I still don't understand the fascination with guild traders.
Been looking to buy a 160 ring of willpower for several days now and going to each trader has become so tedious that I've given up on the prospect of purchasing one off somebody.
It's so tedious, it's a wonder anyone manages to sell anything using them
A decentralized auction house creates more diversity in pricing. A centralized auction house often results in polarized prices where the market value on an item either tanks due to saturation or explodes due to excess demand.
TTC pulls every listing that's searched in a guild store. The TTC guild that I run makes sure every store gets scanned daily. If you sell on a guild store you're contributing towards TTC pricing data. And I'd say it's safe to say the large majority of people do regularly sell items in guild stores. A million+ listings make up the TTC pricing data each and every day. So I wouldn't say TTC's data pool is much smaller than an AH. The only real difference is that TTC isn't real-time like an AH.Gandrhulf_Harbard wrote: »A decentralized auction house creates more diversity in pricing. A centralized auction house often results in polarized prices where the market value on an item either tanks due to saturation or explodes due to excess demand.
You could argue that a centralised AH "could" lead to that. Yeah, I've seen it happen, but it isn't at all common.
However. with the use of things like TTC and MM I do see it every day in ESO. Someone asks for a price-check and hey-presto the Kiosk prices become the de facto in-chat-trade prices as well. And given not everyone uses TTC or MM those average prices are drawn from a smaller pool of data than would be the case with an AH - leading to even less price diversity.
All The Best
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So ,would you support the adding of a proper AH if the "run around the map searching blindly" option you enjoy so much stayed in place?
Adding a new feature doesn't necessarily mean removing something else....
Darkstorne wrote: »...Or it could be some kind of elaborate charter in key locations like banks that allow players to search all items being sold at every store (or perhaps by every guild that pays a registry fee for this charter), and tells them which store sells it. The player would still need to visit that store, but at least now there's a unified search system.
Integral1900 wrote: »Yes, oh god yes
Yesterday I spent, sorry... wasted, two hours combing every blasted guild store in tamriel for purple redguard or Breton bookcases. Plans or finished items..... and found absolutely nothing, not of any style....
Two
Blasted
HOURS!!!!!
I reached such a frenzy of frustration that at one point I would of happily paid a quarter of million gold per bookcase! No more though, I give up, it can't be done, either the drop rate is screwed up or ZOS forgot to include them. Never thought I'd say this but I reackon I'm going to buy them from the crown store....
I know when I'm beaten
@Integral1900
https://us.tamrieltradecentre.com/pc/Trade/SearchResult?ItemID=14264&TradeType=Sell&ItemNamePattern=Redguard+Bookcase,+Full&ItemCategory1ID=&ItemCategory2ID=&ItemCategory3ID=&ItemTraitID=&ItemQualityID=3&IsChampionPoint=false&LevelMin=&LevelMax=&PriceMin=&PriceMax=
Stop playing the game, minimize ESO, go to a third party website that consolidates a list of items for sale. I.e., a third party global auction house.
That is a bad idea. Cookies infected with key logging malware so people can hack your account and steal your credit card information are just one of the dangers associated with this kind of proposed solution.
snakester320 wrote: »Amazing how people so quickly forget that ESO doesn't have internet access for online shopping like we do with Amazon, and how they forget before the internet we actually had to go from store to store if we wanted something specific. Yet, they somehow expect ancient Tamriel to have internet global access... and how that type of thing would definitely be immersion breaking in a lore-based RPG.
Never heard of a trading hub ( which is what a global auction house means in a mmo )where every one goes to buy and sell there stuff in one place they had them before you were born lore breaking my arse! ..
its ridiculous to have to travel all over tamriel to find something when you could go to one place to find everything in one spot..
It's nothing more than guilds getting scared they will lose there monopoly on the markets that's all .. lore breaking is just a whaa whaa way of saying I don't want to lose my way to make money and control the markets..
How many guilds are out there that can't sell because they haven't got the funds to bid high enough on traders then ask yourself how many guilds would lose big time if you entered another 100k - 200k ppl selling stuff on a auction house.. its FEAR thats all not lore breaking!
I think the OP is asking if you want an auction house, not if you will actually get one.
They need somehow to combine a system with global search of the guild traders.
Personofsecrets wrote: »One of the best parts of ESO is it's trade system. keep it that way.
btw. Keep in mind - not every player looks at forums. I guess that if you ask everybody "in game" the it will be like 80 - 90% "Yes".Kyle1983b14_ESO wrote: »Personofsecrets wrote: »One of the best parts of ESO is it's trade system. keep it that way.
Yet the majority of people in chat say how boring and tedious it is both people returning and new players.
snakester320 wrote: »Once again the only ppl against this are the traders monopolising the markets and scared of what it will do to there business .. argue all you want but when you see the same guilds over and over in the same area what about the other 200 maybe more guilds or the 10000+ players that have stuff to sell?
Wow 4 there's more than 4 traders in the world .. how many of your traders own the same traders week after week .. how many guilds are there that don't get the chance to own a trader for a week..my guess you would be pretty pissed if none of your guilds could get a trader every week .. ever heard of sister guilds ?? Happens all the time where two guilds owned by the same person has more than one trader!!Stopnaggin wrote: »snakester320 wrote: »Amazing how people so quickly forget that ESO doesn't have internet access for online shopping like we do with Amazon, and how they forget before the internet we actually had to go from store to store if we wanted something specific. Yet, they somehow expect ancient Tamriel to have internet global access... and how that type of thing would definitely be immersion breaking in a lore-based RPG.
Never heard of a trading hub ( which is what a global auction house means in a mmo )where every one goes to buy and sell there stuff in one place they had them before you were born lore breaking my arse! ..
its ridiculous to have to travel all over tamriel to find something when you could go to one place to find everything in one spot..
It's nothing more than guilds getting scared they will lose there monopoly on the markets that's all .. lore breaking is just a whaa whaa way of saying I don't want to lose my way to make money and control the markets..
How many guilds are out there that can't sell because they haven't got the funds to bid high enough on traders then ask yourself how many guilds would lose big time if you entered another 100k - 200k ppl selling stuff on a auction house.. its FEAR thats all not lore breaking!
Lol, so let's say we have an ah, you honestly think it would be harder to control a centralized spot that hundreds of individual kiosks? 100K - 200k people entering the market, I could in theory buy all the tempers, wax and rosins without having to go through the hassel of running to every kiosk and do it.
I'm in 4 trade guilds, and for those of you that think there is some sort of collusion, there isnt. Not one guild is cornering a market on anything. Prices vary quite a but if you actually look. Sorry but some things are what they are in terms of pricing. Wax, tempers and rosins are pretty standard as well as the more sought after gear. It's not a bunch of gms having a meeting saying this is what we're gonna charge.
Spacemonkey wrote: »snakester320 wrote: »Once again the only ppl against this are the traders monopolising the markets and scared of what it will do to there business .. argue all you want but when you see the same guilds over and over in the same area what about the other 200 maybe more guilds or the 10000+ players that have stuff to sell?
Seriously this cannot be upvoted enough.
only I'd add a 0 to the amount of players trying to sell things.
Trading Guilds are a joke. A pocket of players constantly advertising their guilds to collect more membership fees because the fact is that less than a dozen zones are decent spots for vendors, so you have about 50 slots for good vending places that the majority of players look at now and then, the rest of the slots mostly get looked at by the big trading guilds to get more mats cheaper.
Every MMO I've ever played has a way for ANY player to sell their stuff in an alternate way than spamming chat.
I mean even if it meant paying a fee to a guild vendor (that partly goes to the guild) to be able to list your item on THEIR vendor, would be acceptable in comparison. And really, there should be a way to browse all items on sale, all the time. Or at least more centralized than it is now. For example you should be able to see all items being sold in the zone by simply looking at ONE vendor. Why force you to check out and redo your searches 6 times?? And honestly that should expand to at least the immediatly adjacent zones as well. Game can force you to go to the proper vendor to buy it, but you should be able to find it and know where to go way faster than the way it is now.
How does the price get higher with more ppl selling?? I'm thinking your the one who doesn't get it and like the others scared of what it will do to your money / earnings if there's more volume in the market..Stopnaggin wrote: »Spacemonkey wrote: »snakester320 wrote: »Once again the only ppl against this are the traders monopolising the markets and scared of what it will do to there business .. argue all you want but when you see the same guilds over and over in the same area what about the other 200 maybe more guilds or the 10000+ players that have stuff to sell?
Seriously this cannot be upvoted enough.
only I'd add a 0 to the amount of players trying to sell things.
Trading Guilds are a joke. A pocket of players constantly advertising their guilds to collect more membership fees because the fact is that less than a dozen zones are decent spots for vendors, so you have about 50 slots for good vending places that the majority of players look at now and then, the rest of the slots mostly get looked at by the big trading guilds to get more mats cheaper.
Every MMO I've ever played has a way for ANY player to sell their stuff in an alternate way than spamming chat.
I mean even if it meant paying a fee to a guild vendor (that partly goes to the guild) to be able to list your item on THEIR vendor, would be acceptable in comparison. And really, there should be a way to browse all items on sale, all the time. Or at least more centralized than it is now. For example you should be able to see all items being sold in the zone by simply looking at ONE vendor. Why force you to check out and redo your searches 6 times?? And honestly that should expand to at least the immediatly adjacent zones as well. Game can force you to go to the proper vendor to buy it, but you should be able to find it and know where to go way faster than the way it is now.
You guys just don't get it. One centralized shop is a sure fire way to drive up prices. There is no way to corner the market with this system. You even stated that going to different kiosks is a pain, so why wold gms do that? There are players out there with millions that could easily buy up sought after items to inflate prices. As it stands now it's not effective to do so. The current system needs work. It needs a search function, possibly a higher player limit. I'm even for having some of the mobile merchants through out Tamriel offer a limited number of consignments.
I'm in 4 trade guilds, none of the nonsense people keep posting about a monopoly are true. The only thing going on between the gms is a promise not to bid on the others spots. Again the system needs work but I much prefer it to a global auction house.
Rainwhisper wrote: »I really don't understand the appeal of having to go to six or ten or more different guild traders, then scroll through using an incredibly cumbersome interface (even with Awesome Guild Store), to find one unusual item.
I would love to have a centralized market interface. There would be just the right amount of challenge to trading, without a level of effort that makes it feel more like a job than a game.
Stopnaggin wrote: »Spacemonkey wrote: »snakester320 wrote: »Once again the only ppl against this are the traders monopolising the markets and scared of what it will do to there business .. argue all you want but when you see the same guilds over and over in the same area what about the other 200 maybe more guilds or the 10000+ players that have stuff to sell?
Seriously this cannot be upvoted enough.
only I'd add a 0 to the amount of players trying to sell things.
Trading Guilds are a joke. A pocket of players constantly advertising their guilds to collect more membership fees because the fact is that less than a dozen zones are decent spots for vendors, so you have about 50 slots for good vending places that the majority of players look at now and then, the rest of the slots mostly get looked at by the big trading guilds to get more mats cheaper.
Every MMO I've ever played has a way for ANY player to sell their stuff in an alternate way than spamming chat.
I mean even if it meant paying a fee to a guild vendor (that partly goes to the guild) to be able to list your item on THEIR vendor, would be acceptable in comparison. And really, there should be a way to browse all items on sale, all the time. Or at least more centralized than it is now. For example you should be able to see all items being sold in the zone by simply looking at ONE vendor. Why force you to check out and redo your searches 6 times?? And honestly that should expand to at least the immediatly adjacent zones as well. Game can force you to go to the proper vendor to buy it, but you should be able to find it and know where to go way faster than the way it is now.
You guys just don't get it. One centralized shop is a sure fire way to drive up prices. There is no way to corner the market with this system. You even stated that going to different kiosks is a pain, so why wold gms do that? There are players out there with millions that could easily buy up sought after items to inflate prices. As it stands now it's not effective to do so. The current system needs work. It needs a search function, possibly a higher player limit. I'm even for having some of the mobile merchants through out Tamriel offer a limited number of consignments.
I'm in 4 trade guilds, none of the nonsense people keep posting about a monopoly are true. The only thing going on between the gms is a promise not to bid on the others spots. Again the system needs work but I much prefer it to a global auction house.
snakester320 wrote: »Wow 4 there's more than 4 traders in the world .. how many of your traders own the same traders week after week .. how many guilds are there that don't get the chance to own a trader for a week..my guess you would be pretty pissed if none of your guilds could get a trader every week .. ever heard of sister guilds ?? Happens all the time where two guilds owned by the same person has more than one trader!!Stopnaggin wrote: »snakester320 wrote: »Amazing how people so quickly forget that ESO doesn't have internet access for online shopping like we do with Amazon, and how they forget before the internet we actually had to go from store to store if we wanted something specific. Yet, they somehow expect ancient Tamriel to have internet global access... and how that type of thing would definitely be immersion breaking in a lore-based RPG.
Never heard of a trading hub ( which is what a global auction house means in a mmo )where every one goes to buy and sell there stuff in one place they had them before you were born lore breaking my arse! ..
its ridiculous to have to travel all over tamriel to find something when you could go to one place to find everything in one spot..
It's nothing more than guilds getting scared they will lose there monopoly on the markets that's all .. lore breaking is just a whaa whaa way of saying I don't want to lose my way to make money and control the markets..
How many guilds are out there that can't sell because they haven't got the funds to bid high enough on traders then ask yourself how many guilds would lose big time if you entered another 100k - 200k ppl selling stuff on a auction house.. its FEAR thats all not lore breaking!
Lol, so let's say we have an ah, you honestly think it would be harder to control a centralized spot that hundreds of individual kiosks? 100K - 200k people entering the market, I could in theory buy all the tempers, wax and rosins without having to go through the hassel of running to every kiosk and do it.
I'm in 4 trade guilds, and for those of you that think there is some sort of collusion, there isnt. Not one guild is cornering a market on anything. Prices vary quite a but if you actually look. Sorry but some things are what they are in terms of pricing. Wax, tempers and rosins are pretty standard as well as the more sought after gear. It's not a bunch of gms having a meeting saying this is what we're gonna charge.
Your argument has no base sure ppl can buy up all the mats etc but there will be 100-200k more players undercutting there prices till it becomes pointless to try to own the market to make 5 k off a flip..
ATM like I said it's the scared people that don't want to lose control of the market ( To clarify owning the traders week after week potentially blocking other guilds and people from selling there stuff ) because they stand to lose members and gold out of the own pockets if a Global AH is introduced that keep saying NO to a better fair for everyone system!
Stopnaggin wrote: »You guys just don't get it. One centralized shop is a sure fire way to drive up prices. There is no way to corner the market with this system.
Stopnaggin wrote: »No one here is scared,
Spacemonkey wrote: »Stopnaggin wrote: »Spacemonkey wrote: »snakester320 wrote: »Once again the only ppl against this are the traders monopolising the markets and scared of what it will do to there business .. argue all you want but when you see the same guilds over and over in the same area what about the other 200 maybe more guilds or the 10000+ players that have stuff to sell?
Seriously this cannot be upvoted enough.
only I'd add a 0 to the amount of players trying to sell things.
Trading Guilds are a joke. A pocket of players constantly advertising their guilds to collect more membership fees because the fact is that less than a dozen zones are decent spots for vendors, so you have about 50 slots for good vending places that the majority of players look at now and then, the rest of the slots mostly get looked at by the big trading guilds to get more mats cheaper.
Every MMO I've ever played has a way for ANY player to sell their stuff in an alternate way than spamming chat.
I mean even if it meant paying a fee to a guild vendor (that partly goes to the guild) to be able to list your item on THEIR vendor, would be acceptable in comparison. And really, there should be a way to browse all items on sale, all the time. Or at least more centralized than it is now. For example you should be able to see all items being sold in the zone by simply looking at ONE vendor. Why force you to check out and redo your searches 6 times?? And honestly that should expand to at least the immediatly adjacent zones as well. Game can force you to go to the proper vendor to buy it, but you should be able to find it and know where to go way faster than the way it is now.
You guys just don't get it. One centralized shop is a sure fire way to drive up prices. There is no way to corner the market with this system. You even stated that going to different kiosks is a pain, so why wold gms do that? There are players out there with millions that could easily buy up sought after items to inflate prices. As it stands now it's not effective to do so. The current system needs work. It needs a search function, possibly a higher player limit. I'm even for having some of the mobile merchants through out Tamriel offer a limited number of consignments.
I'm in 4 trade guilds, none of the nonsense people keep posting about a monopoly are true. The only thing going on between the gms is a promise not to bid on the others spots. Again the system needs work but I much prefer it to a global auction house.
I understand the topic title / poll is not what you want.
I personally would prefer it as the current system doesn't allow my play style to sell anything outside of chat and makes it very difficult and tedious to buy anything.
You prefer the current system because it fits with the way you play the game.
However we both agree it could be better. Thus my suggestion you completely overlooked, you just stuck on the part where I accused guilds of monopolizing the 50 decent trader spots. (and go prove to me that ISN'T true, you just said yourself the main guilds agree not to outbid one another on them). Meaning somewhere along 20-30k players in ESO can sell things on decent vendors. period. not one more. And we aren't calculating inactives, double accounts etc... (which is why I put the number as a range)
For a game that is attempting to grow in population, this is a sad number. Maybe a Global Auction House isn't the best idea, but for a lot of players it would be better (me included), do I need one , no. But the trading system is crap. It needs to change. Whether its zone auctions, purchasable booths or vending slots purchasable from guilds or zones or w/e. There needs to be some way for your normal non-trading player to sell stuff, and there really needs to be a better way to FIND the things you want to buy, not necessarily buy all at one location but find them in much fewer locations yes.
I just want to be able to put a few of my things up for sale once a month or so, and trust the stuff will mostly sell. And I don't want to look through 28 vendors , going through half a dozen loading screens, only to be disappointed I didn't find the necklace I wanted.
Stopnaggin wrote: »There isn't going to be 200,000 other people under cutting, you assume that those 200k people are going to try and sell the same items, it may be possible but it's not probable. Now you want to talk about undercutting, so now everyone starts undercutting to the point that all the stuff is worthless, so now who's gonna go out and farm those gold upgrade mats to sell?