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Jewelry Crafting: Do you support it?

  • Callous2208
    Callous2208
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    Yes, I support jewelry crafting.
    I don't see how anyone could argue against jewelry crafting. Would be a great addition, unlike spell crafting. Spell crafting would not work within the constraints of an mmo and balance. Jewelry crafting would work well along side the current systems in place.
    Edited by Callous2208 on July 28, 2016 12:51AM
  • Vangy
    Vangy
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    Yes, I support jewelry crafting.
    juhasman wrote: »
    Vangy wrote: »
    juhasman wrote: »
    Vangy wrote: »
    Im still looking for anyone to give me a clear cut example of how jewellery crafting with double crafted sets is going to beat something like 5 ophidian, 2 monster set, 3 agility + 2 vMA weapons. Everyone crying about jewellery crafting due to reasons like it will kill build diversity and be OP fail to realise that build diversity is ALREADY dead. Every end game build is litreally running the same jack *** sets. 5 hundings and 5 TBS is never going to beat the above combination of dropped sets the same way kags is never gona beat SPC for healer.

    Well You dont know how to beat 5 ophidian 3 agility and 2 monsters? It's easy- craft 5 TBS and wear 5 TBS 5 ophidian and maelstorm weapons.This is current meta for stam users. With jewelery crafting just wear 5TBS ,5 night mother/hunding and You'll have dps little smaller then with ophidian but You'll need to spend MUCH less time to gear up. That doesnt sound fair that I would need to spend many hours to get BiS items only to get my PvE dps 5% better.

    Yeah u STILL need ophidian with a crafted set to be better dude. So what exactly about getting ophidian is lazy? You are cherry picking now. You were saying wearing 2 sets of crafted armour will be better and now you are mixing and matching. *** you trying to say?

    Also 5% is a very small ballpark number. I cant verify until I actually get to try it out. And Even then, BIS is BIS even at 5%. What's wrong with that? Plus you loose the amazing utility that comes with ophidian... Hundings or night mothers can never compete with that. It just sounds like you want people to suffer just cos you have the time to grind. And it also sounds like u dont enjoy grinding but just do it for the sake of drops. Therein lies the problem itself.

    I did not said that You'll always have better results with crafted sets but that with jewelery crafting You could get a LITTLE SMALLER , similar or SOMETIMES better results comparing to droppable setups. About that certain setup mentioned in quoted phrase - Yes ophidian gives better utility but seriously do You need utility at current PvE meta when in group runs You have so good support it's impossible to run out of resources? And 5% isnt enough reward for me due to fact I would need to spend 10000x more time on farming something which will give me that 5% dps more in PvE than just by simply crafting something similar. That doesnt sounds fair.

    And we have reached the crux of the problem. Even you dont like the absurd grind. I assure you giving up a 2 pc monster set or mael weapons in the process of wearing 2 crafted sets will result in quite a bit more than 5% dps difference. So it IS fair. Its just that YOU dont think getting 10% or so more DPS is enough trouble for u to go grindfest BIS items. That's not a problem with crafted sets. That's a YOU problem.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Vangy
    Vangy
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    Yes, I support jewelry crafting.
    I love the "crafting only takes 5 minutes argument."

    Um ... nope. It actually takes 1 to 2 years of research to craft top level stuff. Just because you can pay (or pester) your friendly neighborhood crafter into making you something in 5 minutes doesn't mean that it only took 5 minutes. Anyone willing to put that much time into researching things should be able to craft the best gear.

    You can craft the best gear. Hundigs, Night Mothers, Tavas, Hist Bark, Armor Master, Julianos, and Twice Born Star...all Craftable.

    While dropped sets may seem to be comparable, they're not always. There are a number of builds that are nearly pure crafted that do similar if not more damage based on the player running it.

    Seriously..... Armour master? None of those other than TBS can be considered anywhere near best.......

    stam = vicious oph
    mag = anything from infalliable aether to SPC to TBS works depending on build...
    tank = 5 tavas + potentates + bloodspawn for insane warhorn uptime.....

    Juli and hundings are just cheapo sets that people who cant farm proper gear wear to do pledges..... And night mothers is just worn by one DPS for one trial group at best. Hist bark just got beat by the tavas ult gen meta. And armour master is just trash.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • juhasman
    juhasman
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    No, I don't support jewelry crafting.
    PlagueMonk wrote: »
    juhasman wrote: »
    PlagueMonk wrote: »
    YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)

    And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.

    PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?

    At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.

    I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.

    Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.

    ****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.

    You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.
    Edited by juhasman on July 28, 2016 1:26PM
  • forgottengd
    forgottengd
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    No, I don't support jewelry crafting.
    juhasman wrote: »
    You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.

    That's all what I wanted to say. Nothing more.
    Edited by forgottengd on July 28, 2016 1:28PM
  • Tapio75
    Tapio75
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    Yes, I support jewelry crafting.
    I support Jewelcrafting if done after spellcrafting.
    >>PC-EU Mostly PVE. Played since BETA<<
  • PlagueMonk
    PlagueMonk
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    Yes, I support jewelry crafting.
    juhasman wrote: »
    PlagueMonk wrote: »
    juhasman wrote: »
    PlagueMonk wrote: »
    YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)

    And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.

    PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?

    At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.

    I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.

    Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.

    ****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.

    You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.

    Do you know why your argument falls apart? Because the vast majority of that droppable gear YOU CAN BUY. Need to flesh out that Archmage set or get a full set of Agility jewelry? Hell, don't grind endlessly for it! Just go hunt on all the vendors for your gear (even half your monster set can be bought with some patience). I will grant you that a few sets like maelstrom are still BoP but they are STILL better than crafted.

    So what the HELL is the difference between paying a crafter to make you jewelry (that will still I'm sure require outrageous amounts of mats/gold) or going out and buying it from a vendor?

    And if you think they should make BoP gear better I AGREE with you because its damn hard to collect (esp with the added traits and items) and in most cases not even worth the effort, even NOW. But don't *** over something we were PROMISED at launch that is still not in the freakin' game just because of some minor adjusting to BoP sets. (because THAT is literally all we are talking about)
    Edited by PlagueMonk on July 29, 2016 6:49PM
  • acw37162
    acw37162
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    It doesn't make a difference to me either way.
    If it's turned into just a beating of a grind for super rare gold temper materials then I would like to change my vote to no.

    Although to be fair I don't think I should vote anymore because if they progress gear to CP 180 and do gear progression the same way they have in past I will be moving on. Having to re-gear eight toons so quickly after VR removal and the scarcity of gold tempers will mean I will be looking to spend my entertainment dollars elsewhere.
    Edited by acw37162 on July 28, 2016 11:45PM
  • Ch4mpTW
    Ch4mpTW
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    Yes, I support jewelry crafting.
    PlagueMonk wrote: »
    juhasman wrote: »
    PlagueMonk wrote: »
    juhasman wrote: »
    PlagueMonk wrote: »
    YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)

    And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.

    PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?

    At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.

    I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.

    Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.

    ****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.

    You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.

    Do you know why your argument falls apart? Because the vast majority of that droppable gear YOU CAN BUY. Need to flesh out that Archmage set or get a full set of Agility jewelry? Hell, don't grind endlessly for it! Just go hunt on all the vendors for your gear *even half your manster set can be bought with some patience). I will grant you that a few sets like maelstrom are still BoP but they are STILL better than crafted.

    So what the HELL is the difference between paying a crafter to make you jewelry (that will still I'm sure require outrageous amounts of mats/gold) or going out and buying it from a vendor?

    And if you think they should make BoP gear better I AGREE with you because its damn hard to collect (esp with the added traits and items) and in most cases not even worth the effort, even NOW. But don't *** over something we were PROMISED at launch that is still not in the freakin' game just because of some minor adjusting to BoP sets. (because THAT is literally all we are talking about)

    Take this +1, comrade. Very well said.
  • Rayya_Blackheart
    Rayya_Blackheart
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    Yes, I support jewelry crafting.
    I can't think of a single duo 5pc crafted set that would make you more OP than someone running dropped and crafted sets.

    I have been waiting for jewelry since I started. That said, I don't think you should be able to upgrade dropped sets.
    PC NA Rayya Blackheart pitiful DPS NB CP160
    PC NA Phaedra Phoenix beast mode Templar Healer CP160
    PC NA lvl6 Mudcrab
  • juhasman
    juhasman
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    No, I don't support jewelry crafting.
    PlagueMonk wrote: »
    juhasman wrote: »
    PlagueMonk wrote: »
    juhasman wrote: »
    PlagueMonk wrote: »
    YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)

    And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.

    PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?

    At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.

    I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.

    Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.

    ****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.

    You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.

    Do you know why your argument falls apart? Because the vast majority of that droppable gear YOU CAN BUY. Need to flesh out that Archmage set or get a full set of Agility jewelry? Hell, don't grind endlessly for it! Just go hunt on all the vendors for your gear *even half your manster set can be bought with some patience). I will grant you that a few sets like maelstrom are still BoP but they are STILL better than crafted.

    So what the HELL is the difference between paying a crafter to make you jewelry (that will still I'm sure require outrageous amounts of mats/gold) or going out and buying it from a vendor?

    And if you think they should make BoP gear better I AGREE with you because its damn hard to collect (esp with the added traits and items) and in most cases not even worth the effort, even NOW. But don't *** over something we were PROMISED at launch that is still not in the freakin' game just because of some minor adjusting to BoP sets. (because THAT is literally all we are talking about)

    That's just confirm my theory. And i mentioned it a lot of times in previous posts here. If many of droppable items is tradable what adventage droppable sets have over craftable? You can buy or craft items with traits You want or any armor type You want and be ready to fight in 1 day. People cry that dropping procces is too long and they can't reach level of people geared in BiS but in many cases BiS setups contain droppable tradable , or craftable items and time You need to get gold to buy them is short. Only a few sets still requires people to really go and farm it. And with that current ease of gearing people still want to do it faster and better.
    I dont think they SHOULD add BoP items tradable , they're just adding it. Since 1st august You'll be able to trade all BoP items with group members including master weapons( which also will have 100% drop chance) and all trials and dungeons BoP items. Since update 12 they're planning to revamp loot table so You'll be able to drop PvE group content items with impen and prosperous, training drop rate will be reduced. So they're making gearing procces much easier and You still want to make it even more easier? Seriously?
    EDITED: I dont remember PROMISSES of jewelery crafting I remember more then promisses of spellcreafting at launch and how many spells You crafted after over 2 years of spellcrafting promisses? Not every promissed thing can be implemented. Game has changed since launch.
    Edited by juhasman on July 29, 2016 8:46AM
  • jeedrzej
    jeedrzej
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    No, I don't support jewelry crafting.
    Someone just want as much as it possible without work.

    Thanks the divines, ZOS wont add it becouse less people would do PVE content :P
    Jeedrzej - Magica Dragonknight lvl 50
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  • swirve
    swirve
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    Depends if they make it p2w, i.e. you have to buy a component from the crown store to craft each time, say an empty ring or necklace.

    I could see ZoS going this route at some point.
  • Daemons_Bane
    Daemons_Bane
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    No, I don't support jewelry crafting.
    Would this not change the power levels quite a bit.? Being able to, in theory, having 2 full sets and 2 extra pieces
  • juhasman
    juhasman
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    No, I don't support jewelry crafting.
    Vangy wrote: »
    juhasman wrote: »
    Vangy wrote: »
    juhasman wrote: »
    Vangy wrote: »
    Im still looking for anyone to give me a clear cut example of how jewellery crafting with double crafted sets is going to beat something like 5 ophidian, 2 monster set, 3 agility + 2 vMA weapons. Everyone crying about jewellery crafting due to reasons like it will kill build diversity and be OP fail to realise that build diversity is ALREADY dead. Every end game build is litreally running the same jack *** sets. 5 hundings and 5 TBS is never going to beat the above combination of dropped sets the same way kags is never gona beat SPC for healer.

    Well You dont know how to beat 5 ophidian 3 agility and 2 monsters? It's easy- craft 5 TBS and wear 5 TBS 5 ophidian and maelstorm weapons.This is current meta for stam users. With jewelery crafting just wear 5TBS ,5 night mother/hunding and You'll have dps little smaller then with ophidian but You'll need to spend MUCH less time to gear up. That doesnt sound fair that I would need to spend many hours to get BiS items only to get my PvE dps 5% better.

    Yeah u STILL need ophidian with a crafted set to be better dude. So what exactly about getting ophidian is lazy? You are cherry picking now. You were saying wearing 2 sets of crafted armour will be better and now you are mixing and matching. *** you trying to say?

    Also 5% is a very small ballpark number. I cant verify until I actually get to try it out. And Even then, BIS is BIS even at 5%. What's wrong with that? Plus you loose the amazing utility that comes with ophidian... Hundings or night mothers can never compete with that. It just sounds like you want people to suffer just cos you have the time to grind. And it also sounds like u dont enjoy grinding but just do it for the sake of drops. Therein lies the problem itself.

    I did not said that You'll always have better results with crafted sets but that with jewelery crafting You could get a LITTLE SMALLER , similar or SOMETIMES better results comparing to droppable setups. About that certain setup mentioned in quoted phrase - Yes ophidian gives better utility but seriously do You need utility at current PvE meta when in group runs You have so good support it's impossible to run out of resources? And 5% isnt enough reward for me due to fact I would need to spend 10000x more time on farming something which will give me that 5% dps more in PvE than just by simply crafting something similar. That doesnt sounds fair.

    And we have reached the crux of the problem. Even you dont like the absurd grind. I assure you giving up a 2 pc monster set or mael weapons in the process of wearing 2 crafted sets will result in quite a bit more than 5% dps difference. So it IS fair. Its just that YOU dont think getting 10% or so more DPS is enough trouble for u to go grindfest BIS items. That's not a problem with crafted sets. That's a YOU problem.

    Belive me certain combinations will result not high differences. Also montser sets are now able to get from Cyrodill vendor so partially loose droppable nature.Most important since 1st august maelstorm/master weapons will get 100% drop chance and will be tradable inside groups same like all other BoP dungeons and trials items . Collecting dropped gear will be much easier and You want to make gearing procces even more easy and faster just to totally pass any type of farming? Game goes to the point where jewelery crafting is totally not needed , only lazy people will said it's still needed because they dont want to loose even 1 day on farming something or they have lack of skill to complete PvE content.
    Edited by juhasman on July 29, 2016 9:42AM
  • altemriel
    altemriel
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    Yes, I support jewelry crafting.
    of course i support it, I want to be able to improve my build. every crafted set should include jewelry!!!!
  • Daemons_Bane
    Daemons_Bane
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    No, I don't support jewelry crafting.
    altemriel wrote: »
    of course i support it, I want to be able to improve my build. every crafted set should include jewelry!!!!

    That is what I'm afraid of.. two crafted full sets
  • Eshja
    Eshja
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    Yes, I support jewelry crafting.
    It could be another blow in faces our eso farmers and traders. But I want it, cause my favourite sets hasn't gold rings. And why shouldn't I have it, if rest can buy it? ^^" But I think it should be really expensive to buy all mats to create gold rings and necklace. MM is enough to give all traders a hard time.
    @Eshja (PC EU) Master crafter | Roleplayer | Trial scrub | Love healing ♥
    My characters: Nimpys Elenmir| Narielle Telvanni | Moans-Loudly | Vivienne The Zookeeper | Zamiatająca-Ogonem | Kha'mathre | Irgret Soul-Breaker
  • EZgoin76
    EZgoin76
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    Yes, I support jewelry crafting.
    Make one of the mats used in jewelry crafting only drop from group dungeons and trials.
    I want to change the world. I'm just to lazy to do it.
  • frethopper
    frethopper
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    Yes, I support jewelry crafting.
    Really don't know why it's always been missing. I disagree entirely with the suggestion that crafted sets would be OP, and people should really bear in mind that building crafting skills takes effort too.
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    Yes, I support jewelry crafting.
    I don't get it why this feature hasn't been implemented yet taking having in mind the overwhelming support for it form the community.
  • STEVIL
    STEVIL
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    No, I don't support jewelry crafting.
    I don't get it why this feature hasn't been implemented yet taking having in mind the overwhelming support for it form the community.

    "Community" will always want more things.
    "Community" is like a kid in candy store.
    game designers have to look at other factors which will become an issue - much like mama has to consider kid wont eat supper or will get sick if they eat more candy now.

    There are good game design rationales behind having some elements of a gear system that are not craftable only available by drops.

    Now how much those elements remain a factor in 1T era, that is another debate.

    For instance, i would not mind seeing jewelry crafting added *IF* it were something like this:
    Drop sets change to only drop rings (any 3pc jewels only if they exist gain weapons to offset loss of neck.)
    Crafters can craft jewels for crafted sets but can only craft necklaces.
    You cannot craft necklaces for drop sets.

    This gives crafted something unique to bring to the table - neckware - and leaves drop sets the two rings.




    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • AtraisMachina
    AtraisMachina
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    No, I don't support jewelry crafting.
    No. Go do vTrials and l2p. Gear progression is perfect rn. Crafted/Purchasable sets are 2 tier for the most part and BiS gear you actually have to play for.

    I really like the way its set up right now and the only excuses ive ever heard for jewelry crafting are either from lazy people or people who are unrealistic about build variety and market increases.

    If anything I think that gear you get doing normal content shouldnt be upgradable past blue. People can progess through content in this game so artificially now. I know so many people who are 600cp and have BiS gear and dont even pull 30k dps. I even know flawless conquers who cant pull 30k dps.

    Zos loves catering to casual fanboys though so I wouldnt doubt if we see it within a year or 2
    Edited by AtraisMachina on March 8, 2017 12:51AM
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    Yes, I support jewelry crafting.
    All I see is people running 3x Moondancer or Infallible Mage Jewelry. Or Willpower for the ones that cannot do vTrials. So I don't think there are a lot of options having in mind that the first 2 sets give the same 3 piece bonuses.

    Sure there are alternatives but they don't come close to those mentioned above.
  • Malborn66
    Malborn66
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    Yes, I support jewelry crafting.
    I support Jewelry Crafting because something need to be done to balance up Crafted sets as most of them are not competitive any more.

    Jewelry Crafting for these would help salvage the situation because lack of this shifts the balance even further towards dropped Sets.

    8 Characters, All Alliances, Lvl 50 275 CP
    PC-EU
  • mr_wazzabi
    mr_wazzabi
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    Yes, I support jewelry crafting.
    This will really help build diversity.

    It can also backfire with being able to upgrade vmol jewelery to gold by running it on normal.

    If they make jewelery not upradeable, with a certain mat for each quality that would work.

    Make it really simple, with only 1 mat to construct and each level requires more mats.

    White = aluminum
    Green = copper
    Blue = bronze
    Purple = silver
    Gold = wait for it......gold!!!

    Edited by mr_wazzabi on March 8, 2017 9:02PM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • TerraDewBerry
    TerraDewBerry
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    Yes, I support jewelry crafting.
    It seems like jewelry crafting should be an extension of the blacksmith profession in someway I think. It's high time they implement it in the game!
  • FlyLionel
    FlyLionel
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    Yes, I support jewelry crafting.
    I agree; but to what @Waseem said as well. Making jewelry 9trait with certain materials to make it a bit more difficult would be needed, otherwise everyone will be running with hundings/juliano and tbs on lol.. cannot make endgame total 'noob friendly' better pay up huge gold or find a master crafter/become one and put in work to get them. Leave it up to Zenimax though; I'm sure they'll know how to implement it, if they ever do.
    The Flyers
  • kriegernight
    kriegernight
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    Yes, I support jewelry crafting.
    I think an option can be added for Jewelry making
    Current Settings in Game
    Garnet Necklace 1-15
    Amethyst Necklace 16-25
    Turquoise Necklace 26-35
    Emerald Necklace 36-45
    Ruby Necklace 45-50 Champion 95
    Diamond Necklace 50 Champion 96+

    Traits
    Robust — Increase Max Stamina by X.
    Arcane — Increase Max Magicka by X.
    Healthy — Increase Max Health by X.

    ***** Would need to be added **** To Make Traits active there should be 4 precious metals
    Silver Ingot - No Trait
    Robust - Yellow Gold Ingot
    Arcane - White Gold Ingot
    Healthy - Rose Gold Ingot

    Jewelry + Trait will = Fine
    Jewelry Crafted at a special forge no added trait = Fine
    *Jewelry Crafted and Polished = Superior
    Jewelry Created at Special Forge + Trait = Superior
    Jewelry Created at a special forge + Trait + Polished = Epic
    ** Legendary Jewelry would have the same as epic but 2 traits


    Jewelry Crafting Can become available when you hit level 50 on 1 of 3 Skills
    Blacksmith, Clothier, Enchanting

    These will need to be added
    - A New Small table needs to be added for Jewelry Crafting
    * Polishing Wax a New item Added in boxes & Crates
    ** Level 50 in Clothier, Blacksmithing and enchanting + All Traits learned and all stones translated

    But that's how I would do it

    I have drafted more ideas in my letter of concern

    And I have some other great ones as well
  • Volrion
    Volrion
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    Yes, I support jewelry crafting.
    Max crafters will be OP in Blackwater
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