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PTS Patch Notes v2.7.2

  • nml
    nml
    ✭✭✭
    Jaronking wrote: »
    Paraflex wrote: »
    Jaronking wrote: »
    beanofsize wrote: »
    Jaronking wrote: »
    @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

    @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
    That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

    Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
    It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

    @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

    Jaron I do not share your view.
    -NML
    Imperator, Ars Imperatoria
    North American PC/Mac, Trueflame
  • Berenhir
    Berenhir
    ✭✭✭✭✭
    Combat & Gameplay
      Armor
      [*]Light Armor
      • Evocation: Fixed an issue where this passive ability was reducing all ability costs instead of only Magicka ability costs.

      Does this mean magbuilds get a massive cost increase to all Stam abilities?
      PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
    • TreeHugger1
      TreeHugger1
      ✭✭✭
      Berenhir wrote: »
      Combat & Gameplay
        Armor
        [*]Light Armor
        • Evocation: Fixed an issue where this passive ability was reducing all ability costs instead of only Magicka ability costs.

        Does this mean magbuilds get a massive cost increase to all Stam abilities?

        No it was a bug only in the pts,not only stam abilities though,also ults.
        The nerf to vitality pots and to "Scourge Harverster Set" is awesome,thank you very much:)
        Heavy armor I believe deserves a bigger nerf.
        Edited by TreeHugger1 on January 18, 2017 11:55AM
      • Sugaroverdose
        Sugaroverdose
        ✭✭✭✭✭
        Berenhir wrote: »
        Combat & Gameplay
          Armor
          [*]Light Armor
          • Evocation: Fixed an issue where this passive ability was reducing all ability costs instead of only Magicka ability costs.

          Does this mean magbuilds get a massive cost increase to all Stam abilities?

          No it was a bug only in the pts,not only stam abilities though,also ults.
          The nerf to vitality pots and to "Scourge Harverster Set" is awesome,thank you very much:)
          Heavy armor I believe deserves a bigger nerf.
          HA deserves to be reverted to pre-wrobel state.
        • Jaronking
          Jaronking
          ✭✭✭✭✭
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.
        • Nefaras
          Nefaras
          ✭✭✭
          Can you please put a developers comment on why rearming trap was nerfed from 12% crit dmg to 10%, and the dmg by 30%?

          that one seemed pretty straight forward.. it was doing too much for a single skill.. even magika users we getting around 1.5k dps out of trap..

          yes , but you cant nerf a skill that every stam needs anyway to be competitive and do nothing in return. Its true fact that stam needs love, not punch after punch in the face
        • Sugaroverdose
          Sugaroverdose
          ✭✭✭✭✭
          Nefaras wrote: »
          Can you please put a developers comment on why rearming trap was nerfed from 12% crit dmg to 10%, and the dmg by 30%?

          that one seemed pretty straight forward.. it was doing too much for a single skill.. even magika users we getting around 1.5k dps out of trap..

          yes , but you cant nerf a skill that every stam needs anyway to be competitive and do nothing in return. Its true fact that stam needs love, not punch after punch in the face
          to have ridiculous burst you wanted to say. In PvE magicka also relies on this ability and buff, so I guessed that you talking about PvP
        • Etaniel
          Etaniel
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          Change the trainee nerf from 50% nerf to 30% nerf at least... 50% is way too high of a nerf
          Noricum | Kitesquad

          Youtube

          AR 41 DC DK

        • Juhasow
          Juhasow
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          oibam wrote: »
          Can you bring in line with the "best-in-slot" sets like Burning Spellweave the other ~ 150 Sets, which are completly useless at the moment? Please?

          Example:

          Ice-Furnace-Sets.jpg

          Agree here. It;s stupid that there is just 1 set that will be considered BiS for magicka PvE without any variations.
        • tossop
          tossop
          ✭✭
          Etaniel wrote: »
          Change the trainee nerf from 50% nerf to 30% nerf at least... 50% is way too high of a nerf

          nerf to trainee set is ok, only sorc benefit from it because they not rely on impen trait, but even gods of battlefield (read magsorc) are strong without this set with 3,5s curse + 8% to burst. Just burst down and go to another target (target = stamina class)

          I like to see nerf to heavy armor, nord + medium is way to go but next patch notes> we reduced rugged passive to 3%, down from 6%.
          Edited by tossop on January 18, 2017 2:05PM
        • ManDraKE
          ManDraKE
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          tsopoci wrote: »
          nerf to trainee set is ok, only sorc benefit from it because they not rely on impen trait, but even gods of battlefield (read magsorc) are strong without this set with 3,5s curse + 8% to burst. Just burst down and go to another targed (targed = stamina class)
          .

          /facepalm. It have jewerly and weapons
        • tossop
          tossop
          ✭✭
          ManDraKE wrote: »
          tsopoci wrote: »
          nerf to trainee set is ok, only sorc benefit from it because they not rely on impen trait, but even gods of battlefield (read magsorc) are strong without this set with 3,5s curse + 8% to burst. Just burst down and go to another targed (targed = stamina class)
          .

          /facepalm. It have jewerly and weapons

          but if you using weapons u cant swapping because you loose all bonuses to stats, TRY IT!! so you need wear at least 2 no impen traits, but under wards it doesn't matter.
        • Sugaroverdose
          Sugaroverdose
          ✭✭✭✭✭
          tsopoci wrote: »
          ManDraKE wrote: »
          tsopoci wrote: »
          nerf to trainee set is ok, only sorc benefit from it because they not rely on impen trait, but even gods of battlefield (read magsorc) are strong without this set with 3,5s curse + 8% to burst. Just burst down and go to another targed (targed = stamina class)
          .

          /facepalm. It have jewerly and weapons

          but if you using weapons u cant swapping because you loose all bonuses to stats, TRY IT!! so you need wear at least 2 no impen traits, but under wards it doesn't matter.
          it's mostly mDK set than sorc who can maxout magicka with destruction mastery and necropotence to not give a f about crits.
        • Ron_Burgundy_79
          Ron_Burgundy_79
          ✭✭✭✭✭
          tsopoci wrote: »
          ManDraKE wrote: »
          tsopoci wrote: »
          nerf to trainee set is ok, only sorc benefit from it because they not rely on impen trait, but even gods of battlefield (read magsorc) are strong without this set with 3,5s curse + 8% to burst. Just burst down and go to another targed (targed = stamina class)
          .

          /facepalm. It have jewerly and weapons

          but if you using weapons u cant swapping because you loose all bonuses to stats, TRY IT!! so you need wear at least 2 no impen traits, but under wards it doesn't matter.

          Unless you're a Magplar or magic dk running dual wield and sword & board along with the 3 jewlery pieces. This is my current "OP" setup.
        • Zinaroth
          Zinaroth
          ✭✭✭✭✭
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
        • Jaronking
          Jaronking
          ✭✭✭✭✭
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.
        • Ragnaroek93
          Ragnaroek93
          ✭✭✭✭✭
          ✭✭✭
          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.

          Dude, healing ward and other heals wouldn't work on yourself too because they also "only heal allied targets". I seriously don't understand your problem with that. Keep telling the community and ZOS that all these skills and sets are bugged and nobody except you ever noticed that lol.
          I used to think that PvP was a tragedy, but now I realize, it's a comedy.
        • Sugaroverdose
          Sugaroverdose
          ✭✭✭✭✭
          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.
          So your main statement, that solo should be nerfed?
        • Izaki
          Izaki
          ✭✭✭✭✭
          ✭✭
          Can you please put a developers comment on why rearming trap was nerfed from 12% crit dmg to 10%, and the dmg by 30%?

          ^ This.

          Lemme guess: PvP?
          @ Izaki #PCEU
          #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
          #MoreDPSthanYou
          #Stamblade
        • Enodoc
          Enodoc
          ✭✭✭✭✭
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          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.
          Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.
          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.
          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.
          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.
          Dude, healing ward and other heals wouldn't work on yourself too because they also "only heal allied targets". I seriously don't understand your problem with that. Keep telling the community and ZOS that all these skills and sets are bugged and nobody except you ever noticed that lol.
          ZOS confirmed a long while ago that "yourself" counts as a friendly/ally target. Can't find the source right now though.
          Edited by Enodoc on January 18, 2017 3:56PM
          UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
          Join us on Discord - discord.gg/uesp
        • melloni_aleb16_ESO
          melloni_aleb16_ESO
          ✭✭✭
          Elemental Storm: Reduced the damage done by this ability and the Eye of the Storm morph by 10%. The damage from Elemental Rage remains unchanged.

          Whether you are aware of the current PvP State relies on this single ultimate ? . it would make sense to diminish drastically the damage ( not 10% ) or less decrease but make single target.

          Heavy Attack Sustain isn't overpowered with Stamina , why this change ?


          I accept with pleasure your effort to reduce the use of heavy armor but the balance goes either for stamina and for Magicka , with all updates the current status of the medium armour versus magicka classes is bad
          DC|EP|AD EU .:. Claymore - all classes DK/Sorc/Nb/templar .: Retired :.
          DC NA server with 400 ping - DKs Vraccàs

          Philosophy of the poor .: "What you cannot beat ..zerg him " :.
        • Jaronking
          Jaronking
          ✭✭✭✭✭
          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.

          Dude, healing ward and other heals wouldn't work on yourself too because they also "only heal allied targets". I seriously don't understand your problem with that. Keep telling the community and ZOS that all these skills and sets are bugged and nobody except you ever noticed that lol.
          If they change items and skill text to say it proc on caster am fine but as it is right now its not working as it should.When a set says it will only work when you heal a friendly target it should not proc when their no friendly targets.Its common sense their been stuff like this in the past that was in the game since day one no one thought were broken or not working properly until ZOS finally said something one day.Why is it so hard to believe its not the case here.
        • Izaki
          Izaki
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          ✭✭
          Veg wrote: »
          Combat & Gameplay

          [*]Draconic Power
          • Dragon Leap:
            • The damage and knockback from this ability and its morphs can no longer be dodged.
            • Fixed an issue where this ability and its morphs were not granting the caster crowd control, snare, and immobilization immunity while they were mid-flight.
          • Ferocious Leap (Dragon Leap morph): Fixed an issue where this morph’s damage was being mitigated off the target’s Physical Resistance instead of their Spell Resistance.
          [/list]
          Developer Comments
          As part of a consistency pass to define abilities as dodgable or undodgable, Dragon Leap has been made undodgable. Area of Effect attacks should not be dodgable since they blanket an entire area with harmful effects, and should still damage enemies trying to Roll Dodge through it. You can still use Roll Dodge’s movement speed increase to avoid the Area of Effect altogether as counterplay against this ability. We’ll continue to monitor and update other Area of Effect abilities to ensure they conform to this standard.
          This ability is still useless. Cant be used while rooted and does almost no damage.

          [*]Dawn’s Wrath
          • Backlash:
            • Increased the amount of copied damage by this ability and its morphs to 20% from 18%.
            • The initial damage done by this ability and its morphs now contributes to the copied damage.
            • The copied damage is no longer reduced by Battle Spirit. Note that the final damage done at the end of the duration is still reduced by Battle Spirit.
            • Fixed an issue where damage that was absorbed by a damage shield was not being copied.
          [/list]
          Developer Comments
          We want to see Backlash as a burst damage ability that you can use in solo PvE or PvP content. To accomplish this, we not only increased the amount of copied damage, but also doubled it in Cyrodiil. This increase in Cyrodiil was to account for both Battle Spirit and the playstyles of enemies; enemy players are much harder to hit with 5 seconds of unhindered attacks. This change should open up a lot of exciting possibilities for Templars in PvP and we’d love to hear your feedback on it.


          https://youtu.be/Jouw65UsNmg

          Looks like we got wrobeled. again.

          O.O WTF?!
          @ Izaki #PCEU
          #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
          #MoreDPSthanYou
          #Stamblade
        • Jaronking
          Jaronking
          ✭✭✭✭✭
          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.
          So your main statement, that solo should be nerfed?
          I mainly play solo PVP if they can nerf solo play they will.If a set says it will only proc when you heal a friendly target it should only proc when you heal a friendly target.Your not a friendly target and the text should be change to reflect that so it says it will work on yourself or only work when you heal a friendly target like the set states.
          Edited by Jaronking on January 18, 2017 4:02PM
        • Jaronking
          Jaronking
          ✭✭✭✭✭
          Enodoc wrote: »
          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.
          Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.
          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.
          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.
          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.
          Dude, healing ward and other heals wouldn't work on yourself too because they also "only heal allied targets". I seriously don't understand your problem with that. Keep telling the community and ZOS that all these skills and sets are bugged and nobody except you ever noticed that lol.
          ZOS confirmed a long while ago that "yourself" counts as a friendly/ally target. Can't find the source right now though.
          If you find this I will shut the hell up.
        • Zinaroth
          Zinaroth
          ✭✭✭✭✭
          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.

          How is it "clearly the same"? Got nothing to do with admitting anything. We have here a mechanic that is working consistently across everything in the game. By all definitions it is working fine. Then you come along and say it's a bug, as the only guy.

          Whether you can consider yourself friendly or not is a semantic discussion. If it really bothers you that much they could just change the wording to "yourself and friendly target(s)". If it's because you honestly want it to not work on yourself then go make a nerf QQ thread.

          I don't use any of these sets myself on any characters but you're arguing that a consistent mechanic that is working the same way everywhere with the same wording is a bug and that everyone but you are wrong.

          Just stop yourself dude.
        • Jaronking
          Jaronking
          ✭✭✭✭✭
          Zinaroth wrote: »
          Jaronking wrote: »
          Zinaroth wrote: »
          Jaronking wrote: »
          nml wrote: »
          Jaronking wrote: »
          Paraflex wrote: »
          Jaronking wrote: »
          beanofsize wrote: »
          Jaronking wrote: »
          @ZOS_GinaBruno can you guys look into troll king its proccing on the caster with no ally present.

          @Jaronking this is working as intended. The set applies to friendly targets. The caster is a friendly target.
          That makes no sense you realized that right you can't be friendly to yourself.That's broken it stats when you heal a friendly target which means a group mate or a nearby ally of your alliance.As it is right now its broken and shouldn't work like that.

          Actually it worst perfectly fine this is how gossamer and transmutation works in the game it's how ESO defines a friendly target learn to read @Jaronking
          It doesn't work perfectly fine because that's not how it should work.If that's how transmutation and grossamer are working then they also need to be fixed.Where am I to read that ESO defines yourself as a friendly target that's just plain idiotic for you to think its working as intended @Paraflex .You are the caster not a friendly target its like saying viper should proc when you take melee damage.Their way this is working as intended.

          @ZOS_GinaBruno can you please confirm this is how set such as this should work.If that's the cast each of these sets no to be reworded or fixed so 1 person can not heal themselves and get theses bonus it makes no sense.

          Jaron I do not share your view.
          I am fine with you not sharing my view doesn't mean I am wrong.

          No. But the fact that every set in the game that procs on friendly targets also procs on yourself means you're wrong. It is simply how it works. It is not a bug, it is intended. You can disagree with if it should work like that. But it seems right now you're just arguing to save face. If you want it to work differently, make a thread about it. But telling people it's a bug is just ignorant at this point.
          No it means that it isn't working as intended and Zos just doesn't know how to fix it or don't know its a issue.Their has been multiple sets and skills and even passives that had been in the since launch that worked a certain way but turns out it was never supposed to be like that and Zos fixed it.It clearly the same thing here but you guys don't want to admit it.I don't want it to work differently I want it to work how it supposed to work.

          You are all acting like am asking for it to be completely rework I just want the sets to work as intended as it is right now their not.Your not a friendly target your group mate or near by alliance member is a group mate your not a friendly target.

          How is it "clearly the same"? Got nothing to do with admitting anything. We have here a mechanic that is working consistently across everything in the game. By all definitions it is working fine. Then you come along and say it's a bug, as the only guy.

          Whether you can consider yourself friendly or not is a semantic discussion. If it really bothers you that much they could just change the wording to "yourself and friendly target(s)". If it's because you honestly want it to not work on yourself then go make a nerf QQ thread.

          I don't use any of these sets myself on any characters but you're arguing that a consistent mechanic that is working the same way everywhere with the same wording is a bug and that everyone but you are wrong.

          Just stop yourself dude.
          Dude really When I say their been multiple different things in this game be it skills,sets, passives that been working since day 1 a certain way but ZOS change that to work how it was orignally intended to work, what do you think I mean?

          I never asked for it to be nerf I just asked for the dam set to work how the set says it should work that its.If it is intended to work on yourself the dam set should say it.Right now it not working as the set say it should work.All I am asking for is to reword the dam set or make it work as it should and not work if their no friendly target nearby.Its not hard to understand like I said their sets,passive and abilities that from day one worked one way but later down the line Zos stated it was never supposed to work like this.Why is it so difficult to understand that it might be the case here.

          @ZOS_GinaBruno can you please just ask the dev team is this how sets like this are to work if yes then I will accept that if no sets like this need to be fixed.
          Edited by Jaronking on January 18, 2017 4:14PM
        • moodslimeub17_ESO
          moodslimeub17_ESO
          Soul Shriven
          Ok so I just returned to the game and pretty much always play stamina based chars not interested in magic / staffs etc.

          I keep reading in this thread Stamind Dead....what is that referencing exactly. Not clear to me what exactly is killing stam builds.

          Thanks!
        • moodslimeub17_ESO
          moodslimeub17_ESO
          Soul Shriven
          RiP Stamina.. Time to retire my Stam DK and Stam Sorc for their magika counterparts..

          This is the kind of comment I fail to understand. Returning noob and playing a DK.
        • BuddyAces
          BuddyAces
          ✭✭✭✭✭
          Disappointed to read that you fixed the 21% nerf to radiant destruction!! ;-) I was hoping for some love for my pve magplar!! Sadly still nerfed! I hope you guys make some positive changes before this goes live!
          Edited by BuddyAces on January 18, 2017 4:48PM
          They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

          I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
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