Uriel_Nocturne wrote: »Because my Sorcerer is also a Dunmer, so the bonus to fire damage lets me cleanse my enemies with some fire.
The math is simple, fiery rage does 10% more damage while shock lasts 2 seconds longer. However sorcs passives increase shock damage by 5%, and the new destruction staff passive increases aoe damage by 8% equaling out to a total of 13% more damage for 8 seconds vs 10% more damage for 6 seconds...enlighten me
The math is simple, fiery rage does 10% more damage while shock lasts 2 seconds longer. However sorcs passives increase shock damage by 5%, and the new destruction staff passive increases aoe damage by 8% equaling out to a total of 13% more damage for 8 seconds vs 10% more damage for 6 seconds...enlighten me
Uriel_Nocturne wrote: »Because my Sorcerer is also a Dunmer, so the bonus to fire damage lets me cleanse my enemies with some fire.
NordSwordnBoard wrote: »"You will earn the next 1,544,343 experience points at an accelerated rate"
IronCrystal wrote: »The math is simple, fiery rage does 10% more damage while shock lasts 2 seconds longer. However sorcs passives increase shock damage by 5%, and the new destruction staff passive increases aoe damage by 8% equaling out to a total of 13% more damage for 8 seconds vs 10% more damage for 6 seconds...enlighten me
You don't stay on your inferno bar after you cast fiery rage. You cast it on inferno bar then swap to shock staff to get the 10% dmg boost from fire type buff and the 8% buff from lightning staff.
Uriel_Nocturne wrote: »Final thought: There is also a significant percentage of my decision to use Fire over Shock because:
Are you ready for it?
I like the look of the Fire better.
I'm not a huge number cruncher, so squeezing every last 1 and 0 out of the damage never concerned me much. It still does an asinine amount of damage, and I think it looks cool as hell. So that's what I decided to use.
The math is simple, fiery rage does 10% more damage while shock lasts 2 seconds longer. However sorcs passives increase shock damage by 5%, and the new destruction staff passive increases aoe damage by 8% equaling out to a total of 13% more damage for 8 seconds vs 10% more damage for 6 seconds...enlighten me
Dragonknights increase all Fire Damage dealt to targets by 8% when they debuff them with Engulfing Flames.
On top of this, Fiery Rage also gains more damage from Dunmer passives.
I'm not sure which version is "better" tbh. I often use Fiery Rage because I run Shooting Star on my lightning staff frontbar and the Destro Ult on my fire staff backbar, but would likely use the Lightning version if wanting the BiS sort of version of this skill DPS-wise. There isn't a large disparity in damage between them.
Uriel_Nocturne wrote: »Final thought: There is also a significant percentage of my decision to use Fire over Shock because:
Are you ready for it?
I like the look of the Fire better.
I'm not a huge number cruncher, so squeezing every last 1 and 0 out of the damage never concerned me much. It still does an asinine amount of damage, and I think it looks cool as hell. So that's what I decided to use.
I'm with you.
Same thing with Shooting Star. It just looks and sounds so cool.
Uriel_Nocturne wrote: »Final thought: There is also a significant percentage of my decision to use Fire over Shock because:
Are you ready for it?
I like the look of the Fire better.
I'm not a huge number cruncher, so squeezing every last 1 and 0 out of the damage never concerned me much. It still does an asinine amount of damage, and I think it looks cool as hell. So that's what I decided to use.
I'm with you.
Same thing with Shooting Star. It just looks and sounds so cool.
No, shooting star deals much more damage then ice comet.
Please, if you don't know how mechanics work, don't speak about it.
Fire gets buffed much more then ice.
RoamingRiverElk wrote: »One reason is the horrible standing animation when wielding a lightning staff..
RoamingRiverElk wrote: »One reason is the horrible standing animation when wielding a lightning staff..
Umm, it's the same animation with a fire staff...
RoamingRiverElk wrote: »One reason is the horrible standing animation when wielding a lightning staff..
Umm, it's the same animation with a fire staff...