Offensive CP distribution: 100 mighty, 61 precise strikes, 39 thaumaturge.What is your CP breakdown?
How come Warrior Mundus wasn't tested?
How many times were each set combinations tested?
Thanks for the info
NMG is great for trials and groups because everyone benefits from the 5 piece bonus. Spriggan will outperform NMG in solo play which is how I did this test. But the biggest reason i didn't use it was simply that I don't have it, I could craft it but I would have to gold it all out to make it fair.Very interesting. NMG is conspicuously absent though. Is it so out of vogue as to not be worth testing? I thought it was still considered fairly competitive. If not solo, at least for the group debuff?
Donmanzullo wrote: »Offensive CP distribution: 100 mighty, 61 precise strikes, 39 thaumaturge.What is your CP breakdown?
How come Warrior Mundus wasn't tested?
How many times were each set combinations tested?
Thanks for the info
It was time consuming and I didn't feel like running all of them again with another mundus, I was more interested in how set bonuses affect damage.
You can calculate average damage with crit chance, base damage, and crit damage. You only need to do a few attacks to get these numbers. Average damage represents the damage that each attack converges on as the number of attacks approaches infinity. For example, if my crit chance is 50%, my base damage is 6k, my crit damage is 10k, and I do 100 attacks, on average 50 will be 6k each and the other 50 will be 10k each, making for an average of 8k each.NMG is great for trials and groups because everyone benefits from the 5 piece bonus. Spriggan will outperform NMG in solo play which is how I did this test. But the biggest reason i didn't use it was simply that I don't have it, I could craft it but I would have to gold it all out to make it fair.Very interesting. NMG is conspicuously absent though. Is it so out of vogue as to not be worth testing? I thought it was still considered fairly competitive. If not solo, at least for the group debuff?
One thing that has to be mentioned:
In combination with MSA weapons every set that gives stamina or weapon dmg is suppressed by the MSA dual wield enchant. Therefore in dot heavy builds sets like VO, Leviathan and TBS should be much closer to sets that increase weapon dmg or stamina.
If you have the time you could run the tests with for MSA buffed dots.
One thing that has to be mentioned:
In combination with MSA weapons every set that gives stamina or weapon dmg is suppressed by the MSA dual wield enchant. Therefore in dot heavy builds sets like VO, Leviathan and TBS should be much closer to sets that increase weapon dmg or stamina.
If you have the time you could run the tests with for MSA buffed dots.
Why do you say MSA weapons suppress stamina or weapon dmg set items?
One thing that has to be mentioned:
In combination with MSA weapons every set that gives stamina or weapon dmg is suppressed by the MSA dual wield enchant. Therefore in dot heavy builds sets like VO, Leviathan and TBS should be much closer to sets that increase weapon dmg or stamina.
If you have the time you could run the tests with for MSA buffed dots.
Why do you say MSA weapons suppress stamina or weapon dmg set items?
One thing that has to be mentioned:
In combination with MSA weapons every set that gives stamina or weapon dmg is suppressed by the MSA dual wield enchant. Therefore in dot heavy builds sets like VO, Leviathan and TBS should be much closer to sets that increase weapon dmg or stamina.
If you have the time you could run the tests with for MSA buffed dots.
Why do you say MSA weapons suppress stamina or weapon dmg set items?
Two easy examples how much dps you gain by adding 300 weapon dmg (considering abilities scale with max stam + 10.5*weapon dmg):
1. 33k stamina, 3k weapon dmg + 300 weapon dmg ~ +4.88% dps
2. 33k stamina, 5k weapon dmg + 300 weapon dmg ~ +3.68% dps
Two examples for adding 3k stamina:
1. 33k stamina, 3k weapon dmg + 3k stamina ~ +4.65% dps
2. 33k stamina, 5k weapon dmg + 3k stamina ~ +3.51% dps
So you can see the effect of sets like Hundings or Draugr on flurry empowered DOTS is reduced by more than 1% in the above examples. In general your DPS increase depends on the relative increase of the stats boosted by your sets, as long as the increase is additive, what most set bonis are. Even the 5% from VO are less in reality, since they are additive with the dmg bonis from minor berserk, racial passives, etc. Thats why stacking only one stat is generally not the most effective way to reach high sustained DPS.
How did you get this data?
One thing that has to be mentioned:
In combination with MSA weapons every set that gives stamina or weapon dmg is suppressed by the MSA dual wield enchant. Therefore in dot heavy builds sets like VO, Leviathan and TBS should be much closer to sets that increase weapon dmg or stamina.
If you have the time you could run the tests with for MSA buffed dots.
Why do you say MSA weapons suppress stamina or weapon dmg set items?
Two easy examples how much dps you gain by adding 300 weapon dmg (considering abilities scale with max stam + 10.5*weapon dmg):
1. 33k stamina, 3k weapon dmg + 300 weapon dmg ~ +4.88% dps
2. 33k stamina, 5k weapon dmg + 300 weapon dmg ~ +3.68% dps
Two examples for adding 3k stamina:
1. 33k stamina, 3k weapon dmg + 3k stamina ~ +4.65% dps
2. 33k stamina, 5k weapon dmg + 3k stamina ~ +3.51% dps
So you can see the effect of sets like Hundings or Draugr on flurry empowered DOTS is reduced by more than 1% in the above examples. In general your DPS increase depends on the relative increase of the stats boosted by your sets, as long as the increase is additive, what most set bonis are. Even the 5% from VO are less in reality, since they are additive with the dmg bonis from minor berserk, racial passives, etc. Thats why stacking only one stat is generally not the most effective way to reach high sustained DPS.
yeah ok, but how does that relate to VMA weapons suppressing item sets????? Suppressing is to imply that the overall performance will be worse, but its not. Sure you get diminishing returns but you'll still be in a hell of a lot better position with 3.5% increase in dps starting at 5k point than you would with a 4.65% increase at 3k
Some recommend NMG for VMA on a Stam sorc yet it wasn't tested here, I assume the crit is better there but is spriggan so much better to exclude it?
Donmanzullo wrote: »NMG is great for trials and groups because everyone benefits from the 5 piece bonus. Spriggan will outperform NMG in solo play which is how I did this test. But the biggest reason i didn't use it was simply that I don't have it, I could craft it but I would have to gold it all out to make it fair.Very interesting. NMG is conspicuously absent though. Is it so out of vogue as to not be worth testing? I thought it was still considered fairly competitive. If not solo, at least for the group debuff?
I want that to be my next project but it will take time to collect the remaining set pieces and do the whole thing all over. It's tedious. Stam was easier for me since I already had all these sets.@Donmanzullo I know this is asking a lot, but would you mind doing this for magicka toons as well? Such as testing whether Scathing Mage outperforms BSW as a mageblade and also other sets?
I did not test Malestrom weapons so you can't draw that conclusion. This was about comparing multiple 5 piece sets.So MA weapons are not recommended to run? It's better to run 2 full 5 piece sets + monster set instead of 1 full set, 3 pieces jewelery + monster set + dual wield MA weapons?
Donmanzullo wrote: »IMO perfecting your skill rotation and play style will help more than any of these sets ever will. When I finally realized that enemies didn't have to be standing on rearming trap the whole time and that the minor force buff it gives applies to any enemy you attack, not just the one on the trap, my dps went up tremensously.
All of these sets are solid choices - the difference between best and worst overall was about 5% which I'm sure I wouldn't even notice. I think what is more important is what else these sets can do: Dragr hulk is great for redguards and templars because you get more stamina restored. Leviathan is good with crit surge and war horn. Automaton is good for stam sorcs with all their physical damage. Hundings rage is a good all around-er. Spriggan is good for solo. TBS gives extra resources and basically gives you a customizable 5 piece bonus. VO gives you incredible sustain and mobility. I'm sure you can think of more.