds , they seem to never unde

    Can't tell you how much I rage at dd's when we are on the 2 bosses on MoL and when they root the tanks, but nobody for some wierd reason bashes the bosses and/or adds O.o
  • Jemcrystal
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    Did they ever fix the Dungeon Finder? Last I heard it was broke.

    Why would you use a Dungeon Finder to form a party for a hard azz dungeon anyway? I have yet to play an mmorpg that does not know that Dungeon Finders are there FOR THE NEWBS not the elitists.

    Elitists have already gone the extra mile to get the right build, right armor/weapon, right food, right race, right youtube vids, right right right everything. Now all you need is the right dungeon runz guild. If you can't find one make one.

    Or you could go the insane extra mile and just build your own game and see how fun it is to balance classes, get the dungeon finder to work when more than one dev is farting around with that code block, and keep zillions of people who all have a different opinion happy happy joy joy.
  • Phatmattfu
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    It's normal, if you're that concerned get stronger so you can carry the whole team.
  • CultOfMMO
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    have a feeling the ppl here who jump the gun on l2p or gitgud comments probably never really accomplished anything spectacular in this game. Feels good to type it out but, you're missing the point completely.

    The real issue is the massive non-linear difficulty scaling of dungeons as you level
    Do you expect low DPS lowbies to handle DLC dungeons without being carried by a capped level like myself? I don't think so.

    as a lvl 10 player you have access to Banished1 & 2, Fungal 1 & 2, Spindle 1&2, CoS, RoM, ICP, WGT. Only 3/10 of which are realistically manageable by 4 brand new players who just barely started the game. THAT is why most DLC dungeons are crawling with low lvl players, and the only hope they have as a group of clearing said dungeons is if there is 1 or 2 decent mid to high cp players who arent clueless. And if the higher level players are tanks or healers, the situation doesnt really get any better, since you'll still be taking hours to clear 1 single dungeon.

    Even if you're a fantastic player at 600 cp with a lvl 10 toon, there's very little chance of you carrying your clueless group through the harder dungeons. And I've specifically avoided random normal dungeons in all the toons I leveled until they hit 50 because of the inclusion of DLC dungeons and the II version of vanilla dungeons.
    Edited by CultOfMMO on March 24, 2017 3:38PM
    vHoF HM 202k Tick-Tock Tormentor (Stamblade)
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  • Im_So_Tanked
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    Never had any problems with low levels and DLC dungeons. Ironic how your guild didnt want to do a run with you either..
  • VinyParsley2016
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    Kick lowbies always at the beginning! I told u guys million times. Why nobody listen?
  • gangyzgirl
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    I've run Imperial Prison on normal with lowbies before. Took a little longer, like an hour, but we did it.

    You just have to take the time to explain the mechanics to them. You would be surprised how often I go into a dungeon with new players who never ran it before and after I took the time to not only explain the mechanics but make sure they understood, everything went fine.

    Hell, that is why I always upon entering a dungeon ask if anyone has never run it before, it lets me know that I need to take the time to tell them how the boss fights work. That is how new players learn the content, experienced players explain it to them.
  • VinyParsley2016
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    Phatmattfu wrote: »
    It's normal, if you're that concerned get stronger so you can carry the whole team.

    I CAN, but I DONT want to! I dont want to waste my precious time, potions, gold on those trash noobs, who only use heavy attack
  • Lythandra
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    You do know I hope that you can manually pick which dungeons you want to do ....

    Lots of problems with the game but this is not one of them.
  • Asardes
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    What about pre-formed groups queuing for the spell & weapon damage buffs? Even if the tool is bugged ATM and it ports you out you still get the buff if the group subsequently ports back in manually?
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • raidentenshu_ESO
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    Never had any problems with low levels and DLC dungeons. Ironic how your guild didnt want to do a run with you either..

    Well lucky you my sweet little cupcake :) I wish I had that 4 leaf clover that you have stash away somewhere that seems to be giving you good luck. Perhaps you might want to lend it to me so that I can start having your luck as well?

    And what the hell does that suppose to mean? That my guild doesn't want to run with me? Players are off doing their own thing.... especially now with the Jester event. I don't expect my guild to drop whatever their doing, and do a random normal.
    Edited by raidentenshu_ESO on March 24, 2017 6:53PM
  • Sheva I 7 I
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    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    CoS is not soloable, stop speaking out of your ass pugs
  • ifDoubtNerfIt
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    Dr_Rektar wrote: »
    Never had a problem in dlc dugeon. They are soloable in normal. And pretty nerfed already. Remember hard times in wgt or first versions of CoS

    CoS is not soloable, stop speaking out of your ass pugs
    Well, what do you expect from someone who says that Engine guardian is the best set ever :P /s
    Well, you can in theory solo nCoS with a magSorc pet build.
  • Violynne
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    Non stop wipes on this one particular group that I was in. All LOW LEVELS! Not even CP, newborn babies.
    Am I supposed to assume, by reading your rant, the ability to remove yourself from the group isn't an option?

    No?

    *tosses in a box of Kleenex

    I love rant posts. Makes me want to whip out some hotdogs and roast them on the heat coming from the angry.

  • Woopy
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    Non stop wipes on this one particular group that I was in. All LOW LEVELS! Not even CP, newborn babies. They didn't even have enough DPS to deal with the Lord warden, on normal! I was burning up all of my magicka at a fast and rapid pace due to trying to carry 3 players because my current rotation, and build is for group settings so my sustain isn't good. You make these DLC dungeons way too hard for the lowbies. DPS is a large part of this game. Do you expect low DPS lowbies to handle DLC dungeons without being carried by a capped level like myself? I don't think so.

    At least have players do a quick DPS test prior to being put into a situations where they may not be able to take.

    So anyhow more ranting....After being fed up with the wipes and your stupid armor repair crap that you've implemented into this game (Funny how arrows from bow users have unlimited arrows while our armor gets damage) I decided to leave. I tried asking people in my Guilds if they wanted to do a random normal, and got zero response so I had to dreadfully make the decision to use your group finder yet again to do my random normal.... and GUESS WHAT? Your group finder put me into ANOTHER round of Imperial city prison with a new crowd of LOWBIES. No thanks.

    How about you don't use it then? Believe it or not there are people who are looking to learn the content for the first time or maybe better themselves after a couple times. It's people like you that drops a group because everyone is below 200cp and can't just faceroll through the dungeons as you please.

    I've had to deal with getting stuck with lower cp players because higher cp's believe they're some kind of god-tier and refuse to do any content unless there's 400+ involved. I've done CoS as a level 12. Don't like it? Find a NEW guild to run with. There's people out there who actually enjoy content rather than speeding through it mindlessly.
    Heart of Ayanad [StamSorc]
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  • alexkdd99
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    OK, I got carried a bit but I did all four of the dlc dungeons between levels 12 and 20. The group finder had it in for me and kept putting me in them. I offered to drop out in chat but rest of group said give it a bash. Was super happy when I wasn't the first to die :)

    It is easier to get away at a lower level as a dps. I never normally queue as a healer til level 30, as I've not unlocked enough skills by then.

    Personally, I wish I knew three other people with the game and we could do the dungeons together. I don't, therefore I'm happy with whatever the group finder gives me. I'll never kick a low level player from a dungeon. We were all low once. Some more so than others ;)

    Except not all entered group content at a low level, I know I didn't. It use to be common practice in mmo's to not enter group content when you weren't prepared for it.

    I will almost always try and help people through the dungeon regardless unless they queue as a tank or healer and is a dps just trying to bypass the queue. I realize some dungeons don't need tanks or healers and some builds can do all 3 roles, obviously I am not talking about people who are fulfilling the roles they selected.

    I really wish they would exclude the dlc dungeons from the random all together. Or add a check box to include all the dlc dungeons. I would run the vet daily more if I knew I wouldn't get thrown in vet dlc dungeons since I can carry people through most of them, except the dlc ones. All of the normal dungeons are not equal just as all the vet dungeons aren't. They shouldn't be treated as if they are all the same difficulty.

    I feel your pain op. I often play on my healer when using the group finder for faster queues and it is much harder to carry people through dungeons on my healer than with my dps.

    Honestly people shouldn't be expected to carry others thorough dungeons. This is possibly the worst mmo in regards to how higher levels are just expected to carry people through content. Not sure how it got to be so prevalent.
  • Artis
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    Nah, people who are against OP - you don't know what you're talking about or haven't seen what can be happening.

    There are people, who simply IGNORE you when you're explaining the strategy. There are people get all offended and start drama if you dare to say anything to them. Even here on forums I see people talking about keeping advises to yourself if not asked, or some nonsense like that. Moreover, the good players that can be in the mix will leave the group themselves if those others aren't kicked.

    In the end, you end up in a group that can't complete a dungeon and you have to leave/it falls apart and you queue again just to get the same thing.
  • Heroeric1337
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    Although I believe the OP displayed some rather...harsh, inaccurate statements...I do agree with the initial point he was making; as a lower level CP character myself, I do not like getting matched in vet dlc dungeons. Normal Vet dungeons I carry myself easily just fine, but I feel like a hinderance when stuck in vet DLC areas.
  • raidentenshu_ESO
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    Violynne wrote: »
    Non stop wipes on this one particular group that I was in. All LOW LEVELS! Not even CP, newborn babies.
    Am I supposed to assume, by reading your rant, the ability to remove yourself from the group isn't an option?

    No?

    *tosses in a box of Kleenex

    I love rant posts. Makes me want to whip out some hotdogs and roast them on the heat coming from the angry.

    Wow.... I never thought of that one before. Wow! Thank you for letting me know about my other options, Einstein. Boy you're real smart.

    And yes. Please do bring out some hotdogs and some chips so that I can enjoy them while reading your outstanding and genius post. I'm just enlighten by your intellect so much so that I could sit here for hours at a time reading your lectures.
    /s

    By the the way... you should really go back to school and learn how to read because I said on my first post that I did removed myself from the group after a few dozen wipes on the last boss. After I removed myself from the group I was place into another non CP low level group in the same dungeon. I got out almost immediately, and used my 15 min penalty from leaving to collect Skyshards and mages guild lore books.

    The group finder was determine that ICP was my random dungeon because after my 15 min penalty was up I was placed into another group of players (thank god it was other experienced players) in the same exact dungeon; Imperial city prison.
    Edited by raidentenshu_ESO on March 25, 2017 3:10AM
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