Destro ultimate (eye of storm) needs to go

  • Satiar
    Satiar
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    Unlikely, huddling on rams is unfashionable in the circles I frequent.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • kuro-dono
    kuro-dono
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    ppl sometimes forget difference between trash peoples zerg and ball groups

    i will translate the difference>

    zergs, bunch of hooligans without proper organized activity.

    ball group> aoe choo choo raid with 2-5 main healers, purge user, rapid maneuver user, if those folks die into single eots, they have then done something very wrong. your snare just annoys and tickles them.

    PS. didnt mention it, but ball raid is extremely organized group of ppl who dont give *** if they ruin peoples immersion or pvp fun. they are there for themself only.

    PSS. i can never imagine myself pressing one button only during my fun intented pvp evening to purge or spam rapids. but thats the way for some people i guess.
    Edited by kuro-dono on March 2, 2017 11:31PM
  • Xsorus
    Xsorus
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    kuro-dono wrote: »
    ppl sometimes forget difference between trash peoples zerg and ball groups

    i will translate the difference>

    zergs, bunch of hooligans without proper organized activity.

    ball group> aoe choo choo raid with 2-5 main healers, purge user, rapid maneuver user, if those folks die into single eots, they have then done something very wrong. your snare just annoys and tickles them.

    PS. didnt mention it, but ball raid is extremely organized group of ppl who dont give *** if they ruin peoples immersion or pvp fun. they are there for themself only.

    PSS. i can never imagine myself pressing one button only during my fun intented pvp evening to purge or spam rapids. but thats the way for some people i guess.

    Zerging was coined in DAOC to describe basically a larger then 1 group PvP... If you ran around with say, 2 Groups you were considered Zerging Basically we looked at what would be describe a mass group of people and decided that Zerg fit the best description since we all loved Starcraft and Starship Trooper *grin*....

    Also played into what you were doing at the time....For example, 8 stealthers even though was considered 1 group was considered Stealth Zerging cause you were basically looking for non groups to jack.

    This game is no different, If you're running 24 people....Be it organized or a pug..You're zerging.

  • Minno
    Minno
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    Ghost-Shot wrote: »
    xeNNNNN wrote: »
    The only way to truely stop zergs is to remove AoE's
    xeNNNNN wrote: »
    xeNNNNN wrote: »
    The only way to truely stop zergs is to remove AoE's

    wat

    well, they wouldnt have any AoE to spam anymore so everyone can just pile on the zerg without fear of getting pulverised from meters away.

    Again my point was it wont happen and regardless I dont want to happen either, im not even a zerger myself.

    Absolutely incorrect logic. Zergs would just light attack and single target together, focus firing people down. Meanwhile outnumbered people would do what, single target down the zerg? There is objectively more single target damage coming out of greater numbers at all times. The only way a small group can overcome a zerg with single target alone is if the zerg are absolute potatoes. Aoes can be spammed by zergs, sure, but aoes are absolutely crucial to combating them too. VD, proxy, destro ult -- they've all been abused by zergs at one point or another, but they're also all 100% necessary to keeping the zergs in check, making too many nerfs as detrimental to the game as too many buffs.

    The true only way to combat zergs without empowering them at all is removal of aoe caps.

    And maybe stronger siege, but even that has its double edge too.

    It pains me to agree with Kena but this is correct, I see so many ideas of ways to artificially reduce the power of groups but that doesn't make any sense, it just makes fighting out numbered insignificant. If you remove the AoE cap everyone is on even footing, if you're good enough you will win outnumbered, if you're not you can come back with more or get better. However if the AoE cap is removed I think some of the more powerful AoEs need to be nerfed.

    That's Kena ppk? Man, so many ban hammers went out lol
    Minno - DC - Forum-plar Extraordinaire
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  • caeliusstarbreaker
    caeliusstarbreaker
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    If we can make not go through all 3 floors of a tower and not ignore los. It would be fine.
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Kartalin
    Kartalin
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    Minno wrote: »
    Ghost-Shot wrote: »
    xeNNNNN wrote: »
    The only way to truely stop zergs is to remove AoE's
    xeNNNNN wrote: »
    xeNNNNN wrote: »
    The only way to truely stop zergs is to remove AoE's

    wat

    well, they wouldnt have any AoE to spam anymore so everyone can just pile on the zerg without fear of getting pulverised from meters away.

    Again my point was it wont happen and regardless I dont want to happen either, im not even a zerger myself.

    Absolutely incorrect logic. Zergs would just light attack and single target together, focus firing people down. Meanwhile outnumbered people would do what, single target down the zerg? There is objectively more single target damage coming out of greater numbers at all times. The only way a small group can overcome a zerg with single target alone is if the zerg are absolute potatoes. Aoes can be spammed by zergs, sure, but aoes are absolutely crucial to combating them too. VD, proxy, destro ult -- they've all been abused by zergs at one point or another, but they're also all 100% necessary to keeping the zergs in check, making too many nerfs as detrimental to the game as too many buffs.

    The true only way to combat zergs without empowering them at all is removal of aoe caps.

    And maybe stronger siege, but even that has its double edge too.

    It pains me to agree with Kena but this is correct, I see so many ideas of ways to artificially reduce the power of groups but that doesn't make any sense, it just makes fighting out numbered insignificant. If you remove the AoE cap everyone is on even footing, if you're good enough you will win outnumbered, if you're not you can come back with more or get better. However if the AoE cap is removed I think some of the more powerful AoEs need to be nerfed.

    That's Kena ppk? Man, so many ban hammers went out lol
    I think he just changed his forum name. No ban shenanigans from him at least.
    • PC/NA
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  • Ghost-Shot
    Ghost-Shot
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    Xsorus wrote: »
    kuro-dono wrote: »
    ppl sometimes forget difference between trash peoples zerg and ball groups

    i will translate the difference>

    zergs, bunch of hooligans without proper organized activity.

    ball group> aoe choo choo raid with 2-5 main healers, purge user, rapid maneuver user, if those folks die into single eots, they have then done something very wrong. your snare just annoys and tickles them.

    PS. didnt mention it, but ball raid is extremely organized group of ppl who dont give *** if they ruin peoples immersion or pvp fun. they are there for themself only.

    PSS. i can never imagine myself pressing one button only during my fun intented pvp evening to purge or spam rapids. but thats the way for some people i guess.

    Zerging was coined in DAOC to describe basically a larger then 1 group PvP... If you ran around with say, 2 Groups you were considered Zerging Basically we looked at what would be describe a mass group of people and decided that Zerg fit the best description since we all loved Starcraft and Starship Trooper *grin*....

    Also played into what you were doing at the time....For example, 8 stealthers even though was considered 1 group was considered Stealth Zerging cause you were basically looking for non groups to jack.

    This game is no different, If you're running 24 people....Be it organized or a pug..You're zerging.

    @Xsorus Zerging actually comes from Starcraft, its a term for the play style of the Zerg faction in that game.
  • MaximillianDiE
    MaximillianDiE
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    Ghost-Shot wrote: »
    Xsorus wrote: »
    kuro-dono wrote: »
    ppl sometimes forget difference between trash peoples zerg and ball groups

    i will translate the difference>

    zergs, bunch of hooligans without proper organized activity.

    ball group> aoe choo choo raid with 2-5 main healers, purge user, rapid maneuver user, if those folks die into single eots, they have then done something very wrong. your snare just annoys and tickles them.

    PS. didnt mention it, but ball raid is extremely organized group of ppl who dont give *** if they ruin peoples immersion or pvp fun. they are there for themself only.

    PSS. i can never imagine myself pressing one button only during my fun intented pvp evening to purge or spam rapids. but thats the way for some people i guess.

    Zerging was coined in DAOC to describe basically a larger then 1 group PvP... If you ran around with say, 2 Groups you were considered Zerging Basically we looked at what would be describe a mass group of people and decided that Zerg fit the best description since we all loved Starcraft and Starship Trooper *grin*....

    Also played into what you were doing at the time....For example, 8 stealthers even though was considered 1 group was considered Stealth Zerging cause you were basically looking for non groups to jack.

    This game is no different, If you're running 24 people....Be it organized or a pug..You're zerging.

    @Xsorus Zerging actually comes from Starcraft, its a term for the play style of the Zerg faction in that game.

    To be fair, he said that by implication. However in an mmo context he's dead right - the term first crossed over from RTS to mmos with DAOC back in about early 2003 when "8 man" became the standard group size for measuring one's e-peen.
    Maximillian Die Caesar - DC - [K-Hole] Retired
    Maximillian AD [[DiE]
    Retired
  • WhiteMage
    WhiteMage
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    Turn on player collision and POW! Zergs and ballgroups dispersed.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • Xsorus
    Xsorus
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    WhiteMage wrote: »
    Turn on player collision and POW! Zergs and ballgroups dispersed.

    As much as I hate zerg balling, and everyone knows I do....(Zergs are fine, that's what Pugs should do) I absolutely cannot stand friendly player collision ever since Warhammer Online and playing a Squig Herder....

    you're playing a kiting archer class..trying to kite...and some fat orc just runs right into your and stops you..*grin*
  • Ghost-Shot
    Ghost-Shot
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    Ghost-Shot wrote: »
    Xsorus wrote: »
    kuro-dono wrote: »
    ppl sometimes forget difference between trash peoples zerg and ball groups

    i will translate the difference>

    zergs, bunch of hooligans without proper organized activity.

    ball group> aoe choo choo raid with 2-5 main healers, purge user, rapid maneuver user, if those folks die into single eots, they have then done something very wrong. your snare just annoys and tickles them.

    PS. didnt mention it, but ball raid is extremely organized group of ppl who dont give *** if they ruin peoples immersion or pvp fun. they are there for themself only.

    PSS. i can never imagine myself pressing one button only during my fun intented pvp evening to purge or spam rapids. but thats the way for some people i guess.

    Zerging was coined in DAOC to describe basically a larger then 1 group PvP... If you ran around with say, 2 Groups you were considered Zerging Basically we looked at what would be describe a mass group of people and decided that Zerg fit the best description since we all loved Starcraft and Starship Trooper *grin*....

    Also played into what you were doing at the time....For example, 8 stealthers even though was considered 1 group was considered Stealth Zerging cause you were basically looking for non groups to jack.

    This game is no different, If you're running 24 people....Be it organized or a pug..You're zerging.

    @Xsorus Zerging actually comes from Starcraft, its a term for the play style of the Zerg faction in that game.

    To be fair, he said that by implication. However in an mmo context he's dead right - the term first crossed over from RTS to mmos with DAOC back in about early 2003 when "8 man" became the standard group size for measuring one's e-peen.

    Ah I managed to miss the part where he did actually mention starcraft, reading is hard.
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    I believe Destro Ulti is fine as it is now. At least recently, with no CP you can live through it, and when I died to it I deserved it (out numbered, out of resources to escape).

    Also with no CP probably I saw more mage NB failing at bombzerging with it than pulling it off.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • NightbladeMechanics
    NightbladeMechanics
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    This thread's title still bothers me.
    Kena
    Legion XIII
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  • Mojomonkeyman
    Mojomonkeyman
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    This thread's title still bothers me.

    Your concescending tone while spreading nonsense on these forums is bothering me, too. Here we are, I guess.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • NightbladeMechanics
    NightbladeMechanics
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    This thread's title still bothers me.

    Your concescending tone while spreading nonsense on these forums is bothering me, too. Here we are, I guess.

    That was a joke.

    Sorry you feel that way, bud. Maybe you should go back and read your latest comments, though... :/
    Edited by NightbladeMechanics on March 6, 2017 7:00AM
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

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