Im still looking for anyone to give me a clear cut example of how jewellery crafting with double crafted sets is going to beat something like 5 ophidian, 2 monster set, 3 agility + 2 vMA weapons. Everyone crying about jewellery crafting due to reasons like it will kill build diversity and be OP fail to realise that build diversity is ALREADY dead. Every end game build is litreally running the same jack *** sets. 5 hundings and 5 TBS is never going to beat the above combination of dropped sets the same way kags is never gona beat SPC for healer.
Well You dont know how to beat 5 ophidian 3 agility and 2 monsters? It's easy- craft 5 TBS and wear 5 TBS 5 ophidian and maelstorm weapons.This is current meta for stam users. With jewelery crafting just wear 5TBS ,5 night mother/hunding and You'll have dps little smaller then with ophidian but You'll need to spend MUCH less time to gear up. That doesnt sound fair that I would need to spend many hours to get BiS items only to get my PvE dps 5% better.
Yeah u STILL need ophidian with a crafted set to be better dude. So what exactly about getting ophidian is lazy? You are cherry picking now. You were saying wearing 2 sets of crafted armour will be better and now you are mixing and matching. *** you trying to say?
Also 5% is a very small ballpark number. I cant verify until I actually get to try it out. And Even then, BIS is BIS even at 5%. What's wrong with that? Plus you loose the amazing utility that comes with ophidian... Hundings or night mothers can never compete with that. It just sounds like you want people to suffer just cos you have the time to grind. And it also sounds like u dont enjoy grinding but just do it for the sake of drops. Therein lies the problem itself.
I did not said that You'll always have better results with crafted sets but that with jewelery crafting You could get a LITTLE SMALLER , similar or SOMETIMES better results comparing to droppable setups. About that certain setup mentioned in quoted phrase - Yes ophidian gives better utility but seriously do You need utility at current PvE meta when in group runs You have so good support it's impossible to run out of resources? And 5% isnt enough reward for me due to fact I would need to spend 10000x more time on farming something which will give me that 5% dps more in PvE than just by simply crafting something similar. That doesnt sounds fair.
Shadesofkin wrote: »danielpatrickkeaneub17_ESO wrote: »I love the "crafting only takes 5 minutes argument."
Um ... nope. It actually takes 1 to 2 years of research to craft top level stuff. Just because you can pay (or pester) your friendly neighborhood crafter into making you something in 5 minutes doesn't mean that it only took 5 minutes. Anyone willing to put that much time into researching things should be able to craft the best gear.
You can craft the best gear. Hundigs, Night Mothers, Tavas, Hist Bark, Armor Master, Julianos, and Twice Born Star...all Craftable.
While dropped sets may seem to be comparable, they're not always. There are a number of builds that are nearly pure crafted that do similar if not more damage based on the player running it.
PlagueMonk wrote: »PlagueMonk wrote: »YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)
And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.
PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?
At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.
I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.
Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.
****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.
You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.
PlagueMonk wrote: »PlagueMonk wrote: »YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)
And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.
PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?
At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.
I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.
Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.
****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.
You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.
PlagueMonk wrote: »PlagueMonk wrote: »PlagueMonk wrote: »YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)
And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.
PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?
At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.
I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.
Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.
****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.
You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.
Do you know why your argument falls apart? Because the vast majority of that droppable gear YOU CAN BUY. Need to flesh out that Archmage set or get a full set of Agility jewelry? Hell, don't grind endlessly for it! Just go hunt on all the vendors for your gear *even half your manster set can be bought with some patience). I will grant you that a few sets like maelstrom are still BoP but they are STILL better than crafted.
So what the HELL is the difference between paying a crafter to make you jewelry (that will still I'm sure require outrageous amounts of mats/gold) or going out and buying it from a vendor?
And if you think they should make BoP gear better I AGREE with you because its damn hard to collect (esp with the added traits and items) and in most cases not even worth the effort, even NOW. But don't *** over something we were PROMISED at launch that is still not in the freakin' game just because of some minor adjusting to BoP sets. (because THAT is literally all we are talking about)
PlagueMonk wrote: »PlagueMonk wrote: »PlagueMonk wrote: »YES, I do fully support adding Jewelrycraft. This was one of the MANY things we were promised (along with things like spellcrafting)
And to those who say "it would make some things OPed!", I would say you don't know what you are talking about. It would just give us the option to move some pieces onto jewelry for a bit more versatility and to upgrade our blue/purple pieces. BIG ****** deal. Do you know how small the bonus from purple to gold is? Hardly worth it but people want that extra 1-2%. You "NO" people seem to think that we would be able to suddenly craft Archmage or other FOUND set pieces. Get a clue.
PLUS, this is not going to be only available to a few so if EVERYONE can have/do it, how is it "OPed"?
At this point however I would be MORE than happy with just being able to simply break down all of the freakin' jewelry I get, instead of being forced to sell it for a few measly gold.
I would say You dont know what You're talking about. Belive me every person who choosed ,,No" knows that it wouldnt be found sets with crafted jewelery. You dont understand meaning of OP. Fact that everyone could wear the same setup doesnt mean it wouldnt be OP. Some combinations of crafted sets would be performing VERY well maybe even outperforming dropped sets and it would take 5 minutes to get them. We would be able to create PvP builds with great sustain and dmg (julianos+seducer) for PvE we would be able to make builds that could almost reach current BiS droppable setups (julianos+TBS/Night mother+TBS) with desired traits, pieces and armor types and all of this in 5 minutes. That's OP.
Ok, I'm still not reading ANYTHING that would be considered "OPed" imho. Oh Noes!, you can run Julianos+Seducer! ******* that will make magicka players GODS! well no, because you are not listing the DOWNSIDE to trying to run both. You are all acting as if everyone will be running around with 2, 5 set bonuses, full willpower jewelry, a monster set and full maelstrom weapons..../rolls eyes.
****NEWS FLASH***** If you go 2 full, 5 piece sets you only have 1-2 slots left!......so do you not run that 2 piece monster set then? What about those juicy Maelstrom weapons?! (can't have both now!) and then you have to weigh kicking your great willpower set to the curb. You may gain a bit more than you lose but it is not going to become some horribly imbalanced mess as you and other, "sky is falling if we get jewelrycraft" people are claiming.
You still dont understand. I am not concerned that jewelery crafting will make people gods and droppable sets wont be able to reach this what craftable combos can. I am concerned about fact how much time people will need to spend to be very close to people geared in BiS partialy droppable sets. Current meta is very nice where many builds have something dropped and something crafted and people want to destroy it just to get good setups faster. About maelstorm weapons if jewelery crafting would be present so You would need to farm 1-2 items and craft 10 that left that doesnt sound ballanced. Also in the next update maelstorms will have 100% drop chance and BoP items will be tradable so we really dont need jewelery crafting. Current meta of gearing procces with future improvments is healthy and ballanced.
Do you know why your argument falls apart? Because the vast majority of that droppable gear YOU CAN BUY. Need to flesh out that Archmage set or get a full set of Agility jewelry? Hell, don't grind endlessly for it! Just go hunt on all the vendors for your gear *even half your manster set can be bought with some patience). I will grant you that a few sets like maelstrom are still BoP but they are STILL better than crafted.
So what the HELL is the difference between paying a crafter to make you jewelry (that will still I'm sure require outrageous amounts of mats/gold) or going out and buying it from a vendor?
And if you think they should make BoP gear better I AGREE with you because its damn hard to collect (esp with the added traits and items) and in most cases not even worth the effort, even NOW. But don't *** over something we were PROMISED at launch that is still not in the freakin' game just because of some minor adjusting to BoP sets. (because THAT is literally all we are talking about)
Im still looking for anyone to give me a clear cut example of how jewellery crafting with double crafted sets is going to beat something like 5 ophidian, 2 monster set, 3 agility + 2 vMA weapons. Everyone crying about jewellery crafting due to reasons like it will kill build diversity and be OP fail to realise that build diversity is ALREADY dead. Every end game build is litreally running the same jack *** sets. 5 hundings and 5 TBS is never going to beat the above combination of dropped sets the same way kags is never gona beat SPC for healer.
Well You dont know how to beat 5 ophidian 3 agility and 2 monsters? It's easy- craft 5 TBS and wear 5 TBS 5 ophidian and maelstorm weapons.This is current meta for stam users. With jewelery crafting just wear 5TBS ,5 night mother/hunding and You'll have dps little smaller then with ophidian but You'll need to spend MUCH less time to gear up. That doesnt sound fair that I would need to spend many hours to get BiS items only to get my PvE dps 5% better.
Yeah u STILL need ophidian with a crafted set to be better dude. So what exactly about getting ophidian is lazy? You are cherry picking now. You were saying wearing 2 sets of crafted armour will be better and now you are mixing and matching. *** you trying to say?
Also 5% is a very small ballpark number. I cant verify until I actually get to try it out. And Even then, BIS is BIS even at 5%. What's wrong with that? Plus you loose the amazing utility that comes with ophidian... Hundings or night mothers can never compete with that. It just sounds like you want people to suffer just cos you have the time to grind. And it also sounds like u dont enjoy grinding but just do it for the sake of drops. Therein lies the problem itself.
I did not said that You'll always have better results with crafted sets but that with jewelery crafting You could get a LITTLE SMALLER , similar or SOMETIMES better results comparing to droppable setups. About that certain setup mentioned in quoted phrase - Yes ophidian gives better utility but seriously do You need utility at current PvE meta when in group runs You have so good support it's impossible to run out of resources? And 5% isnt enough reward for me due to fact I would need to spend 10000x more time on farming something which will give me that 5% dps more in PvE than just by simply crafting something similar. That doesnt sounds fair.
And we have reached the crux of the problem. Even you dont like the absurd grind. I assure you giving up a 2 pc monster set or mael weapons in the process of wearing 2 crafted sets will result in quite a bit more than 5% dps difference. So it IS fair. Its just that YOU dont think getting 10% or so more DPS is enough trouble for u to go grindfest BIS items. That's not a problem with crafted sets. That's a YOU problem.
rosendoichinoveb17_ESO wrote: »I don't get it why this feature hasn't been implemented yet taking having in mind the overwhelming support for it form the community.