EnemyOfDaState wrote: »The only argument I ever made one way or another about it is that ZOS should revamp vampires so you actually look like a vampire. I'm tired of people looking for ways to cover up ZOS's stupid design choices, just make your designs better.

Welcome to the ESO forums where every discussion or thread gets the attention of the forum trolls who's sole purpose is to disagree with the OP, even if it does not affect them at all.
...but whoever says its a bloodline thing? Count Ravenwatch IS a mage after all, so it might be a spell, or some enchanted item, right?starkerealm wrote: »It's a different bloodline, so lore.
Amusingly, if we go by Daggerfall's bloodlines, Varandis shouldn't be able to hide his nature either...
TheShadowScout wrote: »...but whoever says its a bloodline thing? Count Ravenwatch IS a mage after all, so it might be a spell, or some enchanted item, right?starkerealm wrote: »It's a different bloodline, so lore.
Amusingly, if we go by Daggerfall's bloodlines, Varandis shouldn't be able to hide his nature either...
The point here is - we have seen a NPC do it, so there should be a way for players to do it as well.
Doesn't matter if it was a toggleable skill (which would have the drawback of taking up a skill slot), or an enchanted ring (which would have the drawback of taking up a jewelry slot) or a disguise (which would have the drawback of preventing stealth and poofing at taking damage).
And the effect may be to lower the appearance one level - meaning you can look mortal at stage one, but if you let yourself go to stage two, the disguise fails, one way or another...
And of course if we do get the option... then player vamps also should get some incentive to use it, aka... city guards attacking the "bloodsucking fiends" on sight if they realize their undead-ish state.
And while we're at it... also dig into the vampire clichees and add more to ESO. An additional debuff during sublight, balanced by a buff at nighttime. Halved swimming speed to show why vamps dislike "running water". No food buffs, but added drink recipes for vamps, to make more drinks with stat buff and feeding effects. Voluntary feedings from blood donor NPCs and possibly even willing player characters. And perhaps even a vampire sanctuary, with crafting stations, and vampire-only vendors who sell stuff for vamps. (Personally I would even dish out a drawback when breaking and entering, due to "enter without permission" thing, but I guess that may be a little too much...)
deal with it, you want the skill line? take the ugly that goes with it.
DigitalShibby wrote: »Seriously? You're upset because you want to be vampire but not look like a vampire...
Next you'll be pissed because you want to be an orc but look like an imperial lol.
DigitalShibby wrote: »Seriously? You're upset because you want to be vampire but not look like a vampire...
Next you'll be pissed because you want to be an orc but look like an imperial lol.
At this point people are arguing for the sake of arguing online. I heard some people say '' Meridia hates undead she wont work with a vampire'' while in the same storyline Sir Cadwell admits to be working for Meridia.
That being said I dont see Zos making such thing available in short time otherwise people wouldnt buy new costumes or DLCS for the skins.
DigitalShibby wrote: »Seriously? You're upset because you want to be vampire but not look like a vampire...
Next you'll be pissed because you want to be an orc but look like an imperial lol.
Kyle1983b14_ESO wrote: »deal with it, you want the skill line? take the ugly that goes with it.
The ugly part is what vampires always conceal in almost every generation, they mask themselves to blend in. As people have mentioned if they just left the yellow eyes and take away the pale bloated skin it would come to a middle conclusion imo.
Also you can literally just wear a helmet now and you wouldn't even know if someone is a vampire or not, which is the main Pvp excuse just doesn't cut it tbh.