Maintenance for the week of March 2:
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To all the people claiming "no lag"

  • WalkingLegacy
    WalkingLegacy
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    I didn't have any lag on Azhure but I sure had some loading screens. Got sick of four back to back really long ones and just alt f4.
  • Takllin
    Takllin
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    Satiar wrote: »
    Takllin wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    Yuke wrote: »
    ofc all this "No Lag" *** comes from players who just pursue their No-CP PvP agenda.

    You mean the same way "lag is still the same" comes from players who dont like No-CP PVP?

    tf%20lag_zpsgdmvjpyw.png

    And you get another lol. I guess if i post a random picture with 100 ping it means that its not lagging right?

    No it doesn't. If you want to look at the timestamp on my hardrive and ask the 100 or so people who witnessed me on TF at that point to confirm I was there just to prove to yourself I'm not a liar with an agenda, by all means feel free.

    I am not claiming that this week has always had terrible ping. I am saying those people who claim there is "no lag" or it has been "lag free" are engaging in selective memory.

    Who says i called you a liar? The thing is that you are not the only one playing this game. Even if that is the ping that you play all day and its not just a spike it doesnt prove anything. I could also post a picture of very low ping when the servers are pop locked. Its not gonna prove anything either. Just because you lag it doesnt mean its the same for everyone. And also its not about seeing if it just lags or not. Its about seeing if its better than before. Feel free to believe that "no lag" comes from players who just want to see CP removed tho. Same applies for those who believe "its worse than before" comes from people who just dont want CP removed. In any case, i just dont like conspiracy theories.

    The thing is posting a picture of low ping doesn't matter because that's how it should be. Posting a picture of the server shitting itself is pointing out a problem and letting people know that lag is actually still a thing without CP. Is it better? I can't say. I experienced yesterday something I haven't experienced since the lighting patch though, and that was a complete slideshow while I was running/farming a scroll. The only difference would be that it wasn't player frames that went down, but server frames. Does that count as latency? IDK, but it wasn't a client side issue and that's a problem.

    The only thing in this game that causes lag is too many players being in the same area. Of course through some logical thinking cp = calculations = increased server stress. However, the solution of "remove CP" isn't any more of a solution than removing skills and just letting us light attack. Because obviously using skills and abilities adds to server lag as well.

    I agree with Sneaky in that removing the CP is just causing people to move as one massive zerg. This is compounded by the double AP event which ensures a successful stress test, but also encourages moving as one blob so that everyone shares the new 16k keep ticks and 4k resource ticks. This kind of gameplay leads to 4 players taking a resource and getting swarmed by 20-30+. It leads to a couple of players trying to fight on the fringes ending up with the entire zerg turning 90 degrees towards you and following to the end of the map because your mere presence has insulted them and they can't allow you to have fun in a video game. This really isn't the type of thing that needs to be promoted.

    One problem is that siege makes pushing alone almost unmanageable. Protracted keep fights are.... brutal. Watching replays of us dive bombing 80+ EP at Aleswell farm, most of our deaths are due to siege. Cleansing doesn't really help when you're getting hit with more inc damage than your HP from siege alone -- not to mention the 80 or so EP you're also fighting. I found my plays mostly confined to pushing the frontier and flanking maneuvers.

    Yeah you pretty much can only push from the side at siege lines or open field or you just get slaughtered. Pushing into an inner of a defended keep you not only have to do everything perfect but pretty much hope the people inside mess up.
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  • Lucky28
    Lucky28
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    Satiar wrote: »
    Takllin wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    Yuke wrote: »
    ofc all this "No Lag" *** comes from players who just pursue their No-CP PvP agenda.

    You mean the same way "lag is still the same" comes from players who dont like No-CP PVP?

    tf%20lag_zpsgdmvjpyw.png

    And you get another lol. I guess if i post a random picture with 100 ping it means that its not lagging right?

    No it doesn't. If you want to look at the timestamp on my hardrive and ask the 100 or so people who witnessed me on TF at that point to confirm I was there just to prove to yourself I'm not a liar with an agenda, by all means feel free.

    I am not claiming that this week has always had terrible ping. I am saying those people who claim there is "no lag" or it has been "lag free" are engaging in selective memory.

    Who says i called you a liar? The thing is that you are not the only one playing this game. Even if that is the ping that you play all day and its not just a spike it doesnt prove anything. I could also post a picture of very low ping when the servers are pop locked. Its not gonna prove anything either. Just because you lag it doesnt mean its the same for everyone. And also its not about seeing if it just lags or not. Its about seeing if its better than before. Feel free to believe that "no lag" comes from players who just want to see CP removed tho. Same applies for those who believe "its worse than before" comes from people who just dont want CP removed. In any case, i just dont like conspiracy theories.

    The thing is posting a picture of low ping doesn't matter because that's how it should be. Posting a picture of the server shitting itself is pointing out a problem and letting people know that lag is actually still a thing without CP. Is it better? I can't say. I experienced yesterday something I haven't experienced since the lighting patch though, and that was a complete slideshow while I was running/farming a scroll. The only difference would be that it wasn't player frames that went down, but server frames. Does that count as latency? IDK, but it wasn't a client side issue and that's a problem.

    The only thing in this game that causes lag is too many players being in the same area. Of course through some logical thinking cp = calculations = increased server stress. However, the solution of "remove CP" isn't any more of a solution than removing skills and just letting us light attack. Because obviously using skills and abilities adds to server lag as well.

    I agree with Sneaky in that removing the CP is just causing people to move as one massive zerg. This is compounded by the double AP event which ensures a successful stress test, but also encourages moving as one blob so that everyone shares the new 16k keep ticks and 4k resource ticks. This kind of gameplay leads to 4 players taking a resource and getting swarmed by 20-30+. It leads to a couple of players trying to fight on the fringes ending up with the entire zerg turning 90 degrees towards you and following to the end of the map because your mere presence has insulted them and they can't allow you to have fun in a video game. This really isn't the type of thing that needs to be promoted.

    One problem is that siege makes pushing alone almost unmanageable. Protracted keep fights are.... brutal. Watching replays of us dive bombing 80+ EP at Aleswell farm, most of our deaths are due to siege. Cleansing doesn't really help when you're getting hit with more inc damage than your HP from siege alone -- not to mention the 80 or so EP you're also fighting. I found my plays mostly confined to pushing the frontier and flanking maneuvers.

    that's just no CP tho. Siege is generally far more powerful then your abilities, so people sit on that. then they 10v1 you with resource poisons till you have so many poisons on you you can't even purge them all. though i have enjoyed this week for group play, but i really can't wait to get my CP back.
    Edited by Lucky28 on March 3, 2017 7:07AM
    Invictus
  • pieratsos
    pieratsos
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    Takllin wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    Yuke wrote: »
    ofc all this "No Lag" *** comes from players who just pursue their No-CP PvP agenda.

    You mean the same way "lag is still the same" comes from players who dont like No-CP PVP?

    tf%20lag_zpsgdmvjpyw.png

    And you get another lol. I guess if i post a random picture with 100 ping it means that its not lagging right?

    No it doesn't. If you want to look at the timestamp on my hardrive and ask the 100 or so people who witnessed me on TF at that point to confirm I was there just to prove to yourself I'm not a liar with an agenda, by all means feel free.

    I am not claiming that this week has always had terrible ping. I am saying those people who claim there is "no lag" or it has been "lag free" are engaging in selective memory.

    Who says i called you a liar? The thing is that you are not the only one playing this game. Even if that is the ping that you play all day and its not just a spike it doesnt prove anything. I could also post a picture of very low ping when the servers are pop locked. Its not gonna prove anything either. Just because you lag it doesnt mean its the same for everyone. And also its not about seeing if it just lags or not. Its about seeing if its better than before. Feel free to believe that "no lag" comes from players who just want to see CP removed tho. Same applies for those who believe "its worse than before" comes from people who just dont want CP removed. In any case, i just dont like conspiracy theories.

    The thing is posting a picture of low ping doesn't matter because that's how it should be. Posting a picture of the server shitting itself is pointing out a problem and letting people know that lag is actually still a thing without CP. Is it better? I can't say. I experienced yesterday something I haven't experienced since the lighting patch though, and that was a complete slideshow while I was running/farming a scroll. The only difference would be that it wasn't player frames that went down, but server frames. Does that count as latency? IDK, but it wasn't a client side issue and that's a problem.

    The only thing in this game that causes lag is too many players being in the same area. Of course through some logical thinking cp = calculations = increased server stress. However, the solution of "remove CP" isn't any more of a solution than removing skills and just letting us light attack. Because obviously using skills and abilities adds to server lag as well.

    I agree with Sneaky in that removing the CP is just causing people to move as one massive zerg. This is compounded by the double AP event which ensures a successful stress test, but also encourages moving as one blob so that everyone shares the new 16k keep ticks and 4k resource ticks. This kind of gameplay leads to 4 players taking a resource and getting swarmed by 20-30+. It leads to a couple of players trying to fight on the fringes ending up with the entire zerg turning 90 degrees towards you and following to the end of the map because your mere presence has insulted them and they can't allow you to have fun in a video game. This really isn't the type of thing that needs to be promoted.

    Im not saying CP are the only thing causing lag. I didnt even say that its not lagging now. And its not about testing if lag is eliminated by removing CP but to see if its better than before. It shouldnt be low ping. Even a picture of 500 ping can mean that is better than before.
    A picture of high ping proves that the servers are crap for everyone but a picture of low ping doesnt prove anything? Are you for real now? How can you judge who has low and high ping? Do you have the full data from the test? Untill you do, statements like "no lag" comes from people who want to push no CP to everyone are just conspiracy theories. Not everyone have a hidden agenda against you.
  • Biro123
    Biro123
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    Why do people seem to expect no lag from this test.. Its a test - it isn't a magic bullet.. Hopefully it provides ZoS with the data they need to make the correct changes which will improve performance. Only then will you see less lag.

    For me its been weird.. it seems like previously when it was laggy, you would hit an ability and it would fire - eventually. This time - it isn't. It feels like either the cooldowns have been increased - or abilities that are hit just before the cooldown which would have fired before are now being ignored.. or simply a whole bunch of packets I'm sending to the server are being lost.. Regardless, where before I could press an ability once or twice and it would fire. Now it I always seem to have to spam it 3-4 times - and in combat it seems to take ages for it to cast.. And that's made it very hard to defend for any non-block/mitigation build..

    Something is weird. But I think they have been 'testing' some different ideas/settings..
    Edited by Biro123 on March 3, 2017 9:31AM
    Minalan owes me a beer.

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  • Joy_Division
    Joy_Division
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    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    Yuke wrote: »
    ofc all this "No Lag" *** comes from players who just pursue their No-CP PvP agenda.

    You mean the same way "lag is still the same" comes from players who dont like No-CP PVP?

    tf%20lag_zpsgdmvjpyw.png

    And you get another lol. I guess if i post a random picture with 100 ping it means that its not lagging right?

    No it doesn't. If you want to look at the timestamp on my hardrive and ask the 100 or so people who witnessed me on TF at that point to confirm I was there just to prove to yourself I'm not a liar with an agenda, by all means feel free.

    I am not claiming that this week has always had terrible ping. I am saying those people who claim there is "no lag" or it has been "lag free" are engaging in selective memory.

    Who says i called you a liar? The thing is that you are not the only one playing this game. Even if that is the ping that you play all day and its not just a spike it doesnt prove anything. I could also post a picture of very low ping when the servers are pop locked. Its not gonna prove anything either. Just because you lag it doesnt mean its the same for everyone. And also its not about seeing if it just lags or not. Its about seeing if its better than before. Feel free to believe that "no lag" comes from players who just want to see CP removed tho. Same applies for those who believe "its worse than before" comes from people who just dont want CP removed. In any case, i just dont like conspiracy theories.

    You are insinuating I am being less than honest. I posted the terrible ping pic because people are saying there's "no lag" and it's "lag free." That statement is not true. My post is not disingenuous because while there have been times it has been no lag, there are times when it goes down the toilet.

    Posting a screenshot of no lag is not the same because I am not saying it's always a terrible lagfest (i.e., being dishonest).

    People who are saying "no lag" and "lag free" are not about "seeing if its better than before." They are saying much more than that.

    It's not a conspiracy theory to state that many people on these forums report exaggerations and specious statement because of their bias, preferences, and main class. Or are you new here or something?
    Edited by Joy_Division on March 3, 2017 2:28PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Alomar
    Alomar
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    I've experienced severely less lag overall with no-cp in NA PC TF. Yet, there's been specific instances as stated above of worse lag in short periods. Honestly, the campaigns are packed with people unlike anything I've seen in over a year, where the only campaign not tri-locked for 6+ hours around US primetime was the non-vet campaign and it still hovered around triple highs. It's likely a strain on the servers due to the double ap popularity rather than having to do with a no-cp less/more lag situation. Counter productive by Zenimax to artificially increase the pvp population that won't be there after this event ends while collecting data on server performance on an inflated population rather than the actual one.
    Edited by Alomar on March 3, 2017 2:11PM
    Haxus Council Member
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  • NBrookus
    NBrookus
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    Takllin wrote: »
    I agree with Sneaky in that removing the CP is just causing people to move as one massive zerg. This is compounded by the double AP event which ensures a successful stress test, but also encourages moving as one blob so that everyone shares the new 16k keep ticks and 4k resource ticks. This kind of gameplay leads to 4 players taking a resource and getting swarmed by 20-30+. It leads to a couple of players trying to fight on the fringes ending up with the entire zerg turning 90 degrees towards you and following to the end of the map because your mere presence has insulted them and they can't allow you to have fun in a video game. This really isn't the type of thing that needs to be promoted.

    This. And then there's "Hey there's 30 of us and 4 of them. We'd better set up siege."

    All of these behaviors happened before this week, but they've been really compounded. I'm looking forward to Monday.
  • timidobserver
    timidobserver
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    There is a huge gap between "No Lag" and "Improved Lag." For me performance has improved, but things still get really bad at times like last emp keep defenses, highly contested scroll captures, and other server zerg scenarios.
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  • Dreyloch
    Dreyloch
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    All I know is that pvp is fun again, the lag has been much improved there will never be lag free pvp, I was at roe when the huge DC zerg showed up and last week it would have not been playable, when I say huge I mean close to 100 of just one faction, and that is being conservative. We were able to have a huge battle and some red showed up there was a little lag but nothing like it used to be. I remember the days when we could have 3 factions fighting at the same location and the lag would be next to nothing or nothing, sure would like to see those days return.

    I think after the event and things return to poop on TF, I am going to home on Azura, I just hope there is enough population to have some good action during my play time in the afternoons and early evening, eastern time.

    This has rejuvenated my interest a bit and I really hope the dev's got a lot of good data and they can make some changes for all of us to have a good time in pvp, and not have to worry about performance, power gaps, cheaters exploiters, infinite resource builds, crazy tanks that dish out massive damage, just things that are not right in mmo combat.

    I really wish they would bring back soft caps and hard caps to me that was some of the best times in the game and the most build diversity I have seen so far.

    Maybe this is the grand tin foil hat ZoS plan? See how many people will play on noCP because they like it, and they will naturally change over to AZ. Now there's less pop. and lag on TF, and everyone is happy? LOL
    "The fear of Death, is often worse than death itself"
  • Takllin
    Takllin
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    pieratsos wrote: »
    Takllin wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    Yuke wrote: »
    ofc all this "No Lag" *** comes from players who just pursue their No-CP PvP agenda.

    You mean the same way "lag is still the same" comes from players who dont like No-CP PVP?

    tf%20lag_zpsgdmvjpyw.png

    And you get another lol. I guess if i post a random picture with 100 ping it means that its not lagging right?

    No it doesn't. If you want to look at the timestamp on my hardrive and ask the 100 or so people who witnessed me on TF at that point to confirm I was there just to prove to yourself I'm not a liar with an agenda, by all means feel free.

    I am not claiming that this week has always had terrible ping. I am saying those people who claim there is "no lag" or it has been "lag free" are engaging in selective memory.

    Who says i called you a liar? The thing is that you are not the only one playing this game. Even if that is the ping that you play all day and its not just a spike it doesnt prove anything. I could also post a picture of very low ping when the servers are pop locked. Its not gonna prove anything either. Just because you lag it doesnt mean its the same for everyone. And also its not about seeing if it just lags or not. Its about seeing if its better than before. Feel free to believe that "no lag" comes from players who just want to see CP removed tho. Same applies for those who believe "its worse than before" comes from people who just dont want CP removed. In any case, i just dont like conspiracy theories.

    The thing is posting a picture of low ping doesn't matter because that's how it should be. Posting a picture of the server shitting itself is pointing out a problem and letting people know that lag is actually still a thing without CP. Is it better? I can't say. I experienced yesterday something I haven't experienced since the lighting patch though, and that was a complete slideshow while I was running/farming a scroll. The only difference would be that it wasn't player frames that went down, but server frames. Does that count as latency? IDK, but it wasn't a client side issue and that's a problem.

    The only thing in this game that causes lag is too many players being in the same area. Of course through some logical thinking cp = calculations = increased server stress. However, the solution of "remove CP" isn't any more of a solution than removing skills and just letting us light attack. Because obviously using skills and abilities adds to server lag as well.

    I agree with Sneaky in that removing the CP is just causing people to move as one massive zerg. This is compounded by the double AP event which ensures a successful stress test, but also encourages moving as one blob so that everyone shares the new 16k keep ticks and 4k resource ticks. This kind of gameplay leads to 4 players taking a resource and getting swarmed by 20-30+. It leads to a couple of players trying to fight on the fringes ending up with the entire zerg turning 90 degrees towards you and following to the end of the map because your mere presence has insulted them and they can't allow you to have fun in a video game. This really isn't the type of thing that needs to be promoted.

    Im not saying CP are the only thing causing lag. I didnt even say that its not lagging now. And its not about testing if lag is eliminated by removing CP but to see if its better than before. It shouldnt be low ping. Even a picture of 500 ping can mean that is better than before.
    A picture of high ping proves that the servers are crap for everyone but a picture of low ping doesnt prove anything? Are you for real now? How can you judge who has low and high ping? Do you have the full data from the test? Untill you do, statements like "no lag" comes from people who want to push no CP to everyone are just conspiracy theories. Not everyone have a hidden agenda against you.

    No. There's literally people saying remove CP from pvp forever in all campaigns. There's literally people who said before this test that Azura's never lags and it's because no CP. The first are who Joy and myself are talking to, the second have already been proven wrong before the test because it does lag on Azura when you have Trueflame population levels.

    The special snowflakes who play in 2 hour windows off prime time hours saying they haven't noticed any lag... I don't know what the point of that is. If you've played in prime time or in some random times where we've had large fights you have experienced lag this week. Plain and simple. When the server turns to a slideshow and zone chat erupts with comments about it I don't think I'm pointing out something that only a few of us are experiencing.
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  • Dreyloch
    Dreyloch
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    All of you make-up interesting and surprising theories about what ZoS is doing, and why.

    None of us will really know till ZoS rolls out their conclusion. Some like noCP, some don't. TTK is much faster atm with noCP. But it means many builds and variety will be lost if noCP was the only way we had PvP. I'm liking being able to kill faster/better, and my build is way more sustain than anything. However, this will get boring at some point because I can't change out gear and have the same success with the toon.

    If ZoS does in fact deem that CP's have as large an impact as they think. We have to very strongly voice that some form of progression needs to come to PvP. Besides ranks. I would propose having "PvP only" CP's or some kind of advancement system that only allows those CP's to work just in cyrodiil. I'd like to see a system where PvP only gear was obtained through a token system, or re-vamped AP system. This would give us something to shoot for besides the rewards at the end of a cycle that for the most part, no one wants or even uses except to break down for mats/skill ups on alts.

    I would be willing to play noCP if the above was added to the game. It's time. There needs to be a gear, advancement point system,and progression separation between PvP and PvE. I can't think of anything else that will make all our lives better. I also have a feeling in the back of my mind that battlegrounds/arenas might bring in some kind of system to get PvP only gear, or least PvP only proc's that won't work in PvE. I've seen success in this regard with other games.
    "The fear of Death, is often worse than death itself"
  • pieratsos
    pieratsos
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    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    Yuke wrote: »
    ofc all this "No Lag" *** comes from players who just pursue their No-CP PvP agenda.

    You mean the same way "lag is still the same" comes from players who dont like No-CP PVP?

    tf%20lag_zpsgdmvjpyw.png

    And you get another lol. I guess if i post a random picture with 100 ping it means that its not lagging right?

    No it doesn't. If you want to look at the timestamp on my hardrive and ask the 100 or so people who witnessed me on TF at that point to confirm I was there just to prove to yourself I'm not a liar with an agenda, by all means feel free.

    I am not claiming that this week has always had terrible ping. I am saying those people who claim there is "no lag" or it has been "lag free" are engaging in selective memory.

    Who says i called you a liar? The thing is that you are not the only one playing this game. Even if that is the ping that you play all day and its not just a spike it doesnt prove anything. I could also post a picture of very low ping when the servers are pop locked. Its not gonna prove anything either. Just because you lag it doesnt mean its the same for everyone. And also its not about seeing if it just lags or not. Its about seeing if its better than before. Feel free to believe that "no lag" comes from players who just want to see CP removed tho. Same applies for those who believe "its worse than before" comes from people who just dont want CP removed. In any case, i just dont like conspiracy theories.

    You are insinuating I am being less than honest. I posted the terrible ping pic because people are saying there's "no lag" and it's "lag free." That statement is not true. My post is not disingenuous because while there have been times it has been no lag, there are times when it goes down the toilet.

    Posting a screenshot of no lag is not the same because I am not saying it's always a terrible lagfest (i.e., being dishonest).

    People who are saying "no lag" and "lag free" are not about "seeing if its better than before." They are saying much more than that.

    It's not a conspiracy theory to state that many people on these forums report exaggerations and specious statement because of their bias, preferences, and main class. Or are you new here or something?

    I didnt say u are lying. What exactly do you not understand. I said even if u have 500 ping all day it still doesnt prove anything. The only thing that it proves is that u are lagging. Well too bad for you but thats just ur ping. It still doesnt prove that its not better than before and it still doesnt prove that everyone else lag like you. Everyone have a different ping. People will say "no lag" because they like no CP and people will say "lag is the same or worse" because they dont like no CP. Either they are both exaggerations and specious statements or they are not. You accused me of calling you a liar but you forget that you called people that said "no lag" liars without having any proof and at the same time you defended people that said "lag is the same or worse" also without having any proof. If that isnt an exaggeration and a specious statement because of bias then i dont know what it is.
    Edited by pieratsos on March 3, 2017 7:05PM
  • Master_Kas
    Master_Kas
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    Pallio wrote: »
    PC here, lag is almost nonexistent and PVP is actually fun again.

    Lol ofcourse :trollface:
    EU | PC
  • NightbladeMechanics
    NightbladeMechanics
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    Haderus and Azura's have had queues each night so far with little to no lag.

    The writing's on the wall.

    Yup

    EP had their entire faction at BRK I'd say D.C. Had half and it never lagged, never saw a red ping despite non stop action

    Just ping alone is a huge diff for me. The fights I'm seeing Azura would be red ping unplayable on TF a weeks ago.

    My point was that they're red ping unplayable on TF right now with no CP according to many accounts and my own experience. To compare current Azura's fights to TF fights from before CP was disabled isn't quite comparing apples to apples. Both player behavior and CP vary between those comparisons, so it's impossible to blame a singular source of any lag.
    Edited by NightbladeMechanics on March 3, 2017 7:48PM
    Kena
    Legion XIII
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    Legend
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    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

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