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New Server Request: PvP mode all over without PvP goals

  • NewBlacksmurf
    NewBlacksmurf
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    Ghost-Shot wrote: »
    Ghost-Shot wrote: »
    Terrible idea...what gets me is those who buy games that are predominately PvE and then want the secs to change the majority of their game to allow PvP.

    If fighting everywhere was good....then more games would be developed as such, however even in PvP games, the point of them all is because the majority of the purpose is to stop something from causing chaos elsewhere

    I bought this game in 2014 when it was a PvP game, it was marketed as a PvP game and PvP was the only end game.

    And how can you go around asking for PvE Cyrodiil while being opposed to a PvP server, carebears like your self wouldn't have to play on it.

    @Ghost-Shot
    It's never been a PvP game. It's game with PvP enabled campaigns in a PvE zone cause we are suppose to be at war.....which One Tamriel changes....but the majority of the game especially in 2014 was PvE.

    How can I go around asking for Cyrodil PvE?
    -Because ZOS ...the developers on this staff who developed for Mythics Dark Age of Camelot offered a PvE zone and called it the frontier which had PvP in it. That is literally the base design of this game which eventually resulted in different consolidated servers so notice that Cyrodil and Imperial City is a PvE centered interaction with NPCs but the PvP results only when players decide to turn it into such.

    The actual design is a PvE scroll, siege and city capture. It's already a PvE design.
    For them to offer a PvE campaign ...it requires almost no development at all, just a server toggle


    Asking for PvP based zones is asking for a complete game redesign because while ppl duel and PvP....that isn't anything other than dueling groups. There no need for a game redesign when you all just want to kill one another so they created battlegrounds for you. Just ask for more of them and different types.

    It was a PvP game, it was literally the entire end game at launch. The changed direction when the PvP community started leaving in droves because ZOS clearly had an incompetent server team, but that doesn't change the fact that it was all about getting to Cyrodiil.

    Assuming you have personally reviewed the code as you seem very knowledgeable on it, how is toggling PvP off in Cyrodiil any different than toggling it on else where?

    @Ghost-Shot

    No need to argue...just read

    http://www.elderscrollsonline.com/en-us/news/post/2014/03/26/esos-veteran-content

    Endgame is described as Dungeons, VR content and the upcoming zone of Craglorn.
    PvP was a level 10-VR option
    The majority of all content in 2014 was PvE based

    Technically you couldn't access VR or gain VR unless you were in VR after doing the main quest until it was changed later...
    Edited by NewBlacksmurf on March 23, 2017 6:32PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Chillic
    Chillic
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    Giraffon wrote: »
    yarnevk wrote: »
    Why would any bots be on this server if they could get killed by other PC....when they could get onto other servers that only GMs and NPCs can kill them? That will not improve your PVP server farming because now other PC's can disrupt your farming operation even more so than the bots did.

    Rather weak justification for open world PVP servers if you ask me.

    I think even amongst this games PVP population, there are many that prefer to level up in safe PVE and only have end-game PVP. So would it really be a populated server?

    Did you see the part where this is a separate server. It wouldn't affect the existing server at all. Yes, it would be a niche server perhaps, but I would be there. I think it might appeal to the more lone wolf style players as well. I just think it would be a nice and interesting change that players could try out. Some might like it and some might not. I don't even know why you said "why would any bots be on this server". That makes no sense at all. Of course there won't be bots on the server. That's part of the appeal!

    The builds and play style required to survive in a world like this would be so different. I think it would make for a very interesting twist.
    But the very weak premise to your whole post is "so that Players can go zerg the Bots".

    Bots exist in MMO's because the people operating them know that they can set a farming algorithm that won't be interrupted.

    If your server were created, for the same weak reason you put in your OP, then the people operating the Bots would simply make sure that they aren't on that Open World PvP server. They would make damn sure that they stay on any server BUT that one. This would defeat the ENTIRE purpose of having that server, as there would be no Bots to kill.

    No, OP; I think your entire Original Post was a thinly veiled attempt to bring in Open World PvP to a game that doesn't want it except for a very small, niche, <1% of the Player Base.

    And even amongst the tiny, minuscule minority of Players that would actually migrate to that OW PvP server, the population would be far, far too small to justify the cost of operating and maintaining it for ZOS.

    So, no. Your thinly veiled crap idea still sucks.

    So the guy worried about griefing quickly turns to insulting the idea of another... hmm
  • Giraffon
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    Wow! The last two threads I've started...it's like I'm trolling you guys. It's not my intention. I'm simply putting up some ideas that I think would improve the game over all:

    So far we have:
    - Show last week's winning bid on guild traders
    - Open a new server with all PvP

    And people have FREAKED OUT. LOL

    It does appear that at least as far as the forum population goes that I'm in a minority on both of these issues. I still stand by them as good ideas that would improve the game's total offering. None of the arguments against them register in my brain as being valid. We'll just have to agree to disagree. :-P

    Giraffon - Beta Lizard - For the Pact!
  • NewBlacksmurf
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    Giraffon wrote: »
    Wow! The last two threads I've started...it's like I'm trolling you guys. It's not my intention. I'm simply putting up some ideas that I think would improve the game over all:

    So far we have:
    - Show last week's winning bid on guild traders
    - Open a new server with all PvP

    And people have FREAKED OUT. LOL

    It does appear that at least as far as the forum population goes that I'm in a minority on both of these issues. I still stand by them as good ideas that would improve the game's total offering. None of the arguments against them register in my brain as being valid. We'll just have to agree to disagree. :-P

    @Giraffon

    You're just seen as that new guy/gal posting those thousands of same ideas since 2013.
    Devs have even responded to this if you take time to watch a lot of the eso lives and the interviews at larger conventions over the years......or more efficiently, just do s forum or google search and read


    Not being rude to you, just hoping to address your thoughts and explain why they are met with hostility more often than not.
    Edited by NewBlacksmurf on March 23, 2017 6:55PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • idk
    idk
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    Ghost-Shot wrote: »
    Terrible idea...what gets me is those who buy games that are predominately PvE and then want the secs to change the majority of their game to allow PvP.

    If fighting everywhere was good....then more games would be developed as such, however even in PvP games, the point of them all is because the majority of the purpose is to stop something from causing chaos elsewhere

    I bought this game in 2014 when it was a PvP game, it was marketed as a PvP game and PvP was the only end game.

    And how can you go around asking for PvE Cyrodiil while being opposed to a PvP server, carebears like your self wouldn't have to play on it.

    @Ghost-Shot

    It is completely obvious to even the casual observer that Zos put significantly more time into designing the PvE aspect off ESO.

    It is equally clear based on the promotional information that Zos billed the game for both PvE and PvP. Not even close to being one sided.

    Your statement that PvP was the only end game at launch is patently false.

    PvE had 10 more zones and 6 dungeons for vet levels. Second month into the game craglorn was released with 2 trials.

    PvP end game - zilch. Same thing it had for all the levels before hand.
  • Tan9oSuccka
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    Giraffon wrote: »
    Wow! The last two threads I've started...it's like I'm trolling you guys. It's not my intention. I'm simply putting up some ideas that I think would improve the game over all:

    So far we have:
    - Show last week's winning bid on guild traders
    - Open a new server with all PvP

    And people have FREAKED OUT. LOL

    It does appear that at least as far as the forum population goes that I'm in a minority on both of these issues. I still stand by them as good ideas that would improve the game's total offering. None of the arguments against them register in my brain as being valid. We'll just have to agree to disagree. :-P

    You may want to take a step back, and honestly take in what others are saying on both topics in this thread, and the countless others before it.

    I'm not saying you're wrong to feel a certain way, but objectively both ideas would result in failure.


  • Uriel_Nocturne
    Uriel_Nocturne
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    Chillic wrote: »
    Giraffon wrote: »
    yarnevk wrote: »
    Why would any bots be on this server if they could get killed by other PC....when they could get onto other servers that only GMs and NPCs can kill them? That will not improve your PVP server farming because now other PC's can disrupt your farming operation even more so than the bots did.

    Rather weak justification for open world PVP servers if you ask me.

    I think even amongst this games PVP population, there are many that prefer to level up in safe PVE and only have end-game PVP. So would it really be a populated server?

    Did you see the part where this is a separate server. It wouldn't affect the existing server at all. Yes, it would be a niche server perhaps, but I would be there. I think it might appeal to the more lone wolf style players as well. I just think it would be a nice and interesting change that players could try out. Some might like it and some might not. I don't even know why you said "why would any bots be on this server". That makes no sense at all. Of course there won't be bots on the server. That's part of the appeal!

    The builds and play style required to survive in a world like this would be so different. I think it would make for a very interesting twist.
    But the very weak premise to your whole post is "so that Players can go zerg the Bots".

    Bots exist in MMO's because the people operating them know that they can set a farming algorithm that won't be interrupted.

    If your server were created, for the same weak reason you put in your OP, then the people operating the Bots would simply make sure that they aren't on that Open World PvP server. They would make damn sure that they stay on any server BUT that one. This would defeat the ENTIRE purpose of having that server, as there would be no Bots to kill.

    No, OP; I think your entire Original Post was a thinly veiled attempt to bring in Open World PvP to a game that doesn't want it except for a very small, niche, <1% of the Player Base.

    And even amongst the tiny, minuscule minority of Players that would actually migrate to that OW PvP server, the population would be far, far too small to justify the cost of operating and maintaining it for ZOS.

    So, no. Your thinly veiled crap idea still sucks.

    So the guy worried about griefing quickly turns to insulting the idea of another... hmm
    There's a distinct difference between griefing other players in an MMO, and insulting someone's intelligence.

    Before you pop off and try to look clever, you should probably do a bit of research first.


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Osteos
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    I would give it a try. More risk in the game would be welcome. I would enjoy chasing down and killing theives and murders I see while in town. I'm even for allowing open world PvP where you flag yourself if you want to participate. It worked well in swtor.

    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Gilvoth
    Gilvoth
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    Giraffon wrote: »
    This thread is inspired by another thread discussing the frustration of bots in game. It got me thinking what if the players could just attack them and be done with it?

    So what I'm proposing is a new server that stands alone (like PTS). The only change is that in the PvE portion of the game you can harm other players that are not in your group. There are no special achievements or goals. It's just One Tameriel as it always has been. Only you can finally attack that player that's been farming that dolmen or just stole your node while you fought the mob guarding it.

    Wouldn't that be awesome? I would start over from scratch to play that server. Anyone else? I can think of all sorts of fun and mischief that could be had. What if you got into with a rival guild over a guild trader? Or you were offended by something said in zone chat?

    I think they'd have to rewrite the user agreement for that server. Basically it would be an "Enter at Your Own Risk" type policy. If you killed another player you would get no experience or any other benefit except to force them to port back to a rez location. Oh man...I'm so excited just thinking about it! LOL So much potential. Fair for everyone? Not so much. Fun...yeah.

    ability to do this sounds awesome, i hope it happens and we can kill others in eso like this. :)
  • Gilvoth
    Gilvoth
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    Osteos wrote: »
    I would give it a try. More risk in the game would be welcome. I would enjoy chasing down and killing theives and murders I see while in town. I'm even for allowing open world PvP where you flag yourself if you want to participate. It worked well in swtor.

    it has worked well in ALL the mmo's i have ever played.
    i hope we get it in eso as well.
    i would gladly and warmly welcome this in eso, even on a new pvp server.
    i would love it!
  • Kalante
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    yes so i can grief all the scrubs and make them quit and hurt Zenimax pockets, not like they would care that much since they probably made more money from the lawsuit than the entire year of 2016 from ESO.
  • Ghost-Shot
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    Ghost-Shot wrote: »
    Ghost-Shot wrote: »
    Terrible idea...what gets me is those who buy games that are predominately PvE and then want the secs to change the majority of their game to allow PvP.

    If fighting everywhere was good....then more games would be developed as such, however even in PvP games, the point of them all is because the majority of the purpose is to stop something from causing chaos elsewhere

    I bought this game in 2014 when it was a PvP game, it was marketed as a PvP game and PvP was the only end game.

    And how can you go around asking for PvE Cyrodiil while being opposed to a PvP server, carebears like your self wouldn't have to play on it.

    @Ghost-Shot
    It's never been a PvP game. It's game with PvP enabled campaigns in a PvE zone cause we are suppose to be at war.....which One Tamriel changes....but the majority of the game especially in 2014 was PvE.

    How can I go around asking for Cyrodil PvE?
    -Because ZOS ...the developers on this staff who developed for Mythics Dark Age of Camelot offered a PvE zone and called it the frontier which had PvP in it. That is literally the base design of this game which eventually resulted in different consolidated servers so notice that Cyrodil and Imperial City is a PvE centered interaction with NPCs but the PvP results only when players decide to turn it into such.

    The actual design is a PvE scroll, siege and city capture. It's already a PvE design.
    For them to offer a PvE campaign ...it requires almost no development at all, just a server toggle


    Asking for PvP based zones is asking for a complete game redesign because while ppl duel and PvP....that isn't anything other than dueling groups. There no need for a game redesign when you all just want to kill one another so they created battlegrounds for you. Just ask for more of them and different types.

    It was a PvP game, it was literally the entire end game at launch. The changed direction when the PvP community started leaving in droves because ZOS clearly had an incompetent server team, but that doesn't change the fact that it was all about getting to Cyrodiil.

    Assuming you have personally reviewed the code as you seem very knowledgeable on it, how is toggling PvP off in Cyrodiil any different than toggling it on else where?

    @Ghost-Shot

    No need to argue...just read

    http://www.elderscrollsonline.com/en-us/news/post/2014/03/26/esos-veteran-content

    Endgame is described as Dungeons, VR content and the upcoming zone of Craglorn.
    PvP was a level 10-VR option
    The majority of all content in 2014 was PvE based

    Technically you couldn't access VR or gain VR unless you were in VR after doing the main quest until it was changed later...

    That's not true, you could make it all the way to vr10 without doing a single quest, I know because I found the questing incredibly boring so I stopped after just a few zones. Lets also not forget that half of those dungeons weren't even level capped content and Craglorn didn't come out for a little while after launch, and even then had relatively poor reception as we had the world first kills for both raids done within hours of release.

    Sure the majority of leveling content was PvE, that is literally what content is, stop putting words in my mouth. What I said is this was a PvP game because PvP was the end game, unless you can somehow support a claim that 3 mediocre dungeons that provide 0 pieces of useful equipment is end game.
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