ForsakenSin wrote: »You just need 2 healers and 1 tank that is it and after that we done others as well.
Yes, but with no kick option and without 15 min timer.
KoshkaMurka wrote: »on vet mode it will be fail but to vet trials people have friends, guild
a big YES for normal trials in finder, it will be good thing for people wanted go on normal trials, they will dont be reliant by zone, some people to find group.
as for now those who want farm these normal trials are reliant on zone on which they are and on leaders who looking for mates, leaders also will have easier job to creat this group without hoping on every zone.
mostly people looking for mates for normal trials in more populated zones like craglorn and zones with pledges quests and then what if someone want go normal trial but he is also questing on less populated zones or just in quest zones? they can mostly in every moment break quest to go on this trial if they want so finder for normla trials will be very nice to see
Well, its obvious that vet trials are abosolutely out of question.
But even in normals you need minimal coordination. For example, Hel Ra, after the fisrt boss. You need to split group and send the tank to the left side. Doors close almost immediately, and half of the pug can get stuck behind the door.
In AA, people need to split group, there must be a healer on left and right sides, and even taunting isnt that obvious for new players. I pugged nAA the other day, and the tank only taunted the MAge, while her axes were randomly attacking people. Wasnt a big deal, but we had decent dps and I had an optimized healing build with good sustain.
Or lets take a look at Sanctum Ophidia, where you need to pull 2 levels at the same time. Or, even worse, nMoL with all these twin aspects or Rakkhat mechanics. Everything is pretty easy on normal difficulty, but you still need runners and running like a headless chicken on second boss can still cause a wipe. First boss can also be problematic with very low dps.
Also, lets not forget that for trials we need a tank and at least one (preferably 2) healers. It doesnt matter if they dont have minamxed builds/warhorns/whatever, but they have to play their roles. If you pug through group finder tool, you can even expect that - there's a lot of fake tanks and healers. With good dps its possible to ignore that in normal dungeons, but it will make normal trials impossible for average players.
Of course, you can just type the strategy in the chat, but most of group finder players dont read it/dont care, and thats an issue.
KoshkaMurka wrote: »on vet mode it will be fail but to vet trials people have friends, guild
a big YES for normal trials in finder, it will be good thing for people wanted go on normal trials, they will dont be reliant by zone, some people to find group.
as for now those who want farm these normal trials are reliant on zone on which they are and on leaders who looking for mates, leaders also will have easier job to creat this group without hoping on every zone.
mostly people looking for mates for normal trials in more populated zones like craglorn and zones with pledges quests and then what if someone want go normal trial but he is also questing on less populated zones or just in quest zones? they can mostly in every moment break quest to go on this trial if they want so finder for normla trials will be very nice to see
Well, its obvious that vet trials are abosolutely out of question.
But even in normals you need minimal coordination. For example, Hel Ra, after the fisrt boss. You need to split group and send the tank to the left side. Doors close almost immediately, and half of the pug can get stuck behind the door.
In AA, people need to split group, there must be a healer on left and right sides, and even taunting isnt that obvious for new players. I pugged nAA the other day, and the tank only taunted the MAge, while her axes were randomly attacking people. Wasnt a big deal, but we had decent dps and I had an optimized healing build with good sustain.
Or lets take a look at Sanctum Ophidia, where you need to pull 2 levels at the same time. Or, even worse, nMoL with all these twin aspects or Rakkhat mechanics. Everything is pretty easy on normal difficulty, but you still need runners and running like a headless chicken on second boss can still cause a wipe. First boss can also be problematic with very low dps.
Also, lets not forget that for trials we need a tank and at least one (preferably 2) healers. It doesnt matter if they dont have minamxed builds/warhorns/whatever, but they have to play their roles. If you pug through group finder tool, you can even expect that - there's a lot of fake tanks and healers. With good dps its possible to ignore that in normal dungeons, but it will make normal trials impossible for average players.
Of course, you can just type the strategy in the chat, but most of group finder players dont read it/dont care, and thats an issue.
so? its normal, good player will go only on veteran, normal is also to learn mechanics, mostly people using grouping tool for normal trial will know what to do, there is no problem if you will get few begginers, if they have potential they will learn easily mechanics, if not, then just kick and look for another mates via grouping tool and zone if you want, kicked noobs will have punish cooldown to use next time this tool so you wont get them again especially on normal trial