Maintenance for the week of June 8:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Why do they keep nerfing classes, skills, and gear?
I play ESO and all mmo's for that matter for the PVE dungeons, raids, and item drops. In ESO it seems that they are so worried about balancing PVP that they on the other hand are destroying things for people who play for PVE. Why can't they make all nerfs to classes, skills, and gear only take effect when you zone into cyrodill so they can stop ruining the PVE side of the game. Seems like all they care about is endgame PVP and if they ruin the PVE in the process then oh well. What I and most PVE players want is constant updates with more powerful gear, skills, harder dungeons, and raids (trials). I like running raids to get better and better gear so I move on to even harder stuff. I fell like after playing this game from launch my character isn't growing stronger anymore because all they do is nerf making me weaker. Due to this I may be forced to sign up for FFXIV A Realm Reborn because they actually care about End Game raiding and making an awesome tier based raiding and dungeon experience for PVE players to enjoy. I feel abandoned in the cold as a PVE player in ESO and PVE just is not what it could or should be due to them only seeming to care about PVP endgame..