Brutusmax1mus wrote: »This ability now hits so much harder than radiant.
Sandman929 wrote: »Brutusmax1mus wrote: »This ability now hits so much harder than radiant.
Except that I doubt too many magblades will be using Impale as an opener.
The other magicka executes in the game are 28m. All of the magblade's ranged abilities are 28m. The 18m range on imaple was quite an awkward range. In my opinion this buff makes sense. Had they also buffed the damage/execute range/or something else it may have been too much but I don't think making this execute line up with other executes and other ranged magbladesabilities is an over buff by any means.
Sandman929 wrote: »Brutusmax1mus wrote: »This ability now hits so much harder than radiant.
Except that I doubt too many magblades will be using Impale as an opener.
The exact same amount of mageblades will use it as an opener as good templars use jesus beam as an opener today. That's to say 0
Brutusmax1mus wrote: »This ability now hits so much harder than radiant.
thankyourat wrote: »Brutusmax1mus wrote: »This ability now hits so much harder than radiant.
But it's dodgeable and only works when they are below 25℅ health. Radiant scales at 50℅ and is an annoying undodgeable gold beam
Thats a general thing. Same for all other executes and stuff like sweeps/jabs. But yes its annoying and it still exists unless they changed it with rhis patch which i didnt read anywhere.Is impale's bonus still stack additively with minor slayer ? That's mean +5% out of execute range (5% increase), and +305% on execute range (1% increase, which is ridiculous).
If so, I think that's the first pve buff magNB need at the moment. Not the only one, but the main one.
Slow down ZOS... you are over buffing mag blades too much...
Sandman929 wrote: »Brutusmax1mus wrote: »This ability now hits so much harder than radiant.
Except that I doubt too many magblades will be using Impale as an opener.
The exact same amount of mageblades will use it as an opener as good templars use jesus beam as an opener today. That's to say 0
MythicEmperor wrote: »Slow down ZOS... you are over buffing mag blades too much...
... Are you serious? I hope you're joking. We have been at the bottom of the narrel for ages. With the strife nerf, I thought that me and all two other magblades left would switch to sorc. This change isn't enough to fix magblades, but it certainly helps.
MythicEmperor wrote: »Slow down ZOS... you are over buffing mag blades too much...
... Are you serious? I hope you're joking. We have been at the bottom of the narrel for ages. With the strife nerf, I thought that me and all two other magblades left would switch to sorc. This change isn't enough to fix magblades, but it certainly helps.
NightbladeMechanics wrote: »MythicEmperor wrote: »Slow down ZOS... you are over buffing mag blades too much...
... Are you serious? I hope you're joking. We have been at the bottom of the narrel for ages. With the strife nerf, I thought that me and all two other magblades left would switch to sorc. This change isn't enough to fix magblades, but it certainly helps.
Strife nerf is irrelevant if you manage resources halfway competently or incorporate magickasteal into your build, you're getting 8% bonus damage from staves, and you're getting bigger path heals.
Do you realize how strong mageblade's damage, survivability, and sustain are right now before next patch? The ONLY reason mageblade isn't 100% fotm everywhere right now is low PvE dps and susceptibility to snares in open world Cyrodiil. Also a bad stigma surrounding the class, but that's only because people have been playing it wrong for so long.